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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#2526
Barbarossa2010

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By the way, here's a re-link to the Aimo comic if anyone wants to see it again..



http://blog.bioware....velation-comic/

#2527
Barbarossa2010

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Terra_Ex wrote...

Please enlighten me then Barbarossa, I can't remember anything in particular standing out... though I might have done a similar thing to you with those messages, I can't recall. Go ahead and spoil it for me.


*****ME2 SPOILER*****

Well, after I completed the hit mission that she wanted, I went to see her to tell her that the guilty party was none of the people on her list.  I'll bet alot of players make a hit on the wrong person (I know I did the first time).  Anyway, when I went to notify her, an option popped up to ask Liara why she and the Shadowbroker were at war, and she goes on to tell you that it was she who saved Shepard from the hands of the Shadowbroker.  The SB was puting all his resources into getting ahold of Shepard's body to hand it over to the Collectors for a massive payoff.  She says that this was all about him (Shep) and that she would make the Shadowbroker pay for it, or words to that effect.  She really does come across with hatred toward the Shadow Broker.  It finally all made sense and it was right there under my nose if I went looking for it.

I simply knew nothing of it in the first game.  Maybe it was there somewhere and I just missed it.  The only difference on my second playthrough was that I successfully completed that second mission.

Needless to say, I felt like a s#!+ for cheating on her.  Were you aware of this?

#2528
Terra_Ex

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No, I think like you I screwed up somehow during one of her missions, I certainly don't remember hearing of how the SB was attempting to get Shepard's body and Liara was his/her benefactor.
On my playthrough it just came across that Liara suddenly hated the SB for an undisclosed reason which I never uncovered, but if that's actually there in the game then fair enough - that explains a lot. I'll definitely be on the lookout for that on my next playthrough.

Haven't the devs set themselves up for a fall with ME3 though. How many LI companions are there in total now? Surely they can't have every companion returning and playing a significant role as a squadmate in ME3, it'd have to be even more epic in scale than ME2 just to give each of them ample screen time. Someone's gonna end up disappointed I think, not on the same level as us Morri fans were :) but disappointed nonetheless.

Modifié par Terra_Ex, 29 mai 2010 - 03:25 .


#2529
Barbarossa2010

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Yeah, it was big news to me. That's the sort of thing I'd be looking for with Morrigan in DA2. But with her it needs to be a VERY GOOD reason; my BS bar is pretty high on that one needless to say.

I'm back on the Liara band wagon. I like her as a character because she's young and still sort of socially awkward, easily embarassed but wicked smart, determined and driven, and reminds me (in the Sci-Fi genre) of the hot nerdy girl you meet only once or twice in a lifetime.

I think with all the LIs in the story, the consequence is going to be that you will lose them from the team if you cheated on them. That's sort of worst case, because they could easily stay out of sheer committment to the cause and disregard their personal feelings.

But it will be interesting to say the least. I think interjecting Tali and Miranda into the LI mix was to ensure most male players would cheat on their ME LI.  Knowing what we do of Bioware, it was done purposely to create dramatic effect in the finale.  That whole Tali thread is sort of like an exercise in the exhibitionism of mental disorders BTW.

Modifié par Barbarossa2010, 29 mai 2010 - 03:44 .


#2530
Brockololly

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Master Shiori wrote...

True, but that is where our current problem lies.

People want to see more of the world they entered in Origins and they want to explore all these places, lore and characters they've only heard or read about.

But nothing says this journey needs to be undertaken by the Warden. They could just as easily do it with a new character and new companions.

Right now we're standing at a crossroads and have 2 paths before us. One letting us continue the journey started in Origins and the other has us beginning a new tale unrelated to what went before.
Both have their appeal and it's only a matter of what Bioware finds more interesting. We can only hope that what we want to see is the same as what they want to do...


My whole thing with how they approach DA2 will really influence how I look at the DA franchise as a whole going forward. From everything I've read on DA, it seems like the writers have done so much work already in the lore and such that they've already got tons of ideas for future games ready to go. Here is a little excerpt from an interview on Gamasutra with Gaider from June of last year, where he is talking about coming up with writing The Stolen Throne, but also mentions ideas they had for Origins:

We were identifying what we could do with the Dragon Age story. We decided to put it in the Blight tale, because when I made the setting, I seeded various possible stories in parts of the world -- we didn't know at first where we wanted to put this first story [of Dragon Age: Origins].


