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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#3976
Master Shiori

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Obsidian did NWN2 not the original game, and I don't remember reading anything about Aribeth being in NWN2.

She was in the original NWN campaign and in HotU expansion. In original campaign she is imprisoned in the end and you can ask Lord Nasher to spare her life as a boon to you for saving his city. It's during her time n the dungeon that she finally admits to being in love with you.
In HotU you find out that she was executed despite everything just so you can rescue her from the Nine Hells. Then you can finally have a proper ending with your pc and her, something you didn't have in original NWN.

What I'd like to see, possibly with Morri herself, is a romance similar to Jaheira and Viconia from BG2, where you need to go through a lot of trials and self sacrifice, but once you do you can have your "happy" ending, provided yu're willing to make the sacrifices that are needed.

It's only when the end result is a forgone conclusion (either by being set to end happily from the start without player having to work for that happy ending or by forcing a tragedy without allowing the player to influence the result through his actions) that I feel like the writers are forcing me down one path without giving me a choice in the matter.

Modifié par Master Shiori, 05 juillet 2010 - 07:16 .


#3977
Master Shiori

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Think I'm going to start a new MHN character and try to create my darkest game yet by following Morrigan's advice on every single quest.



That said I have a couple of questions:



1) If you let Redcliffe be overrun by the undead and later sacrifice Isolde to save Connor, who gives you the quests to find the Sacred Ashes?



2) If you side with the templars and kill off the mages, can you still sell smuggled Lyrium to Godwin in the Circle Tower or is he dead?



3) Who does Morrigan preffer to side with in Nature of the Beast? Elves or Werewolves? I don't remember her ever making a suggestion about how to proceed with that quest.

#3978
Brockololly

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Master Shiori wrote...

1) If you let Redcliffe be overrun by the undead and later sacrifice Isolde to save Connor, who gives you the quests to find the Sacred Ashes?


I believe Bann Teagan is still around in that case... but I'm not sure.

Master Shiori wrote...
2) If you side with the templars and kill off the mages, can you still sell smuggled Lyrium to Godwin in the Circle Tower or is he dead?


No idea...

Master Shiori wrote...
3) Who does Morrigan preffer to side with in Nature of the Beast? Elves or Werewolves? I don't remember her ever making a suggestion about how to proceed with that quest.


I'm not sure on this one. I can't remember Morrigan really saying much of anything on this quest. I might check in the toolset.....

Modifié par Brockololly, 05 juillet 2010 - 04:37 .


#3979
adneate

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Master Shiori wrote...

Think I'm going to start a new MHN character and try to create my darkest game yet by following Morrigan's advice on every single quest.

That said I have a couple of questions:

1) If you let Redcliffe be overrun by the undead and later sacrifice Isolde to save Connor, who gives you the quests to find the Sacred Ashes?

2) If you side with the templars and kill off the mages, can you still sell smuggled Lyrium to Godwin in the Circle Tower or is he dead?

3) Who does Morrigan preffer to side with in Nature of the Beast? Elves or Werewolves? I don't remember her ever making a suggestion about how to proceed with that quest.


1) Bann Tegan survives the disasterous battle somehow he still gives the quests to enter the castle and find the urn.

2) I think the Lyrium smuggler doesn't show up since the quest is now broken and cannot be finished.

3) She doesn't care either way.

#3980
Master Shiori

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@Brock and Adneate



Thank you both for your feedback. Looks like I'll be siding with the mages again.

#3981
Terra_Ex

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Brockololly wrote...

As much as I love ME2, I haven't felt compelled to try out any of the DLC (Kasumi or Overlord). In part its that the gameplay while good, gets old after a while, I think. ME1 was far from perfect but it had a unique feel and I think ME2 while maybe playing more like a shooter, ultimately feels more generic gameplay wise. I just watched the Youtube vids of the playthroughs for Kasumi and Overlord. 

And I'd second the Deus Ex suggestion- it may be a little rough around the edges visually and presentation wise but its good stuff.

Well, I found ME2 to be a superior game on pretty much every front (and I'm a massive rpg fan, less so on shooters), ME1 feels unpolished by comparison and has all the hallmarks of a dev not really familiar with unreal technology - LOD issues & clunky cover system being two aspects that stick in my mind. ME2 improved & tweaked the base game on so many fronts and I feel the shooter-esque gameplay actually works better than ME1's system.

What I would like to see is a Deus Ex title developed by Bioware - I think that could be something special. I really hope that Deus Ex 3 turns out more like the original than the... "streamlined" invisible war though.

