Has anyone been able to find Duncan's armor in the toolset? I would really like to make that an in-game armor as so far it is the best looking armor I have come across. I've looked through all the different armor types as well as clothing with no luck so if anyone knows where this is located it'd be a great help. It's gotta be there somewhere right?
Duncan's Armor
Débuté par
Jeffu32
, nov. 08 2009 05:41
#1
Posté 08 novembre 2009 - 05:41
#2
Posté 08 novembre 2009 - 07:03
I thought there were limitations of accessing things from the single player campaign. I am not sure though so I am trying to find out.
#3
Posté 08 novembre 2009 - 07:12
yea his armor is sick.
#4
Posté 08 novembre 2009 - 03:51
I am starting to think that rather than being an armor variation it is a unique appearance in one of the 2da files or something as I have looked everywhere in the toolset. I have no clue how to do anything with the 2das in this game though.ValnKmere wrote...
I thought there were limitations of accessing things from the single player campaign. I am not sure though so I am trying to find out.
#5
Posté 10 novembre 2009 - 11:50
Duncan body is indeed a unique appearance. In the "Items" section, Global->Clothing->NPCs->Unique, I found a gen_duncan_robe item but it uses a female only model. o.O
I tried to replace the starting leather armor on a test character with it via toolset, but all you get is a textureless cloth model like Howe's one at the beginning. After further research, I found out that in the creature creation you can use Duncan's armor, but it is listed as "NPC:Duncan" (and it's a full body model). I'm quite sure one could substitute the pc appearance value with Duncan's one but I too haven't found out yet how to open the gda files.
I tried to replace the starting leather armor on a test character with it via toolset, but all you get is a textureless cloth model like Howe's one at the beginning. After further research, I found out that in the creature creation you can use Duncan's armor, but it is listed as "NPC:Duncan" (and it's a full body model). I'm quite sure one could substitute the pc appearance value with Duncan's one but I too haven't found out yet how to open the gda files.
Modifié par Athran1, 10 novembre 2009 - 11:51 .
#6
Posté 10 novembre 2009 - 01:15
To use Duncans armor you need to edit your save game in toolset, change the SAVEGAME_APPEARANCE_TYPE from 15 to 46. Should work hope that helps.
#7
Posté 11 novembre 2009 - 10:54
I have found it yesterday afternoon after checking the models one by one
.
I have played it out a bit and I have found out 2 major things:
1 - since you change the character appearance type, during the cutscenes where the PC is supposed to be naked the body model remains that of Duncan's armor.
2 - When I loaded up the savegame with the edit, my character was headless. I had to specify a morph for the character to be able to see the head.
I have played it out a bit and I have found out 2 major things:
1 - since you change the character appearance type, during the cutscenes where the PC is supposed to be naked the body model remains that of Duncan's armor.
2 - When I loaded up the savegame with the edit, my character was headless. I had to specify a morph for the character to be able to see the head.
Modifié par Athran1, 11 novembre 2009 - 10:54 .
#8
Posté 12 novembre 2009 - 07:00
So Duncan is a never-nude? LOL
#9
Posté 12 novembre 2009 - 06:51
JonSurana wrote...
To use Duncans armor you need to edit your save game in toolset, change the SAVEGAME_APPEARANCE_TYPE from 15 to 46. Should work hope that helps.
well it works, but the character lost his head lol
#10
Posté 28 novembre 2009 - 10:31
DSWDalish wrote...
yea his armor is sick.
The early '90s called, they want their slang back.





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