Awakening ending [end game spoilers]
#1
Posté 18 mars 2010 - 08:17
It also really got on my nerves that your Warden quit being commander... Not only does that ruin oppertunities for a DA2 carryover, but its rediculous as well. You of all people should know the darkspawn will always be a threat.
Morrigan was not mentioned at ALL either, which also got on my nerves, because she was a key character in DA:O.
If she appears in DA2 and I am not the warden from DA:O I will not be able to talk to her.. It will just ****** me off that I don't get to look at it/her from the perspective of the Warden in DA:O, as well as with the memories of what happend in DA:O and DA:O:A
I was also dissapointed that I did not get to put my sword in Utha's face... God, I hate her so much. (I read Gaider's books)
One more thing, although its not about the ending, I don't feel that i got to know the characters well enough. .I fel like they are just my colleagues, while the companions in DA:O felt like friends that I have known their whole life.
What do you guys think of Awakening and this subject?
#2
Posté 18 mars 2010 - 08:18
#3
Posté 18 mars 2010 - 08:22
I'm assuming you romanced her.Nobody Important wrote...
Morrigan was mentioned in my ending. It said my warden went to Orlais to find her.
Question. What approval did she have when you imported your save? Love or Friendly? You can go back to the post-epilogue save and check your camp.
I'm asking because I think there is an inconsistency with that ending and I'm trying to figure out how it triggers.
Modifié par blademaster7, 18 mars 2010 - 08:24 .
#4
Posté 18 mars 2010 - 08:29
Mine said I went to Denerim with Leliana
#5
Posté 18 mars 2010 - 08:33
Modifié par Aurkia, 18 mars 2010 - 08:34 .
#6
Posté 18 mars 2010 - 08:36
My warden ran off with Leliana, which I liked. That's a good ending for my character and I'm not disappointed if it ends for good like that.
And it sounds like this may be the end for our Origins warden's adventure.
As for Morrigan, well, it sucks if you romanced her and wanted a happy ending with her, but I think it's cool that she may be as good as her word and never see you again. We will probably see her or her child again, but not as our current PC, which I'm okay with.
In an actual sequel I don't expect all these things to carry over. Hell, they barely carried over into Awakening (also look at the lame carry over into ME2 from ME1). It will be better to start fresh in any future sequels and tell more stories without having to worry about the consistent and complex worlds of our old wardens.
#7
Posté 18 mars 2010 - 08:42
Mystranna Kelteel wrote...
The Mother was okay as an antagonist for an expansion. She's the blanket evil behind the architect who is arguably the true evil.
My warden ran off with Leliana, which I liked. That's a good ending for my character and I'm not disappointed if it ends for good like that.
And it sounds like this may be the end for our Origins warden's adventure.
As for Morrigan, well, it sucks if you romanced her and wanted a happy ending with her, but I think it's cool that she may be as good as her word and never see you again. We will probably see her or her child again, but not as our current PC, which I'm okay with.
In an actual sequel I don't expect all these things to carry over. Hell, they barely carried over into Awakening (also look at the lame carry over into ME2 from ME1). It will be better to start fresh in any future sequels and tell more stories without having to worry about the consistent and complex worlds of our old wardens.
The lack of cameos is irrelevant. You stil got to be that guy/girl who killed the archdemon, and continue on with thew perspective and mmories of that grey warden.
I do not want a new warden that did not live through and end the 4th blight.
#8
Posté 18 mars 2010 - 08:48
bluebullets wrote...
The lack of cameos is irrelevant. You stil got to be that guy/girl who killed the archdemon, and continue on with thew perspective and mmories of that grey warden.
I do not want a new warden that did not live through and end the 4th blight.
I'm not talking about cameos. I'm talking about the decisions not mattering. The Dalish have a new homeland in my game world, but nobody mentions it. If you became the new Teyrna of Gwaren in the original, Awakenings makes no mention of it. If Bhelen is king, the NPC's still say that Orzammar is too stuck in traditions (which Bhelen worked to get rid of).