Brockololly wrote...
I mean I'd mainly like the new Origins to sort of acknowledge what happened in Origins and to kind of show you how the world has changed since Origins based on your actions there. Its something that would be nice but definitely not necessary. I'm just curious if the Origins is something BioWare wants to keep doing or if it was a one time deal? It was a pretty innovative idea but no doubt a lot of work. I guess I'd only like the Origins stories as a safeguard against having more generic scenes like the DR, especially given the state of the plot flags.


The notion of separate origins was indeed a nice touch, however after ostager it counted for precious little. As with many things, it starts out strong then dilutes to the lowest common denominator as the game progresses.


Swoo wrote...

Beside the point anyways, I understand what you are saying. They did the same thing in BG2 with multiple NPCs, even
giving you a line of dialogue 'Aren't you supposed to be dead?', so they can handwave away the first game in  sorts.

Yeah, that cropped up quite a bit in BG2, the most amusing instance being when you encounter Drizzt, always loved putting the elf in his place a second time.

Brockololly wrote...

I'd agree- I figured she was the token "evil" chick in the game, but to just peg her as the "evil witch" is really selling her character short. Its a testament to the good job by BioWare that I ended up liking Morrigan as much as I do, as I usually don't care for the more "evil" or "bad" type characters in games (of course Morrigan isn't "evil" per se...)

I think its just tough to accurately market a deep, story and character driven game like Origins since you end up having to kind of paint certain characters to make a quick impression when they're more often a lot more complicated than what that first impression might lead you to believe.


For me, initially she appeared to be a less obnoxious Edwin, in that she fitted into the overall party without being overtly abrasive to the group dynamic. She's like the odd one out, the child in the corner of the class that nobody else "gets", (which is reflected in her placement in camp) primarilly due to being different from the expected social norms. If people can't appreciate her character it's their loss, I find people of her demeanour are generally more interesting and breaking through the barrier is certainly a rewarding experience. Morri & her subplot are still equally powerful and captivating for me now as it was when I first played the game.

Brockololly wrote...

I'm all for choices in games like DAO but the ability to kill off your companions seems kind of unnecessary to me. Sure its great for RP but it either blocks off that person from showing up in the future or it ends up like BG2 with dead people magically reappearing. I'd be curious to know how many people actually kill off recruitable companions in their playthroughs or get them pissed off enough so that they leave.

And thats another aspect I felt was lacking in Origins- even when you do have the opportunity to kill say Leliana or Wynne by tainting the Ashes, thats all there is to it. Nobody asks you about the fact that you just straight up murdered 2 of your companions or anything. It just seems like people are strangely silent about murdering companions...

I agree, while its possible to kill off the companions, I, the player know that its not a good idea to do so as you're locking yourself out of content. Megaton & the bomb in Fallout 3 is another good example - sure you can do it, but you then potentially miss out on all those potential quests. I feel it generally serves no purpose to kill off characters unless you're actively seeking to close off future plotlines. Sure you can RP an evil character who systematically slays his companions or sends them on their way but in the end the jokes on you when you're sat in the camp solo with zero companions to interact with. Take situations like in BG2 - if you accidently caught/intentional kill a neutral character during a confrontation the entire area could go hostile, permanently - now some may argue this is a good thing, however if I've now locked myself out of x quests was this particular freedom worth having. It's been a while but I *think* in Morrowind you could kill off quest npcs and end up not being able to finish the game.

Brockololly wrote...

On a completely unrelated note- if anyone is looking for a amazingly fun sandbox game, I order you to play Just Cause 2 right now. Soooooo much fun. Its easily the biggest and prettiest sandbox game I 've ever played. The story and VO are like a bad Steven Segal movie- in the "so bad its good" territory, but it works because the game doesn't take itself too seriously.

Is it better than the original and is the parachute still the main gimmick? I was underwhelmed by the first title but I may
check out the sequel if the price is right.

Swoo wrote...

Aerie: Ugh, the whining and stuttering just drove me crazy. But it's the only game romance I can think of past the OGB where you actually have a kid. It of course ends up perfectly Disney. Blech.

Viconia: The Morrigan plan. Full of stress, confusing, fighting, and then love and loss. The funny thing is when you
hear people talk about the BG romances, Viconia always gets referred to as the Real Life Romance. Throne of Bhaal not only reconnected the two of you, but Viconia actually could change Alignment based on the romance, and you got a pretty great ending when you consider where you were left in BG2. You married, settled down, had many good years, and then of course that last minute gutpunch.

