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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#2626
Barbarossa2010

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blademaster7 wrote...

I understand. If you are not a "smart" player then you posted in the right thread. We could just metagame a playthrough and get an ending with rainbows and flowers. "lulz I'm the queen of Ferelden".

Instead of trying to think smart we decided to be stalkers. Amirite?

Anyway, I would go with the HN, if only because i can't bring my self to RP a dwarf. Rogues are amazing btw.


Well I certainly fall into the not smart player category.  I'm still here after almost 7 months after all, not to mention I'm just not smart enough to play a Rogue.  Since I'm basically a goon to begin with, sword and board is about all I can handle as an RPG newb.  But I must say I've become fairly attached to the Shield Warrior talents, and as simplistic as they are, I feel as if I have mastered them.  The additional talents doled out in Awakenings were actually one of the reasons I liked the expansion.

I did try one of my Warriors with dual weapons to try that Rogue feel, but I never quite got that "oh yeah" experience.  For me, it truly is not a DA experience if I couldn't Shield Bash or Pummel.  I remember when I first saw the "Ashes" trailer and saw the shield bash, that that was what pretty much sealed the deal for me to try this new thing called DA. 

My characters pretty much are buffed up self-tankers, especially with Grievous Insult and Massacre, so I never roll with Alistar, Sten or Oghren.  I usually end up with Zev as my DH Rogue Assassin, Lel as my badass Rogue Archer with Arrow of Slaying and usually Wynne for "damage when possible" but heal us all the time. 

I have no affinity for a 2H, so I always figured the Shield was the good middle ground for me, especially being new to this sort of thing.

My Warriors would make pretty good tanks for your teams.  Too bad we can't ever try that out.  BTW, quite a bit off topic here, but who is your ideal kick-ass team in ME2? 

#2627
Zaros

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Though I love playing as rogues myself, it's not the actual "rogue" part that I like. I simply like having a warrior who can pick locks, use poisons, gets a bit of extra damage from behind, and can be a duelist.



It's because of this that my rogues usually become tanks, and extremely effective tanks at that.

#2628
Charsen

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Working on some Morrigan kisses today. here are some screenshots. I just pulled apart the dwarves so she will have both male and female dwarf kisses. 

Posted Image

Posted Image

some sly dog groping...
Posted Image

and of course male kisses are in the process too. i decided to branch off and give Morrigan some unique kisses. sort of an experiment, so we'll see how it looks in game.

i have only 1 of her kisses up for grabs now in the Kisses project, but i'll be updating her Morrigan.dlg kisses fully sometime in the next few days.

just thought you guys would be interested in your witchy lady kisses... :ph34r:

#2629
blademaster7

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I wouldn't be playing with Rogues and mages if had a console. The only experience I have with sword and shield is from my arcane warrior, and the reason I didn't got bored to death is because I could just blast away anything in my way. Just not my style, I guess. I prefer something that needs micromanaging. I even started liking 2H warriors because you need to pay a lot of attention to your talents and your stamina to make them work.

If you ever get the game on PC then you should try something different. :ph34r:

#2630
Barbarossa2010

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Yeah, Juggernaut is pretty much end game if you're a Shield Warrior. It almost (almost mind you) takes the fun out of it because it's too powerful. All you have to do is run at an equivalent class of enemies and they all go down.

#2631
blademaster7

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You can say that for pretty much any class. My backstabs got a boost from 70+ to 300+ damage because I got a new dagger and picked up the shadow spec. You can even surpass 500 with mark of death. Ridiculous.



And mages are overpowered to begin with. All they needed was a new level cap so they can boost their magic even more.

#2632
Master Shiori

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Charsen wrote...

Working on some Morrigan kisses today. here are some screenshots. I just pulled apart the dwarves so she will have both male and female dwarf kisses. 

Posted Image

Posted Image

some sly dog groping...
Posted Image

and of course male kisses are in the process too. i decided to branch off and give Morrigan some unique kisses. sort of an experiment, so we'll see how it looks in game.

i have only 1 of her kisses up for grabs now in the Kisses project, but i'll be updating her Morrigan.dlg kisses fully sometime in the next few days.

just thought you guys would be interested in your witchy lady kisses... :ph34r:


Thank you for keeping us posted on updates Charsen.

Looking forward to trying it out once it's done. :wizard:

#2633
Brockololly

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Charsen wrote...
just thought you guys would be interested in your witchy lady kisses... :ph34r:

Niiiice.B)

blademaster7 wrote...

