*Edit* Beat you to the rant, adneate

Ok so, here goes. I'll try to make this coherent but no promises. I woke up this morning like a giddy kid rushing downstairs to unwrap Christmas presents. I left my browser open on multiple sites for maximum DA news efficiency. I nervously sit down and F5 Game Informer. And what do I see? Conan the Barbarian mixed with 300. My initial reaction consisted of my heart sinking and going "WTF?"
I've had some time to think on things and here are some random musings on the events of the day:
Dragon Age Central is DEAD !!! My savior in digging up dev quotes has been the wondrous Dragon Age Central site. But unless its updated to include the DA2 forum, its limited to only the old DAO forums. That sucks.
Molyneaux, Fable and 10 years- The whole ten year thing is interesting but also troublesome. It likely means a greater degreee of linearity in the overall plot. But it seems very ambitious and this worries me. I have played many games and never have I played one where they span far reaches of time and do a good job with things. Molyneaux tried to hype up the whole passage of time deal with the Fable games and they have all been quite disappointing. Will DA2? Don't know. I bring this up because the DR was butchered by cuts- trying an ambitious thing like a 10 year time span could royally muck the game up if cuts get made.
And as for the game itself taking a decade- I want to know
WHEN the game actually starts. Is it before the Blight in Origins and then goes on for 10 years or is it set all after the Blight? Or is it even the Blight from Origins being referenced?
"Rise to power...by any means necessary." Ok, power = Morrigan. It seems they've given Morrigan a pretty easy access point into the game if thats their tagline. But the whole rise to power thing is a bit "meh" to me. Again, it reeks of Fable- become a king, control the land! I'm willing to give it a chance...
The Human Commoner Strikes Back- So it seems the lost human commoner origin is now getting his own full game. The whole "rags to riches" trope is tired as hell, IMO. That said, most stories have been told in one way or another, its all about how you tell them. And I have faith BioWare can make this a good story. But I'm weary because its one thats been told since the beginning of time.
Conan! What is best in life? When I saw the cover for GI this morning I immediately had thoughts of Frank Frazetta, Conan the Barbarian and 300. This doesn't have to be a bad thing at all. If they take it in that direction it could really have a unique visual flavor. But thats my ultimate high hope. The reality is that given all the marketing speak in the info from today, it seems they're catering to the Lowest Common Bro Denominator. Instead of truly unique Frazetta stuff it may be more like the jarring Blood splatter intros in the Leliana DLC or the Marilyn Manson trailer for Origins. At this point, I hope the EXTREME vibes are just marketing trying to get the Bros interested. But at least with Origins we knew it was an old school RPG before they threw heavy metal at it. With DA2 and BioWare's radical changes to ME2, who knows what the future holds?
The name's Hawke. Mike Hawke- The name is goofy. Lets clear that up- it sounds like the name of a guitarist from an 80's Hair metal band. But it seems we're going down the Shepard route with DA2. A fixed protagonist isn't too bad in my view. It sucks from a RP POV, sure. Given that we can still be a mage, rogue or warrior that helps. Maybe being a fixed character adds more depth to the experience?
But a couple major points on Epic Hawke:
- The
press release and the
website mention how Hawke's story is the
"most important story in our world" and how Hawke is
" the single most important character in the Dragon Age world." Sooooo how are they going to follow up this game? Marketing fail, much? I just hate how every new game claims your PC or actions are the most important EVER. I thought the Warden was mighty damn important. I guess DA3 will have an even more EPIC HERO of Thedas- cause you know forget that Hawke guy, we're for real this time! And they wonder why forum posters resort to extreme hyperbole... look in the mirror, marketing, look in the mirror...*sighs*
-
Will Hawke be voice acted? This would really throw a nail in the coffin for my interest in DA2. I'll get to the ME influence, but the whole point in part with DA is that its a different kind of RPG than ME. In lots of interviews, Muzyka and Zeschuk mention this very fact- that ME and DA hit different chords, what with ME being a more third person narrative as the player directs Shep while DA is about actually being the PC. Thats really important in my view. Its a make or break feature for me. When I RP Hawke and pick his dialogue, I want to be sure he will say or act how I want him properly talking and acting. Thats one of the big flaws in ME's system and you can do plenty of cinematic action without resorting to a VO PC. And not to mention that a VO PC bumps costs up a ton and ultimately limits potential choices and quantity of writing. We shall see....