Aribeth/Bastilla: These are basically the exact same romances. It's also interesting to note that Obsidian destroyed both of them. As far as Gaider and his writing were concerned, these had good, conclusive endings. Obsidian came in and ret-conned Aribeth to a bad ending after the fact, and Bastilla was knocked aside by the Exile taking stage in Part II (which from what I hear was supposed to set up Revan's return in the third, but now we'll never know with TOR taking place 500 years after KOTOR).

Did he write Jaheria as well? That is one amazing interaction, just with all the outside stuff thrown at you like dealing with the "cliched" bandit attack with the knife to the lovers throat, the Harper Inquisition, Ployer's Curse, the Locket and piece of Jaheria's hair. ****, I'm going to have to play BG2 again just to do her romance again.

Ah, I'll always have fond memories of the Aerie romance, it being the first one I stumbled into upon first playing BG2 - I literally walked straight into the circus tent after leaving Chateau Irenicus. Those kinds of interactions were most welcome after BG1's limited interactions and it went quite nicely with my Lawful Good PC and first playthrough. Of course my first playthrough was many moons ago [smilie]../../../images/forum/emoticons/cool.png[/smilie] and I appreciate the subtle complexities of Vic & Morri type character more now... But BG2>TOB is pretty much the gold standard that all others should be aspire to. Anyway, have we discovered who actually wrote Jaheira's yet?

Modifié par Terra_Ex, 05 juillet 2010 - 06:21 .


#3982
GardenSnake

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Brockololly wrote...

Swoo wrote...

Aribeth/Bastilla: These are basically the exact same romances. It's also interesting to note that Obsidian destroyed both of them. As far as Gaider and his writing were concerned, these had good, conclusive endings. Obsidian came in and ret-conned Aribeth to a bad ending after the fact, and Bastilla was knocked aside by the Exile taking stage in Part II (which from what I hear was supposed to set up Revan's return in the third, but now we'll never know with TOR taking place 500 years after KOTOR).


Ugh... KOTOR2 kills me... its a great game that semingly got rushed out the door by Lucasarts waaay too early. And I'd be fine with most of it if we ended up with an epic KOTOR3 with Revan and the Exile but nope, we get TOR instead- meh.

As for Obsidian ret-conning Aribeth, how so? I never played the NWN games, I've only read about them but I'm pretty sure Gaider wrote for NWN1 and then Aribeth again in Hordes of the Underdark where they kind of canonized things with her being dead and all. Did NWN2 do anything more with Aribeth?


Swoo wrote...
Did he write Jaheria as well? That is one amazing interaction, just with all the outside stuff thrown at you like dealing with the "cliched" bandit attack with the knife to the lovers throat, the Harper Inquisition, Ployer's Curse, the Locket and piece of Jaheria's hair. ****, I'm going to have to play BG2 again just to do her romance again.


I don't believe so- I think BG2 was Gaider's first game with BioWare. But yeah, Jaheria's romance is like the gold standard in my view- it starts with her having her life flipped upside down in Irenicus' dungeon and then you've got all of the little personal quests going on with the Harpers and the Curse and then she can get turned into a vampire by Bodhi... *sigh* I know from reading the old BioWare forums that the Jaheira romance was a **** to program but dammit if it didn't turn out phenomonal when everything triggered correctly. Viconia's romance is good but I prefer Jaheira's.

Dammit people stop hating on KOTOR II!!!!! That's my favorite gaming memory right there (excluding Halo CE). Admittedly I did play II before I but even so, I loved them both and whenever I get asked what five movies I'd bring on a desert island, I always say KOTOR I and II. XD. The person who asks is always like WTF is a KOTOR? Can somebody help me out? The Leliana's Song page is being a **** and I can't see any of the character descriptions. If anybody could possibly link them, that'd be awesome.

#3983
GardenSnake

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Master Shiori wrote...

@Brock and Adneate

Thank you both for your feedback. Looks like I'll be siding with the mages again.

Hold your horses!!!!!! I clearly remember Morrigan being fascinated by the werewolves and agreeing with you if you suggest killing the clan to the Lady. She prefers the werewolves.

#3984
Master Shiori

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GardenSnake wrote...

Brockololly wrote...

Swoo wrote...

Aribeth/Bastilla: These are basically the exact same romances. It's also interesting to note that Obsidian destroyed both of them. As far as Gaider and his writing were concerned, these had good, conclusive endings. Obsidian came in and ret-conned Aribeth to a bad ending after the fact, and Bastilla was knocked aside by the Exile taking stage in Part II (which from what I hear was supposed to set up Revan's return in the third, but now we'll never know with TOR taking place 500 years after KOTOR).


