Awakening ending [end game spoilers]
#26
Posté 18 mars 2010 - 09:59
It's annoying cause you now, it was like this:
Oh look the mother!
*Kills*
*Epilogue runs*
*I stare at the screen*
"What just happened?"
...
...
#27
Posté 18 mars 2010 - 10:16
MiSsSmOkEy20 wrote...
Wouldnt Alistair of gone before the PC or at least around the same time?? I was kind of hopind it would of said the PC's had a child and then you play as your PC's child in DA2.Sesshomaru47 wrote...
I didn't care that my Warden quit. It made sense for her to go back to court to be with her husband. What didn't make sense was why "many years later" she up and left. Where was Alistair? Did he go along too? Was it time to go to the deep roads. Many years I assume means many years...
He only became a Warden six months prior to your joining. If it had been me and he'd decided it was time I'd have gone with him regardless...and it's unlikey that two Grey Warden produced a child. Though maybe, you never know.
#28
Posté 18 mars 2010 - 10:43
#29
Posté 18 mars 2010 - 10:54
But it was also said that they couldnt kill the archdemon without dying also and look what happened there lol. Im just saying it would make it really interesting if your PC has a child and you play as your child and get to meet Morrigans child where it could be your half brother/sister depending on how you did the game and Im sure Morrigan would still be alive.Sesshomaru47 wrote...
MiSsSmOkEy20 wrote...
Wouldnt Alistair of gone before the PC or at least around the same time?? I was kind of hopind it would of said the PC's had a child and then you play as your PC's child in DA2.Sesshomaru47 wrote...
I didn't care that my Warden quit. It made sense for her to go back to court to be with her husband. What didn't make sense was why "many years later" she up and left. Where was Alistair? Did he go along too? Was it time to go to the deep roads. Many years I assume means many years...
He only became a Warden six months prior to your joining. If it had been me and he'd decided it was time I'd have gone with him regardless...and it's unlikey that two Grey Warden produced a child. Though maybe, you never know.
Im sure people dont want to start with a new PC and have theirs completely forgotten about.
#30
Posté 18 mars 2010 - 10:59
Yes his cameo is awesome especially if you married Anora.bluebullets wrote...
Does Loghain appear in Awakening if you don't kill him?
#31
Posté 22 mars 2010 - 05:40
The city folk considered me to be a malificar/controlled by demons and tried to storm my keep (that part was really interesting) - I took care of it with as little blood shed as possible. The dude that stole the grain became a hero knight for me, the farmers loved me, the nobles were taken care of early on in the game and only those who where loyal remained, the older rich woman committed suicide for some reason.
The architect kept to himself and the other wardens had to admit the dark spawn had been decreasing in number. Eventually (became bored I guess) my warden went to "chase after an antivan assassin" and was rumored to have either 1)had a massive battle in the middle of the city or 2)ruled the Crows. The Commander Sword getting stolen from Antivans and becoming this sought after weapon getting more and more powerful with a life of its own after every user is interesting - I hope we see it in future games. I proof read Oggy's letters to his wife every week.
Its a shame that this really feels like the "end" of my Warden's adventures. It would be REALLY awesome though if in future games - given my decisions - the futureWarden gets to find the oldWarden as a darkspawn spell caster with the Architect, - and maybe a possible recruit companion? (how old would Utha be?)
That would be neat for those who decided to go down the truly gray path, and given that my character was a mage with good intentions but insatiable curiosity, I could see him going to the Architect when his time comes just for the knowledge.
Modifié par MistressMagee, 22 mars 2010 - 05:41 .
#32
Posté 22 mars 2010 - 08:18
I can't even phathom how their going to make a sequel thats so adaptable to the all choices we made in Origins and Awakening...talk about a difficult job, but they seem excited to be working on it. I don't know...I seem to be in the minority here, but the ending just didn't give the a "THE END" feeling...
#33
Posté 22 mars 2010 - 11:46
Bioware has some great games and they write them well, but twice now they have shown me that player decision's do not matter and each game is going to hit the reset button on some if not all of what you did in previous games. Three times if you count Baldur's Gate 2, though I do not count it since there was not much in the way of character development or a branching story in the origonal BG. BG2 was a true reset in every regard but there just was not much to reset.