Things like that. If these things aren't mentioned at all, then it's kind of pointless and there's no real reason to tell any future stories with that character. It will only make people mad that X didn't carry over for their playthrough. There's too much stuff for BioWare to have to incorporate, and they've shown that carry overs are small "flavor" things at best and non-existent at worst.
So, best thing to do for DA2 will be to start with a fresh character, maybe in a completely new region that doesn't mention Ferelden's political state.
#9
Posté 18 mars 2010 - 08:51
bluebullets wrote...
I do not want a new warden that did not live through and end the 4th blight.
5th wasn't it?
#10
Posté 18 mars 2010 - 08:55
Mystranna Kelteel wrote...
bluebullets wrote...
The lack of cameos is irrelevant. You stil got to be that guy/girl who killed the archdemon, and continue on with thew perspective and mmories of that grey warden.
I do not want a new warden that did not live through and end the 4th blight.
I'm not talking about cameos. I'm talking about the decisions not mattering. The Dalish have a new homeland in my game world, but nobody mentions it. If you became the new Teyrna of Gwaren in the original, Awakenings makes no mention of it. If Bhelen is king, the NPC's still say that Orzammar is too stuck in traditions (which Bhelen worked to get rid of).
Things like that. If these things aren't mentioned at all, then it's kind of pointless and there's no real reason to tell any future stories with that character. It will only make people mad that X didn't carry over for their playthrough. There's too much stuff for BioWare to have to incorporate, and they've shown that carry overs are small "flavor" things at best and non-existent at worst.
So, best thing to do for DA2 will be to start with a fresh character, maybe in a completely new region that doesn't mention Ferelden's political state.
No. I could care less if decisions have a massiv effect on carry-over, because a new warde has NO affect on decisions being carried over because there is none.
The main reason I like carry ove is not because of carried over decisions, but a carried over mind. The memories of the warden are carried over, as well as the experiences.
If you meet Allistair as a new warden, you are forced to look at him from a new perspective, nd do not get to have the memories of what happened... He is now a stranger, and you can not, from a rpg standpoint, look at him the same.
Same with Morrigan. Instead of knowing that you did her to make a god baby, you hve to look at her as a stranger, and never get to see her agaiin as the PC.. Now that I could not deal with.
Same with the Archiect.. Instead of seeing him with the meories of DA:A you will see a stranger, and will probably see him differently.
#11
Posté 18 mars 2010 - 09:00
Deuterium_Dawn wrote...
bluebullets wrote...
I do not want a new warden that did not live through and end the 4th blight.
5th wasn't it?
Yes that was the 5th Blight.
#12
Posté 18 mars 2010 - 09:02
That's only relevant if they bring these people back to begin with, and that's my point.
If Morrigan is gone, and you only meet her child, then there is no real point in being the Warden who either fathered said child or convinced Alistair/Loghain to father it. You've never met the actual child, so it won't be much different if you're a brand new PC.
And let's face it, there is too much variety. Morrigan may not even be pregnant in some people's playthroughs. BioWare would have to either establish a canon series of events, thus negating the vast majority of people's Wardens to begin with, or start fresh with a new, clean slate and not have to worry about the plethora of things that may have gone differently.
I understand being attached to the character and wanting to further their adventures and life, but at some point it just becomes too much to bother with unless the carry-overs are small and inconsequential enough as to be justified in spending resources on them.
Modifié par Mystranna Kelteel, 18 mars 2010 - 09:02 .
#13
Posté 18 mars 2010 - 09:03
Back on topic ... The ending nearly ruined the whole game for me. It was so abrupt and felt so much like "the" end for my character which I was really not prepared for. I do like surprise endings, but typically they need to be "good" surprises. I'm fine that my character ran off w/ Leliana, or so "they" say, but I feel cheated somehow. BioWare paid in full when they created DA:O in the first place, so they don't "owe" me anything, but still I can't shake the feeling about the ending.