You can say that for pretty much anyclass. My backstabs got a boost from 70+ to 300+ damage because I got a
new dagger and picked up the shadow spec. You can even surpass 500 withmark of death. Ridiculous.

And mages are overpowered to begin with. All they needed was a new level cap so they can boost their magic
even more.


Yeah Awakening just makes everything way too easy. I usually play through games on the normal difficulty my 1st time through, but with Awakening I bumped it up to Nightmare because it was so easy right off the bat. I hope (and kind of expect) that with DA2, regardless of whether we import our Warden our not, they'll refine the combat skills and everything. Especially if you're a mage, you just end up with so many spells, most of which you probably never use once you get better ones.

So, I have a question: The only DLC for DAO I've gotten was Shale (and Awakening if you want to count that as DLC). I was thinking of getting Warden's Keep. Is it worth it? Or is Return to Ostagar better?
I don't care so much about the price or anything but was just wondering which of those 2 people enjoyed more. And I know Morrigan doesn't say anything in RtO but does she have anything new to say in Warden's Keep?

Modifié par Brockololly, 01 juin 2010 - 10:58 .


#2634
Swoo

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Only have time for a quick reply, but I'll get to all the great posts of the past page or two here in a bit.

I was thinking of getting Warden's Keep. Is it worth it? Or is Return
to Ostagar better?
I don't care so much about the price or anything
but was just wondering which of those 2 people enjoyed more. And I know
Morrigan doesn't say anything in RtO but does she have anything new to
say in Warden's Keep?


I'd get both personally, I think it's just like 10 bucks? Warden's Keep is better imo as it actually has a few (short, short) cutscenes, a lot of recorded dialogue, some actual choices to make, new abilities and gear, opens up the Starfang quest for the best weapon in the game, gives you a party box, a vendor who gives you great prices, and yes Morrigan does have a few lines of dialogue. You get 90% of it the moment you zone in, but she does have an exchange when the topic of Blood Mages comes up.

I really like RtO but the dialogue is just freaking painful. Alistair is almost serious in it, and I am perfectly fine with him, but Wynne is completely unbearable. As in, I take my headset off unbearable. It's that bad. The only other one that has any lines in it is Loghain and they are good ones. RtO is worth it just for finishing up loose ends and the Endor scene with Calian.

#2635
MelRedux

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Posted Image



*skips away giggling*

#2636
Axekix

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Mel_Redux wrote...

[OFFENSIVE IMAGE REMOVED]

*skips away giggling*

... <_<.

@Terra_Ex, I just picked up your Morri restoration mod!  Thanks for all the work you put into it!

#2637
Terra_Ex

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Charsen wrote...

Working on some Morrigan kisses today.
here are some screenshots. I just pulled apart the dwarves so she will
have both male and female dwarf kisses. 

Posted Image

Posted Image

some sly dog groping...
Posted Image

and of course male kisses are in the process too. i
decided to branch off and give Morrigan some unique kisses. sort of an
experiment, so we'll see how it looks in game.

i have only 1 of
her kisses up for grabs now in the Kisses project, but i'll be updating
her Morrigan.dlg kisses fully sometime in the next few days.

just
thought you guys would be interested in your witchy lady kisses... [smilie]http://social.bioware.com/images/forum/emoticons/ninja.png[/smilie]

Looking good so far  :)



Brockololly wrote...
So, I have a question: The only DLC for DAO I've gotten was Shale (and Awakening if you want to count that as DLC). I was thinking of getting Warden's Keep. Is it worth it? Or is Return to Ostagar better?
I don't care so much about the price or anything but was just wondering which of those 2 people enjoyed more. And I know Morrigan doesn't say anything in RtO but does she have anything new to say in Warden's Keep?


Warden's Keep is, RTO not so much, its over before it really begins imo. I think most companions have something to say in Wardens Keep but I can't recall any morri lines atm. It stands up pretty well alongside the rest of the game (though I believe it was likely intended to be part of it originally and was split off to satisfy the current trend for preorder dlc.)

Axekix wrote...

@Terra_Ex,
I just picked up your Morri restoration mod!  Thanks for all the work
you put into it!

No problem, there's still some more new stuff waiting to be restored in the near future, when I get round to it [smilie]http://social.bioware.com/images/forum/emoticons/wink.png[/smilie]. I've been somewhat lazy of late with regards to mod progress  [smilie]http://social.bioware.com/images/forum/emoticons/sad.png[/smilie] - blame the huge backlog of games I've accumulated over the past few months.

