**WENDING WOOD / SILVERITE MINES PROBLEM**
#1
Posté 18 mars 2010 - 05:33
I have two remaining quests for Wending Wood that the game will not allow me to complete. "Last Wishes" where you must get the wedding ring... The game allows me to enter the mines but I can not go down the stairs because of an invisible wall. The map still shows the darkspawn quest marker but there is no way to get there.
The second quest "From the Living Wood" there are no more treants that appear and I am unable to get the last piece of wood to finish the quest.
I apologize if this has already been posted but I wasn't going to search through these massive support forums / threads to find it. The search pulled up 0 results for me regarding these problems. Thank you and hopefully this can be addressed soon.
#2
Posté 19 mars 2010 - 05:05
It seems like such a bad move to lock out the dungeon after it's done not only because of all the multitude of important quests in that dungeon, but the fact that you may forget to loot your item chest.
I dont even feel like completing the expansion until I find a solution to this =(
#3
Posté 21 mars 2010 - 05:32
#4
Posté 21 mars 2010 - 07:54
#5
Posté 21 mars 2010 - 11:25
#6
Posté 22 mars 2010 - 02:44
Happy now, Bioware?
#7
Posté 23 mars 2010 - 03:41
Anyone else have that happen?
#8
Posté 23 mars 2010 - 04:16
#9
Posté 23 mars 2010 - 06:34
I have the same problem.
#10
Posté 23 mars 2010 - 01:48
#11
Posté 23 mars 2010 - 09:58
Modifié par ashes2flame, 23 mars 2010 - 10:03 .
#12
Posté 25 mars 2010 - 05:29
Also - Personally i hate scripted captures and defeats in any game... if you want to capture me defeat the entire party in a fair fight and have us wake up in a dungeon feeling that we took a hoard of darkspawn down but there was just too many... and script it so we that it is a very small chance we win but if we do we follow the story in a different way... the I"M A BIOWARE GOD - you're all captured is poor story telling IMO and also IMO bioware could have done better not every game company would bother - but i have more faith in bioware than most.
#13
Posté 25 mars 2010 - 05:49
#14
Posté 27 mars 2010 - 04:05
#15
Posté 28 mars 2010 - 10:47
I had just got some gear for my character and some of it seems like it would have lasted to the endgame. Not to mention the nuisance of making runes in this game.
#16
Posté 07 avril 2010 - 08:32
Exactly my same problem. I thought I could restart the mine, before had my gear unequipped of course, but all my saves was filled up by the mine's autosaves, so bye bye Sentinel tier. This sucks big time, as I DON'T want to play the whole game from the start just because of a bug. And to think that we are paying for that...Rucer wrote...
I had some problem, with not getting my equipment back. At the point were I realized I wasn't going to get it back (when I had defeated the two drakes) all my autosaves was from within the dungeon and I never use anything beside quicksave = it was not possible for me to load before the dungeon and unequip my primo equipment!
Please, have that fixed.
#17
Posté 07 avril 2010 - 08:35
Gaaah, a horrible implementation of a profession. It took me a whole afternoon of work to have all the runes I needed crafted, just because the inventory gets filled too soon with the reagents, and my main didn't have the profession, so I had to get inside/outside the keep to have the rune crafted by one of the "allies". bah...Pettytheft wrote...
Not to mention the nuisance of making runes in this game.
#18
Posté 07 avril 2010 - 09:59
SouthJag9950 wrote...
I had a different problem with the Silverite Mine. The experimental subject that's wielding my equipment didn't appear. Got everyone else's, but there goes the Sentinal Armor set I had. Gonna have to replay about 3 hours worth just to see if that glitch'll fix itself.
Anyone else have that happen?
I too had a similar problem...I lost the Juggernaut set, Spellweaver sword, and Redcliffe Elite Shield. All my best runes were in that stuff too. I wonder if it has something to do with my character being a mage with arcane warrior spec.
#19
Posté 07 avril 2010 - 10:05
#20
Posté 07 avril 2010 - 10:12
#21
Posté 07 avril 2010 - 12:29
#22
Posté 07 avril 2010 - 12:46
After spending almost 20 hours in the expansion I find this completely unacceptable. My rough had the best gear available and had all paragon runes. The game for me at this point is unplayable. Unfortunately for me I have no saves outside of the Silverite mine all of my autosaves exist in the mine.
Do you have a planned patch to fix this? Can anything be done for people who have already been impacted? Is my character a lost cause at this point? Is the 20 hours spent in game gone to waste? Is their any console commands or debug mode that I can use to get my gear back?
Please help!!!!!
Modifié par skeelime, 07 avril 2010 - 12:48 .
#23
Posté 07 avril 2010 - 01:09
It does actually say that you can't in the Wiki...ashes2flame wrote...
You've got to be kidding me. Why can I not get back down in the mine? This is ruining the game for me. Does anyone beta test this stuff? It makes no sense at all. This thread has been here for almost a week, anyone from bioware working on fixing this or even aware of it? Quest breaking bugs should be pretty high on the list of things to fix and this one is pretty bad.
I dunno why you can't coz I haven't done that bit yet and you can bet I will be using downgraded kit and have a hard save prior to entering.
Save save and save again!!
#24
Posté 07 avril 2010 - 04:42
irishayes on page 8
http://social.biowar...index/1761170/8
Looks like he has a way to pull your gear from the experimental subject.
#25
Posté 07 avril 2010 - 04:43





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