Modifié par JamieCOTC, 18 mars 2010 - 09:04 .
#14
Posté 18 mars 2010 - 09:09
Mystranna Kelteel wrote...
@bluebullets
That's only relevant if they bring these people back to begin with, and that's my point.
If Morrigan is gone, and you only meet her child, then there is no real point in being the Warden who either fathered said child or convinced Alistair/Loghain to father it. You've never met the actual child, so it won't be much different if you're a brand new PC.
And let's face it, there is too much variety. Morrigan may not even be pregnant in some people's playthroughs. BioWare would have to either establish a canon series of events, thus negating the vast majority of people's Wardens to begin with, or start fresh with a new, clean slate and not have to worry about the plethora of things that may have gone differently.
I understand being attached to the character and wanting to further their adventures and life, but at some point it just becomes too much to bother with unless the carry-overs are small and inconsequential enough as to be justified in spending resources on them.
You do realize that DA:A was a rushed, short expansion right?
The child is not going to a mentally retarded demon. He will have the intellect of a human. He will be able to tell you about Morrigan, about his powers and everything else... The child will seem insignificant to me as a new Warden, while, if I knew his mother, and ended the 5th blight with his mother....
I realize that I will never convince you, so there is no point in trying to do so.
Modifié par bluebullets, 18 mars 2010 - 09:10 .
#15
Posté 18 mars 2010 - 09:11
But for me I believe solving everyones problems and saving entire ferelden and amerenthine is enough for a hero. Some what like the Champion of Cyrodiil from oblivion, save Tamriel and save Shivering Isles and become a mad god and rest and be forgotten. Not everyone is Master Chief and save the galaxy 3-4 times over.
#16
Posté 18 mars 2010 - 09:18
Mystranna Kelteel wrote...
@bluebullets
That's only relevant if they bring these people back to begin with, and that's my point.
If Morrigan is gone, and you only meet her child, then there is no real point in being the Warden who either fathered said child or convinced Alistair/Loghain to father it. You've never met the actual child, so it won't be much different if you're a brand new PC.
And let's face it, there is too much variety. Morrigan may not even be pregnant in some people's playthroughs. BioWare would have to either establish a canon series of events, thus negating the vast majority of people's Wardens to begin with, or start fresh with a new, clean slate and not have to worry about the plethora of things that may have gone differently.
I understand being attached to the character and wanting to further their adventures and life, but at some point it just becomes too much to bother with unless the carry-overs are small and inconsequential enough as to be justified in spending resources on them.
I don't know... even if it says you've run off there can still be room for continuity. The Taint can make it's apperance again in a sequel, regardless of which path you took in Awakening, forcing your Warden back into action.
I agree that it should take place outside of Ferelden. At that point past decisions can be chosen via KOTOR2 style. Past characters would only get cameo's, but that is a reality we all must accept.
The only problem is the Warden's level. They could just do some hand waving and set you back to level one with the chance to keep your old Specializations (Mass Effect 1 had you at level one even though you where a Lt. Commander in special forces). Considering the retcon in Awakening this would be small potatoes.
The reason I think it could be a continuation of our character is because this story is called Origins. As in the Origins of our character. The next game could be about our characters in their full flower. The Origins tag can be taken inmany ways however so it's up to everyone's own interpritation.
#17
Posté 18 mars 2010 - 09:21
bluebullets wrote...
You do realize that DA:A was a rushed, short expansion right?
Yeah, so? I'm not going by DAOA alone here. I'm also taking BioWare's work on the Mass Effect continuity into consideration as well.
The child is not going to a mentally retarded demon. He will have the intellect of a human. He will be able to tell you about Morrigan, about his powers and everything else... The child will seem insignificant to me as a new Warden, while, if I knew his mother, and ended the 5th blight with his mother....
I realize that I will never convince you, so there is no point in trying to do so.
I know where you're coming from, but from a technical standpoint I don't see BioWare worrying about every player's personal connection to their old character if it doesn't really help the story's narrative.
