booke63 wrote...
Combat probably isn't the best aspect of the game though I like it. Plus it won't change much unlike the story and the char interaction. Odd though as BGII took more micro-management than DAO as I recall as "tactics" were useless in that game, yet that's on your list of playable games. I like micro-managing, but I do use the tactics in DAO for sure. I find that sword and board warriors and even 2 handers can be pretty effective on tactics alone. So that means I don't have to manage them very much at all. Rogues too except using stealth and positioning them properly in battle are pretty necessary to maximize their effectiveness. That leaves mages which need extensive control to be effective--though healing can be effective via tactics.
All I can suggest is tailoring your party and using tactics effectively should cut back on the need for micro-managing. Still, your idea to go to the easiest mode might be most effective so you can get through for just the story. If you do that be sure to skip most or all the side quests and they are weak and don't do much to further the main story.
Thanks for help. You probaly misread me. I was not talking about Bioware's Baldur Gate. Baldur Gate: Dark Aliance is Diablo style RPG. I pretty much micromanage all my party members most of the time. Since I auto leveled my party, I only have 4 tactic slots on each character





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