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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#3726
Mustang678

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Addai67 wrote...

Mustang678 wrote...

Are there any real consequences to sacrificing the elves?

The Con bonus is so paltry that it's a lot of evil for not much return.  I've never done it, but then I usually play either elves or Andrastian humans.

I usually wouldn't do it, but for some reason I find it much easier to be evil in Dragon Age than in other RPGs. I think it does a better of job of graying up all the choices

#3727
Giggles_Manically

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I love watching Shale kill Caledrius.

-C: Well thats just to bad then <attacks>

-S: 80 crit +6 lighting, +6 frost.

-Caledius dies.

#3728
Master Shiori

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If you're playing a City Elf then sparing Caledrius is a complete folly.



What he offers is nothing compared to the awesome dagger you get from your father, after you free the elves.




#3729
Giggles_Manically

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Taking to Valendrian after that though as another Warden gives you a pretty good one as well.



Also I hate slavers and the Twin Lamps shall light the way to freedom.



<cookies for who can get that one>

#3730
Master Shiori

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Elder Scrolls reference.



Valendrian's dagger is crap, especially considering other daggers that you'll most likely have at that point.



The Fang though is the second best dagger in Origins after Rose's Thorn.

#3731
Giggles_Manically

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Its not bad compared to the other free ones you can get in the Vanilla game. DLC wise though it is garbage.

#3732
Mustang678

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Is it possible to have him buff me up and then still kill him?

#3733
Giggles_Manically

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No, and why anyone would allow a blood mage to suck that much power in, with just his word his: everybody toghther now a retard.

#3734
Master Shiori

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Depends on your view of blood magic, I guess.



To me, blood magic is simply another form of magic, which on it's own is no more evil than a sword is.

The fact that it can be abused, and usually is, doesn't make it evil by itself.



In fact, you could pretty much play as a blood mage who helps others, does good deeds and only uses blood magic against darkspawn, undead, demons and other foes.

#3735
Jacks Smirking Revenge

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Master Shiori wrote...

Depends on your view of blood magic, I guess.

To me, blood magic is simply another form of magic, which on it's own is no more evil than a sword is.
The fact that it can be abused, and usually is, doesn't make it evil by itself.

In fact, you could pretty much play as a blood mage who helps others, does good deeds and only uses blood magic against darkspawn, undead, demons and other foes.


Well not undead since they have no blood ;).

Though I agree Blood Magic to me is just another school of magic to me, and it is more of who controls the power than the power it's self that gets it in trouble. Though the big difference to keep in mind with blood magic is it can control the mind of others. I don't think any other of the magic schools can do that, so it has a lot more potential to be abused than lets say the Ice tree or the Shapeshifting tree. I agree though that a man behind a sword can do as much harm as a blood mage it is just easier for a blood mage to do it; do to the mechanics and nature of it's magic.

#3736
Brockololly

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Hell, the very act of becoming a Warden in the Joining ritual is blood magic. Like any form of magic in DA, I don't see anything inherently amoral or evil with it, its all in its application and usage. If some mage wants to wreak havoc on Thedas what difference is there if he's raining giant rocks from the sky or if he's using a bit of blood magic?

#3737
Master Shiori

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Blood magic allows the mage to use his own life force to power his spells instead of lyrium. This means that a blood mage can do things that would normally require a lot of lyrium or even the help of other mages (Jowan's ritual to save Connor is a good example).
This means a blood mage is a lot more powerfull than your run-of-the-mill Circle mage.

I think this is the main reason why Chantry is so hellbent on eradicationg any and all practicioners of blood magic. If a mage can avoid the Chantry's lyrium monopoly by using his blood as an alternative source of power and also become more powerfull as the result, then he can no longer be controlled and thus is a threat to the status quo.

Same thing with mages who practice other forms of magic (shapeshifters like Morrigan or even Dalish Keepers with their own magical lore).