Ugh... KOTOR2 kills me... its a great game that semingly got rushed out the door by Lucasarts waaay too early. And I'd be fine with most of it if we ended up with an epic KOTOR3 with Revan and the Exile but nope, we get TOR instead- meh.

As for Obsidian ret-conning Aribeth, how so? I never played the NWN games, I've only read about them but I'm pretty sure Gaider wrote for NWN1 and then Aribeth again in Hordes of the Underdark where they kind of canonized things with her being dead and all. Did NWN2 do anything more with Aribeth?


Swoo wrote...
Did he write Jaheria as well? That is one amazing interaction, just with all the outside stuff thrown at you like dealing with the "cliched" bandit attack with the knife to the lovers throat, the Harper Inquisition, Ployer's Curse, the Locket and piece of Jaheria's hair. ****, I'm going to have to play BG2 again just to do her romance again.


I don't believe so- I think BG2 was Gaider's first game with BioWare. But yeah, Jaheria's romance is like the gold standard in my view- it starts with her having her life flipped upside down in Irenicus' dungeon and then you've got all of the little personal quests going on with the Harpers and the Curse and then she can get turned into a vampire by Bodhi... *sigh* I know from reading the old BioWare forums that the Jaheira romance was a **** to program but dammit if it didn't turn out phenomonal when everything triggered correctly. Viconia's romance is good but I prefer Jaheira's.

Dammit people stop hating on KOTOR II!!!!! That's my favorite gaming memory right there (excluding Halo CE). Admittedly I did play II before I but even so, I loved them both and whenever I get asked what five movies I'd bring on a desert island, I always say KOTOR I and II. XD. The person who asks is always like WTF is a KOTOR? Can somebody help me out? The Leliana's Song page is being a **** and I can't see any of the character descriptions. If anybody could possibly link them, that'd be awesome.


Here you go:

LELIANA

Leliana is an impulsive and carefree bard living the Orlesian game of
intrigue. She cares little for consequences, preferring to commit
herself fully to the passion of the moment. She is all too eager to
inflict her skills upon the unsuspecting nobility of Ferelden.


THUG
- dwarf warrior
Brash, cunning, uncomplicated--an excellent frontline thug who
doesn't ask questions and knows when he should leave the planning to
someone else. Fiercely loyal to his friends, even as he gives them a
hard time. A strange fit to follow a bard, although he'd claim there's
no better view.


SKETCH - elf mage

Bookish, nervous, but frighteningly capable when backed into a
corner. Not the adventuring type, but as dangerous as the game of
intrigue can be, it is still preferable to a life spent caged by the
templars. Sketch knows when to shut up, and prefers to.

@GardenSnake

Thanks for the headsup. I'll be sure to check out her dialogue when I suggest to the Lady that Elves need to die.


Another nice Morri moment I recently discovered: if you question the Tevinter "healers" in the Alienage about them being immune to the plague Morri will call out their bluff and have a short conversation about Tevinter, plague and magisters. Really nice touch.

Modifié par Master Shiori, 05 juillet 2010 - 06:51 .


#3985
Master Shiori

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Just checked the DA Wikia and Morrigan seems to gain approval no matter what you do in Nature of the Beast.



Guess she really doesn't care about the werewolves or the elves much.

#3986
Ronashavar

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Master Shiori, if you haven't tried any of those by now, I suggest you do. Just for giggles. It's true, if you side w/ the Templars you will miss out on the lyrium smuggling side quest, unless you go to Rogek first and get the quest from him. I've only sided w/ the Templars once, and I hate to admit this, but they make for superior allies over the mages. There is absolutely no risk of friendly fire, their massive armor lets them last alot longer, AND when the Archdemon flies out of range, they surprised the hell out me by busting out some longbows. Oh and yes, Morrigan will approve if you side w/ the wolves.

#3987
Master Shiori

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Hmm, missing on that lyrium smuggling quest means I'll be 95 gold poorer, but it does give me the chance to kill off Wynne which is more than worth it.



Oh well, might as well do it. I'm planning on despoiling the Ashes anyway, so Wynne won't last long in any case. I'm more worries about missing her quest in Amaranthine.



Whatever makes my witch happy, I guess.

#3988
Brockololly

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One of these days I'm going to have to do a playthrough of Origins being an absolute a-hole. Just take every "evil" choice and kill off or alienate as many companions as possible.....well, maybe except Morrigan :wizard:

#3989
Master Shiori

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I'm planning to alienate most of the "good" companions, except Leliana.



