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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#5126
Brockololly

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adneate wrote...

That's one reason to be investigating Hawke, here's another Hawke is the greatest heretic in Chantry history and an exalted march in underway against The Free Marches, which have become the leader of a renewed worship of the old gods.


I like your thinking!


adneate wrote...
Possibly it could be a checklist. How about maybe a utility hosted here on the BioWare Social Network that handles the savegame conversion process and sends it to the game? As for romances it depends on what kind of information they are picking, prehaps they're going to cop out and just have Morrigan, "Not want to talk about the past" or something to that effect just avoiding the subject all together. It really depends on who is more involved in Hawke's tale Flemeth or Morrigan since I assume after Origins they aren't exactly on speaking terms anymore.


I could see them maybe trying something out on here with the save games- hell, maybe it would be an EA idea- buy new and have ability to import saves! *facepalm*

And given the narrator aspect, maybe have Morrigan / Claudia Black narrate for some of Hawke's story... Claudia Black's voice is pure smex....B)

#5127
adneate

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Brockololly wrote...

I like your thinking!


I wonder if they don't want to throw The Warden away because they might have need of him/her later and just made them wander off at the end of Awakening so they could use the whole, getting pulled back in angle. I have a feeling Hawke is not going to extend past DA2 because they want him or her as an NPC later. If they pulled off a switch like that well It would be pretty damn cool, to see the player turn their old PC against their new PC would make quite a few people over there very happy.

Brockololly wrote...

I could see them maybe trying something out on here with the save games- hell, maybe it would be an EA idea- buy new and have ability to import saves! *facepalm*


That's pretty damn likely since they see it as an alternative to DRM, also it lets them screw over the second hand market which for whatever reason gaming companies think they are exempt from. Since I buy my games I don't care and by the time the download servers are shut down I can just torrent it so meh. But having to register to use the import converter seems like something they'd do and would solve the problem of 360 to PC conversion.

#5128
Swoo

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I will really be annoyed if they go to Weishauppt. Talking down the Warden's lack of inclusion because they didn't want to shoe-horn him into stories he didn't belong in, and then you turn around and go to Grey Warden central, meet up with Flemeth and maybe Morrigan, and deal with/see actions from Origins play out?

Yeah, that's just a 'We wanted a voiced PC, to hell with your characters.'

And yes, I know that's all based on hearsay at this point but if that's how it shakes out...rah.

#5129
MKDAWUSS

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adneate wrote...

Brockololly wrote...

I like your thinking!


I wonder if they don't want to throw The Warden away because they might have need of him/her later and just made them wander off at the end of Awakening so they could use the whole, getting pulled back in angle. I have a feeling Hawke is not going to extend past DA2 because they want him or her as an NPC later. If they pulled off a switch like that well It would be pretty damn cool, to see the player turn their old PC against their new PC would make quite a few people over there very happy.



Since Hawke is fully voiced, he'll be easy to turn into an NPC, unlike the Warden. I could see several possibilties involving a confrontational scenario involving Hawke and the Warden. One being a potential war between the Free Marches and Ferelden - monarch or not, the Warden is most likely going to side with Ferelden in such a conflict. Another could be another Blight and Hawke becomes another Loghain-esque figure where he creates additional and unnecessary conflict while the Darkspawn terrorize Thedas. However, such an outcome would throw the Architect under the bus, so that would be doubtful. Another conflict could involve the OGB, but that would throw any non-DR ending under the bus.

But is Hawke vs. Warden necessary? Could the two become allies instead? Hawke would be the NPC companion while the Warden resumes the PC.

Either way, a Hawke-Warden interaction has a lot of potential.

#5130
adneate

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Swoo wrote...

I will really be annoyed if they go to Weishauppt. Talking down the Warden's lack of inclusion because they didn't want to shoe-horn him into stories he didn't belong in, and then you turn around and go to Grey Warden central, meet up with Flemeth and maybe Morrigan, and deal with/see actions from Origins play out?


