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New Characters for ME3 or not?


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#51
kraidy1117

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1490 wrote...

kraidy1117 wrote...

Grunt can't leave, simply because you are his battlemaster. He has nowhere to go. Samara has the best chance to be a cameo. Zaeed and Kasumi won't be in ME3 as Squadmates because they are DLC and not everyone will have them, so they will be cameos or not even appear.


Actually, I think Grunt WOULD have a likely chance of leaving because he'll want to become his own battlemaster and start his own clan.  I think he says something like "When I have my own clan, I will be glad to pit them against you Shepard" when you first let him out of his tank. 

Mordin will probably go off to study something, Samara will go off to Omega or some high-crime area to bring justice, and Legion will return to the Geth collective.  I think no matter what they'll shed the non-romance characters to save time and leave more space in the game.


No Mordin would most likely stay with you as the science lead and do studys for you. Mordin and She[ard (in my game anyways)) became very good friends and about Grunt that was before he comes to resepct you. After his loyal mission he resepcts you alot now and even says "Shepard is my battlemaster, he has no match" or something like that.

#52
Sunnie

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Well, you can pretty much count a number of the group from ME2 to be leaving.

Samara:
Samara's oath to Shepard ends with the defeat of the Collectors. There is also a possibility that a showdown between Shepard and Samara will happen when she declares her oath fulfilled if Shepard made her do anything she normally would kill something for. Beware all you max renegades, she did warn you when she gave her oath.

Zaaed:
Zaaed was contracted only to help with teh collectors, and was paid very handsomely for just that. UNless someone wants to come up with a larger sum for the next round, I don't see him staying on. Also keep in mind that his loyalty mission was part of the payment deal that TIM made with him, it wasn't somethign that came up and needed to be resolved before possibly being killed.

Mordin:
Depending on how much time passes between 2 and 3, Mordin may have deid or be dieing of old age. He is already at the average life expectancy for Salarians during the events of ME2, so you see where thats going.

Jack:
Jack clearly does not want to be around a Cerberus ship much longer than paying back the debt of releasing her. And to boot, she and Miranda have a day of bloody reconning waiting when the mission is completed. Jack will either end up being killed by Miranda or leaving because the Cheerleader isn't going to.

-Less obvious-

Tali:
Tali could end up being next on the admiralty board, especially if a truce and peace between them and the Geth is achieved as a direct result of her efforts while part of the Normandy's crew.

Legion:
Related to Tali and any peace that may be achieved. Legion may also end up going back to Geth space to ready Geth forces for the Reaper confrontation.

Grunt:
Even though Shepard is his battlemaster and part of his Krant, he may decide to go or be called back to Tuchanka since he is now an Urdnot and Wrex may need him to finish bringing the rest of the clans inline.


The others are not so obvious with reasons to leave but there are all the little details that one can pick up on as you play the game.


Stuff to think about!Posted Image

#53
jakenou

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I think new squadmates are inevitable, but I'm thinking it won't be as many. If anything, ME3 will be epic, both in a huge game sense, and that it will largely be a culmination of everything that has been built up in the first two games. Any new squad mates will be an integral part of the ME3 story, since it's got to stand on it's own somehow. Perhaps they will be able to handle the cast of thousands by using a sort a 3 act cinematic approach where there are larger missions that you will reunite with groups of former squadmates, and fulfill the missions with them, with new characters threaded in throughout. I know I'm not alone in wanting to have certain former crew members remain with me for the majority and most important parts of the game, and other crew I don't care so much about - only problem is the ones I would want aren't the same ones everyone else wants. We all know BioWare is keeping their ears to the ground with all these discussions to determine which characters will last.

Modifié par jkthunder, 19 mars 2010 - 02:31 .


#54
Asari

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1490 wrote...


Actually, I think Grunt WOULD have a likely chance of leaving because he'll want to become his own battlemaster and start his own clan.  I think he says something like "When I have my own clan, I will be glad to pit them against you Shepard" when you first let him out of his tank. 