Chantry is aware that mages represent the greatest threat to it's power and control over the populace and as such need to be either controlled by being forced to live in Circle Towers or hunted down and killed.

Modifié par Master Shiori, 26 juin 2010 - 09:56 .


#3738
Swoo

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Don't forget that Blood Magic's only real crime was being the main gun of the Teventir Empire. When the Chantry was first making it's moves into the superpower category, the Teventir's were the hurdle they had to cross, so basically everything associated with them became downgraded to the unholiest of the unholy. Hell, it wasn't even Demon Magic until the Chantry killed off everyone who could use it except the one type they couldn't touch, it was just Magic until their purge.

I think Shiori brought up the point before about if you throw someone into a corner their whole lives, you can't act surprised when they react in very unexpected ways. If Blood Magi had some sort of actual training and protection like the Circle can provide (once you factor out the whole Big Brother watching over you just drooling to kill you), it would be interesting to see how 'civilized' the magic could be. But when it's death or death, you don't leave them much room to work with.

I'm really hopeful we get a lot more on the subject in the next game. Morrigan and the Old Gods both have shown skill with it, the Elves and their immortality seem to be linked with it, the Fade possibly has a heavy connection with it, the Grey Wardens are based around it, the Architect seems to be experimenting with it for his Darkspawn V.2. It's a major thread that kind of hides in the background keeping a lot of things together.

Modifié par Swoo, 27 juin 2010 - 01:08 .


#3739
Fntsybks

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Swoo wrote...

Don't forget that Blood Magic's only real crime was being the main gun of the Teventir Empire. When the Chantry was first making it's moves into the superpower category, the Teventir's were the hurdle they had to cross, so basically everything associated with them became downgraded to the unholiest of the unholy. Hell, it wasn't even Demon Magic until the Chantry killed off everyone who could use it except the one type they couldn't touch, it was just Magic until their purge.

I think Shiori brought up the point before about if you throw someone into a corner their whole lives, you can't act surprised when they react in very unexpected ways. If Blood Magi had some sort of actual training and protection like the Circle can provide (once you factor out the whole Big Brother watching over you just drooling to kill you), it would be interesting to see how 'civilized' the magic could be. But when it's death or death, you don't leave them much room to work with.

I'm really hopeful we get a lot more on the subject in the next game. Morrigan and the Old Gods both have shown skill with it, the Elves and their immortality seem to be linked with it, the Fade possibly has a heavy connection with it, the Grey Wardens are based around it, the Architect seems to be experimenting with it for his Darkspawn V.2. It's a major thread that kind of hides in the background keeping a lot of things together.


When does Morrigan show skill with blood magic?

But to the topic, blood magic has four strikes against it: the Tevinters used it, which brings instant hate from the Chantry, it doesn't use lyrium/is outside of the Chantry's monopoly, and so they try to eradicate it, blood magic is more powerful than "normal" magic - as it can use the life force of your enemies, and remember that "normal" magic is still feared. Finally, and most importantly, it can be used to affect the minds of others, and, as was mentioned in some context to Jowan, one blood mage could control a king. From the Chantry's view, all power corrupts, and that is a lot of power. Of course, they tend to be over-paranoid

#3740
Swoo

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The Dark Ritual is a Blood Magic Ritual, Fntsy.

#3741
MKDAWUSS

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Quick question regarding the character of the thread: While I know that this is probably a moot point because of all the variables surrounding Morrigan and her child (the child may be the spirit of the Archdemon, the child may be 2nd in line to the Teyrn of Highever, etc.), as a result we've probably seen all we're going to out of that storyline, I figure I'd ask this anyway. Is it possible that the purpose of the child is to be a host for Morrigan, much like she was intended to be for Flemeth? One of the driving points of the quest of Flemeth's Real Grimoire is the fact that Flemeth just jumps from body to body. There's also the Archdemon factor, which could turn out to be no big deal, or a source of power. If the child is to be a future host, that could explain the disappearing act, since something like that isn't something that anyone is supposed to know. But like I said with too many variables involved (not everyone did the ritual or romance or Flemeth's Grimoire quest), it's something that we won't be seeing or hearing about...