Eventually we decided, "Okay, it's in Ferelden." There's this event in history that got mentioned a lot [in the
game], the rebellion of Ferelden against their allegiance with this empire.When we were talking about what we were doing, we thought, "Wouldn't it be cool if we could tell this story?" For a while, we actually tried to put it into the game itself.


Here is the link to the whole interview if you're interested: http://www.gamasutra...ares_david_.php

In any event, it seems like they've already got their big timeline of Thedas all set with little game ideas seeded throughout. And thats awesome. The thing I'm curious about though is are they just going to skip from story to story with vastly different settings and characters between games just to keep things fresh from their perspective, even though a good number of people would likely want continuation of the Warden's story? If they just brush the Warden aside for DA2, it will just give me the impression that they're going to be jumping all over the place in their timeline for future games and thats cool, but give some damn closure or tie off plot threads from Origins first.

Time will tell, hopefully E3 in about 15 days will give us some answers.

Terra_Ex wrote...

Haven't the devs set themselves up for a fall with ME3 though. How many
LI companions are there in total now? Surely they can't have every
companion returning and playing a significant role as a squadmate in
ME3, it'd have to be even more epic in scale than ME2 just to give each
of them ample screen time. Someone's gonna end up disappointed I think,
not on the same level as us Morri fans were :) but disappointed
nonetheless.


Yeah, with ME3 expectations are going to be so high for closure on so many story points  and LI's that I can't help but think a lot of people will be disappointed. Either storylines or characters will be marginalized or made generic (think Ashley/Kaiden in ME2 having the same dialogue) or they'll have to pull some sort of human reaper WTF moment on us.

 I have a weird relationship with the ME games. I played the 1st when it came out on PC and when I finished it, I wasn't very impressed. Subsequently I played it many times after and learned to like it, but for all its cinematic flair, I think the ME series on a whole has some of the weakest characters and weakest writing of all of BioWare's games. With ME2, I love it but think they stripped out way too much of the RPG elements and alot of the little things that made ME1 unique from other games. The gameplay is good, but it just feels so generic, and IMO its Gears of War with dialogue- thats not necessarily a bad thing but I 'm of the opinion that they just dumbed it down too much. Its like instead of fixing aspects like the inventory from ME1 or the nasty terrain and boring maps of the uncharted worlds, they just straight up got rid of them, instead of trying to fix them.

Oh man, and I just found this link too regarding ME: http://scrawlfx.com/...ayer-programmer
So it seems maybe that far-reaching thing in 2011 for Mass Effect is multiplayer..... *sigh* First they make KOTOR into an MMO and now they shove multiplayer into ME. /facepalm

And ugh.... now they're making Mass Effect into a movie. Good luck with that...:sick:


Anyway, here is some Chantry Morrigan to boost everyone's optimism!

Image IPB

Modifié par Brockololly, 29 mai 2010 - 04:25 .


#2531
blademaster7

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Brockololly wrote...

We were identifying what we could do with the Dragon Age story. We decided to put it in the Blight tale, because when I made the setting, I seeded various possible stories in parts of the world -- we didn't know at first where we wanted to put this first story [of Dragon Age: Origins].


Eventually we decided, "Okay, it's in Ferelden." There's this event in history that got mentioned a lot [in the
game], the rebellion of Ferelden against their allegiance with this empire.When we were talking about what we were doing, we thought, "Wouldn't it be cool if we could tell this story?" For a while, we actually tried to put it into the game itself.


Here is the link to the whole interview if you're interested: http://www.gamasutra...ares_david_.php

In any event, it seems like they've already got their big timeline of Thedas all set with little game ideas seeded throughout. And thats awesome. The thing I'm curious about though is are they just going to skip from story to story with vastly different settings and characters between games just to keep things fresh from their perspective, even though a good number of people would likely want continuation of the Warden's story? If they just brush the Warden aside for DA2, it will just give me the impression that they're going to be jumping all over the place in their timeline for future games and thats cool, but give some damn closure or tie off plot threads from Origins first.

Hmm. This is the first time I read this. If you follow the interviews and posts these guys have been making and put together all the pieces, well, you can conclude that not only do they not care for old characters but they also don't give a crap of continuity either.  Fast forwarding a few years and then jumping you into another country.... ehh.. ok... sounds cool if your previous character didn't vanish for no reason and despite being a hero he's gonna be miserable for the rest of his life.

I was under the impression that Morrigan and the DR was their big plan for the future but after reading that, I have my doubts. It could just have been something that came out of the blue. "hey, lets do something shocking in the end". "We have death... but we need something stronger... hit them where it hurts the most".