#18
Posté 18 mars 2010 - 09:22
SwordsmanofShadow wrote...
Mystranna Kelteel wrote...
@bluebullets
That's only relevant if they bring these people back to begin with, and that's my point.
If Morrigan is gone, and you only meet her child, then there is no real point in being the Warden who either fathered said child or convinced Alistair/Loghain to father it. You've never met the actual child, so it won't be much different if you're a brand new PC.
And let's face it, there is too much variety. Morrigan may not even be pregnant in some people's playthroughs. BioWare would have to either establish a canon series of events, thus negating the vast majority of people's Wardens to begin with, or start fresh with a new, clean slate and not have to worry about the plethora of things that may have gone differently.
I understand being attached to the character and wanting to further their adventures and life, but at some point it just becomes too much to bother with unless the carry-overs are small and inconsequential enough as to be justified in spending resources on them.
I don't know... even if it says you've run off there can still be room for continuity. The Taint can make it's apperance again in a sequel, regardless of which path you took in Awakening, forcing your Warden back into action.
I agree that it should take place outside of Ferelden. At that point past decisions can be chosen via KOTOR2 style. Past characters would only get cameo's, but that is a reality we all must accept.
The only problem is the Warden's level. They could just do some hand waving and set you back to level one with the chance to keep your old Specializations (Mass Effect 1 had you at level one even though you where a Lt. Commander in special forces). Considering the retcon in Awakening this would be small potatoes.
The reason I think it could be a continuation of our character is because this story is called Origins. As in the Origins of our character. The next game could be about our characters in their full flower. The Origins tag can be taken inmany ways however so it's up to everyone's own interpritation.
I agree, I never thought about that hand waving idea.. That would be good, athough it would be kind of screwy lore-wise. The slayer of the archdemon, comander of the Wardens sent back to weakhood level 1.
#19
Posté 18 mars 2010 - 09:22
#20
Posté 18 mars 2010 - 09:26
#21
Posté 18 mars 2010 - 09:29
Wouldnt Alistair of gone before the PC or at least around the same time?? I was kind of hopind it would of said the PC's had a child and then you play as your PC's child in DA2.Sesshomaru47 wrote...
I didn't care that my Warden quit. It made sense for her to go back to court to be with her husband. What didn't make sense was why "many years later" she up and left. Where was Alistair? Did he go along too? Was it time to go to the deep roads. Many years I assume means many years...
#22
Posté 18 mars 2010 - 09:34
MiSsSmOkEy20 wrote...
I thought the Mother end boss was dumb. They didnt even build her up she had 3 cut scenes and it never really explained any thing about her just that she didnt want the calling to stop. I hated my ending it said nothing about Morrigan and her approval was at 100 just like all my party members were, even the new ones were all at 100. My new party members did get good endings except for Sigrun I thought her ending was kind of dumb. I didnt like that my PC just vanished especially since she was Queen and it doesnt say where she went and Im guessing she went alone since Alistair was King and cant just up and leave which I thought was dumb even my husband was like WTF werent you married you think it would say if he went with you or knew where you went or even if he looked for you. You think a husband would go looking for his wife that just up and vanished and was never heard from. Never said any thing about Wynne, Zev or Leliana which I would of liked to know what happen to them, they went through all that crap together in Origins and then what they just cut all ties with my PC and never talked to her again??
You have to realize Awakening was rushed so Bioware didn't have the time to remember all the outcomes from the original which took years to make.
Awakening was around an 8 month project mostly trying to make the original's story line not so cliche. Thats why I think for Awakening the Original Warden canonically isn't the warden commander, and whatever you chose at the end whether it was to go travel with Leliana ( what I chose) or to follow Morrigan to the East. During Awakening they're still doing that quest. The Orlesian Commander is the true character since Bioware did most work on him/her. And all the tangled webs the Fereldan Warden never tongue tie the story if you did port them.