So far I'm going let Redcliffe burn, kill Isolde, side with Templars and kill Wynne, Side with Bhelen, keep the Anvil, despoil the Ashes, sacrifice the elves in a blood magic ritual and do whatever I want in Nature of the Beast since Morri approves of all my choices.

Hmm, might also marry Anora and send Alistair off to the chopping block...

#3990
GardenSnake

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Master Shiori wrote...

Just checked the DA Wikia and Morrigan seems to gain approval no matter what you do in Nature of the Beast.

Guess she really doesn't care about the werewolves or the elves much.

Oh, but regardless, Morri does give you a pat on the back for killing the elves. And thanks for the character bios, can't wait for tomorrow! I just heard the convo between Morrigan and Lelianna about clothes. That one gets me everytime, so good.

#3991
Master Shiori

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GardenSnake wrote...

Master Shiori wrote...

Just checked the DA Wikia and Morrigan seems to gain approval no matter what you do in Nature of the Beast.

Guess she really doesn't care about the werewolves or the elves much.

Oh, but regardless, Morri does give you a pat on the back for killing the elves. And thanks for the character bios, can't wait for tomorrow! I just heard the convo between Morrigan and Lelianna about clothes. That one gets me everytime, so good.


That has to be my dream DLC; having Leliana drag Morrigan on a shopping spree after stealing the Warden's purse.

Sadly, we're unlikely to ever see it. :(

Modifié par Master Shiori, 05 juillet 2010 - 10:31 .


#3992
Jacks Smirking Revenge

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lol Leliana, Morrigan and Shayle going shopping that would be quite a scene.

#3993
GardenSnake

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Master Shiori wrote...

GardenSnake wrote...

Master Shiori wrote...

Just checked the DA Wikia and Morrigan seems to gain approval no matter what you do in Nature of the Beast.

Guess she really doesn't care about the werewolves or the elves much.

Oh, but regardless, Morri does give you a pat on the back for killing the elves. And thanks for the character bios, can't wait for tomorrow! I just heard the convo between Morrigan and Lelianna about clothes. That one gets me everytime, so good.


That has to be my dream DLC; having Leliana drag Morrigan on a shopping spree after stealing the Warden's purse.

Sadly, we're unlikely to ever see it. :(

LOL, I'd buy that without a doubt in my mind.

Lel: Look at these shoes!

Morri: I don't care in the slightest....

Lel: Morrigan, if you don't mind me asking, what size are your breasts? We need to find the right sized dress.

Morri: WHAT?!

Lel: Don't be shy, speak up.

Morri: I HATE YOU!!!!

Modifié par GardenSnake, 06 juillet 2010 - 12:39 .


#3994
MKDAWUSS

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GardenSnake wrote...

Master Shiori wrote...

GardenSnake wrote...

Master Shiori wrote...

Just checked the DA Wikia and Morrigan seems to gain approval no matter what you do in Nature of the Beast.

Guess she really doesn't care about the werewolves or the elves much.

Oh, but regardless, Morri does give you a pat on the back for killing the elves. And thanks for the character bios, can't wait for tomorrow! I just heard the convo between Morrigan and Lelianna about clothes. That one gets me everytime, so good.


That has to be my dream DLC; having Leliana drag Morrigan on a shopping spree after stealing the Warden's purse.

Sadly, we're unlikely to ever see it. :(

LOL, I'd buy that without a doubt in my mind.

Lel: Look at these shoes!

Morri: I don't care in the slightest....

Lel: Morrigan, if you don't mind me asking, what size are your breasts? We need to find the right sized dress.

Morri: WHAT?!

Lel: Don't be shy, speak up.

Morri: I HATE YOU!!!!


I could totally picture Morrigan liking a pair of black stiletto boots TBH.

Now what would probably be a complete disaster would be a wedding ceremony.

#3995
ximena

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MKDAWUSS wrote...

GardenSnake wrote...

Master Shiori wrote...

GardenSnake wrote...

Master Shiori wrote...

Just checked the DA Wikia and Morrigan seems to gain approval no matter what you do in Nature of the Beast.

Guess she really doesn't care about the werewolves or the elves much.

Oh, but regardless, Morri does give you a pat on the back for killing the elves. And thanks for the character bios, can't wait for tomorrow! I just heard the convo between Morrigan and Lelianna about clothes. That one gets me everytime, so good.