"If I find a clan, if I find what I..I want, I will be honored to eventually pit them against you"

He is after all a part of Urdnot now, last time I checked he liked it! Posted Image

#55
Wild Still

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Mystranna Kelteel wrote...

I'm pretty damn sure we will be getting new squadmates. Otherwise BioWare is going to have to create all these people as optional squadmates and waste a ton of resources since they're all potentially dead.


^ This, writing and continuity take a back seat to finances. Paying for 15 or 16 squad members worth of dialogue when you will only have access to a few of them is bad business. Also, to have an imported game with only four or five survivors might feel like punishment for playing ME2 "wrong", making players feel that the no one left behind ending is the only acceptable way to play ME2 in order to get value out of ME3, also bad business. However, there wasn't a lot of plot in ME2, and to focus this heavily on squad building only to cast them away would be terrible writing. I think I would enjoy a direct import , squad member for squad member. Of course some wouldn't be back, Zaeed, Samara and Thane for instance, but you add a couple of the real old ones like Liara and Kaiden/Ashley in there and you could give the series a very satisfying end. Not that I think it would happen, but it would be really nice to see.

#56
screwoffreg

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NO. Well, maybe like one or two new faces to spice things up but the end of at trilogy should wrap up a teams story well...hard to do if you throw in a bunch of random ass people.

#57
screwoffreg

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Wild Still wrote...

Mystranna Kelteel wrote...

I'm pretty damn sure we will be getting new squadmates. Otherwise BioWare is going to have to create all these people as optional squadmates and waste a ton of resources since they're all potentially dead.


^ This, writing and continuity take a back seat to finances. Paying for 15 or 16 squad members worth of dialogue when you will only have access to a few of them is bad business. Also, to have an imported game with only four or five survivors might feel like punishment for playing ME2 "wrong", making players feel that the no one left behind ending is the only acceptable way to play ME2 in order to get value out of ME3, also bad business. However, there wasn't a lot of plot in ME2, and to focus this heavily on squad building only to cast them away would be terrible writing. I think I would enjoy a direct import , squad member for squad member. Of course some wouldn't be back, Zaeed, Samara and Thane for instance, but you add a couple of the real old ones like Liara and Kaiden/Ashley in there and you could give the series a very satisfying end. Not that I think it would happen, but it would be really nice to see.


This argument has been used time and time again about wasting money on unused dialogue.  Yet EVERY BIoware game so far minus a few odd exceptions has allowed a character, if you wanted to, to solo the game from the beginning.  That wastes EVERYONES dialogue and yet the option remains.

#58
Strikor2115

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KillaKow wrote...

Mondo47 wrote...

Gethforceone wrote...

Occams Razor 17 wrote...

colossus50000 wrote...

JeanLuc761 wrote...

Do I think we'll get more squadmates?  I honestly have no idea; nothing's come up to convince me in any direction with that.  But do we need more squadmates?  No.

I subscribe to this train of thought:  We have 15 very capable and wonderful squadmates as potential for Mass Effect 3.  Most if not all of them have spawned massive fan-bases (Tali especially) and people have grown to really care for them. 
Mass Effect 2 was centered on building the "brightest; the toughest; the deadliest allies we can find."  For Mass Effect 3 to get rid of them, then they're essentially doing three things:
1) Turning the suicide mission into a complete and utter gimmick when it comes to series continuity and choice impact.
2) Forcing the writers to come up with some contrived reason why "the best and the brightest" aren't good enough to join you in the final battle.
3) Pissing off tens of thousands (even hundreds of thousands) of fans.


No matter how you slice it, it's not a great decision IMO


I agree with this completely


Agreement seconded.



I third this.