And now, it's time for a new story. I wonder what are they planning on doing in the end this time. I advice you to keep your distance from the cover girl so you can save your self the disappointment.

#2532
Ash Wind

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blademaster7 wrote...

Hmm. This is the first time I read this. If you follow the interviews and posts these guys have been making and put together all the pieces, well, you can conclude that not only do they not care for old characters but they also don't give a crap of continuity either.  Fast forwarding a few years and then jumping you into another country.... ehh.. ok... sounds cool if your previous character didn't vanish for no reason and despite being a hero he's gonna be miserable for the rest of his life.

I was under the impression that Morrigan and the DR was their big plan for the future but after reading that, I have my doubts. It could just have been something that came out of the blue. "hey, lets do something shocking in the end". "We have death... but we need something stronger... hit them where it hurts the most".

And now, it's time for a new story. I wonder what are they planning on doing in the end this time. I advice you to keep your distance from the cover girl so you can save your self the disappointment.

Well, in the end, it may turn out that many of us have overestimated the importance of the DR. I doubt it has no meaning, because they could have made a happy ending (No sacrifice is required) or forced a sacrificial ending (Either PC, Alistair or Loghain must die, period) without ever introducing the DR. From a writing standpoint, the DR appears to be plot point that suggests some sort of future plot complication.
 
That does NOT dictate that it has to be our characters that are continued. We may also be overestimating the significance of the Child born of the DR. It may be little more than an instrument that increases Morrigan’s power; it may only create a mage that is a little more powerful than the average mage, etc. It could very well only turn out to be an uninspired side quest for a DA:2 PC.

 As far as Continuance, if it turns out to be New Character only, I don’t see how they can bring Morrigan back except as marginal ally side quest character or as a villain.

We’ve already been down the road of learning about Morrigan from scratch. Romance her? Befriend her? Despise her? Everyone who has played DA:O has already done one or more of those things, on any number of occasions. What is the appeal of doing the exact same things with the exact same NPC, only this time with a different character?

I don’t see much appeal to starting from scratch with her again. You’ll basically be doing similar things you’ve already done with her already, numerous times to either befriend her or annoy her. No, she’s changed… instead of jewelry, now she likes receiving Grey Warden memorabilia.

People may say she changed because of the DA:O Warden, and that may be true, but only to a certain point. If she changes too much, she ceases to be Morrigan we know and like anyway so what’s the point in calling her Morrigan?

It would be nice to at least some tangible info on DA:2 as opposed to trying to formulate a theory from this interview and that interview and that post and this post. At this point, we literally have no clue what direction they may go. Maybe that is a nod to the DR, maybe it’s the result of disjointed writing.

Modifié par Ash Wind, 29 mai 2010 - 07:24 .


#2533
blademaster7

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Ash Wind wrote...

That does NOT dictate that it has to be our characters that are continued. We may also be overestimating the significance of the Child born of the DR. It may be little more than an instrument that increases Morrigan’s power; it may only create a mage that is a little more powerful than the average mage, etc. It could very well only turn out to be an uninspired side quest for a DA:2 PC.

Well I hope it doesn't turn out to be something simple. Not only it is gonna kill any further character development but it will also kill her character completely. Not to mention that the BIG decision you had to make in DAO is now obsolete.

It can't be simple because she didn't make it seem simple. She followed the Wardens and helped them with the blight and even risked death. She could've just stayed back and made her move before the final battle.

But no. She decides to stay till the end. If she was in love with the Warden then she's heartbroken and puts her feelings aside for something that "has to be done" because "destiny demands it". She won't reveal any information to you and doesn't want anyone following her.

These questions are unanswered for now. Our Wardens(or my Warden if you don't agree) has a million questions to ask her. I doubt the answers are something simple --like say-- she wants a child a bit stronger than the average mage or "I did it for the lulz"(courtesy of Darkspawn Chronicles).

If it's something like that then Morrigan is gonna go down as the biggest wasted potential in gaming history.

As I said before. Morrigan's character is hanging in the balance right now. It's either greatness or utter failure, I don't think there is a middle ground here.

Her "destiny" is up to the writers.


Ash Wind wrote...

 As far as Continuance, if it turns out to be New Character only, I don’t see how they can bring Morrigan back except as marginal ally side quest character or as a villain.

We’ve already been down the road of learning about Morrigan from scratch. Romance her? Befriend her? Despise her? Everyone who has played DA:O has already done one or more of those things, on any number of occasions. What is the appeal of doing the exact same things with the exact same NPC, only this time with a different character?