#3742
Brockololly

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MKDAWUSS wrote...

...as a result we've probably seen all we're going to out of that storyline, I figure I'd ask this anyway....


Wait- so you think we're done with the whole Old God Baby storyline? Sure some people might not have done the DR, but you think that BioWare would introduce the notion of the Old God baby as a consequence for those who did the DR and then just drop it for any sequels? They very well might not do anything with it, but its by most accounts the one glaring loose end at the end of Origins and the notion of having a purified Old God walking Thedas is a huge deal.


MKDAWUSS wrote...

Is it possible that the purpose of the child is to be a host for Morrigan, much like she was intended to be for Flemeth?


Ignoring for the moment that we don't know exactly how Flemeth's whole body snatching magic actually works and even what Flemeth actually is, no I don't think Morrigan would want the Old God Baby just to snatch its body later on. First off, unless Morrigan is some abomination like Flemeth, I don't think she could do the whole body snatching thing- I think she mentions this in a dialogue at some point. And second, I would think that the notion behind  the body snatching would be to insert your soul into that of a younger, stronger body. For an old and decrepit Flemeth, this makes sense to transfer to a young and sexy Morrigan, but why would Morrigan try to move her soul into what is likely the body of a normal kid?

The thing that makes the Old God Baby special is its soul and by my understanding at least, Flemeth's body snatching trick destroys the soul of the host. Unless of course maybe the body snatching thing basically has Flemeth absorbing the soul and drawing power from it? Maybe if thats the case then possibly Morrigan would want to draw the power from the Old God soul but thats pure speculation on my part. Nothing we've gotten so far really indicates Morrigan has malicious designs on the Old God Baby- we don't know what her plans are, but I doubt it has anything to do with taking it over.

#3743
Swoo

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Morrigan says long before the Dark Ritual that she has absolutely no interest in becoming an abomination like Flemeth, so I don't believe that it's her personal plan to use the child as such.

Brock hit the big one, the God-Baby is only special because (s)he's packing a godlike soul. Dragon Age has so far shown us three options for possession:

*Forced Posession like in the Circle Tower and what we are told is Flemeth's plan, which either pushes out or overwrites the soul of the host so that the new entity can take control. Using this method would ruin anything that makes the kid special.

*Fade Posession like with Connor, where the controlling power instead acts like a pupeteer from the Fade. This could be a possible outcome if whatever is inside Flemeth is strong enough to exist only in the Fade. Also, it requires the host to be both willing, and not to fight back. Connor was able to regain control from time to time, and you would have to think that even if it's not actual godlike, the dragon spirit has to be incredibly strong, so this would have to be a longshot.

*Merged Posession: Like Flemeth and Wynne, in which the spirit actually gives itself up to the host becoming more of a power battery inside the vessel instead of actually having much - if any - control over decisions and actions. This seems like the longest shot of it all because any outside force would actually be submitting itself to the will of the Godbaby, instead of taking over to use it's power for it's own machinations.

So no, I don't believe that posession is in the cards for the kid at all. Something else that's equally nefarious very well could be planned, but not this.

#3744
Swoo

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Brockololly wrote...

MKDAWUSS wrote...

...as a result we've probably seen all we're going to out of that storyline, I figure I'd ask this anyway....


Wait- so you think we're done with the whole Old God Baby storyline? Sure some people might not have done the DR, but you think that BioWare would introduce the notion of the Old God baby as a consequence for those who did the DR and then just drop it for any sequels? They very well might not do anything with it, but its by most accounts the one glaring loose end at the end of Origins and the notion of having a purified Old God walking Thedas is a huge deal.