Barbarossa2010 wrote...
My characters pretty much are buffed
up self-tankers, especially with Grievous Insult and Massacre, so
I never roll with Alistar, Sten or Oghren.  I usually end up with Zev as
my DH Rogue Assassin, Lel as my badass Rogue Archer with Arrow of
Slaying and usually Wynne for "damage when possible" but heal us all the
time. 

I have no affinity for a 2H, so I always figured the
Shield was the good middle ground for me, especially being new to this
sort of thing.

My Warriors would make pretty good tanks for your
teams.  Too bad we can't ever try that out.  BTW, quite a bit off topic
here, but who is your ideal kick-ass team in ME2? 

Originally I thought my sword & shield warrior was near immortal, looking back however I think it's probably the weakest class overall, my rogues & mages would just dominate my old wardens. As for ME2 - vanguard Sheperd, Jack & Garrus/Tali depending on circumstance can usually take down anything fairly easily.As an aside, have you made any headway with Oblivion/Fallout 3 yet Barbarossa?

#2638
Barbarossa2010

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Brockololly wrote...

Charsen wrote...
just thought you guys would be interested in your witchy lady kisses... :ph34r:

Niiiice.B)

blademaster7 wrote...

You can say that for pretty much anyclass. My backstabs got a boost from 70+ to 300+ damage because I got a
new dagger and picked up the shadow spec. You can even surpass 500 withmark of death. Ridiculous.

And mages are overpowered to begin with. All they needed was a new level cap so they can boost their magic
even more.


Yeah Awakening just makes everything way too easy. I usually play through games on the normal difficulty my 1st time through, but with Awakening I bumped it up to Nightmare because it was so easy right off the bat. I hope (and kind of expect) that with DA2, regardless of whether we import our Warden our not, they'll refine the combat skills and everything. Especially if you're a mage, you just end up with so many spells, most of which you probably never use once you get better ones.

So, I have a question: The only DLC for DAO I've gotten was Shale (and Awakening if you want to count that as DLC). I was thinking of getting Warden's Keep. Is it worth it? Or is Return to Ostagar better?
I don't care so much about the price or anything but was just wondering which of those 2 people enjoyed more. And I know Morrigan doesn't say anything in RtO but does she have anything new to say in Warden's Keep?



You are kidding me!! Posted Image You don't have RTO or Warden's Keep?  I don't know why that surprises me, but it does.

Anyhoo, my favorite of the two if I had to choose is Warden's Keep, by far.  1.  It's a bit longer, 2. Good loot (good possible drops and finds are noteworthy), 3. Starfang is made possible, 4. Two new stores open for you, 5. I can't believe you haven't met Avernus!!!, 6. Did I already say I can't believe you haven't met Avernus?, 7. The storage chest, man, THE STORAGE CHEST!

I would still play them both though.  You need to retrieve Maric's Blade and Cailan's Armor and send Cailan off to the Maker in Ostagar.

I don't know how you played without Warden's Keep under your belt.  Once I had upper tier equipment, I had to use the storage chest all the time and was in and out of WK in between just about every mission. Limited to 120 items, I just don't know how you could do it.  I'm utterly spoiled now because I have never played without being able to store the things I wanted to keep.

Maker, once you have the chest, the game is literally changed.  But I have become a bit of an equipment and gadget junkie in this RPG business, so it might just be me.Posted Image

Modifié par Barbarossa2010, 02 juin 2010 - 02:37 .


#2639
Brockololly

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Barbarossa2010 wrote...

I don't know how you played without Warden's Keep under your belt.  Once I had upper tier equipment, I had to use the storage chest all the time and was in and out of WK in between just about every mission. Limited to 120 items, I just don't know how you could do it.  I'm utterly spoiled now because I have never played without being able to store the things I wanted to keep.

Maker, once you have the chest, the game is literally changed.  But I have become a bit of an equipment and gadget junkie in this RPG business, so it might just be me.Posted Image


Haha- as far as the loot and chest goes, thats one of the perks to having the PC version. Free storage chest mods! Besides that, I usually loot and sell stuff like mad. That said, I am downloading Warden's Keep now. Maybe down the road I'll get RtO- like maybe if we get some fantastic news out of E3, I'll reward BioWare by plunking down $5 on RtO. There it is BioWare- you want my extra $5 for RtO , bring the Warden and Morri back in DA2!:)

#2640
Barbarossa2010

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@Terra_Ex,

Agreed, Mages are way overpowered, but it's just not my bag. I like to pretend I know what I'm doing when I level them, but I usually just focus of 3-4 abilities and pile on from there.

