New Characters for ME3 or not?
#26
Posté 19 mars 2010 - 12:46
#27
Posté 19 mars 2010 - 12:50
#28
Posté 19 mars 2010 - 12:53
colossus50000 wrote...
I think not having them as squadmates would be stupid. what is the point of fiinding all these people if they cant all help you in the end. Cameos were understandable for ME2, but in ME3 wouldnt make any sense at all.
How do you figure? The vast majority of these people were specifically hired to deal with the Collectors. Cameos will suit them fine.
#29
Posté 19 mars 2010 - 12:55
Mystranna Kelteel wrote...
colossus50000 wrote...
I think not having them as squadmates would be stupid. what is the point of fiinding all these people if they cant all help you in the end. Cameos were understandable for ME2, but in ME3 wouldnt make any sense at all.
How do you figure? The vast majority of these people were specifically hired to deal with the Collectors. Cameos will suit them fine.
and majority have become came close to Shepard, have no where to go and or will fight the Reapers. Why must people like me who had everyone live suffer because others lost some people. You should get a disadvanatge if people died.
#30
Posté 19 mars 2010 - 12:56
Ray Joel Oh wrote...
Xaijin wrote...
I think we'll get a few.
If shepard dies you have:
Kaidan/Ashley
Wrex
Liara
Joker
Kal
Shaira
Urz
so yea, if have the bad ending, you'll need chars, at least 3 or 4
Unless they change the mechanics, at this point you only -need- two other characters. And if your Shepard survives, you're all but guaranteed to have three previous squadmates. Ashley/Kaiden, Liara, and whatever squadmate caught you at the end of ME2.
Given that the first could be paired down to Liara Tali and Kaidan/Ashley, I still think it's likely you'll get three or four new/old ones to potentially use.
Escapist:
Shame, because you could simply use Kaidan/Ashley as the protagonist and the required voice work.
#31
Posté 19 mars 2010 - 12:57
#32
Posté 19 mars 2010 - 12:57
Mystranna Kelteel wrote...
colossus50000 wrote...
I think not having them as squadmates would be stupid. what is the point of fiinding all these people if they cant all help you in the end. Cameos were understandable for ME2, but in ME3 wouldnt make any sense at all.
How do you figure? The vast majority of these people were specifically hired to deal with the Collectors. Cameos will suit them fine.
So they were only good for fighting collectors now that the mission is down we can just throw them away. My Shepard would keep these people around to fight the Reapers not just get rid of them. I think its a better idea to bring ME1 and ME2 crew together and take the final fight to the reapers. Makes more sense in my opinion.
#33
Posté 19 mars 2010 - 01:04
I have one game where everyone survived, but I have other savers where one or two of my squad died and I'm sure others do too. So I don't see how they will carry over Kate Shepard who lost Thane and Jack; and then carry over Ivy Shepard who saved everyone and not have a really complicated programming job.
Maybe it can be done, I hope so but I won't be too surprised if the ME2 squad gets assigned other jobs, like Wrex who could have died on ME1. Maybe I'll just start singing "I believe in Miracles" and cross my fingers.
#34
Posté 19 mars 2010 - 01:06
kraidy1117 wrote...
and majority have become came close to Shepard, have no where to go and or will fight the Reapers. Why must people like me who had everyone live suffer because others lost some people. You should get a disadvanatge if people died.
Maybe I should, but I don't expect I will be. ME3 will have to be a standalone game just as the others were. And as David Gaider said about Awakening, party members are some of the most resource-intensive features of a game. If you honestly expect them to create 11+ squadmates who won't be present in everyone's games... I think you're dreaming too hard.
Who knows what reasons BioWare will give for them not joining your squad? And some people don't seem to realize that cameos will also allow these people to help fight the reapers. Did Anderson need to be in your party to help you against the reapers? Nope.
Shepard will be on another focused mission with another small squad. There's no reason this squad MUST be people Shepard has already worked with. They can help in their cameos and still "make sense" in the plot. Liara and Kaidan/Ash were close to Shepard too, but they're not in the ME2 party. Leliana and the Mabari were close to the Warden, but they're not in the expansion.
I'm not saying I DON'T want these people to return as squadmates; I'd love to have Grunt, Mordin, Miranda, and Samara back. But do I honestly expect them to be? Hell no. Not from a practical standpoint. Not even close.