Bioware has already confirmed that Morrigan will be back in a continued Dragon Age form, and that her story is far from over. I think we can safely assume that the OGB will play a part in these upcoming act's. I find it very interesting because it gives you the opportunity to show a being like the Bhaalspawn from Baldur's Gate, but from the outside this go around. There's such great potential for a cataclysmic (ahem, so sorry for this) clash of the titans near the endgame between the Old God religion and the Chantry. Be they Gods or just superpowered others, it's confirmed that the Old God's actually existed and weilded enough power to rule entire cultures, and that the Maker existed and weilded considerable power, granting immortality to a group of Knights and also showing some major control over the Fade. This could be akin to God and Lucifer picking mortal vessel's and then having a throwdown on the Earth for all the marbles, that could be damn entertaining. That's also the 'beware the myopia' line I think Gaider points at to not get too carried away but what can I say!

But yeah, we are definitely seeing more of Morrigan and the kid.

Modifié par Swoo, 27 juin 2010 - 03:28 .


#3745
MKDAWUSS

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Brockololly wrote...

MKDAWUSS wrote...

...as a result we've probably seen all we're going to out of that storyline, I figure I'd ask this anyway....


Wait- so you think we're done with the whole Old God Baby storyline? Sure some people might not have done the DR, but you think that BioWare would introduce the notion of the Old God baby as a consequence for those who did the DR and then just drop it for any sequels? They very well might not do anything with it, but its by most accounts the one glaring loose end at the end of Origins and the notion of having a purified Old God walking Thedas is a huge deal.


Well, for those who didn't do the DR it would violate their playthroughs (by establishing a set canon). And then you add in the romance, which would be another big factor (moreso for the Warden-Morrigan interaction than anything else). The minor stuff (like 2nd in line to the Teyrn of Highever [Cousland Wardens]) could be relegated to a few dialog lines or Epilogue slides.

MKDAWUSS wrote...

Is it possible that the purpose of the child is to be a host for Morrigan, much like she was intended to be for Flemeth?


Ignoring for the moment that we don't know exactly how Flemeth's whole body snatching magic actually works and even what Flemeth actually is, no I don't think Morrigan would want the Old God Baby just to snatch its body later on. First off, unless Morrigan is some abomination like Flemeth, I don't think she could do the whole body snatching thing- I think she mentions this in a dialogue at some point. And second, I would think that the notion behind  the body snatching would be to insert your soul into that of a younger, stronger body. For an old and decrepit Flemeth, this makes sense to transfer to a young and sexy Morrigan, but why would Morrigan try to move her soul into what is likely the body of a normal kid?

The thing that makes the Old God Baby special is its soul and by my understanding at least, Flemeth's body snatching trick destroys the soul of the host. Unless of course maybe the body snatching thing basically has Flemeth absorbing the soul and drawing power from it? Maybe if thats the case then possibly Morrigan would want to draw the power from the Old God soul but thats pure speculation on my part. Nothing we've gotten so far really indicates Morrigan has malicious designs on the Old God Baby- we don't know what her plans are, but I doubt it has anything to do with taking it over.


The last sentence of your first paragraph contradicts most of the second (normal kid vs. someone special!). The big question is, why raise this kid in secret? If you're going to hop on in and use this kid's abilities, doing it where no one would notice would make things a lot easier, since no one is going to be asking questions. In regards to the spirit of Urthemiel, who's going to know? For all they know this is just a baby boy or girl to the rest of the citizens in Thedas (who also might be an heir to the Teyrn of Highever, the throne of Ferelden, etc).

Now there is a very valid point as to why she wouldn't, and again, this starts to one specific playstyle/series of events, but (as someone on another forum stated) she's one of the few who somewhat becomes softened over the course of the game, which is more noticeable if romanced. The Morrigan of the Korcari Wilds/pre-Grimoire has a totally tougher personality than the Morrigan of the post-Grimoire/romance.