I don't know if The Warden would fit in at Weisshaupt, I mean The Warden has no traning, no knowledge of the order and only the most vague idea of what is required to be a Warden. In addition if you took the Dark Ritual you killed an Archdemon and lived, they're going to be relentless in trying to find out how you did it and if they succeeded they might execute you as a traitor. I have to imagine the Wardens in Weisshaupt are hardline, totally indoctrinated and utterly fanatical to the order. As for Hawke dealing with fallout of Origins well I can't say I'm super pleased about that but I'll have to see just how much they are forcing Hawke into the big plotlines of Origins.

#5131
Swoo

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adneate wrote...

I don't know if The Warden would fit in at Weisshaupt, I mean The Warden has no traning, no knowledge of the order and only the most vague idea of what is required to be a Warden. In addition if you took the Dark Ritual you killed an Archdemon and lived, they're going to be relentless in trying to find out how you did it and if they succeeded they might execute you as a traitor. I have to imagine the Wardens in Weisshaupt are hardline, totally indoctrinated and utterly fanatical to the order.


That's exactly the kind of interaction that would make the Warden in Weisshaupt interesting to me. It would be like throwing Luke into the Old Republic. Tons of very interesting ways you could go with it that also continues and pushes on the story of the character most of us came to really dig in this franchise.

#5132
MKDAWUSS

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adneate wrote...

Swoo wrote...

I will really be annoyed if they go to Weishauppt. Talking down the Warden's lack of inclusion because they didn't want to shoe-horn him into stories he didn't belong in, and then you turn around and go to Grey Warden central, meet up with Flemeth and maybe Morrigan, and deal with/see actions from Origins play out?


I don't know if The Warden would fit in at Weisshaupt, I mean The Warden has no traning, no knowledge of the order and only the most vague idea of what is required to be a Warden. In addition if you took the Dark Ritual you killed an Archdemon and lived, they're going to be relentless in trying to find out how you did it and if they succeeded they might execute you as a traitor. I have to imagine the Wardens in Weisshaupt are hardline, totally indoctrinated and utterly fanatical to the order. As for Hawke dealing with fallout of Origins well I can't say I'm super pleased about that but I'll have to see just how much they are forcing Hawke into the big plotlines of Origins.


With the exception of possibly being executed, wouldn't that be more of a reason for him to go to there? What little he knows came from Duncan, Alistair and Riordan. If he wouldn't be welcomed there, then his only other option would be to go into hiding, or somehow try to find sanctuary in Ferelden (which they would probably provide).

#5133
adneate

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I suppose it would be an interesting interaction, maybe it depends on how you play your Warden I never selected the help the order options ever. For my characters the last place they would want to end up would be Weisshaupt Fortress in a desolate hell-hole with fanatics of an order they are trying to run away from and forget. Particularily if that place is going to get leveled by the Darkspawn as I think it's going to be, nothing makes for a better story than the impregnable fortress being overrun and it's entire garrison wiped out.

#5134
Brockololly

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adneate wrote..

I wonder if they don't want to throw The Warden away because they might have need of him/her later and just made them wander off at the end of Awakening so they could use the whole, getting pulled back in angle. I have a feeling Hawke is not going to extend past DA2 because they want him or her as an NPC later. If they pulled off a switch like that well It would be pretty damn cool, to see the player turn their old PC against their new PC would make quite a few people over there very happy.


If BioWare pulled off something like that for DA3 or an expansion pack to DA2, I would take back every negative thing I've said about BioWare, as that would be AMAZING. Sadly, I had some amazing ideas on how DA2 could have turned out, so I'll just try and abandon the hope of the Warden's triumphant return in DA3 for the time being.

But with Hawke being voiced, they very likely could have him/her be a companionor important NPC in future games if needed.

Swoo wrote...

I will really be annoyed if they go to
Weishauppt. Talking down the Warden's lack of inclusion because they
didn't want to shoe-horn him into stories he didn't belong in, and then
you turn around and go to Grey Warden central, meet up with Flemeth and
maybe Morrigan, and deal with/see actions from Origins play out?

Yeah,
that's just a 'We wanted a voiced PC, to hell with your characters.'

And
yes, I know that's all based on hearsay at this point but if that's how
it shakes out...rah.