Because rationally like you stated a queen wouldn't just up and leave after saving Ameranthene, you would return to Denerim. Bioware rushed this expansion to please us but realized all the loop holes and mess ups with the romances and such. Maybe in the future they'll make another DLC specifically for the love interest stories, such as continueing the relationship.
Such as for Leliana depending on what you did to Marjolaine during her quest, if you chose to spare her in the Love Interest DLC as you travel Marjolaine decides to kidnap Leliana. And or if Marjolaine is dead one of her friends/successor bards does the same. The whole DLC based on saving Leliana while recruiting old friends to new characters in the land of Orlais/ Small part of Orlais. While for the Morrigan fans they get a story of following the footsteps of Morrigan and finding clue, All based in Orlais since many endings suggest shes in the Orlesian empress' court.
Just ideas if Bioware ever decided to make up for the lack of story/romance in Awakening.
#23
Posté 18 mars 2010 - 09:46
I only romance Alistair but I dont really know what kind of DLC they could give for that romance that would be quite interesting to see. I just wanted to know if Wynne and the other mages ever set the mages free from the chantries control and what happen to Leliana because she went into the deep roads for research and then never heard any thing else about her, Zev stayed at the palace with Alistair and my PC but they never mention what happened to him either. I understand that there was a lot of endings. I love Awakening just the ending wasnt all that great. I think most people are upset because it just says their PC vanshied without saying what might of happened.SPARTAN 089-Gary wrote...
MiSsSmOkEy20 wrote...
I thought the Mother end boss was dumb. They didnt even build her up she had 3 cut scenes and it never really explained any thing about her just that she didnt want the calling to stop. I hated my ending it said nothing about Morrigan and her approval was at 100 just like all my party members were, even the new ones were all at 100. My new party members did get good endings except for Sigrun I thought her ending was kind of dumb. I didnt like that my PC just vanished especially since she was Queen and it doesnt say where she went and Im guessing she went alone since Alistair was King and cant just up and leave which I thought was dumb even my husband was like WTF werent you married you think it would say if he went with you or knew where you went or even if he looked for you. You think a husband would go looking for his wife that just up and vanished and was never heard from. Never said any thing about Wynne, Zev or Leliana which I would of liked to know what happen to them, they went through all that crap together in Origins and then what they just cut all ties with my PC and never talked to her again??
You have to realize Awakening was rushed so Bioware didn't have the time to remember all the outcomes from the original which took years to make.
Awakening was around an 8 month project mostly trying to make the original's story line not so cliche. Thats why I think for Awakening the Original Warden canonically isn't the warden commander, and whatever you chose at the end whether it was to go travel with Leliana ( what I chose) or to follow Morrigan to the East. During Awakening they're still doing that quest. The Orlesian Commander is the true character since Bioware did most work on him/her. And all the tangled webs the Fereldan Warden never tongue tie the story if you did port them.
Because rationally like you stated a queen wouldn't just up and leave after saving Ameranthene, you would return to Denerim. Bioware rushed this expansion to please us but realized all the loop holes and mess ups with the romances and such. Maybe in the future they'll make another DLC specifically for the love interest stories, such as continueing the relationship.
Such as for Leliana depending on what you did to Marjolaine during her quest, if you chose to spare her in the Love Interest DLC as you travel Marjolaine decides to kidnap Leliana. And or if Marjolaine is dead one of her friends/successor bards does the same. The whole DLC based on saving Leliana while recruiting old friends to new characters in the land of Orlais/ Small part of Orlais. While for the Morrigan fans they get a story of following the footsteps of Morrigan and finding clue, All based in Orlais since many endings suggest shes in the Orlesian empress' court.
Just ideas if Bioware ever decided to make up for the lack of story/romance in Awakening.
#24
Posté 18 mars 2010 - 09:52
#25
Posté 18 mars 2010 - 09:59
If it were up to Bioware they would've probably made alot more things into Awakening but Publishers and or main company have the say since all they want is money.





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