I don’t see much appeal to starting from scratch with her again. You’ll basically be doing similar things you’ve already done with her already, numerous times to either befriend her or annoy her. No, she’s changed… instead of jewelry, now she likes receiving Grey Warden memorabilia.

People may say she changed because of the DA:O Warden, and that may be true, but only to a certain point. If she changes too much, she ceases to be Morrigan we know and like anyway so what’s the point in calling her Morrigan?

It would be nice to at least some tangible info on DA:2 as opposed to trying to formulate a theory from this interview and that interview and that post and this post. At this point, we literally have no clue what direction they may go. Maybe that is a nod to the DR, maybe it’s the result of disjointed writing.

I don't think anyone is looking forward for the same things again. I don't want to start from scratch but I don't want a "default" Morrigan either.

Because if they go ahead and put her in a game with no importation from DAO then that's exactly what we are going to get. A "one size fits all" Morrigan based on how the writers want her to be and not based on how your desicions affected her.

Is she the same woman you met in the Korcari Wilds? A woman with no morals and no compassion for anyone but herself? Or did she finally found a friend and learned the value of frienship, and now she starts questioning some of the things she learned from her mother? Or is she that heartbroken woman we saw in the final battle. The one that felt regret and sorrow and now she will have the child of her beloved to remind her of him for the rest of her life.

A "default" Morrigan will have none of that. She will just be a "dark haired sorceress" that had a child with "someone" and leave it at that.

Modifié par blademaster7, 29 mai 2010 - 08:32 .


#2534
Master Shiori

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Brockololly wrote...

In any event, it seems like they've already got their big timeline of Thedas all set with little game ideas seeded throughout. And thats awesome. The thing I'm curious about though is are they just going to skip from story to story with vastly different settings and characters between games just to keep things fresh from their perspective, even though a good number of people would likely want continuation of the Warden's story? If they just brush the Warden aside for DA2, it will just give me the impression that they're going to be jumping all over the place in their timeline for future games and thats cool, but give some damn closure or tie off plot threads from Origins first.

Time will tell, hopefully E3 in about 15 days will give us some answers.


The reason so why people want the continuation of the Warden's story is because of the epilogue in Awakening.
Instead of using that expansion as an oportunity to give Warden some kind of closure and set the groundwork for DA2, they gave us the "his/her story isn't over" line and made us "build sequals in our heads" as David Gaider seems fond of saying. You can't really expect people to be ready to move on to new things when you write a line like that.

After DA:O they had a perfect opportunity to close that story off, even if it meant never reuniting Morrigan and the Warden. Instead,  Awakening basically set the Warden up for new adventures.

#2535
blademaster7

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Master Shiori wrote...

The reason so why people want the continuation of the Warden's story is because of the epilogue in Awakening.
Instead of using that expansion as an oportunity to give Warden some kind of closure and set the groundwork for DA2, they gave us the "his/her story isn't over" line and made us "build sequals in our heads" as David Gaider seems fond of saying. You can't really expect people to be ready to move on to new things when you write a line like that.

After DA:O they had a perfect opportunity to close that story off, even if it meant never reuniting Morrigan and the Warden. Instead,  Awakening basically set the Warden up for new adventures.

You're right. If they wanted to finish the Warden-Morrigan story they could've done it with Awakening. They had an opportunity to put the last nail in the coffin but they didn't do it.

If we had an ending with  the GW Commander deciding to put the past behind him and then go live in Denerim or something, things would've been different. Still BS for an ending but at least that would stop us from fooling ourselves with imaginary reunions.

Lets just hope they're not doing it purely for marketing reasons to keep us around and then BOOM! Here's your new character and our "default" Morrigan.

Modifié par blademaster7, 29 mai 2010 - 09:43 .


#2536
Ash Wind

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blademaster7 wrote...

Ash Wind wrote...

That does NOT dictate that it has to be our characters that are continued. We may also be overestimating the significance of the Child born of the DR. It may be little more than an instrument that increases Morrigan’s power; it may only create a mage that is a little more powerful than the average mage, etc. It could very well only turn out to be an uninspired side quest for a DA:2 PC.

Well I hope it doesn't turn out to be something simple. Not only it is gonna kill any further character development but it will also kill her character completely. Not to mention that the BIG decision you had to make in DAO is now obsolete.