As much as I would love for my Warden (Cousland) to reunite with his lover and child, I just don't see it happening because of the numerous variables involved with other people's playstyles and story choices - those who didn't do the romance or DR would either be subject to a retcon or have their stories be discarded entirely.

#3746
ximena

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MKDAWUSS wrote...



Now there is a very valid point as to why she wouldn't, and again, this starts to one specific playstyle/series of events, but (as someone on another forum stated) she's one of the few who somewhat becomes softened over the course of the game, which is more noticeable if romanced. The Morrigan of the Korcari Wilds/pre-Grimoire has a totally tougher personality than the Morrigan of the post-Grimoire/romance.

As much as I would love for my Warden (Cousland) to reunite with his lover and child, I just don't see it happening because of the numerous variables involved with other people's playstyles and story choices - those who didn't do the romance or DR would either be subject to a retcon or have their stories be discarded entirely.



She also becomes softened if you befriended her as a female character who she eventually considers a sister. As for those who didn't do the DR, wouldn't that mean their character did the US (unless they allowed Alistair or Loghain to deal the final blow)? Do you guys think Bioware would let US'd characters rise from the dead much like what they did in Awakening? If they stay true to the US playthrough, I doubt that they have that option. I think they're going to throw in a choice to create a new character for those who chose US.


I think I'm just saying its still doable. It would be interesting how Bioware deals with it.

#3747
Jacks Smirking Revenge

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MKDAWUSS wrote...

Brockololly wrote...

MKDAWUSS wrote...

...as a result we've probably seen all we're going to out of that storyline, I figure I'd ask this anyway....


Wait- so you think we're done with the whole Old God Baby storyline? Sure some people might not have done the DR, but you think that BioWare would introduce the notion of the Old God baby as a consequence for those who did the DR and then just drop it for any sequels? They very well might not do anything with it, but its by most accounts the one glaring loose end at the end of Origins and the notion of having a purified Old God walking Thedas is a huge deal.


Well, for those who didn't do the DR it would violate their playthroughs (by establishing a set canon). And then you add in the romance, which would be another big factor (moreso for the Warden-Morrigan interaction than anything else). The minor stuff (like 2nd in line to the Teyrn of Highever [Cousland Wardens]) could be relegated to a few dialog lines or Epilogue slides.

MKDAWUSS wrote...

Is it possible that the purpose of the child is to be a host for Morrigan, much like she was intended to be for Flemeth?


Ignoring for the moment that we don't know exactly how Flemeth's whole body snatching magic actually works and even what Flemeth actually is, no I don't think Morrigan would want the Old God Baby just to snatch its body later on. First off, unless Morrigan is some abomination like Flemeth, I don't think she could do the whole body snatching thing- I think she mentions this in a dialogue at some point. And second, I would think that the notion behind  the body snatching would be to insert your soul into that of a younger, stronger body. For an old and decrepit Flemeth, this makes sense to transfer to a young and sexy Morrigan, but why would Morrigan try to move her soul into what is likely the body of a normal kid?

The thing that makes the Old God Baby special is its soul and by my understanding at least, Flemeth's body snatching trick destroys the soul of the host. Unless of course maybe the body snatching thing basically has Flemeth absorbing the soul and drawing power from it? Maybe if thats the case then possibly Morrigan would want to draw the power from the Old God soul but thats pure speculation on my part. Nothing we've gotten so far really indicates Morrigan has malicious designs on the Old God Baby- we don't know what her plans are, but I doubt it has anything to do with taking it over.


The last sentence of your first paragraph contradicts most of the second (normal kid vs. someone special!). The big question is, why raise this kid in secret? If you're going to hop on in and use this kid's abilities, doing it where no one would notice would make things a lot easier, since no one is going to be asking questions. In regards to the spirit of Urthemiel, who's going to know? For all they know this is just a baby boy or girl to the rest of the citizens in Thedas (who also might be an heir to the Teyrn of Highever, the throne of Ferelden, etc).