#35
Guest_LuckyIronAxe_*
Posté 19 mars 2010 - 01:24
Guest_LuckyIronAxe_*
#36
Posté 19 mars 2010 - 01:29
#37
Posté 19 mars 2010 - 01:31
Mystranna Kelteel wrote...
kraidy1117 wrote...
and majority have become came close to Shepard, have no where to go and or will fight the Reapers. Why must people like me who had everyone live suffer because others lost some people. You should get a disadvanatge if people died.
Maybe I should, but I don't expect I will be. ME3 will have to be a standalone game just as the others were. And as David Gaider said about Awakening, party members are some of the most resource-intensive features of a game. If you honestly expect them to create 11+ squadmates who won't be present in everyone's games... I think you're dreaming too hard.
Who knows what reasons BioWare will give for them not joining your squad? And some people don't seem to realize that cameos will also allow these people to help fight the reapers. Did Anderson need to be in your party to help you against the reapers? Nope.
Shepard will be on another focused mission with another small squad. There's no reason this squad MUST be people Shepard has already worked with. They can help in their cameos and still "make sense" in the plot. Liara and Kaidan/Ash were close to Shepard too, but they're not in the ME2 party. Leliana and the Mabari were close to the Warden, but they're not in the expansion.
I'm not saying I DON'T want these people to return as squadmates; I'd love to have Grunt, Mordin, Miranda, and Samara back. But do I honestly expect them to be? Hell no. Not from a practical standpoint. Not even close.
Why should ME3 be a stand alone game, the odds of a person playing ME3 (thew last in the trilogy) and did not play ME 1 and 2 is so out there it's not funny. ME3 should be a reward to the fans, to see everything we did come to an end. Making Ashley/Kaidan and Liara camoes was fine by me beause it's the second in the trilogy, making Miri and and others from ME2 cameos in ME3 would do alot of harm. People who romanced Miri or loved Mordin and Legion or made sure everyone lived would be disapointed since this is the last game in the trilogy.
#38
Posté 19 mars 2010 - 01:37
kraidy1117 wrote...
Why should ME3 be a stand alone game, the odds of a person playing ME3 (thew last in the trilogy) and did not play ME 1 and 2 is so out there it's not funny. ME3 should be a reward to the fans, to see everything we did come to an end. Making Ashley/Kaidan and Liara camoes was fine by me beause it's the second in the trilogy, making Miri and and others from ME2 cameos in ME3 would do alot of harm. People who romanced Miri or loved Mordin and Legion or made sure everyone lived would be disapointed since this is the last game in the trilogy.
I agree, actually.
I just don't think it will matter. I would have said the same thing about ME2, but look how that turned out.
I think people are going to be very pissed. I just don't see BioWare living up to these lofty expectations. We have 15+ squadmates over two games, 9 of whom are romanceable, and all but 1 are potentially dead. Can BioWare really make everyone happy? Will they all be squadmates? Will they all have proper closure for their romance? The more BioWare has to do, the shorter their roles will be.
If BioWare does make 15 squadmates for ME3, then their roles are going to inevitably be severely diminished to accomodate for all the resources involved. And giving them reduced roles will also make people angry.
Modifié par Mystranna Kelteel, 19 mars 2010 - 01:38 .
#39
Posté 19 mars 2010 - 01:39
Mondo47 wrote...
Gethforceone wrote...
Occams Razor 17 wrote...
colossus50000 wrote...
JeanLuc761 wrote...
Do I think we'll get more squadmates? I honestly have no idea; nothing's come up to convince me in any direction with that. But do we need more squadmates? No.
I subscribe to this train of thought: We have 15 very capable and wonderful squadmates as potential for Mass Effect 3. Most if not all of them have spawned massive fan-bases (Tali especially) and people have grown to really care for them.
Mass Effect 2 was centered on building the "brightest; the toughest; the deadliest allies we can find." For Mass Effect 3 to get rid of them, then they're essentially doing three things:
1) Turning the suicide mission into a complete and utter gimmick when it comes to series continuity and choice impact.
2) Forcing the writers to come up with some contrived reason why "the best and the brightest" aren't good enough to join you in the final battle.
3) Pissing off tens of thousands (even hundreds of thousands) of fans.
No matter how you slice it, it's not a great decision IMO
I agree with this completely
Agreement seconded.
I third this.
Um... forthed?