I think it would simply be better to start new and give us a great new game with new character's to play then try and continue on with the old story and upset a lot of player's by not doing the job properly.
Modifié par Sharn01, 22 mars 2010 - 11:50 .
#34
Posté 22 mars 2010 - 12:25
MiSsSmOkEy20 wrote...
But it was also said that they couldnt kill the archdemon without dying also and look what happened there lol. Im just saying it would make it really interesting if your PC has a child and you play as your child and get to meet Morrigans child where it could be your half brother/sister depending on how you did the game and Im sure Morrigan would still be alive.
Im sure people dont want to start with a new PC and have theirs completely forgotten about.
My guess would be that DA2 lets you play *Morrigan's* child (they'd have to make the ritual canon of course), what with DA1 being Origins - the origins of your DA2 PC.
After all, it's Bioware we're talking about, Morrigan!Spawn would not be so different from the Bhaalspawn and an interesting concept besides ...
Modifié par CayaLianel, 22 mars 2010 - 12:26 .
#35
Posté 22 mars 2010 - 01:12
Nobody Important wrote...
Yes his cameo is awesome especially if you married Anora.bluebullets wrote...
Does Loghain appear in Awakening if you don't kill him?
Is it toward the end of the game? I have only Blackmarsh and the finale left, so far nothing.
On my second play and on my mage here I saved Loghain. Obviously I didn't marry Anora. I hope its not only if you married Anora.
#36
Posté 22 mars 2010 - 01:24
MutantSpleen wrote...
Nobody Important wrote...
Yes his cameo is awesome especially if you married Anora.bluebullets wrote...
Does Loghain appear in Awakening if you don't kill him?
Is it toward the end of the game? I have only Blackmarsh and the finale left, so far nothing.
On my second play and on my mage here I saved Loghain. Obviously I didn't marry Anora. I hope its not only if you married Anora.
I'm not sure, but I guess that the only cameo from Anora/Alistair/Loghain is that one of them visits you shortly after you freed Vigil's Keep very early on in the game. I married Anora and let Loghain kill the Archdemon so it was Anora who met me, but I assume that if I had taken Morrigan's deal it would have been Loghain instead.
#37
Posté 22 mars 2010 - 01:29
#38
Posté 22 mars 2010 - 01:36
Sharn01 wrote...
After seeing how Bioware has been carrying over character's decision's and doing a poor job of continueing relationship's as friend's or more with NPC's I hope DA2 will be a fresh start.
Bioware has some great games and they write them well, but twice now they have shown me that player decision's do not matter and each game is going to hit the reset button on some if not all of what you did in previous games. Three times if you count Baldur's Gate 2, though I do not count it since there was not much in the way of character development or a branching story in the origonal BG. BG2 was a true reset in every regard but there just was not much to reset.
I think it would simply be better to start new and give us a great new game with new character's to play then try and continue on with the old story and upset a lot of player's by not doing the job properly.
I agree that DA2 should be a fresh start. I think that for better or worse Bioware have decided that carrying every possible decision forward simply doesn't work. The permutations become too many. If you add up everything people could want to account for the fact that their character is King or Queen, you'ld easily end up with loads of content that only a few people would ever see and that's just not efficient.
A computer RPG will never be as flexible as a Pnp game. It has to follow one or two path's with different decisions mostly affecting the periphery. The only way around that is to seriously dumb down the storytelling. I didn't mind the fact that I only saw a brief cameo where Anora called me 'my husband'. But right now I think it would probably be a good time to make DA2 a new character.
#39
Posté 22 mars 2010 - 01:38
MutantSpleen wrote...
So since I had Alistair marry Anora, but had Loghain live too. I just get Alistair. Drat! I was looking forward to seeing Loghain again. Another disappointment.
You could just view it as another reason to play through to get a new ending in DA:O. I know I will. I want to hear what father-in-law Loghain has to say about things too...
#40
Posté 22 mars 2010 - 01:59
Xandurpein wrote...
MutantSpleen wrote...
So since I had Alistair marry Anora, but had Loghain live too. I just get Alistair. Drat! I was looking forward to seeing Loghain again. Another disappointment.
