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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#4751
Addai

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phaonica wrote...

Yeah, I was keeping my cool there, and taking part in some discussions, but then I realized that... how do I say this... the manner that they are discouraging "making judgments" yet simultaneously fostering speculation feels manipulative and insulting, so I left.

You're right.  I do feel the chain jerking.  Damn.

#4752
adneate

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Addai67 wrote...
  The "bro."  I like it.  I think I need instruction in how to be a Bro, though.  If I'm supposed to be one and all!  :wizard:


Pop the collar on your polo shirt, drink cheap beer and listen to Jack Johnson. Everything you don't like is gay and everything you do like makes you stoaked and in general just act like a stupid boorish moron and say Bro a lot. Also aviator sunglasses you will need a pair.

#4753
Jacks Smirking Revenge

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Addai67 wrote...

Brockololly wrote...

And ugh... I'm a mild mannered guy, but there is so much brown nosing and so many sycophants hovering around in the DA2 forum.... its terrible....what is wrong with some people?

I dig a good conspiracy theory and figure at least some of them are paid stooges.  They sure come off that way.



Some probably do it for forum brownie points, but I would also bet most don't have as a high standard as others on this forums when it comes to RPG games, so they really aren't aware of what a "Dialogue Wheel" really means, or what a voiced character can do/means to a game. It is hardcore RPG point of views vs. the mainstream "bro" ideals though there have been some equally annoying overreactions to match the excessive brown nosing. I myself have been the optimistic wait and see attitude though I'm fearful on what they might turn DA:2 into, but I'm gonna hold my final judgement until I know a lot more about it other than a few forum posts and a very very small article. We are supose to get a new bit of info today (12th), so hopefully it will be good news for everyone. The DA:2 forums are quite terrible though I agree. I try only to read the dev posts, and ignore the rest though I am guilty of posting in a few threads non dev related.

#4754
Brockololly

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adneate wrote...

Addai67 wrote...
  The "bro."  I like it.  I think I need instruction in how to be a Bro, though.  If I'm supposed to be one and all!  :wizard:


Pop the collar on your polo shirt, drink cheap beer and listen to Jack Johnson. Everything you don't like is gay and everything you do like makes you stoaked and in general just act like a stupid boorish moron and say Bro a lot. Also aviator sunglasses you will need a pair.


:lol: I'm laughing because thats spot on :lol:

#4755
Barbarossa2010

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I was bored and started re-reading things and siezed on #3 on "five points about Hawke.
"Hawke didn't just survive the blight...he escaped it.
As the Grey Warden from Dragon Age: Origins was fighting darkspawn, Hawke was living in Lothering. Fans will remember that the small village was raided and destroyed (an event that occurred off-screen in Origins), and Hawke was one of the survivors. However, rather than stay and fight the darkspawn menace, Hawke flees Ferelden and heads north."

So this is the early marketing strategy to sell the new, improved and 'amped up' Dragon Age?  Dragon Age's newest and most important man in the universe is a survivor.  Not a paltry hero who single handedly ended a Blight; united dwarves, elves and men to do so; crowned a dwarven king; avenged Cailan's death and raised his half-brother to the throne of Ferelden; and discovered Andraste's Ashes, but a survivor.  Well that's not technically accurate.  He survived by tucking his tail and running from the Blight.

While my guy was ending the Blight, Hero Hawke ran home and survived it.
Doesn't matter, Hawke is just awesome, dude.

Modifié par Barbarossa2010, 12 juillet 2010 - 06:40 .


#4756
Brockololly

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Jacks Smirking Revenge wrote...
Some probably do it for forum brownie points, but I would also bet most don't have as a high standard as others on this forums when it comes to RPG games, so they really aren't aware of what a "Dialogue Wheel" really means, or what a voiced character can do/means to a game.


There are several posters that seem to be stalkerishly lurking behind every single developer post  and whenever Gaider or Kirby or Laidlaw make a point, they'll chime in with a worthless little, "Oh thats so amazing! You are so brilliant!" or some such rubbish.

I'm not saying to treat the devs poorly or anything- just treat them like people and not divine entities or conversely like trash. I'd love to see Gaider tell some of them off though...:devil:

And just persuing other forums and such, the whole ME-ificiation of Dragon Age isn't some minor issue only being discussed here. People aren't stupid and seem to have caught on to the changes being shoved into DA2.

And then there is this article from 2009 before Origins was released with Zeschuk and Muzyka talking about why its important DA have a different silent PC than ME...*facepalm*

Some great excerpts:

Muzyka and Zeschuk say the difference in the two games' dialogue systems is one of perspective, literally. After fielding questions about Dragon Age's approach at GDC 2009 in San Francisco earlier this year, the two  came to the conclusion that the reason Mass Effect's dialogue system  doesn't work well with Dragon Age (they tried it) is because the latter  is first-person and the former is third-person. Change perspectives, and the entire game changes with it.


In Mass Effect, a third-person game, you take a character and mold them into a new person, directing the character rather than fully inhabiting her or him. As you play, you're able to watch that directed person act  in the game, speaking with the voice you have helped shape. But in  Dragon Age, you don't watch the conversation because you are the conversation. After the success of Mass Effect, Muzyka and Zeschuk say  they thought about applying the dialogue system to all their games but soon realized that different experiences call for different approaches.


"We talked about this for months, and we did all kinds of analysis," says Zeschuk. "Really we see it as a step sideways. It's actually about  presenting different flavors of games."



"It's that little bit of surprise because you just don't feel like you're in complete control of it, whereas in Dragon Age, you are that  character. That is you. You're doing it. Everything is you," says Zeschuk.


It's that subtle but distinct difference that makes Mass Effect's dialogue system a poor fit for Dragon Age: Origins, Muzyka and Zeschuk  say, and it's a choice they think players will find natural when they  finally get behind the controls. Additionally, the Dragon Age system, because it's not tied to a relatively small graphic with a maximum of  five or six choices, can offer far more conversation possibilities than  its third-person cousin.

Modifié par Brockololly, 12 juillet 2010 - 06:49 .


#4757
Swoo

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Well, I can at least understand the Hawke reasoning (most likely). My Warden ditched Lothering as well, and that could be construed as running away. The difference was my Warden stepped back into the fight and eventually won.



Now, I'm not sure exactly what's going to go on in Dragon Age 2, but I would have to think it would have to be massive because if I was some ultimate badass who would one day be the most important person in the entire world, I would think the normal character motivation would be to rearm and get back into the fight.



Hmm, random thought. I wonder if Hawke was at the Battle of Denerim? One of the 'see the Origin actions from different angles' thing they were trumping about a day or two ago.

#4758
Swoo

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Brockololly wrote...
There are several posters that seem to be stalkerishly lurking behind every single developer post  and whenever Gaider or Kirby or Laidlaw make a point, they'll chime in with a worthless little, "Oh thats so amazing! You are so brilliant!" or some such rubbish.


Oh man, we were just talking about this earlier! It's almost a natural law that you can find a certain character quoting one of Gaider's posts with the 'You So Brilliant!'. We were laughing about how Dave get's that on the Blizzard forums and said they called them Pat's or Cookie Cheerleaders.

Modifié par Swoo, 12 juillet 2010 - 07:04 .


#4759
Brockololly

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Swoo wrote..

Hmm, random thought. I wonder if Hawke was at the Battle of Denerim? One of the 'see the Origin actions from different angles' thing they were trumping about a day or two ago.


Yeah in an alternate universe fighting alongside the darkspawn...just 4 teh LULZ :)

#4760
adneate

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Brockololly wrote...
Yeah in an alternate universe fighting alongside the darkspawn...just 4 teh LULZ :)


Well when you're as amped as Hawke is 4 teh lulz is the only logical reason to do anything.

#4761
KnightofPhoenix

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Brck is awesome! Funny and very true post....bro.

#4762
adneate

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Oh no they got Knight of Phoenix! He's been inbrodicated!

#4763
Swoo

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Brockololly wrote...

Swoo wrote..

Hmm, random thought. I wonder if Hawke was at the Battle of Denerim? One of the 'see the Origin actions from different angles' thing they were trumping about a day or two ago.


Yeah in an alternate universe fighting alongside the darkspawn...just 4 teh LULZ :)


Hmm yes, I'm sure that's another throwaway joke they will come to regret. :D

Honestly though, if I was Super Conan and someone wiped out my town, friends, neighbors, maybe family, I'd go kick their asses. I have to wonder exactly why he'd stick around in the Free Marches with the Blight wrecking Denerim.

#4764
KnightofPhoenix

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adneate wrote...

Oh no they got Knight of Phoenix! He's been inbrodicated!


Call me Bro of Phoenix now. Knight is too old school and nostalgic. Not amped up and xtreme bro!
I wanna take that sword and...and....boom headshot!!  

#4765
phaonica

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Barbarossa2010 wrote...