It can't be simple because she didn't make it seem simple. She followed the Wardens and helped them with the blight and even risked death. She could've just stayed back and made her move before the final battle.

But no. She decides to stay till the end. If she was in love with the Warden then she's heartbroken and puts her feelings aside for something that "has to be done" because "destiny demands it". She won't reveal any information to you and doesn't want anyone following her.

These questions are unanswered for now. Our Wardens(or my Warden if you don't agree) has a million questions to ask her. I doubt the answers are something simple --like say-- she wants a child a bit stronger than the average mage or "I did it for the lulz"(courtesy of Darkspawn Chronicles).

If it's something like that then Morrigan is gonna go down as the biggest wasted potential in gaming history.

As I said before. Morrigan's character is hanging in the balance right now. It's either greatness or utter failure, I don't think there is a middle ground here.

Her "destiny" is up to the writers.

Oh don’t get me wrong, there’s no debating the “it shouldn’t be simple” argument in my mind. It should be big and complicated and filled with twists. I was offering worse case scenarios in light of the interview quoted that if they’re going in a different direction, then the DR and BOG may not have the impact it might have if there was going to be a continuance.

She does stay, even if she hates you… and I don’t think I’m going out on a limb by saying it’s probably not for the lulz (whoever wrote that codex should be docked pay). So clearly the implication is it’s something big, especially when you know it originated with the nutjob, aka Flemeth.  She has potential to be a epic character. She also has the potential to be a flash in the pan. How they choose to go forward is anyones guess.

blademaster7 wrote...
These questions are unanswered for now. Our Wardens(or my Warden if you don't agree) has a million questions to ask her. I doubt the answers are something simple --like say-- she wants a child a bit stronger than the average mage or "I did it for the lulz"(courtesy of Darkspawn Chronicles).

Of course I want the answers to those questions… and to take it further, I want the answers to the questions for my characters. The answers to those questions have so much less meaning to me if its as a completely different character.

blademaster7 wrote...
I don't think anyone is looking forward for the same things again. I don't want to start from scratch but I don't want a "default" Morrigan either.

Because if they go ahead and put her in a game with no importation from DAO then that's exactly what we are going to get. A "one size fits all" Morrigan based on how the writers want her to be and not based on how your desicions affected her.

Is she the same woman you met in the Korcari Wilds? A woman with no morals and no compassion for anyone but herself? Or did she finally found a friend and learned the value of frienship, and now she starts questioning some of the things she learned from her mother? Or is she that heartbroken woman we saw in the final battle. The one that felt regret and sorrow and now she will have the child of her beloved to remind her of him for the rest of her life.

A "default" Morrigan will have none of that. She will just be a "dark haired sorceress" that had a child with "someone" and leave it at that.

Unfortunately that’s pretty much what you got in the DR, there are very few lines that even seem to acknowledge the relationship she had. The Gates of Denerim redeems it, to a point, but which Morrigan would we get? It seems to me that they could pull off both a Default Morri for those who passed off the DR to Alistair or Loghain or acknowledge the romance.  
 
I may be wrong but I believe it will have the option of creating a new character or importing decisions from a DA:O character. They’ve set it up that way with the DR, the DA:O epilogue and the Awakenings epilogue. They are probably going to have to make some linear ‘lore’ decisions, like Alistair as King,etc. She’s an entertaining character, and the best way to revisit that character is with the Warden she helped, romanced or not.

Modifié par Ash Wind, 29 mai 2010 - 10:31 .


#2537
Master Shiori

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Ash Wind wrote...

Unfortunately that’s pretty much what you got in the DR, there are very few lines that even seem to acknowledge the relationship she had. The Gates of Denerim redeems it, to a point, but which Morrigan would we get? It seems to me that they could pull off both a Default Morri for those who passed off the DR to Alistair or Loghain or acknowledge the romance.  
 
I may be wrong but I believe it will have the option of creating a new character or importing decisions from a DA:O character. They’ve set it up that way with the DR, the DA:O epilogue and the Awakenings epilogue. They are probably going to have to make some linear ‘lore’ decisions, like Alistair as King,etc. She’s an entertaining character, and the best way to revisit that character is with the Warden she helped, romanced or not.


It's already been established that DR is "one event to fit all players" since Bioware didn't have the time to create several versions of the same event for those hated Morrigan, were her friend or romanced her. David GAider himself said as much.

I do agree that having the option of importing our decisions from DA:O into DA2 would be great, especially if Morrigan returns.

Modifié par Master Shiori, 29 mai 2010 - 10:57 .