On ME2, the team I find myself with all the time now is soldier Shepard (w/slam)/Jack/Zaeed. Couldn't stand Zaeed in the first playthrough then I rolled with him a few times. He is damage central, second only to Jack. I'm told his defensive quotient is enough to carry the whole team when defending the door at Collector's Station. If I need a tech, I usually go with Tali. With Jack and Zaeed, I bring up the wheel, and there is always a relevant ability open for use it seems (once we have all barriers down). Might just be me though.

I understand movie rights have been purchased for Mass Effect (Legendary?). That's interesting. Of course rights were acquired for HALO (never made) and DOOM (unfortunately made) too.


EDIT: Oh, and I haven't picked up either Fallout 3 or Oblivion since the openings.  I'm getting my shooter fix in right now with Army of Two-TFD. I'm on my fifth campaign playthrough tryng to dig out all my achievements!!  I am on an XBOX 360 remember, and have a gamerscore to pad and a gamertag to maintain!Posted Image

Modifié par Barbarossa2010, 02 juin 2010 - 02:58 .


#2641
Barbarossa2010

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Brockololly wrote...

Haha- as far as the loot and chest goes, thats one of the perks to having the PC version. Free storage chest mods!


I should've known.Posted Image

#2642
Darun

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If I have Morrigan somewhere close to love, I don't know how to check number levels, and decide to have the kid with her, will she really leave after the final battle?

#2643
revan11exile

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What's up everybody has Morrigan came back yet damn SHE TOOK MY GOD BABY lol

#2644
blademaster7

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Darun wrote...

If I have Morrigan somewhere close to love, I don't know how to check number levels, and decide to have the kid with her, will she really leave after the final battle?

Approval numbers mean nothing. The stupid ending with her leaving no matter what is set the moment you insert the DA disk in your PC.

Makes you wonder why would anyone bother making "decisions" after the first playthrough.

Heads = Anora, Tails = Alistair

Heads = Ritual, Tails = No ritual

It's all the same to me... unless they finally decide to give us an RPG where your decisions have outcomes and consequences. And I'm not talking about a .ppt slideshow.

#2645
Master Shiori

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Darun wrote...

If I have Morrigan somewhere close to love, I don't know how to check number levels, and decide to have the kid with her, will she really leave after the final battle?


She's leave no matter your approval.

Sadly, there is no way of convincing her otherwise. You will get a very emotional farewell speech from her at Denerim's gates and 2 extra epilogue slides about Morrigan after you finish the game.

#2646
Master Shiori

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blademaster7 wrote...

Darun wrote...

If I have Morrigan somewhere close to love, I don't know how to check number levels, and decide to have the kid with her, will she really leave after the final battle?

Approval numbers mean nothing. The stupid ending with her leaving no matter what is set the moment you insert the DA disk in your PC.

Makes you wonder why would anyone bother making "decisions" after the first playthrough.

Heads = Anora, Tails = Alistair

Heads = Ritual, Tails = No ritual

It's all the same to me... unless they finally decide to give us an RPG where your decisions have outcomes and consequences. And I'm not talking about a .ppt slideshow.


Funny, unless they import our dcisions into DA2, that's exactly what DA:O comes down to.

Just consider all those grey warden threties quests: no matter what you do there you'll get your army and there won't truly be a noticeable difference.

Same for Landsmeet: whatever you do there you'll gain the support of Ferelden's nobility.

Nowadays I really toss a coin and pick whatever choice falls down, since it's all really the same in the end...

#2647
blademaster7

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Master Shiori wrote...

Funny, unless they import our dcisions into DA2, that's exactly what DA:O comes down to.

It's not funny. It's sad.

A new game that doesn't continue the story in order to show you the conseqeunces of your actions is gonna kill any emotional attachement you had from the first game and seriously hurt the credibility of the entire franchise.

The BIG desicion in the game is reduced into a .ppt slide that tells you that it's gonna be a mystery for now. The other big desicion tells you how the leader handles the kingdom for a few months. And your PC disappears for no reason(and without the option to influence it). Yeah... a new game that doesn't follow up is such a great idea... :innocent:

Modifié par blademaster7, 02 juin 2010 - 08:42 .


