How do you usually spec out Morrigan?
Modifié par Brockololly, 04 juin 2010 - 04:32 .
Modifié par Brockololly, 04 juin 2010 - 04:32 .
Modifié par Brockololly, 04 juin 2010 - 05:28 .
Brockololly wrote...
All right, question for everyone: In my current DW Warrior Cousland run, what should I spec Morrigan as? She's my primary mage and I got one of the Shapeshifting mods so that its actually useful. Should I spec her as a Blood Mage or Spirit Healer? Blood Mage seems to make more sense RP wise, but Spirit Healer is pretty useful too, even if it doesn't make as much sense from a RP POV.
How do you usually spec out Morrigan?
Modifié par Swoo, 04 juin 2010 - 05:46 .
Brockololly wrote...
All right, question for everyone: In my current DW Warrior Cousland run, what should I spec Morrigan as? She's my primary mage and I got one of the Shapeshifting mods so that its actually useful. Should I spec her as a Blood Mage or Spirit Healer? Blood Mage seems to make more sense RP wise, but Spirit Healer is pretty useful too, even if it doesn't make as much sense from a RP POV.
How do you usually spec out Morrigan?
Giggles_Manically wrote...
Even though I only once did the DR I would be bummed if Bioware left it as a cliff hanger I want to bloody well know is going to happen.
Modifié par Swoo, 04 juin 2010 - 08:06 .
Swoo wrote...
I'm personally hoping for the OGB to be a Camp NPC so to speak that you help mold along with, or against, Morrigan, and in the third DA you have a Major NPC that has kind of decided on a path to take based on what he/she wants, Morrigans teachings, and your teachings. It would be ridiculously awesome.
Modifié par Brockololly, 04 juin 2010 - 08:05 .
Modifié par blademaster7, 04 juin 2010 - 08:14 .
Modifié par blademaster7, 04 juin 2010 - 09:07 .
Master Shiori wrote...
Giggles_Manically wrote...
Even though I only once did the DR I would be bummed if Bioware left it as a cliff hanger I want to bloody well know is going to happen.
Honestly Giggles, I'll be surprised if they don't follow up on dark ritual and god child storyline in the future.
That ending truly gives them the most options for future stories, especially if they focus on Old Gods, Chantry and mages trying to break free (which they hinted at in Awakening).
But that might require a bit of canonizing on Bioware's part which will probably cause an uproar in some circles.
Still, David Gaider did say that whatever they decide to do somebody will get upset, so I guess Bioware expects a reaction from angry fans one way or the other...
Modifié par tom2504, 04 juin 2010 - 09:42 .
David Gaider wrote...
Hmm. What if we changed more
about a future Dragon Age than you might like? Quel horreur!
I
imagine it would look something like this:
Stage 1: Denial
Posts
of "no, it can't be true!" and "maybe they didn't mean what we think it
means!"
Stage 2: Anger
As the truth sinks in, posts of
"Bioware, you have betrayed all that is good and righteous!" and
furious predictions of financial collapse and boycotts, etc. etc.
Stage
3: Bargaining
Hopeful posts of "Well, if we don't get X will we
still get Y?" and "Well, since there's still Z maybe X won't seem that
bad" or even "Will we be able to change X ourselves?"
Stage 4:
Depression
"Bioware is dead", "RPG's are dead", etc. ad
nauseum as that glorious, scintillating might-have-been is now
really gone.
and finally Stage 5: Acceptance
You see
whatever game it is for what it actually is and enjoy it on its
own terms.
or, alternatively Stage 5: Acceptance
You
realize it's not the game for you, but might be for other people. You
move on.
or, if you really must, you go back to Stage
1: Denial
You refuse to accept the presence of X in your beloved
game, or any game for that matter, and begin a bitter campaign to
convince everyone else that it is the travesty you think it is. If you
play the game, you are determined to hate it-- and voila! You do!
Possibly you hang out on RPG Codex.
...at least, that's how
it usually happens. Or so I've found over the years. ../../../images/forum/emoticons/wink.png
Modifié par tom2504, 04 juin 2010 - 09:51 .
His dialogue is seriously messed up after the landsmeet. If you didn't go to his room and tell him about it he isn't supposed to know.Giggles_Manically wrote...
How does Alistair know about the Dark Ritual though? I mean was he spying or was he just there at the right moment?
Giggles_Manically wrote...
While it would upset me if they cannonized the DR I would get over and go play the awsomeness of the next dragon age game. However what I really hope is that our descions in Dragon Age and Awakening, will have an impact on the game world, like what is going to happen in Fable 3 from fable 2's descions.
