adneate wrote...
It's likey that these are screenshots from an Alpha build running on Xbox 360 and because of memory leaks and poor code they haven't turned on the big features for fear of overwhelming the system and making a play test more like a slideshow. I really hope they've overhauled the lighting system since it really held Origins back, and an update would do wonders for it as you've pointed out.
The thing that does maybe give me hope is that we do not know when the screens were taken, on what system they were taken or like you said, maybe they turned off all the new pretty features when it was taken. I suppose they didn't have some of the new and flashy improvements in the screens because maybe they're still working on them?
The thing that bugs me is how some people are all like "RPGs don't need good graphics!" And thats true, they don't. But just look at The Witcher 2- its coming out in the same release window as DA2 is next year and it looks like this:


I don't get it- CD Projekt is tiny compared to BioWare, and the screens we saw today is the best BioWare can do? The thing is, that back in the BG days of the late 90s early 2000s with the Infinity engine BioWare games like BG2 were considered great graphically for their time. Even KOTOR or JE were up to par graphically with their competition. I don't know if BioWare is just sort of using the shift in visual style to try and cover up for shortcomings in their engine or if the stuff we saw today is just genuinely really early? Thinking about it, the screenshots somehow remind me a little of The Old Republic...meh.
Addai67 wrote...
Anyway, I don't have the technical background some of you do, so maybe I'm not seeing these landscapes the way you do. They are pretty, though some of the more distant vistas look pretty two-dimensional.
Yeah there are some nice spots in Origins and with Awakening, I liked the level design of some ofthe areas better- like the Wending Wood and the little mountain/hill in the middle. But as far as scenic overlooks go, if they could throw in some backgrounds similar in scope like this from ME2:
I'd be thrilled.
Addai67 wrote...
I wonder if some of the artistic changes being proposed were already being shown in Awakening. The scenery seemed very different, and sometimes the lighting too.
I'm not sure- the big thing I noticed different in Awakening was the slightly better level design, like I mentioned above. I think like in Kal Hirol, they over did it onthe lighting though...
Addai67 wrote...
Someone talk to me about why the newer weapons they show are all these ridiculous misshapen, barbed things.
Its apparently part of the new visual style- more spiky, jagged edges and more angular stuff. Here is what Quett posted earlier, taking it from out of the Game Informer article:
As for the graphics, they are trying to make them look distinct, so when you see a screen shot you know you're looking at DA. "The new style involves better use of negative space and more angular, grim depictions of your surroundings."
So apparently, they want a distinct look which involves razor sharp edges....I just hope the "grim" surroundings aren't the whole game- if I want a bland, brown landscape I'll play Fallout or GoW or any the other million grim, gritty and dark games out there. The landscapes and environments were one of the more criticized parts of Origins- so I sure hope they realize that maybe putting the game in some bleak barren desert isn't the best way to silence the critics...
Addai67 wrote...
P.S. for O/Tness, are people excited that Mike Laidlaw basically confirmed Morrigan will be in DA2?? I haven't seen much commentary here.
Hmmm.. He didn't straight up say she'd be in DA2... I think he basically said her story isn't over, which is the line everyone from Gaider to Fernando Melo has been saying since Origins came out. I'd like to have her back in it but I want some closure with her and the Warden first, really. I also hope they don't mess up her charactter by making her a villain or something goofy with her and Flemeth...
I'm kind of curious too how they'll design Morrigan to look with the new visual style and everything. I hope she is still recognizable and they don't mess with her Origins face model too much.
Modifié par Brockololly, 13 juillet 2010 - 06:14 .