You could just view it as another reason to play through to get a new ending in DA:O. I know I will. I want to hear what father-in-law Loghain has to say about things too...
Well one problem Anora won't marry a female.
#41
Posté 22 mars 2010 - 02:09
Regardless, about the general back-and-forth at large: Who even says DA2 has to concern the Wardens? They might be around in some capacity, but the game needn't have a Warden main character.
#42
Posté 23 mars 2010 - 02:09
Making the ritual canon isn't necessarily a bad thing truth be told. That's only one part of the ending. The rest can still be made to be fluid if they want.CayaLianel wrote...
MiSsSmOkEy20 wrote...
But it was also said that they couldnt kill the archdemon without dying also and look what happened there lol. Im just saying it would make it really interesting if your PC has a child and you play as your child and get to meet Morrigans child where it could be your half brother/sister depending on how you did the game and Im sure Morrigan would still be alive.
Im sure people dont want to start with a new PC and have theirs completely forgotten about.
My guess would be that DA2 lets you play *Morrigan's* child (they'd have to make the ritual canon of course), what with DA1 being Origins - the origins of your DA2 PC.
After all, it's Bioware we're talking about, Morrigan!Spawn would not be so different from the Bhaalspawn and an interesting concept besides ...
Though if they truly want to make it easier/quicker to make the story and game, they should just pick a warden and what he/she did to be canon (probably human male noble is my guess like in the trailers). Dragon Age:Origins and Awakening together has way too many things to that the player can choose that would make any full-out sequals harder to do in my opinion.
#43
Posté 23 mars 2010 - 02:29
The Warden could very easily remain the central character without him needing to be in Ferelden fighting darkspawn in service of the Order.
#44
Posté 23 mars 2010 - 02:55
#45
Posté 30 mars 2010 - 01:51
My character ran off to chase Zevran.My keep had full upgrades and soldiers became known as Silverite Knights Order.The farmer became a hero and established an order.Bann Esmeralda killed herself.I spared The Architect and allowed his messenger to be free.I chose to save the city and afterwards the city was repaired in one year and the keep in five years.Justice had his head cut off.Velanna disappeared,Nathaniel went off to adventure(these were the guys i left in the keep).Anders stayed with Wardens,Sigrun goed away,Oghren stayed with Wardens.I certainly feel that this is the end of my character.Funny that the sword(Vigilance)was mentioned in the epilogue.
And I certainly look forward to having a fresh start in a new region in DA2...
#46
Posté 30 mars 2010 - 02:55
In the end anyone who got the expansion was cheated in a big way....it was hardly more content than two DLC's I finished it all in 4-5 hours with all sidequests etc. Not worth the money, bugged to hell and it was a huge step down from DA:O. I really hope Bioware does not keep going in this direction >.>
edit: my ending was about exactly the same EXCEPT my character went after Leliana so it seems the only freaking thing you can do different is the romance that carry's over or let me guess the keep repaired in 1 year or 5 years....woohoo who gives a **** you aren't the commander anyway and won't go there again. /rage @ Awakening
Modifié par Popeandy, 30 mars 2010 - 02:57 .
#47
Posté 30 mars 2010 - 03:23
Anyway I didnt really get to know any of the companions that well got a little insight into them but according to the epilogue only Anders and Oghren will stay (Maybe Nathan) but i guess he will of died as i didnt get a statue for killing an archdemon why should he for a bandit raid?
Anyway was a fun game, Always room for improvement but as a minor expansion i didnt hold it to the same level as Origins in terms of expectation so gdgd can't wait for more.
Edit:- As a side note I didnt get any of these un-playable bugs people spoke about which leads me to believe the EA Pre-Order was superior in some way i guess? I have the CD version aswell but thats just to add to my case collection. *ahem* The only bug i did encounter was every now again cut-scenes would pause but charecters would still talk only happed about 5 - 6 times overall.
Modifié par Abyss Vixen, 30 mars 2010 - 03:41 .
#48
Posté 21 avril 2010 - 07:46
And to every1 saying you dont like it mentioned that your warden disapears after several years... DA2!!!! They did the same with DAO, it mentions that the warden's story isn't over and lo and behold, the architect returns(I think HIS story is gona be more important to DA2, since he seems very central to the DAO and Awakening story, he started the blight(on accident) and his attempts to 'cure' the darkspawn cause lots of problems, again(DA Calling).