Now there is a very valid point as to why she wouldn't, and again, this starts to one specific playstyle/series of events, but (as someone on another forum stated) she's one of the few who somewhat becomes softened over the course of the game, which is more noticeable if romanced. The Morrigan of the Korcari Wilds/pre-Grimoire has a totally tougher personality than the Morrigan of the post-Grimoire/romance.

As much as I would love for my Warden (Cousland) to reunite with his lover and child, I just don't see it happening because of the numerous variables involved with other people's playstyles and story choices - those who didn't do the romance or DR would either be subject to a retcon or have their stories be discarded entirely.


There is already canon in the game (Wynne in Awakening) for example. Though I don't think they would canonize a whole ending, but I find it highely unlikely they don't finish this Morrigan thing up DR or not. They can make a lot of $$$$ from her story, and if they think they can make $$$$ they would canonize it if they could not tie in all endings into a DLC/Xpac/Sequel. Alistair King/Queen play throughs and Morrigan Romances are probably the two most common endings, and they each require(well Morrigan Romance doesn't, but you probably trust her and do it if your in a romance with her) the DR, so if canon happened I would be a bit dissapointed, but not to entirely shocked.

I doubt Flemeth or Morrigan would try to challenge and Old God for it's soul or body. That would be very bold, and if the Old Gods are as powerful as lore tells them to be they have no chance of possessing the Old God. I don't see that being an option at all for the outcome it just doesn't make much sense to me. Next to the Maker the Old Gods are probably the most single powerful souls in the game. I doubt a lone Swamp Witch or 500 year Abomination could overtake it even if they worked together.

The secrecy and Morrigan running off? I can think of a lot of viable reasons here are few off the top of my head.

-Morrigan is an apostate.
-Morrigan probably believes life away from society and the sheltered lifestyle would teach the child better lessons and survival.
-The child is probably going to be Magic sensitive for one it is an Old God who are believed to have taught the first mages magic, and that is when they mages began worshipping them(the first sin according to the Chantry I believe), and if you don't believe that I imagine Morrigan being a mage gives the child quite a good chance of being a mage. The last thing she wants to deal with is the Chantry.
-Morrigan living beside the most iconic figure in Thedas would really make it easy for Flemeth to track her down. She is quite deteremined to kill Flemeth and protect herself, so I doubt she would make it so easy for Flemeth to find her.

#3748
Swoo

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ximena wrote...

MKDAWUSS wrote...



Now there is a very valid point as to why she wouldn't, and again, this starts to one specific playstyle/series of events, but (as someone on another forum stated) she's one of the few who somewhat becomes softened over the course of the game, which is more noticeable if romanced. The Morrigan of the Korcari Wilds/pre-Grimoire has a totally tougher personality than the Morrigan of the post-Grimoire/romance.

As much as I would love for my Warden (Cousland) to reunite with his lover and child, I just don't see it happening because of the numerous variables involved with other people's playstyles and story choices - those who didn't do the romance or DR would either be subject to a retcon or have their stories be discarded entirely.


She also becomes softened if you befriended her as a female character who she eventually considers a sister. As for those who didn't do the DR, wouldn't that mean their character did the US (unless they allowed Alistair or Loghain to deal the final blow)? Do you guys think Bioware would let US'd characters rise from the dead much like what they did in Awakening? If they stay true to the US playthrough, I doubt that they have that option. I think they're going to throw in a choice to create a new character for those who chose US.


I think I'm just saying its still doable. It would be interesting how Bioware deals with it.


The thing to remember is she only tells you the way that will save your  life, she says nothing about it being the only way.

It's quite possible she could have attained the spirit of the Old God (or even just a sliver of it) after it detonates with a Warden soul on the top of a Fort. Fifteen different seconds of conversation in the beginning and it
can make perfect sense without stomping on anyones playthrough.

Modifié par Swoo, 27 juin 2010 - 04:28 .