#2538
blademaster7

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Master Shiori wrote...

I do agree that having the option of importing our decisions from DA:O into DA2 would be great, especially if Morrigan returns.

If we don't get to play as the Warden then this is the best(and as far as I'm concerned the only acceptable) alternative.

But of course that's never gonna happen. The whole idea of a new character is to reduce the time and cost of the production. Let's face it, they prefer the cheap way out.


Oh, I also read some DC reviews today. This is a quote from Eurogamer's review that I really liked. It made me laugh, but then I paused for a little and wanted to cry *sigh*. They gave it 4/10 btw

But that's as far as the ideas stretch, and once it becomes clear that there'll be no more bright ideas to come, what's left is a deathly grind that once again manages to completely miss everything that made the full game so damnably addictive. There's no dialogue, no interaction and no room for sophisticated combat tactics. Just keep killing until you get an on-screen prompt telling you to go somewhere else and kill some more. Seeing a masterful story factory like BioWare put its name to something so thin is downright depressing.

More depressing is  what the developers have in store for their heroes. As you progress through the handful of areas that make up Denerim, you'll encounter the  characters whose company you enjoyed previously. Zevram. Wynne. Sten.  All the gang. Then you'll kill them. You may not start blubbering like a fanboy mourning Aeris, but there's still something that feels a little  crass and wrong in the way these fantastic characters are reduced to mute loot drops, wheeled out to be slaughtered. It's as if BioWare has become a petulant child, smashing its favourite toys. Cathartic, perhaps, but ultimately pointless and rather sad.


Here's the whole review.
http://www.eurogamer...s-review?page=1

Modifié par blademaster7, 29 mai 2010 - 01:06 .


#2539
Lord Gremlin

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Master Shiori wrote...

It's already been established that DR is "one event to fit all players" since Bioware didn't have the time to create several versions of the same event for those hated Morrigan, were her friend or romanced her. David GAider himself said as much.

I do agree that having the option of importing our decisions from DA:O into DA2 would be great, especially if Morrigan returns.

That's the problem - the key scene is always same. Which is stupid, especially if you romanced Morrigan and even more so if your character was female and she considered her a friend and "sister".

#2540
Brockololly

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blademaster7 wrote...

If we had an ending with  the GW Commander deciding to put the past behind him and then go live in Denerim or something, things would've been different. Still BS for an ending but at least that would stop us from fooling ourselves with imaginary reunions.

Lets just hope they're not doing it purely for marketing reasons to keep us around and then BOOM! Here's your new character and our "default" Morrigan.


Exactly- if they wanted to do something to provide closure for the Warden, Awakening was the perfect opportunity to do so and really, Awakening didn't really do much to advance the story. You've got the whole Architect and awakened darkspawn thing, but beyond that the whole thing is a side story.

My concern would be with the whol "default" Morrigan thing too. Considering what gets imported when you import, its only plot flags and such not any approval numbers. And we all know how great Morrigan's romance got imported into Awakening for the epilogue slide, right?<_<

And considering how they made the DR a one size fits all type scene, I can sadly see them trying something like that if Morrigan turns up again in DA2. More or less, that is what they did for BG1 to BG2 but the BG1 characters weren't quite as complex as DAO.

At least for that interview that I posted though, it was from June 2009, so maybe ideas have changed? I'm hoping the plot seeds Gaider mentioned are just things for new stories but maybe the Warden thing could also have enough juice in it for multiple games if need be.

Ash Wind wrote...
Of course I want the answers to
those questions… and to take it further, I want the answers to the
questions for my characters. The answers to those questions have so much
less meaning to me if its as a completely different character.


Right- even if we get answers from Morrigan in the next game, if its not the Warden receiving them, well that seems awfully shallow and wouldn't have near the emotional engagement as if it were the Warden.

I can just see BioWare releasing some sort of Calling DLC, where you import your Origins PC to go on his/her Calling and making that their canonical end. That way they'll be like "Oh you got your closure right there! Time to move on!"


Oh and that Eurogamer review is gold by the way. Its right on in so many ways.

Modifié par Brockololly, 29 mai 2010 - 02:59 .


#2541
Guest_Trust_*

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PS: it is good to have you back Barbarossa

#2542
Master Shiori

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Damn, that's great looking Morrigan art.



Need to check out that guy's gallery.

#2543
Master Shiori

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EDIT:

Double post. Not sure how that happened... :huh:

Modifié par Master Shiori, 29 mai 2010 - 04:12 .