Um... forthed? ;)


I'mma fifth this B)


Sixth Posted Image

#59
Jarcander

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Assuming you have a playthru where you will all but two of your crew, you would be stuck up with those two plus one from the first game for ME3 if there weren't any new blood available, so yes, I would welcome one or two new faces. Also, if you start a new Shepard in ME3, who exactly survives? ME2 made some assumptions there and so will ME3... likely for the worst.

#60
Wild Still

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screwoffreg wrote...

This argument has been used time and time again about wasting money on unused dialogue.  Yet EVERY BIoware game so far minus a few odd exceptions has allowed a character, if you wanted to, to solo the game from the beginning.  That wastes EVERYONES dialogue and yet the option remains.


Not on the scale of ME, and what we are referring to is not "playing the way you want" it's removing content based on your decisions in a previous game you may not have even owned. There are some things you just don't want to do in a game and one of the big ones is punish new players. Hell I got half way through Thanes endless whining and moaning before I stopped, but that is my choice. To Remove nine of the 12 characters dialogue based on terrible survival rates in the suicide mission would just be plain old "we hate being in business and would like to close post-haste" stupid.

Again, I would love to see that, but it is incredibly unlikely to happen, think more along the lines of two or so returning to your squad in ME3. Which hopefully has a smaller squad anyway.

#61
screwoffreg

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Wild Still wrote...

screwoffreg wrote...

This argument has been used time and time again about wasting money on unused dialogue.  Yet EVERY BIoware game so far minus a few odd exceptions has allowed a character, if you wanted to, to solo the game from the beginning.  That wastes EVERYONES dialogue and yet the option remains.


Not on the scale of ME, and what we are referring to is not "playing the way you want" it's removing content based on your decisions in a previous game you may not have even owned. There are some things you just don't want to do in a game and one of the big ones is punish new players. Hell I got half way through Thanes endless whining and moaning before I stopped, but that is my choice. To Remove nine of the 12 characters dialogue based on terrible survival rates in the suicide mission would just be plain old "we hate being in business and would like to close post-haste" stupid.

Again, I would love to see that, but it is incredibly unlikely to happen, think more along the lines of two or so returning to your squad in ME3. Which hopefully has a smaller squad anyway.


The other side of the argument is that it is incredibly hard to lose that many of your squad members.  I can see if you miss a few upgrades, but come on, everyone basically TELLS you how to survive.  You have to be a really, really bad player or trying to lose many people...why reward incompetence?

#62
Ray Joel Oh

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I keep reading people anticipating Mordin's death because the website says he's fifty, but didn't they say somewhere that he's fifty in "salarian years"?



As for people expecting them to do off with a bunch of the characters, I found this graphic pretty encouraging. It's from an article about the goals the Mass Effect team hopes to meet with ME3.



Posted Image

#63
Guest_Shavon_*

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I hope there is no new squadmates. I've been thinking . . . does it even make sense for any of them (except perhaps Thane if Bioware doesn't decide to cure him :/ evil. hmmph). to leave when there is an almost immediate threat heading to the galaxy? Idk, esp. all of them getting to see inside the Collector Base. Wouldn't they want to stay with Shepard, vs. being unsafely anywhere else?



In general, I think most people have at least one playthrough in which most or all survive. For those new to the trilogy in ME3, there should be a canon set who survive. There. Problem solved.

#64
JeanLuc761

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Wild Still wrote...

screwoffreg wrote...

This argument has been used time and time again about wasting money on unused dialogue.  Yet EVERY BIoware game so far minus a few odd exceptions has allowed a character, if you wanted to, to solo the game from the beginning.  That wastes EVERYONES dialogue and yet the option remains.


Not on the scale of ME, and what we are referring to is not "playing the way you want" it's removing content based on your decisions in a previous game you may not have even owned. There are some things you just don't want to do in a game and one of the big ones is punish new players. Hell I got half way through Thanes endless whining and moaning before I stopped, but that is my choice. To Remove nine of the 12 characters dialogue based on terrible survival rates in the suicide mission would just be plain old "we hate being in business and would like to close post-haste" stupid.