Yeah, so much of my ability to enjoy and immerse myself in DA2 will lie in how or if the Warden's story is further treated prior to DA2. If we don't get any closure of any kind and yet we go to Weisshaupt and meet back up with old characters like Flemeth or Morrigan, I'll be rather disappointed to say the least.

GIven how DA2 will treat consequences with the passage of time and all, I almost really wish they had that sort of thing in Origins- that way we wouldn't be left in the dark about the OGB and Morrigan possibly. They could just fast forward a year or two post Blight to have the Warden hook back up with Morrigan or whatever. The 10 year idea is probably the one I'm most excited about with DA2- if done well, it could really make for an amazing game. Yes, I'm starting to warm up to DA2...:innocent:

#5135
phaonica

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The 10 year idea is probably the one I'm most excited about with DA2- if done well, it could really make for an amazing game.




The Q&A thing quoted earlier seemed to clarify how they were intending to do the past-and-present time-jumping thing. That could be cool. It seems like as you progress through your "present" questline, that the world might be different depending on how you shaped it in you "past" stories.

#5136
KnightofPhoenix

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Ok I think I read that we can import our save from DA:O to DA2 even if they are played on different consoles. So can I import my save from the 360 to DA2 if I am playing it on the PC? How does that work exactly? Cause I was never able to properly upload my character from the 360 (I need to switch internet connections between the 360 and my PC, so I was too lazy to try it properly).

Modifié par KnightofPhoenix, 14 juillet 2010 - 06:00 .


#5137
Swoo

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phaonica wrote...

The 10 year idea is probably the one I'm most excited about with DA2- if done well, it could really make for an amazing game.


The Q&A thing quoted earlier seemed to clarify how they were intending to do the past-and-present time-jumping thing. That could be cool. It seems like as you progress through your "present" questline, that the world might be different depending on how you shaped it in you "past" stories.


Yeah, I read it this way as well, but the confusing part is based on how they have explained it right now it's like you would have two stories running concurrently. So is there a second 'lead' (Warden ala Dead Shep reveal?!) or do you have to keep doing these 'flashback' sequences with young Hawke before moving forwards with 'old' Hawke?

Or maybe it's like Final Fantasy X when 3/4 of the game is actually a flashback and your final missions are the only ones set in the present.

Oh, and Adn. My Mage was far from Poster Boy quality either. I never said the Warden and Weisshaupt would be a harmonious thing. I just find the overall idea of the interaction between established Grey Wardens and the seat-of-your-pants Hero of Ferelden ripe with storytelling opportunities.

#5138
Swoo

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KnightofPhoenix wrote...

Ok I think I read that we can import our save from DA:O to DA2 even if they are played on different consoles. So can I import my save from the 360 to DA2 if I am playing it on the PC? How does that work exactly? Cause I was never able to properly upload my character from the 360 (I need to switch internet connections between the 360 and my PC, so I was too lazy to try it properly).


The only thing that would make sense is using Bioware's Online Storage to transfer data. So I would guess you upload the save to Bioware's site on say..the PC...then you go to the same site on XBOX live or whatever and snag it there and play it on the 'Box now.

#5139
phaonica

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Swoo wrote...

phaonica wrote...


The 10 year idea is probably the one I'm most excited about with DA2- if done well, it could really make for an amazing game.


The Q&A thing quoted earlier seemed to clarify how they were intending to do the past-and-present time-jumping thing. That could be cool. It seems like as you progress through your "present" questline, that the world might be different depending on how you shaped it in you "past" stories.


Yeah, I read it this way as well, but the confusing part is based on how they have explained it right now it's like you would have two stories running concurrently. So is there a second 'lead' (Warden ala Dead Shep reveal?!) or do you have to keep doing these 'flashback' sequences with young Hawke before moving forwards with 'old' Hawke?


It could be done in some type of flashback chapter. I can only think of kind of cheesy examples right now, but say you're about to visit a kingdom in the "present" story. One of your party members says, "hey, have you been to this kingdom before?" And Hawke begins telling his campfire story about his previous visit to the kingdom, which you actually play instead of just telling the story. Then when you get back to the present time, and visit the kingdom, the kingdom would be shaped by how you did the flashback story. Something like that. Hopefull the transitions would be smooth and not cheesy and jarring. I wouldn't want to be going about my business doing some quest in the present and then suddenly go into flashback mode to shape the present.