#2648
Master Shiori

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blademaster7 wrote...

Master Shiori wrote...

Funny, unless they import our dcisions into DA2, that's exactly what DA:O comes down to.

It's not funny. It's sad.

A new game that doesn't continue the story in order to show you the conseqeunces of your actions is gonna kill any emotional attachement you had from the first game and seriously hurt the credibility of the entire franchise.

The BIG desicion in the game is reduced into a .ppt slide that tells you that it's gonna be a mystery for now. The other big desicion tells you how the leader handles the kingdom for a few months. And your PC disappears for no reason(and without the option to influence it). Yeah... a new game that doesn't follow up is such a great idea... :innocent:


The problem is the epilogue which pretty much fails to wrap up the story for any Warden, not just the one who romanced Morri.

If they never decide to continue with him and just leave it at "he disappeared and no one knows what happened to him", then I'll consider that the lamest ending to a story since the official NWN campaign.

By comparison, KOTOR 1 and Jade Empire were stand alone stories that had a terrific ending. Everything was wrapped up nicely and there were no lose ends. If Bioware ever makes JE 2 they can do whatever they want there and nobody will cry out after their old character or his/her companions.

With DA, I can see a lot of people going "wtf?!" when they get DA2 and find out it has nothing to do with what happened in Origins and Awakening. And I can't say I'd blame them after reading that "His/her story isn't over" line...

#2649
Guest_Trust_*

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Brockololly wrote...

Charsen wrote...
just thought you guys would be interested in your witchy lady kisses... :ph34r:

Niiiice.B)

blademaster7 wrote...

You can say that for pretty much anyclass. My backstabs got a boost from 70+ to 300+ damage because I got a
new dagger and picked up the shadow spec. You can even surpass 500 withmark of death. Ridiculous.

And mages are overpowered to begin with. All they needed was a new level cap so they can boost their magic
even more.


Yeah Awakening just makes everything way too easy. I usually play through games on the normal difficulty my 1st time through, but with Awakening I bumped it up to Nightmare because it was so easy right off the bat. I hope (and kind of expect) that with DA2, regardless of whether we import our Warden our not, they'll refine the combat skills and everything. Especially if you're a mage, you just end up with so many spells, most of which you probably never use once you get better ones.

So, I have a question: The only DLC for DAO I've gotten was Shale (and Awakening if you want to count that as DLC). I was thinking of getting Warden's Keep. Is it worth it? Or is Return to Ostagar better?
I don't care so much about the price or anything but was just wondering which of those 2 people enjoyed more. And I know Morrigan doesn't say anything in RtO but does she have anything new to say in Warden's Keep?

Wait, you never got these ones? Wow Posted Image

To start, I think Warden's Keep is better in Origins and RTO is better for Awakenings. In Warden's Keep you get the party storage chest (I keep all valuable items there that my Warden couldn’t sell such as: the Joining pendant, Duncan’s weapons, Helm of Red, etc.), the best sword in the game and some cool powers if you drink the potion. But the problem is that you don’t keep any of these things in Awakenings, they get lost when you import. The DLC also has a longer story than RTO and Morrigan doesn’t really have something to say, I only got a funny dialog between her and Alistair.

As for RTO, you get Duncan’s and Cailen’s weapons and armor which are very good in Origins and they get imported in Awakenings where they are useful till the end. You do get a weird banter between Alistair and Wynne, it surprised me as well but then it made me look into Wynne much more as a friend than a grandmother figure.

And to add, I like it when classes aren’t balanced in the game. I realized that after I played ME2, its lame that biotic warriors (galactic dark energy manipulators) are screwed when the opponent has normal armor and shields.
And what I liked about Awakenings was that it was too easy as an expansion game Posted Image

Edit: spelling fix

Modifié par AwesomeEffect2, 02 juin 2010 - 12:58 .


#2650
blademaster7

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Master Shiori wrote...

The problem is the epilogue which pretty much fails to wrap up the story for any Warden, not just the one who romanced Morri.

Unless of course you did the US ending which is pretty much the only ending that gives closure. But then Awakening came along and the ending got scrapped.

Now the only endings we have are the ones where you abandon your post as the GW Commander and disappear(romance or no). Even the Wardens who have duties as queen/king got the same. :huh: