Barbarossa2010 wrote...
Thanks to all for the info links.
I guess the only things left for me to really speculate about is what will Gaider's gotcha moment of outrage be in this one; how crappy, open-ended and unfulfilling will this ending be; who is the new group of companions I should plan on jettisoning and ignoring for DA3; and who will succeed Barbarossa and Hawke as the newerer and betterer man in the world? Of course Hawke, being Bioware's character and all, will probably be fenced off from contrived story nonsense and out-of-character outrages, (sort of like Morrigan).
Well, I suppose the upside is that there is no need to immerse into this game whatsoever, since we won't "own" Hawke and now know the story telling methodology going forward for DA. Of course if I ever do decide to play it myself, I'll be especially watchful of (shall we say) specific story items and ID "Gaider's Girl" early on, now having first hand experience with the DA Team's penchant for kicking straight male players in the quad at the end.
Ok, after that last comment you have to get the BG series and I'm ordering you to pursue Viconia. Then, once done, return to these forums and make make a thread titled, "ATTN: David Gaider - a much belated rant", and just take it from there. Anyway, you have got to stick around regardless as your posts are nothing short of genius.
Brockololly wrote...
I'm not a big hater of EA like some people, but I honestly can't shake the feeling that the decision to use a voiced PC came from up high. You look at another EA game, Dead Space, which had a silent protagonist- its far from an RPG, but all of a sudden they're tossing in voice over work for the main character in Dead Space 2 now. I swear if Valve all of a suden gives Gordon Freeman a voice, the originality and imagination in gaming will just be gone for me. *sigh* Its just catering to the lowest common denominator now....[smilie]http://social.bioware.com/images/forum/emoticons/sad.png[/smilie]
I too suspect EA's hand at work, my list of grievances against EA is lengthy and stretches back to the mega drive/genesis era. On DeadSpace 2 - so Isaac is to be voiced now as well... as you say, we've got to
mainstream everything. Valve may actually turn out to be something of a saviour for games since they have Steam and allow devs to publish thorugh that without the same bs you'd get with a traditional publisher.
Brockololly wrote...
Yeah, I'll still wait to see gameplay before putting the nail in DA's coffin, but its on life support for me
now. Its not just DA either, its so many games as a whole and the general stagnation of creativity and imagination in games since unless you're an indie developer you need to make your AAA games appeal to a
mass audience given how costly they are to make. After the changes they made from ME1 to ME2 I was worried something like this was in the cards for DA2, its just sad to see it actually happening.
I'm not one to hate on a game I haven't played but I'll say this: If the changes BioWare is touting now come to fruition in making a shallower, more ME2 like game, I really really hope DA2 bombs. Apparently the $$$ is the
only thing that gets through to their heads....[smilie]http://social.bioware.com/images/forum/emoticons/sad.png[/smilie]
Yeah, its as I've said before, DA2 is the game that will decide whether I'm interested in sticking with the series. a
promising start has been followed up by several decisions that remind me of NWN more than BG.
Regarding DA2 bombing (not that it'll happen) all that'd happen then is EA would kill it forever more, so
you're damned if you do, damned if you don't.
Side note, since I can't be bothered to scan through pages of info and haven't read through all of Quett's posts yet, have we discovered who the "cover girl" is on the DA 2 art yet? I'm also gathering via Laidlaw's comments that the Morri plot thread (and morri herself) is to be dragged on through DA2 for Hawke to deal with (and likely milked till its dry for the foreseeable future)?
Modifié par Terra_Ex, 12 juillet 2010 - 02:06 .