#5140
Swoo

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phaonica wrote...
It could be done in some type of flashback chapter. I can only think of kind of cheesy examples right now, but say you're about to visit a kingdom in the "present" story. One of your party members says, "hey, have you been to this kingdom before?" And Hawke begins telling his campfire story about his previous visit to the kingdom, which you actually play instead of just telling the story. Then when you get back to the present time, and visit the kingdom, the kingdom would be shaped by how you did the flashback story. Something like that. Hopefull the transitions would be smooth and not cheesy and jarring. I wouldn't want to be going about my business doing some quest in the present and then suddenly go into flashback mode to shape the present.



My worry about something like that is it can create a perpetual stutter to the storyline. Back-forth-back-forth, it can get annoying if you are constantly hopping around a timeline like you pointed out.

It's one of the things I would really like to hear more about.

#5141
phaonica

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Swoo wrote...

My worry about something like that is it can create a perpetual stutter to the storyline. Back-forth-back-forth, it can get annoying if you are constantly hopping around a timeline like you pointed out.

It's one of the things I would really like to hear more about.


It could be just one more thing that reminds you that this is not *your* adventure, but Hawke's. It has the potential to break a lot of immersion. I like the idea of seeing my choices have more tangible consequences--that's cool. It remains to be seen if seeing your consequences in action is worth the tradeoff of losing the first person perspective.

#5142
ximena

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Master Shiori wrote...

We need Ximena to draw something to mark this occasion!! :wizard:

And congrats to all of the morri fans who helped us get this far. Morri loves you all.


Aw damnit! I was waiting for the 200-page to pop last night to post something! But the damn storm destroyed some of our power grids. XD

Anyway, here it is. Just a sketch. But I hope this makes you all happy!

Posted Image


Anyway.. *goes back to read the previous pages*

Modifié par ximena, 14 juillet 2010 - 09:01 .


#5143
Swoo

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RAH, pictures like that make me hate Bioware! Warden! Waaaaaaaaaaaaaaaaaaaaaarden!



You are getting really good at drawing her btw.

#5144
Terra_Ex

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Brockololly wrote...

adneate wrote..

I wonder if they don't want to throw The Warden away because they might have need of him/her later and just made them wander off at the end of Awakening so they could use the whole, getting pulled back in angle. I have a feeling Hawke is not going to extend past DA2 because they want him or her as an NPC later. If they pulled off a switch like that well It would be pretty damn cool, to see the player turn their old PC against their new PC would make quite a few people over there very happy.


If BioWare pulled off something like that for DA3 or an expansion pack to DA2, I would take back every negative thing I've said about BioWare, as that would be AMAZING. Sadly, I had some amazing ideas on how DA2 could have turned out, so I'll just try and abandon the hope of the Warden's triumphant return in DA3 for the time being.

But with Hawke being voiced, they very likely could have him/her be a companionor important NPC in future games if needed.

While it'd be a fantastic idea, the protagonist of DA1 returning for DA3 would likely work against the "new entry point" bioware is going for. It's also representative of us getting too attached to the characters, rather than Thedas. I think they'll continue to use that justification for keeping future entries to the series as separate stories. Hawke being the "most important person" certainly implies he'll feature down the line though.


Brockololly wrote...
Yeah, so much of my ability to enjoy and immerse myself in DA2 will lie in how or if the Warden's story is further treated prior to DA2. If we don't get any closure of any kind and yet we go to Weisshaupt and meet back up with old characters like Flemeth or Morrigan, I'll be rather disappointed to say the least.