Think like a general, fight like a Spartan- This has me confused. The whole "think like a general" bit could be neat. I mentioned before that I wouldn't mind if they had some RTS elements in DA, especially if its military strategy type stuff. Combined with the ruler aspect of things, this could be really neat- think the Arl of Amaranthine aspect except fully fleshed out. Good stuff in my book.
Its the Spartan comment that has me worried. Again, it seems like marketing speak to tap into the collective Bro conscience and evoke the manly awesomenss of 300. But then in the press release and website which go overboard on marketing speak claiming dynamic new action and so on. What does that mean!? I'm probably not as attached to the combat system as some- they can tweak it and my heart won't break. But I like it as a throwback to Baldur's Gate and I'm concerned they're "streamlining" it for the console gamers to be more "visceral" or "in your face." Which means hack and slash in my book. No BioWare, just no. Pause and play has a place in DA- refine it, make it better. But don't ditch it.
The Influence of Mass Effect- I love Mass Effect 1 and 2. But I'm starting to not like them so much. They're tainting every other BioWare game out there. First its
The Old Republic ditching a voiceless PC in favor of ME style dialogue wheel and VO for the PC. In the linked article, they mention how massively expensive that is and how complicated it gets. To me, the result isn't worth it. I'd much rather have those resources allocated someplace else in the game. And then you've got the fact DA2 is being claimed as a "cinematic experience." This isn't bad, but its the same marketing speak lathered all over Mass Effect. Could they fancy up the cinematics? Sure. But don't make a ME clone. Dragon Age can stay Dragon Age, ME can stay ME. You can come up with new ways to up the cinematics without resorting to a dumbed down voiced PC.
Updated Graphics and a New Visual Style- This was hinted at all the way back when
Zeschuk said DA2 would be "super hot." You've got
Gaider mentioning today how DA2's art style is definitely different but you can't judge much based on the current art. And then you've got
Victor Wachter saying this:
Your first look at in-game art will come in the next issue of Game Informer. Concept art is occasionally stylized, but concept art is not the same as a model reference for in-game art. Its purpose is just the name implies, to visually demonstrate a concept. So, save judgment for then but based on what you say you prefer, I think you'll like what you see in GI.
My fear is that its going the Borderlands, cel-shaded look. I know some people like that stylized look, but I cannot express my absolute HATE for that kind of crap. Its like Gearbox was making Borderlands and said "Crap, the game looks like aged manure. Lets make everything all stylized to hide the mediocre graphics!" Will DA2 be the same way? We know they're keeping the same engine, but what kind of changes can we expect?
I'm kind of confused by this talk of a new visual style. But all I know is that it concerns me. Origins looks nice on my PC- not Crysis good, but good nevertheless. My fear is that the shift to a "new visual style" is to cater to the whiners and complainers on consoles who lamented the graphics on the consoles. We'll see in Game Informer apparently. But this change in style could be awesome or disastrous for me. Considering Origins has a realistic look, if they go for some stylizes approach, it just screams out to me "We give up trying to make this game look realistic."
Is this the spiritual successor to Baldur's Gate or Neverwinter Nights? The writing has been on the wall for a while now that DA2 would be a new PC and brand new story. Its not an inherently bad thing. What irks me is the whole successor to BG thing. Its been said before here, but I'll say it again: what made BG so memorable wasn;t the land or the variety of stories- it was the singular story of the Bhaalspawn and the companions that travelled with him/her and their evolution over the course of the games. Its the continuity, dammit! This seems like the ol' NWN mantra of having a series of one shot stories than it does telling a single epic over a couple games. Now I have no doubt we'll have some sort of continuity from Origins.
Victor Wachter posted this earlier:
Victor Wachter wrote...
Wolf--Shadow wrote...
Oh,so everything that was established in DAO is now pointless? And Bioware has decided to take one step forward and three steps back?
DA:O is far from pointless, as you'll learn when you play DA2.
I've talked with Design quite a bit about Hawke, the DA2 lead character. There were a lot of directions that they could have gone, but ultimately, I think they made the right choice to tell the best story in this installment. Between now and launch, you'll learn more about Hawke and the story, which will shed a little more light on why Hawke was the hero that the world (i.e. this story) needed.
Make of that what you will. I'd have loved to be a fly on the wall in those design discussions. I'm curious to know if we'll import choices or be able to set choices or if things from Origins will be set canon.