#2544
blademaster7

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Brockololly wrote...

My concern would be with the whol "default" Morrigan thing too. Considering what gets imported when you import, its only plot flags and such not any approval numbers. And we all know how great Morrigan's romance got imported into Awakening for the epilogue slide, right?<_<

And considering how they made the DR a one size fits all type scene, I can sadly see them trying something like that if Morrigan turns up again in DA2. More or less, that is what they did for BG1 to BG2 but the BG1 characters weren't quite as complex as DAO.

I think the DR and her ending was a lesson to all of us that Morrigan is gonna be a one size fits all type no matter what you do with her. But you know what? Sometimes it's the small things that make all the difference in the world.

My favorite moment in Awakening is Anora's cameo with a prince consort.... that, however, is not saying a great deal since I'm not really her biggest fan. The expansion was overpriced but the moment Anora calls you "my husband" and shows signs of affection is priceless.

I doubt it would be something huge like hugs, kisses, fireworks and then she starts juggling flaming knives for you while dancing :D. So you'll get what you can and create the rest of it in your mind


Brockololly wrote...
Right- even if we get answers from Morrigan in the next game, if its not the Warden receiving them, well that seems awfully shallow and wouldn't have near the emotional engagement as if it were the Warden.

*Warden is looking for Morrigan*

*5 years later*

Morrigan:  Hi. My name is Morrigan and I'm a witch of the wilds. I did this because or reason X and my plans are Y. kthnxbye

New PC(his name is nobody): lol wut?

*10 years later*
Warden is still looking for Morrigan.


Brockololly wrote...
I can just see BioWare releasing some sort of Calling DLC, where you import your Origins PC to go on his/her Calling and making that their canonical end. That way they'll be like "Oh you got your closure right there! Time to move on!"

And this is better than letting the archdemon bite your head off?

Are we playing as a ticking timebomb for about an hour where in the end you die a grueling death?

But since you're dying no matter the circumstances, what are you going to do with all that warrior loot you picked up?

:P

Modifié par blademaster7, 29 mai 2010 - 04:21 .


#2545
Master Shiori

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Funny enough, when people talk about how Morrigan's romance is tragic, they seem to believe the tragedy purely lies in Morrigan leaving, and not in the nature of grey wardens themselves.



The irony is that even if we got a happy ending of Morri and Warden being reunited that wouldn't last. He is bound to leave for the calling eventually, and that means Morrigan would lose him. There is no scenario that sees them living happily ever after.



So there is no happy ending here. The only thing close to that is having them spend a few years togather.

#2546
Swoo

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Master Shiori wrote...

Funny enough, when people talk about how Morrigan's romance is tragic, they seem to believe the tragedy purely lies in Morrigan leaving, and not in the nature of grey wardens themselves.

The irony is that even if we got a happy ending of Morri and Warden being reunited that wouldn't last. He is bound to leave for the calling eventually, and that means Morrigan would lose him. There is no scenario that sees them living happily ever after.

So there is no happy ending here. The only thing close to that is having them spend a few years togather.



Speak for yourself, I'm a Blood Mage. As Avernus showed, I have a few hundred years left on me :P

(Not that I'm looking for an idyllic happy ending on any character, but I never pass up a opportunity to unleash the snark!)

#2547
Befit

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Swoo wrote...

Master Shiori wrote...

Funny enough, when people talk about how Morrigan's romance is tragic, they seem to believe the tragedy purely lies in Morrigan leaving, and not in the nature of grey wardens themselves.

The irony is that even if we got a happy ending of Morri and Warden being reunited that wouldn't last. He is bound to leave for the calling eventually, and that means Morrigan would lose him. There is no scenario that sees them living happily ever after.

So there is no happy ending here. The only thing close to that is having them spend a few years togather.



Speak for yourself, I'm a Blood Mage. As Avernus showed, I have a few hundred years left on me :P

(Not that I'm looking for an idyllic happy ending on any character, but I never pass up a opportunity to unleash the snark!)

He has a point. I had hoped that the architect's experimenting on u would lead to some plot-hole that let the Warden live, so no calling oh well

#2548
Barbarossa2010

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blademaster7 wrote...

Brockololly wrote...

We were identifying what we could do with the Dragon Age story. We decided to put it in the Blight tale, because when I made the setting, I seeded various possible stories in parts of the world -- we didn't know at first where we wanted to put this first story [of Dragon Age: Origins].