I'mma fifth this
#40
Posté 19 mars 2010 - 01:44
Mystranna Kelteel wrote...
kraidy1117 wrote...
Why should ME3 be a stand alone game, the odds of a person playing ME3 (thew last in the trilogy) and did not play ME 1 and 2 is so out there it's not funny. ME3 should be a reward to the fans, to see everything we did come to an end. Making Ashley/Kaidan and Liara camoes was fine by me beause it's the second in the trilogy, making Miri and and others from ME2 cameos in ME3 would do alot of harm. People who romanced Miri or loved Mordin and Legion or made sure everyone lived would be disapointed since this is the last game in the trilogy.
I agree, actually.
I just don't think it will matter. I would have said the same thing about ME2, but look how that turned out.
I think people are going to be very pissed. I just don't see BioWare living up to these lofty expectations. We have 15+ squadmates over two games, 9 of whom are romanceable, and all but 1 are potentially dead. Can BioWare really make everyone happy? Will they all be squadmates? Will they all have proper closure for their romance? The more BioWare has to do, the shorter their roles will be.
If BioWare does make 15 squadmates for ME3, then their roles are going to inevitably be severely diminished to accomodate for all the resources involved. And giving them reduced roles will also make people angry.
Some characters would be good cameos if they played an importent part. Like Wrex will play a huge part because he changes how the Krogans live. Perfect example is Mordin, if he died in ME2, upgrade prices where alot higher. Also about ME2, it is the middle, this was there chance to get more fans which it did, ME2 sold alot better then ME and sales for ME went up. Doing it for ME3 would not work because it's like saying lets make Star Wars return to the Jedi viewr happy for people who did not see the first two. That would just be stupid, thats why if you never watched the first two you where realy lost. Thats how it should be in ME3. Also Casey said that this time they will able to focus more on the story and dialog because realy majority of ME2 was spent on redoing the combat system and gameplay because it was a mess in ME.
#41
Posté 19 mars 2010 - 01:49
1. Those players get fewer party members as a consequence for killing them off in the suicide mission, though this may make people mad at them, so I doubt they will do this.
2. Have new characters in the game, but have an "either or" option where you can only have so many at one. For instance, let's say you can have 10 party members on your ship at a time. If you didn't let anyone die and you want the new turian character, you might have to switch out Garrus or someone else to make room for him on your ship. Those that killed off everyone in the first game will be able to fit most everyone on the ship. This would be a lot of work for Bioware though to do all the voice acting.
3. Keep all the original characters that survived, and replace the ones that players got killed with cheap "understudy" characters. A good example of this was if you killed Wrex in ME 1, in ME 2 there is a Krogan that looks and sounds very similar to him that takes his place as clan leader. This would allow the careful ME 2 players to keep their favorites, but again the people who killed them off might be pissed at the more-shallow characters.
4. Bioware removes all characters from ME 2, gives them ME 3 cameos, and replaces them with new squadmates in ME 3.
#42
Posté 19 mars 2010 - 01:52
1490 wrote...
If they do keep the current party members, I'm wondering what they're going to do with people for the people who killed off 80% of their team during the suicide mission. The way I see it, there are four options for Bioware.
1. Those players get fewer party members as a consequence for killing them off in the suicide mission, though this may make people mad at them, so I doubt they will do this.
2. Have new characters in the game, but have an "either or" option where you can only have so many at one. For instance, let's say you can have 10 party members on your ship at a time. If you didn't let anyone die and you want the new turian character, you might have to switch out Garrus or someone else to make room for him on your ship. Those that killed off everyone in the first game will be able to fit most everyone on the ship. This would be a lot of work for Bioware though to do all the voice acting.
3. Keep all the original characters that survived, and replace the ones that players got killed with cheap "understudy" characters. A good example of this was if you killed Wrex in ME 1, in ME 2 there is a Krogan that looks and sounds very similar to him that takes his place as clan leader. This would allow the careful ME 2 players to keep their favorites, but again the people who killed them off might be pissed at the more-shallow characters.
4. Bioware removes all characters from ME 2, gives them ME 3 cameos, and replaces them with new squadmates in ME 3.
4 would cause a huge ****storm tho so BW will not do that.
#43
Posté 19 mars 2010 - 01:53
kraidy1117 wrote...