I was bored and started re-reading things and siezed on #3 on "five points about Hawke.
"Hawke didn't just survive the blight...he escaped it.
As the Grey Warden from Dragon Age: Origins was fighting darkspawn, Hawke was living in Lothering. Fans will remember that the small village was raided and destroyed (an event that occurred off-screen in Origins), and Hawke was one of the survivors. However, rather than stay and fight the darkspawn menace, Hawke flees Ferelden and heads north."

So this is the early marketing strategy to sell the new, improved and 'amped up' Dragon Age?  Dragon Age's newest and most important man in the universe is a survivor.  Not a paltry hero who single handedly ended a Blight; united dwarves, elves and men to do so; crowned a dwarven king; avenged Cailan's death and raised his half-brother to the throne of Ferelden; and discovered Andraste's Ashes, but a survivor.  Well that's not technically accurate.  He survived by tucking his tail and running from the Blight.

While my guy was ending the Blight, Hero Hawke ran home and survived it.
Doesn't matter, Hawke is just awesome, dude.


Yeah, I was having some fun participating in a thread arguing whether or not Hawke is a coward. But you couldnt' have an ongoing discussion, because newcomers would never read the previous posts. It was fun at first, but then it became a huge waste of effort. Meh.

#4766
Swoo

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KnightofPhoenix wrote...

adneate wrote...

Oh no they got Knight of Phoenix! He's been inbrodicated!


Call me Bro of Phoenix now. Knight is too old school and nostalgic. Not amped up and xtreme bro!
I wanna take that sword and...and....boom headshot!!  


That's why God invented Gunblades. He's looking out forcha, brosef.

#4767
Brockololly

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Swoo wrote...

Hmm yes, I'm sure that's another throwaway joke they will come to regret. :D

Honestly though, if I was Super Conan and someone wiped out my town, friends, neighbors, maybe family, I'd go kick their asses. I have to wonder exactly why he'd stick around in the Free Marches with the Blight wrecking Denerim.


If I was Super Conan, I'd crush my enemies, see them driven before me and hear the lamentation of their women
:P

I'm trying to remember though, at the end of Origins didn't it mention that darkspawn warbands went north across the Waking Sea? That would put darkspawn in the Free Marches, post-Blight...

#4768
adneate

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Actually I think it says they did cross the Waking Sea into the Free Marches and others headed west into Orlais.

Modifié par adneate, 12 juillet 2010 - 07:18 .


#4769
phaonica

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Brockololly wrote...

I'm trying to remember though, at the end of Origins didn't it mention that darkspawn warbands went north across the Waking Sea? That would put darkspawn in the Free Marches, post-Blight...


I was going to ask how they managed to cross a sea, but I guess if they can forge weapons, they can figure out boats.

#4770
KnightofPhoenix

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I wonder if the darkspawn that would be in the Free Marches belong to a faction like the Architect's, or maybe another faction.

But tbh, I hope it won't be fighting the darkspawn all the time. I am hoping for inter City-states wars.

#4771
adneate

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phaonica wrote...

I was going to ask how they managed to cross a sea, but I guess if they can forge weapons, they can figure out boats.


They just tie a bunch of Hurlocks together and float across the ocean on their bloated corpses, it's not pretty but it works.

#4772
phaonica

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Awakened Darkspawn Refugees, they come in peace! No, really!

#4773
phaonica

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adneate wrote...

phaonica wrote...

I was going to ask how they managed to cross a sea, but I guess if they can forge weapons, they can figure out boats.


They just tie a bunch of Hurlocks together and float across the ocean on their bloated corpses, it's not pretty but it works.


And I guess the sea isn't *that* big. Maybe you can see the land on the other side. Not like... oh yeah, go.. escape into the ocean... brilliant.

#4774
Swoo

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They just tie a bunch of Hurlocks together and float across the ocean on their bloated corpses, it's not pretty but it works.

Sea turtles, mate.

Awakened Darkspawn Refugees, they come in peace! No, really!

Correct me if I am wrong, but didn't Awakening mention that one of the Awakened Darkspawn was still out and about? I wonder if he was up in the Free Marches causing all kinds of ruckus.

There we go, most important story in the world: Take out the dude you already took out like three times. Epically (or is that Epicly? Damn you cold medicine, destroying my grammar along with my sleep cycle!)

#4775
adneate

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phaonica wrote...

And I guess the sea isn't *that* big. Maybe you can see the land on the other side. Not like... oh yeah, go.. escape into the ocean... brilliant.


If there is one thing you can say about the Darkspawn, when they get an idea in their head they won't stop till they carry it out. Thousands may die to get across the waking sea on corpse rafts rowed with swords but hundreds survive to be killed later.