That has to be my dream DLC; having Leliana drag Morrigan on a shopping spree after stealing the Warden's purse.

Sadly, we're unlikely to ever see it. :(

LOL, I'd buy that without a doubt in my mind.

Lel: Look at these shoes!

Morri: I don't care in the slightest....

Lel: Morrigan, if you don't mind me asking, what size are your breasts? We need to find the right sized dress.

Morri: WHAT?!

Lel: Don't be shy, speak up.

Morri: I HATE YOU!!!!


I could totally picture Morrigan liking a pair of black stiletto boots TBH.

Now what would probably be a complete disaster would be a wedding ceremony.


Yep. Morrigan would like that.

Leliana: Oh I see! You've picked something after all

Morrigan: Ah yes. I think this will be quite useful to be honest. *pictures torturing several enemies lying on the ground with the pointy heels.*

Modifié par ximena, 06 juillet 2010 - 04:07 .


#3996
Master Shiori

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I'd like to see Leliana buy that dark red velvet dress for Morri. The one with golden embroidery that's cut low in the front.



Morri would look apsolutely stunning in it.



There's an idea. I could imagine Edric seeing her like that at the Orlesian court and his heart skipping a beat.

#3997
Master Shiori

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Shamelesly posting some screenies of my newest Cousland and Morri.



Morrigan and Warden share a kiss after destroying the Circle

Posted Image



Warden coming back after dealing with Flemeth

Posted Image

#3998
MKDAWUSS

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Up to page 1

#3999
Barbarossa2010

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Terra_Ex wrote...

Brockololly wrote...

As much as I love ME2, I haven't felt compelled to try out any of the DLC (Kasumi or Overlord). In part its that the gameplay while good, gets old after a while, I think. ME1 was far from perfect but it had a unique feel and I think ME2 while maybe playing more like a shooter, ultimately feels more generic gameplay wise. I just watched the Youtube vids of the playthroughs for Kasumi and Overlord. 

And I'd second the Deus Ex suggestion- it may be a little rough around the edges visually and presentation wise but its good stuff.

Well, I found ME2 to be a superior game on pretty much every front (and I'm a massive rpg fan, less so on shooters), ME1 feels unpolished by comparison and has all the hallmarks of a dev not really familiar with unreal technology - LOD issues & clunky cover system being two aspects that stick in my mind. ME2 improved & tweaked the base game on so many fronts and I feel the shooter-esque gameplay actually works better than ME1's system.


No doubt.  And this is the one thing I can speak with at least a smidgen of credibility on.  Far superior shooter elements in ME2.  They do need to kick things into a higher gear (no pun intended) and master the potential of Unreal, (and I hate to say it in the event there are any haters out there), to bring things up to an Epic/Gears standard of TPS gameplay.  The way I see it, ME was designed for players like me to introduce knotheads to RPG elements (even though I got it bassackwards).  Well, they have the RPG elements down pat imo, why not raise the bar a tad and deliver a top of the line shooter while you're at it (they are nearly there).  There is no fear of this becoming "Gears" Effect, it's simnply too different; AO2 managed to deliver with very little resemblence (and it is a very simple shooter).  Observing the steps from ME1 to ME2, I'd say they are definitely on a good course.  Cover system IS much better, but going into, around and over cover needs work in ME3.  Add blind fire, longer sprints, tougher enemies and a universal jump or roll and they hit shooter nirvana with a great RPG tacked on as a bonus. Posted Image Just my personal opinion and layman's take on the gameplay.

Having said that, the ME2 story to me was far superior in polish and building momentum (with fairly severe consequences) to endgame (and I thought  ME1 did a fabulous job in endgame).  They simply outdid themselves and I hope they are able to repeat in ME3.  Playing ME2 all I could think of was B-A-D-A-S-S; all after three back-to-back playthroughs of ME1. I loved ME1. I really enjoyed that lone futuristic knight errant on the uncharted frontier feel; but ME2 was in a class by itself with the intro of the Collectors, tie in to the Reapers, and the antagonism (well, to a Paragon at least) of TIM and Cerberus.  Just my view I guess.  If I could fix one RPG element, I would love to see a fusion of the DA:O dialogue system into ME, but maintain a speaking Shep.  Yes, I know a pipe dream, but still wicked fun to armchair quaterback about.

Modifié par Barbarossa2010, 07 juillet 2010 - 02:19 .


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Woah, what a badass sword your Warden has, Master Shiori. And I love them kissing after getting rid of all those pesky mages. Seems like an appropriate time.