To those who dont like morrigan's no mention, well she PROMISED you'd never see her or hear of her again. BUT she was a very central character in DAO so her child, or maybe herself if you denied her, will be atleast a part of the main story line in DA2.
To those who say they want their warden back in DA2, chances are good, it mentions your warden' story isnt over so either xpac2 or DA2. Although now that I think on it, in ur Dragon Age folder on ur comp it references awakening as core_ep1 so it sounds very possible that xpac 2 is planned( atleast, maybe even in dev by now, tho not likely) and that might be the ending story for your warden and original cast members, hopefully original not too many new ones and i hope not ALL new ones again. in which case DA2 might be YOUR child, or morrigans child as the protagonist.
One of the cooler things about DA is all the back story, the Qunari for example. Sten even mentions that the Qun will invade fereldan at some point( since thats what they do). So the possibility exists that they could play a bigger role in future games. Kal Shirok gets mentioned a couple times, usually saying they dont forgive Orzammar for their betrayal, so the next game could feature Kal Shirok as the main dwarf city( I dont remember where they say its located). The Tevinter Imperium is still a power in the world and lots of interesting things happen their. They go to war with Chantry nations, with the Qun, with themselves (makeing their male divine) so they could be a bigger part. Rivain i think is the nation that is mentioned as being converted to the Qun, making it the only nonqunary nation to not worship the maker, either thru Chantry(Orlais headquarters) or Male Divine(Tevinter). Theres other backstory that is mentioned that has the potential to be in DA2 anyway that was a big tangent.
My point is that DAOA isnt as unconnected and doesnt have such a bad ending really, it has lots of foreshadow (which is cool). So we will see what happens.
Edit: Also it was cool they mentioned Vigilance, PLUS it got stolen. Which is pretty cool for something like that. All the swords and daggers and w/e that you get, if you inspect them, are all from someone in the past who killed someone or they were stolen and changed hands or have been thought lost or w/e. so its pretty cool that you get to add a weapon to this collection of weapons floating around. Its also cool because it emphasizes that just because your grey warden is cool, (s)he isnt perfect and there are other people in the world that are just as powerful (people who steal Vig, or those who fight over it among others). Which is something that is ussually overlooked or just ignored in lots of RPGs, its cool how DA A puts that into perspective.
Modifié par ghostmessiah202, 21 avril 2010 - 07:53 .
#49
Posté 21 avril 2010 - 10:55
bluebullets wrote...
It also really got on my nerves that your Warden quit being commander... Not only does that ruin oppertunities for a DA2 carryover, but its rediculous as well. You of all people should know the darkspawn will always be a threat.
Morrigan was not mentioned at ALL either, which also got on my nerves, because she was a key character in DA:O.
If she appears in DA2 and I am not the warden from DA:O I will not be able to talk to her.. It will just ****** me off that I don't get to look at it/her from the perspective of the Warden in DA:O, as well as with the memories of what happend in DA:O and DA:O:A
I didn't take the whole quitting being commander too serious because it said a lot of things at the end of Dragon Age Origins, and then said most of it had not happened yet. I still think there is a pretty good chance that you will be able to carry your character over to DA2.
Even though I liked that Alistair came back and we rode off into the sunset sorta thing, I would still like to play my human noble in the next game too.
#50
Posté 21 avril 2010 - 01:23
TheBlackBaron wrote...
As I've talked about in other similar threads, all of the Awakening epilogues go a long way towards cutting all ties the Warden-Commander has with Ferelden and even the Grey Warder order itself. It's highly likely the next game will take place in a new land - Orlais seems likely, given Arl Foreshadow's notes, Tevinter is another good candidate - wherein the political and socio-economic state of Ferelden is largely irrelevant and could easily be handled with some throw away dialogue, with the flags set in an early conversation a la KotOR II.
The Warden could very easily remain the central character without him needing to be in Ferelden fighting darkspawn in service of the Order.
Very well put.
Same thing crossed my mind after reading the Awakening ending for my Warden.
Seems like they were seting up the stage for adventures outside Ferelden with our DA:O Warden.





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