Some characters would be good cameos if they played an importent part. Like Wrex will play a huge part because he changes how the Krogans live. Perfect example is Mordin, if he died in ME2, upgrade prices where alot higher. Also about ME2, it is the middle, this was there chance to get more fans which it did, ME2 sold alot better then ME and sales for ME went up. Doing it for ME3 would not work because it's like saying lets make Star Wars return to the Jedi viewr happy for people who did not see the first two. That would just be stupid, thats why if you never watched the first two you where realy lost. Thats how it should be in ME3. Also Casey said that this time they will able to focus more on the story and dialog because realy majority of ME2 was spent on redoing the combat system and gameplay because it was a mess in ME.
A new party wouldn't just be about appealing to new people, though; it's about resource management. They can't realistically make 15 squadmates for one game when 14 of them could be dead, imo. Hell, even if they focused solely on the people who were romanceable that's 9 squadmembers, 8 of whom may be dead. So someone importing from ME2 where all but Morinth and Grunt died would be stuck with Liara and their Virmire survivor? Not going to happen.
It doesn't make any sense for them all to be squadmates, and BioWare must account for the people who had bloodbath playthroughs. How else could they realistically do that without creating a predominantly new party? And you can't really say that importers can get their ME2 squaddies while new guys or people who got them killed will get new squadmembers because that's even more wasted resources on creating squadmembers.
#44
Posté 19 mars 2010 - 01:54
kraidy1117 wrote...
1490 wrote...
If they do keep the current party members, I'm wondering what they're going to do with people for the people who killed off 80% of their team during the suicide mission. The way I see it, there are four options for Bioware.
1. Those players get fewer party members as a consequence for killing them off in the suicide mission, though this may make people mad at them, so I doubt they will do this.
2. Have new characters in the game, but have an "either or" option where you can only have so many at one. For instance, let's say you can have 10 party members on your ship at a time. If you didn't let anyone die and you want the new turian character, you might have to switch out Garrus or someone else to make room for him on your ship. Those that killed off everyone in the first game will be able to fit most everyone on the ship. This would be a lot of work for Bioware though to do all the voice acting.
3. Keep all the original characters that survived, and replace the ones that players got killed with cheap "understudy" characters. A good example of this was if you killed Wrex in ME 1, in ME 2 there is a Krogan that looks and sounds very similar to him that takes his place as clan leader. This would allow the careful ME 2 players to keep their favorites, but again the people who killed them off might be pissed at the more-shallow characters.
4. Bioware removes all characters from ME 2, gives them ME 3 cameos, and replaces them with new squadmates in ME 3.
4 would cause a huge ****storm tho so BW will not do that.
Yeah, I'd hope not, but if it comes down to budget cuts and time restraints, who knows?
I'd be a proponent of #2, but that would be a ridiculous amount of voicework and writing to make all the characters believable and meaningful. I'm sure they'll take some characters out of the game like Samara, Grunt, Zaeed, probably Kasumi, but all of the romances would need to stay to make them equally meaningful.
#45
Posté 19 mars 2010 - 01:58
So they make Tali heavily involved with the Migrant Fleet and unable to join Shepard's focus mission. They make Miranda bogged down by intelligence gathering, Mordin performing heavy research, etc.
#46
Posté 19 mars 2010 - 01:59
1490 wrote...
kraidy1117 wrote...
1490 wrote...
If they do keep the current party members, I'm wondering what they're going to do with people for the people who killed off 80% of their team during the suicide mission. The way I see it, there are four options for Bioware.
1. Those players get fewer party members as a consequence for killing them off in the suicide mission, though this may make people mad at them, so I doubt they will do this.
2. Have new characters in the game, but have an "either or" option where you can only have so many at one. For instance, let's say you can have 10 party members on your ship at a time. If you didn't let anyone die and you want the new turian character, you might have to switch out Garrus or someone else to make room for him on your ship. Those that killed off everyone in the first game will be able to fit most everyone on the ship. This would be a lot of work for Bioware though to do all the voice acting.
3. Keep all the original characters that survived, and replace the ones that players got killed with cheap "understudy" characters. A good example of this was if you killed Wrex in ME 1, in ME 2 there is a Krogan that looks and sounds very similar to him that takes his place as clan leader. This would allow the careful ME 2 players to keep their favorites, but again the people who killed them off might be pissed at the more-shallow characters.