Eventually we decided, "Okay, it's in Ferelden." There's this event in history that got mentioned a lot [in the
game], the rebellion of Ferelden against their allegiance with this empire.When we were talking about what we were doing, we thought, "Wouldn't it be cool if we could tell this story?" For a while, we actually tried to put it into the game itself.


Here is the link to the whole interview if you're interested: http://www.gamasutra...ares_david_.php

In any event, it seems like they've already got their big timeline of Thedas all set with little game ideas seeded throughout. And thats awesome. The thing I'm curious about though is are they just going to skip from story to story with vastly different settings and characters between games just to keep things fresh from their perspective, even though a good number of people would likely want continuation of the Warden's story? If they just brush the Warden aside for DA2, it will just give me the impression that they're going to be jumping all over the place in their timeline for future games and thats cool, but give some damn closure or tie off plot threads from Origins first.

Hmm. This is the first time I read this. If you follow the interviews and posts these guys have been making and put together all the pieces, well, you can conclude that not only do they not care for old characters but they also don't give a crap of continuity either.  Fast forwarding a few years and then jumping you into another country.... ehh.. ok... sounds cool if your previous character didn't vanish for no reason and despite being a hero he's gonna be miserable for the rest of his life.

I was under the impression that Morrigan and the DR was their big plan for the future but after reading that, I have my doubts. It could just have been something that came out of the blue. "hey, lets do something shocking in the end". "We have death... but we need something stronger... hit them where it hurts the most".

And now, it's time for a new story. I wonder what are they planning on doing in the end this time. I advice you to keep your distance from the cover girl so you can save your self the disappointment.


Great idea (sarcasm).  Let's create a huge sand box with the requisite lore, and start anew with each game with a deep and rich story. That way we only have to create a veneer of continuity and not really have to worry about tying up the near infintesimal loose ends we create.  Oh, and let's punch the boys in the face at the end of each game just for fun, because this is, after all, "Dark Fantasy."

Not interested. 

Having another 79 hours of great gameplay only to get kicked in the balls and forced out of character by the writers at the end; with the added bonus of having nothing to show for the decisions you make, rendering each decision virtually meaningless and not worth the time to ponder, isn't appealling in the least to me.  Alot of players make a big to do about the shades of gray in the story; they love to fancy themselves as trendy for participating in "realism."  That's a pile!  Ambiguity is easy; it gives the writers innumerable escape routes.  They ought to try black and white with absolutes sometime and try to make a sequence of continuity for a story.  Consequences suck.

If true, I predict a downward consumer demand line as we move forward.  Oh, they'll maintain a hardcore base of obsessed nerds, but that'll never carry a franchise.  But what do I know, I'm merely myopic.

See Bladmaster you aren't the only negative poster here...Image IPB

Modifié par Barbarossa2010, 29 mai 2010 - 06:48 .


#2549
Barbarossa2010

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Lord Gremlin wrote...

Master Shiori wrote...

It's already been established that DR is "one event to fit all players" since Bioware didn't have the time to create several versions of the same event for those hated Morrigan, were her friend or romanced her. David GAider himself said as much.

I do agree that having the option of importing our decisions from DA:O into DA2 would be great, especially if Morrigan returns.

That's the problem - the key scene is always same. Which is stupid, especially if you romanced Morrigan and even more so if your character was female and she considered her a friend and "sister".



Ding, ding, ding , ding, ding...

....Chuck, we have  winner!

That indeed is the problem sir.  But you'd better be careful, you may be labeled myopic.

#2550
Brockololly

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Befit wrote...

Swoo wrote...

Master Shiori wrote...

Funny enough, when people talk about how Morrigan's romance is tragic, they seem to believe the tragedy purely lies in Morrigan leaving, and not in the nature of grey wardens themselves.

The irony is that even if we got a happy ending of Morri and Warden being reunited that wouldn't last. He is bound to leave for the calling eventually, and that means Morrigan would lose him. There is no scenario that sees them living happily ever after.

So there is no happy ending here. The only thing close to that is having them spend a few years togather.



Speak for yourself, I'm a Blood Mage. As Avernus showed, I have a few hundred years left on me :P

(Not that I'm looking for an idyllic happy ending on any character, but I never pass up a opportunity to unleash the snark!)

He has a point. I had hoped that the architect's experimenting on u would lead to some plot-hole that let the Warden live, so no calling oh well


That is a rather good point though. The Warden was blacked out for some time while the Architect did whatever he was doing. And if you've read The Calling, then maybe our Warden has a similar situation to Fiona....