GIven how DA2 will treat consequences with the passage of time and all, I almost really wish they had that sort of thing in Origins- that way we wouldn't be left in the dark about the OGB and Morrigan possibly. They could just fast forward a year or two post Blight to have the Warden hook back up with Morrigan or whatever. The 10 year idea is probably the one I'm most excited about with DA2- if done well, it could really make for an amazing game. Yes, I'm starting to warm up to DA2...[smilie]http://social.bioware.com/images/forum/emoticons/angel.png[/smilie]


Well, with the apparent removal of the warden from current events I'll confess that I'm now more interested in Flemeth's grand plan rather than Morrigan's role since going off events in Origins it seems to me she was just a pawn in the overall scheme of things. Having been established in the books and affording us very limited direct interaction with her, Flemeth retains her air of mystery without the emotional investment that Morrigan's story is dependant on for us and so is the more promising avenue at this time for providing a decent advancement to that subplot.

and very nice pic ximena [smilie]http://social.bioware.com/images/forum/emoticons/happy.png[/smilie]

Modifié par Terra_Ex, 14 juillet 2010 - 10:28 .


#5145
Jarlof Seoul

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Great thread. I was left hanging in DAO and DA Awakening without a Morrigan resolution. Great games. As for DA2, I am tentative pending more rumors, info, or anything on the chance to find Morrigan. Here's to hope.

#5146
OBakaSama

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Addai67 wrote...

GardenSnake wrote...

OBakaSama wrote...

I wonder if anyone has had this experience in-game (and sorry i haven't gone through all the previous posts to find out).

As a female city elf in the Lothering Chantry with Alistair, Leliana and Morrigan in my party I asked to receive the Revered Mother's blessing. Cue a cut scene I had never seen before with all party member's kneeling down to receive the blessing. Even Morrigan!

Something's wrong there. :lol:

Posted ImagePosted ImagePosted ImagePosted ImagePosted Image


It looks to me like she's standing.

Posted Image


Yay! A reply.

Watching the animation, Morrigan gets up. In that screen grab notice that her legs are bent like the others as if she's kneeling. Note also her body shape as well, because that does not look like a standing posture. (I played on the 360 so no fancy stuff for me.) The animation seems quite clear on her getting up with the others as well. Might have to go back to that...

#5147
soignee

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Swoo wrote...

RAH, pictures like that make me hate Bioware! Warden! Waaaaaaaaaaaaaaaaaaaaaarden!

You are getting really good at drawing her btw.


she already was!

Also I loev this thread it means I don't have to poke the official forums for DA2 information. *looks shifty* It's weird there...

#5148
Brockololly

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I come bearing new screens!

Posted Image

A wild mage appears!

Posted Image


I'm really hoping those are from the consoles because the textures look pretty horiffic. Plenty of jaggies to go around too. And I'm not sure I'm digging the JRPGish monster huge sword Hawke has in the 2nd screen. And I'm at a loss for why they felt they needed more blood. One of the criticisms of DAO was that the blood splatter was over the top and goofy, so now they "amp" that up too?

And if anyone can read German, here is the article from which those screens came- it talks a bit about some new characters at the end.

Taken from this thread, here is another's translation of some of the info:

Gamestar has posted a (German) 2-page
article about Dragon Age 2.
Some facts (don't know whether they are
already known)
* decisions from DA:O carry over and shape the game
world
* first part of the game plays during the same time frame as
DA:O
* same combat system (although more dynamic? whatever that
means)
* new combo system for melee and mage classes
* finishing
moves for the mages

Some characters:
Bethany: mage sister
of Hawke
Cassandra: inquisitor with interest in Hawke
Varric: dwarven
friend of Hawke and narrator
Flemeth will reappear


So it seems that Dwarf we've seen is Varric, the dark armored Seeker/Inquisitor is Cassandra and apparently Hawke has a sister who is a mage? Interesting...

And just by my using a crummy online translator, it seems to state Flemeth is a party member?

Modifié par Brockololly, 14 juillet 2010 - 12:53 .


#5149
Brockololly

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ximena wrote...

Posted Image




I love it! She has that very devious, sneaky expression on her face:ph34r:

Modifié par Brockololly, 14 juillet 2010 - 12:55 .


#5150
OBakaSama

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Flemeth as a party member? Intriguing if true....



Combo system...hm...that reminds me of Jade Empire actually. You could string moves together in that but it made the gameplay even on its hardest setting easy.



Oh...and the piccy looks good.