phaonica wrote...
Brockololly wrote...
phaonica wrote...
I was taking a look at this page http://www.gamespot....9466/index.html that shows some comparison shots between the PC version of Origins and compares to the XBox and PS3 versions of Origins. Even in just the first comparison, you can see a major difference between the console and the PC graphics. For example, look how angular and jagged Cousland's shield is in that first comparison on the consoles, and how nice and round it is on the PC version. It looks like this is the reason they're going for a more simple and angular art style, because if the shield was *supposed* to be jagged and less detailed in the first place, you couldn't saythat the console graphics were inferior to the PCs graphics.
In looking at those, the big thing I notice is how crummy the textures look as well as how washed out the colors look. Given the new art style's emphasis on "stripping it down to the essentials" to have a more "elemental" look, that seems like code for basic shapes and avoiding any complex textures so the consoles can cope. I really hope the screens were for the consoles though, because the textures still looked like garbage in the screens released so far.
I remember reading somewhere that Origins was made for the PC first and then ported to the console. Perhaps where the art is concerned at least, they're trying to make it look as good as they can on the consoles, then porting it up to the PC, this time. Although, I really thought that the XBox and PS3 were more powerful graphically than that. Those comparison shots kind of surprise me, if the consoles aren't capable of textures that detailed or models that are less angular...
I own both a ps3 and 360 and I can, without a doubt in my mind, say that the ps3 can definately handle almost anything a PC can. ALMOST anything mind you. I'd stop for five minutes at a time to stare at the gorgeous vistas and details in the characters and environments in Uncharted 2. I don't know what engine Naughty Dog used for the game, but let me tell you, my eyes couldn't believe they were looking at a video game. It was that good. And Heavy Rain? The characters look creepily realistic, in a video game-y sort of way. You can make out the individual pores on their faces. Again, I don't know what engine the game was running on. I looked at the comparison pictures you linked and I must say that I couldn't see that big of a difference between the visuals on the pc and ps3.
And this is coming from a guy who hasn't touched his ps3 for a few months. The console that I played Origins on, the 360, ended up getting the really short end of the stick graphics wise. I was really surprised to see how much detail there was on Nan's colar type thing on the PC version compared to the pixelated mess that it was on 360. Just goes to show you how much graphics matter to me, not very much. Its all about the story and gameplay, but nice graphics never hurt anybody.

And I came across an interesting thread in the DA2 forums (yes, I did manage to wade through the cesspool of rabid fanboys) with a great discussion topic. Since Hawke has been shown as this macho spartan type of man (just like Shepard), does that mean that the writers are going to follow in ME's footsteps and not include gay romances? Not trying to derail the thread or anything, but its an interesting dilemma.
Modifié par GardenSnake, 17 juillet 2010 - 04:26 .