Giggles_Manically wrote...
I also have to apologixe to the Morrigan fans, I actually relistened to Morrigans dialouge at the end and I was a little harsh on Morri. My Mage who romanced and turned down the dark ritual, wow Morrigan is either a stupendous faker, or was really hurt to see it end. Claudia Black did a great job on her and I want to see her again. Although I doubt alistair wants to see her again.
Giggles_Manically wrote...
How does Alistair know about the Dark Ritual though? I mean was he spying or was he just there at the right moment?
tom2504 wrote...
David Gaider wrote...
Hmm. What if we changed more
about a future Dragon Age than you might like? Quel horreur!
I
imagine it would look something like this:
Stage 1: Denial
Posts
of "no, it can't be true!" and "maybe they didn't mean what we think it
means!"
Stage 2: Anger
As the truth sinks in, posts of
"Bioware, you have betrayed all that is good and righteous!" and
furious predictions of financial collapse and boycotts, etc. etc.
Stage
3: Bargaining
Hopeful posts of "Well, if we don't get X will we
still get Y?" and "Well, since there's still Z maybe X won't seem that
bad" or even "Will we be able to change X ourselves?"
Stage 4:
Depression
"Bioware is dead", "RPG's are dead", etc. ad
nauseum as that glorious, scintillating might-have-been is now
really gone.
and finally Stage 5: Acceptance
You see
whatever game it is for what it actually is and enjoy it on its
own terms.
or, alternatively Stage 5: Acceptance
You
realize it's not the game for you, but might be for other people. You
move on.
or, if you really must, you go back to Stage
1: Denial
You refuse to accept the presence of X in your beloved
game, or any game for that matter, and begin a bitter campaign to
convince everyone else that it is the travesty you think it is. If you
play the game, you are determined to hate it-- and voila! You do!
Possibly you hang out on RPG Codex.
...at least, that's how
it usually happens. Or so I've found over the years. ../../../images/forum/emoticons/wink.png
The writers (David Gaider in specific obviously) are playing games with us, that above post of his could be interpreted as PRO continuation with previous questions explained or vise versa. It's abundantly clear that the good fellows at Bioware haven't said anything and won't say anything until E3, yet people have still gone through the five stages of David Gaider already, jeez.
Master Shiori wrote...
David Gaider loves saying one thing and then immediately says the exact opposite to keep us guessing.
The only thing he's said so far that makes sense is that they have all the options open and can do whatever they think makes for a better story in the long run.
Still, I doubt they'd just ignore something that fans obviously feel strongly about and want to see more off, especially if it can be used to enrich the future stories.
The codex entry in the game itself, called "Calendar of Thedas", clearly says that Dragon Age is supposed to be a time of change and great upheaval for the entire world. THis makes me believe they'll try and make each game impact the world in some way.
Origins already had us stop the Blight without the rest of Thedas even being aware it started. The DR and God Child could be used to change the religious map by weakening the Chantry and ressurecting the worship of the Old Gods. Even the notes of Arl Foreshadow hint that we might explore the ancient elven civilization and discover it's secrets.
Swoo wrote...
Edit: And Brock, noticed you finally got Warden's Keep. What did you think of it? I think if that's the kind of DLC they put out every time, I'd be rather happy.
Modifié par Brockololly, 04 juin 2010 - 10:30 .
blademaster7 wrote...
The benefits of dexterity are greater than the benefits of strength. Swords need strength while daggers work with either.
Strength
0.5 dam to swords/daggers per point
0.5 att per point
Dexterity
0.5 dam to daggers per point
0.5 attack per point
1 defense per point
Daggers are also superior in the DPS department. Due to their higher speed modifier you end up doing more damage in the long run. Runes, poisons, spells(like frost weapons) and exploit weakness do not scale with the speed. If you have 3 elemental and 3 paralyze runes on your daggers for instance you will notice a big difference in the rate you damage and stun.
I believe there was a thread with DPS calculations around. The dual dagger build with max cunning was the leader while the max DEX build had the highest att and def.
So investing into dexterity and using daggers will give you the same att as a Rogue that invested in strength but with higher defense. And if you invest in cunning you will end up with higher damage output as well.
EDIT: Forgot to mention that with swords you will need to split your points in STR and DEX. A Rogue with dual daggers and Lethality is free to put all those STR points into CUN. You don't get the same attack but cunning gives you more damage(exploit weakness and armor penetration). Strength gives you the ability to wear massive armor though, so it comes down to armor and attack VS damage and defense.
Modifié par Swoo, 04 juin 2010 - 10:38 .
Modifié par blademaster7, 04 juin 2010 - 11:00 .