Again, I would love to see that, but it is incredibly unlikely to happen, think more along the lines of two or so returning to your squad in ME3. Which hopefully has a smaller squad anyway.

On the flip side, the only people who will have that situation will be people who bought the previous game.  For new players, there's no reason why Bioware can't assume everyone (with the exception of maybe 2 or 3) survived the final mission.  That would guarantee new players see most of the dialogue, and it would also allow players with terrible survival rates to feel like the story means something.

Also, I don't know about you, but I don't know ANYONE who would only play through Mass Effect 3 once if they found out that dead ME2 squadmates stay dead in ME3.  I'd be playing through the entire series again trying to see how things change.

#65
Tennyochan

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i wouldn't mind maybe 2-3 characters to be added. for those that only have 2 surviving squadys, plus 2-3 returning from ME1. just to balance out the team for combat. But the characters also would have to link to the story- there reason for following Shepard has to be justified.



other than that i see no reason to.

Yay for greater development for the existing squad mates from me1-2

#66
BatarianBob

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It's a pretty safe bet that there will be at least two or three new characters in your party. That way if you get as many party members as possible killed, you can still have a decent sized squad, assuming that the Virmire survivor and Liara return.

#67
sumof all fear

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JeanLuc761 wrote...

Do I think we'll get more squadmates?  I honestly have no idea; nothing's come up to convince me in any direction with that.  But do we need more squadmates?  No.

I subscribe to this train of thought:  We have 15 very capable and wonderful squadmates as potential for Mass Effect 3.  Most if not all of them have spawned massive fan-bases (Tali especially) and people have grown to really care for them. 
Mass Effect 2 was centered on building the "brightest; the toughest; the deadliest allies we can find."  For Mass Effect 3 to get rid of them, then they're essentially doing three things:
1) Turning the suicide mission into a complete and utter gimmick when it comes to series continuity and choice impact.
2) Forcing the writers to come up with some contrived reason why "the best and the brightest" aren't good enough to join you in the final battle.
3) Pissing off tens of thousands (even hundreds of thousands) of fans.

No matter how you slice it, it's not a great decision IMO


I agree completely.  

#68
-Skorpious-

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I will be severely disappointed if the ME:2 crew pulled a Liara in ME:3. Saving the galaxy > personal issues.



Okay, Thane has a legitimate excuse for leaving (his son needs him), but characters like Zaeed surely realize that if the reapers succeed, organic life is ****ed.

#69
SofaKingLiveBXNY

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There will definately be new squad mates... maybe just 3 or 4 tho....it all depends on how many ppl die in the default suicide mission

#70
Eternz

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Posted Image



GDC panel from Bioware, picture says it all really. This post nullifies all other discussions! I've decided anyway.

#71
screwoffreg

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I imagine there will be some exits, as others have said, to make room for maybe one ME 1 character to return. Maybe Ashley/Kaiden? If Liara ascends to the position of Shadow Broker/Dark Lord of the Sith then...well, what a twist that would be...

#72
ObserverStatus

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How complex of enemies do they want? Are we talking "Metroid Prime" complex?

#73
Darthnemesis2

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Eternz wrote...

Posted Image

GDC panel from Bioware, picture says it all really. This post nullifies all other discussions! I've decided anyway.

Methinks same (dev) team, but could mean squad as well

#74
SofaKingLiveBXNY

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I cant see a brand new game with NO new characters thats not gonna happens... the core of the team will be the same but there will be new characters, I could see some of the current and me 1 chars being dlc but the will be at least 2 or 3 new characters and at least 1 new race. probably another race or 2 we havent played with...

#75
Xaijin

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Has it occurred to anyone that the regulars are CONTRACTED, and therefore will be around regardless? "It's a trilogy but were gonna hire you game by game"



RIIIGHT.



There will be old, there will be new, they will have plenty of lines.