4. Bioware removes all characters from ME 2, gives them ME 3 cameos, and replaces them with new squadmates in ME 3.
4 would cause a huge ****storm tho so BW will not do that.
Yeah, I'd hope not, but if it comes down to budget cuts and time restraints, who knows?
I'd be a proponent of #2, but that would be a ridiculous amount of voicework and writing to make all the characters believable and meaningful. I'm sure they'll take some characters out of the game like Samara, Grunt, Zaeed, probably Kasumi, but all of the romances would need to stay to make them equally meaningful.
Grunt can't leave, simply because you are his battlemaster. He has nowhere to go. Samara has the best chance to be a cameo. Zaeed and Kasumi won't be in ME3 as Squadmates because they are DLC and not everyone will have them, so they will be cameos or not even appear.
#47
Posté 19 mars 2010 - 02:01
Mystranna Kelteel wrote...
4 is the most viable and resource-efficient way to go. Give the ME2 survivors cool cameos and BioWare tells the fanbase to trust them, just like they did with Wrex in ME2. "You'll like what he's doing; it will make sense for his character."
So they make Tali heavily involved with the Migrant Fleet and unable to join Shepard's focus mission. They make Miranda bogged down by intelligence gathering, Mordin performing heavy research, etc.
I don't think most people would be very happy with that because they spent a lot of time in ME 2 or since ME 1 with a couple characters getting to know them and making connections. You wouldn't have time to make those type of connections in ME 3 when you are busy trying to save the universe. It would be a lot more emotionally-fulfilling to have the characters you know and trust go on to the final battle with you.
I mean, I'm not going to boycott ME 3 if this doesn't happen, I'll still buy it, but I'd definitely prefer if they kept the original characters.
#48
Posté 19 mars 2010 - 02:04
1490 wrote...
I don't think most people would be very happy with that because they spent a lot of time in ME 2 or since ME 1 with a couple characters getting to know them and making connections. You wouldn't have time to make those type of connections in ME 3 when you are busy trying to save the universe. It would be a lot more emotionally-fulfilling to have the characters you know and trust go on to the final battle with you.
I mean, I'm not going to boycott ME 3 if this doesn't happen, I'll still buy it, but I'd definitely prefer if they kept the original characters.
I know, but BioWare decided to create the suicide mission, which imples rather heavily that all these personal connections and people you've become friends with are expendable and not vital to the ME3 story.
If they wanted that kind of emotional attachment and meaning to carry over into ME3's squad... well, they kinda shot themselves in the foot.
#49
Posté 19 mars 2010 - 02:05
kraidy1117 wrote...
Grunt can't leave, simply because you are his battlemaster. He has nowhere to go. Samara has the best chance to be a cameo. Zaeed and Kasumi won't be in ME3 as Squadmates because they are DLC and not everyone will have them, so they will be cameos or not even appear.
Actually, I think Grunt WOULD have a likely chance of leaving because he'll want to become his own battlemaster and start his own clan. I think he says something like "When I have my own clan, I will be glad to pit them against you Shepard" when you first let him out of his tank.
Mordin will probably go off to study something, Samara will go off to Omega or some high-crime area to bring justice, and Legion will return to the Geth collective. I think no matter what they'll shed the non-romance characters to save time and leave more space in the game.
#50
Posté 19 mars 2010 - 02:07
Mystranna Kelteel wrote...
1490 wrote...
I don't think most people would be very happy with that because they spent a lot of time in ME 2 or since ME 1 with a couple characters getting to know them and making connections. You wouldn't have time to make those type of connections in ME 3 when you are busy trying to save the universe. It would be a lot more emotionally-fulfilling to have the characters you know and trust go on to the final battle with you.
I mean, I'm not going to boycott ME 3 if this doesn't happen, I'll still buy it, but I'd definitely prefer if they kept the original characters.
I know, but BioWare decided to create the suicide mission, which imples rather heavily that all these personal connections and people you've become friends with are expendable and not vital to the ME3 story.
If they wanted that kind of emotional attachment and meaning to carry over into ME3's squad... well, they kinda shot themselves in the foot.
Yeah, that's what I'm worried about, it definitely seems like they had the intention of replacing all the characters in ME 3. I don't think they realized they would see the great adoration for some of the characters like Tali and Garrus before they released the game. My hope is that they listened to the fans pleas for a lot of changes in ME 2, maybe they'll do it again for ME 3





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