You say you want a revolution...wait, did we want a revolution? In the press release, Muzyka says DA2 is a "bold evolution" while DA2 will "revolutionize" the genre. Change can be good. But given DAO's decidedly old school roots, who wanted to revolutionize the DA formula? Oh thats right, its our friends, the Bros. Those who bemoaned how the combat was lame or how we needed a voiced PC like Shep. *facepalm* Again, I hope much of this EXTREME marketing keywords are just that. DAO had room for improvement but I don't understand the seeming notion that they're boldly evolving DA. Its not needed.
"Exciting New Entry Point"? Wait I thought this was a sequel? Again, in the press release, Mark Darrah says DA2 is an " an exciting new entry point
into the
Dragon Age universe ..." Again, cut the marketing speak- no doubt they don't want to alienate potential new Bros from getting into DA by saying it continues the story from Origins. But at what point is does this become a spin off and not a sequel? Are they tossing Origins out the window and starting over with this revolutionary new take? I've already been introduced to DA, thanks. The lazy numerical naming convention I thought was dead when they named DAO, with the Origins subtitle. A numerical addition in the title to me at least implies continuity in story and character, not just setting. Again its more like NWN than BG in this regard. Why not have it Dragon Age: Rise to Power or some other subtitle? Maybe its just a nitpick, but its a little thing that bothers me.
And what becomes of the Warden? Our valiant Warden seems kaput. Our dreams of a perfect sequel with the Warden and Morrigan seem dashed. Earier on Gaider's profile he posted about working hard on DA2. To which I replied-
Brockololly: Hooray? Brockololly is
skeptical....don't forget about the Wardens who romanced Morrigan!
Gaider:
I wouldn't leap to any conclusions just yet.
*sigh* Hope remains? Or we're getting GAIDER'd all over again. Priestly mentioned more DLC for Origins and the interview on IGN for Leliana's song also mentioned possible epilogue DLC. And since DA2 isn't coming out until March 2011, what is the 2/1/2011 date? One final ex-pack for the Warden?!? All I know is that if BioWare leaves the Warden with a crummy "Go on your Calling" DLC or just leave him in Limbo with Revan and the Exile, I'll really lose some respect for them as storytellers. Its just lazy and IMO, writer borne cruelty. But I'm willing to see what they have in store...
And now for picture based speculation, Morrigan included!

Seems like a lot of companions...or characters at least. Any guesses? The other interesting thing to note is the blood dragon there- specifically its head. Notice the 2 big horns? Similarities to this woman's hair?

The hair comes to the horn like points. And she's got a similar facial stucture, eye color and lips as Morrigan. Not to mention her clothing is revealing like Morri and even appears to have feathers on the shoulders still.
Then we've got this one:
Again, same lady. My analysis goes like this. This chick seems like the "face" of DA2. Morri was the "face" of DAO. DA2 is all about power. See where I'm going? My money is this is the new Morrigan. Whats interesting is it seems she has dragon shapeshifting powers. Nifty. Of course this might not be Morrigan, but the similarities seem to be there. Could it be Flemeth, a Morrigan possessed by Flemeth or a Morrigan somehow changed by the DR or maybe the OGB all grown up? Absolutely. But whoever it is, they seem linked to dragons and shapeshifting. Make of that what you will.
---------------------------------------------------------------------
---------------------------------------------------------------------
Thats my epic rant/thesis for DA2 reveal day. I'm kind of excited for DA2 to be honest, possible changes and all. But there are a ton of unanswered questions that remain that loom like landmines for me:
- Whats Morrigan and the OGB doing?
- Continuity? How is the story from Origins being handled if at all?
-What is 2/1/2011 if its not DA2 now? (keep in mind its a Tuesday, which is game release day in NA)
- What is the combat like now?
-What dialogue system is there?
- How is the Warden going to be handled or not handled going forward?
- Will Hawke be voiced?
- How long will the game be? Shorter or longer than Origins?
- Whats the deal with the new visual style and the graphics?
- Is this a Fable clone?
-Are there romances? If so, who?
- Will Morrigan be the villain, an NPC or a companion?
I've gone on long enough, I'll stop there. And for the love of God, when some kind and generous soul gets the Game Informer, if its before I get my hands on it, SHARE!!!!!! *wink wink*
Modifié par Brockololly, 09 juillet 2010 - 04:55 .