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How much is "high" defense?


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12 réponses à ce sujet

#1
Majeck

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Hey everyone,

I'm looking at pulling together gear from whatever sources I can find to build a Defense based character. Can someone give me a feel for what constitutes a "high defense"? I'm looking to avoid getting hit rather than absorb hits with armor.

If I gather enough gear to give me +30 defense, is that signficant? Does it need to be more like +50? I just don't have any idea what scale Defense works on, or how increasing your defense affects your survivability, point for point.

Thanks for any insight!

#2
FFLB

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You might want to just increase Agility/Dexterity. I haven't really focused on high defense characters, but over 90 seems good.

#3
Random70

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Autohit attacks and stuns aside, here's a *rough* outline of what to expect from various defense ratings:



160+ - Bosses can't hit you

150+ - Elites can't hit you, Bosses have difficulty

140+ - Mobs can't hit you, Elites have difficulty

120+ - Mobs hit you ~50% of the time




#4
Zy-El

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Yeah, that sounds right. My level 25 melee Rogue finished the game with Defense 167. The only enemies that gave me grief were mages. Spells ignore Defense.

#5
Loc'n'lol

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Random70 wrote...

140+ - Mobs can't hit you
120+ - Mobs hit you ~50% of the time


Errr... this doesn't make any sense ?
120+ - Mobs hit you ~20% of the time sounds more like it

#6
Majeck

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Bah, autoformatting on this forum is terrible...

anyway, dragon age wiki has some attack/defense info:

http://dragonage.wik...echanics#Attack
http://dragonage.wik...chanics#Defense

^_^

Modifié par Majeck, 18 mars 2010 - 11:13 .


#7
Koralis

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Bear in mind that hit rates are relative, and so is "high."

The rate you get hit with is a factor of (YourDefense - TheirAttack).   If they have low attack scores, you can afford low defense scores.   As the game progresses, enemies attack scores will increase, and as a result your defense scores need to increase at the same rate to maintain parity.


In a nutshell, a high Defense score at level 12 is vastly different from a high defense score at level 30.

Modifié par Koralis, 19 mars 2010 - 06:51 .


#8
Guest_Citizenzombie_*

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Out of curiosity... To achieve 160+, 150+, 140+, and so on defense, how much Dex would you need?

Modifié par Citizenzombie, 20 mars 2010 - 07:11 .


#9
Majeck

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Citizenzombie wrote...

Out of curiosity... To achieve 160+, 150+, 140+, and so on defense, how much Dex would you need?


This is, according to the wiki, the defense formula:
DefenseValue = 40 + Dexterity + DefenseBonuses

So it will depend heavily on your equipment as well as your Dex.

#10
Killyox the Defender

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my dual wield warrior has 138 defense 47 armor [with defender buff] and 168 hit attack:>



he never really missed and never gets hit, im using him as tank due to that, keep in mind mobs that are behind you get +20 attack

#11
Killyox the Defender

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TBH, you can solo the game with archer, invest in DEX + spell resistance and elements + nature resist, pick that sustained skill that reaises your defense, and wipe mages 1st i had 260 defense with that kind of archer + skill based 20% chance to "dodge", killing casters was priority

#12
Proposition_Joe

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Killyox , do you mind sharing your stats, talents and gear for that DW Warrior?

#13
kongenial

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Yes it is very nice to have high dex. I played my rogue pure dex through Origins and only stated cun in Awakening. Yes bosses (almost) never hit, except for their special attacks.

Backstab a dragon? - Just forget it. The will always kick your belly even if taunted and threatend by a tank. Grab and overwhelm can also not be avoided. This makes a high defense for any boss fight nearly useless. Well, just my two cents.

Edit: @Killyox - Am I assuming right that you have an dex warrior?

Modifié par kongenial, 24 mars 2010 - 06:06 .