Master Shiori wrote...
TheBlackBaron wrote...
As I've talked about in other similar threads, all of the Awakening epilogues go a long way towards cutting all ties the Warden-Commander has with Ferelden and even the Grey Warder order itself. It's highly likely the next game will take place in a new land - Orlais seems likely, given Arl Foreshadow's notes, Tevinter is another good candidate - wherein the political and socio-economic state of Ferelden is largely irrelevant and could easily be handled with some throw away dialogue, with the flags set in an early conversation a la KotOR II.
The Warden could very easily remain the central character without him needing to be in Ferelden fighting darkspawn in service of the Order.
Very well put.
Same thing crossed my mind after reading the Awakening ending for my Warden.
Seems like they were seting up the stage for adventures outside Ferelden with our DA:O Warden.
They learned after ME2 basically completely ignored your choice at the end of ME1( Spoiler!!!!!- no matter if u say, kill or ignore council new ones appear like magic in ME2, even if you said screw em make a human only empire...... it just dissapears and its back to the way it was like nuthin happened??? END Spoiler!!!!!) They decided to make endings that didnt effect the entire realm(Thedas) barring minor things that could be easily implemented into DA2 (Vigilance being stolen and in some unkown land now for example). So now Fereldan is reallatily unimportant to DA2 and thus they can just mention it as a cameo and it wont ruin the story ( Spoiler - Like having a human only controlled council kinda would in ME2, cause then u woulda had every1 workin with u rather than ignorin u).





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