#3749
Brockololly

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MKDAWUSS wrote...

Well, for those who didn't do the DR it would violate their playthroughs (by establishing a set canon). And then you add in the romance, which would be another big factor (moreso for the Warden-Morrigan interaction than anything else). The minor stuff (like 2nd in line to the Teyrn of Highever [Cousland Wardens]) could be relegated to a few dialog lines or Epilogue slides.


Well, as Gaider has mentioned in this very thread, all BioWare is out to do is make a fantastic game. If a canon storyline from Origins makes DA2 a better game, so be it. I don't understand why everyone thinks canon storylines are EVIL. They've never said DA is like ME where they'll track every itty bitty choice. Maybe a sequel will, maybe it won't, but I think its MYOPIC to say canonizing the DR would violate your Origins playthrough. Hell, BioWare already violated all the US Wardens by giving them a free rez in Awakening if they so choose. The DR just offers way more story options moving forward than the US does.



MKDAWUSS wrote...
The last sentence of your first paragraph contradicts most of the second (normal kid vs. someone special!).


Unless I'm misunderstanding you, all I'm saying is this: What makes the Old God Baby exceptional is its Old God soul, not its physical body. Morrigan is by all accounts interested in preserving the Old God's soul. And Flemeth's body snatching ritual would result in the destruction of the host body's soul. So why would Morrigan use the body snatching ritual to destroy the Old God soul and move her soul into the unremarkable body of what would be a normal child when she is interested in preserving the soul which would be destroyed by the body snatching ritual? The power of the Old God isn't inherent in the physical body but in the soul, so why would Morrigan do a ritual which would destroy that very soul she worked so hard to preserve in the first place?

MKDAWUSS wrote...
The big question is, why raise this kid in secret? If you're going to hop on in and use this kid's abilities, doing it where no one would notice would make things a lot easier, since no one is going to be asking questions. In regards to the spirit of Urthemiel, who's going to know? For all they know this is just a baby boy or girl to the rest of the citizens in Thedas (who also might be an heir to the Teyrn of Highever, the throne of Ferelden, etc).


Why not raise the kid in secret or at least seclusion? Morrigan is outwardly exotic and draws attention (just have her in the Lothering Chantry where she gets spotted as an apostate by the Templars). Morrigan has no taste for the norms of civilization and would no doubt stick out like a sore thumb. And who knows what kind of stuff this OGB is going to be doing? Maybe it will be churning up massive uncontrolled magic which would draw attention in a city or town. Maybe Morrigan could get away with raising the kid in the public eye, but if the OGB starts spouting off claims that its Urthemiel reborn and blasting fireballs from its eyes and bolts of lightning from its arse, I think the Chantry and Templars might come calling. So perhaps discretion is merited here.

MKDAWUSS wrote...
As much as I would love for my Warden (Cousland) to reunite with his lover and child, I just don't see it happening because of the numerous variables involved with other people's playstyles and story choices - those who didn't do the romance or DR would either be subject to a retcon or have their stories be discarded entirely.


Maybe, maybe not. We just don't know at this point. Am I expecting every choice to be acknowledged going forward? Of course not. If bringing the Warden and Morrigan makes for a better game and story in DA2 then I have no doubt BioWare will do it. The whole variability and choices issue isn't as big of an issue as some people seem to make it out to be. Thats where good writers come in. If you didn't do the DR and opted for the US, BioWare could very easily go about it like they are in ME2 to ME3 if Shepard dies- the story of your Shep in ME2 is done, so if you want to play ME3, you won't be able to import that save and instead just use a default Shepard.

And as far as those who have their Wardens alive but didn't do the DR, Morrigan is still out there. We don't know that there isn't another way for her to get the Old God's soul. They can explain it away a million different ways, like Swoo mentioned.

#3750
Mustang678

Mustang678
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Speaking of Gaider, which pages did he reply to? I read about 120 of them and just got sick of reading