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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#5676
phaonica

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adneate wrote...

phaonica wrote...

Hehe. Not me. My character wanted to take up permanent residence there, in whatever the main city in the Shivering Isles was called. I forget.


New Sheoth! Divided between Bliss and Mania.


Yeah, there. Posted Image  I liked playing a thief in Morrowind (because I'd never played a game before where you could pick up nearly everything!) so I played a thief in Oblivion, too. At least that character started out as just a thief, he got way nastier. By the time I got to New Sheoth, I couldn't decide whether Bliss or Mania was a more appropriate place to make my new home.

Now that I think about it, I don't remember why that character even wanted to save the Empire or whatever. I'm sure I had a reason at the time, heh.

#5677
Giggles_Manically

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Fallout 3 was awsome -

I stole anything not nailed down, was filthy rich, and had as much stuff as I wanted. Yet because I whacked all the slavers, raiders, and sold their fingers everybody loves me.



A Kleptomaniac Lone Wander Am I.

#5678
Addai

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phaonica wrote...

adneate wrote...

Barbarossa2010 wrote...

The Witcher, huh? I might just have to try it. Witcher 2 looks fantastic. I finally finished Oblivion and all I can say is ...Wow. I can honestly say I will be looking forward to a sequel and will pre-order with no qualms whatsoever. Can't say that for DA2. Focusing on Thedas and not the Warden is just...well..no, for me.


The Shivering Isles expansion pack is amazing, Sheogorath is brillant and everything he says is great, plus it has a genuinely interesting twist and a rather unexpected outcome.


I agree about the Shivering Isles. It saved my Oblivion experience. I was so happy to get back to the unique fantasy look, like what made Morrowind so interesting, instead of the overdone medieval thing.


All hail the Madgod!  :wizard:

Perhaps someone can explain to me why the Witcher is called an RPG.  Thus far I've controlled nothing but Geralt's fighting, and made two decisions on what he should do.  Nothing on what he says.

Modifié par Addai67, 20 juillet 2010 - 02:16 .


#5679
Barbarossa2010

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Terra_Ex wrote...

Did you finish the Shivering Isles expansion as well? Red Dead is pretty good imo, I enjoyed it at least and the semi-secret final mission is especially gratifying.

Barbarossa2010 wrote...

Speaking of which...

I'm already wondering what sort of ass kicking the plot gods have in store for Hawke.

His sister will die or have some other cruel twist of fate in store, lest the writers wouldn't bother to include a sibling as a companion. Don't have much more to say on DA2 atm, the map's not doing much for me and I've no interest in the DA2 forum atm if the wars are still ongoing.


Not yet on Shivering Isles.  I was getting really bogged down in sidequests and took way longer than I wanted on the Fighter's Guild Quest, so I was getting antsy to finish the main questline (which was a bit "Twisty" in Martin's End with Mehrunes Dagon).  So I sort of sprinted to the finish with an eye to complete Dark Brotherhood and all ExPac's later.

I'm really very disinterested in DA2.  I was not expecting that at all.  I'm really having to force it to even feign an interest, knowing the direction for the Origins sequel is now set in stone.  All I really needed to know was that the Warden and his companions weren't going to be the protagonists.  All else I need to know is contained therein.  I don't even read the DA2 forum any longer.  There's just nothing for me to talk about, or defend, or even rant about any longer.  DA2 will be what it is.  The DA Team have their story and Thedas is more important than our personal story.  Bioware and I vehemently disagree on that, but to state so (outside this forum) is heresy to the starry eyed BW sycophants.

Well, this still is a good forum for me to get the advice I need to play OTHER games anyway.Posted Image

Off to find Bastila.......

#5680
phaonica

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Giggles_Manically wrote...

Fallout 3 was awsome -
I stole anything not nailed down, was filthy rich, and had as much stuff as I wanted. Yet because I whacked all the slavers, raiders, and sold their fingers everybody loves me.

A Kleptomaniac Lone Wander Am I.


When I first started Oblivion, I took my dark elf thief to Cheydinhal and went straight to an inn. The innkeeper said something nasty about dark elves, I don't even remember what she said. What I do remember is I went downstairs to *her* room and TRASHED the place. I threw plates and fruit and books flew across the room, and then I left arrows sticking out of her pillow. My RL boyfriend watched the whole thing as was like Posted ImagePosted ImagePosted Image

I was just having fun with the physics, that's all. Posted Image

#5681
phaonica

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Addai67 wrote...
All hail the Madgod!  :wizard:

Perhaps someone can explain to me why the Witcher is called an RPG.  Thus far I've controlled nothing but Geralt's fighting, and made two decisions on what he should do.  Nothing on what he says.


Most RPGs don't have a choice-driven, dynamic storyline. Most of the time a game being called an RPG just means that your character levels up.

Modifié par phaonica, 20 juillet 2010 - 02:45 .


#5682
Giggles_Manically

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IN Fallout 3 I was at the start just wandering around, but had picked up some nice stuff from Anchorage DLC so started picking fights with every bad guy in the game.



Nailing 5 slavers at range with a Gauss Rifle is amazing especially since none of them even got a change.

#5683
GardenSnake

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Barbarossa2010 wrote...



Off to find Bastila.......

Not even off of Taris yet? Ah, I remember Taris like it was yesterday. I was so much younger and still relatively new to RPGs, the good old days. Just remember that when you do rescue her, get all of the side quests you want to get done soon after the rescue before.... well lets just say something important happens. Also, Bastila's the only romance for dudes, not as much choice as Origins offers.

Back in my day we only had one romance per gender and the romance scenes were just black screens! You kids and your choices nowadays! Lol Posted Image

#5684
Addai

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phaonica wrote...

Addai67 wrote...
All hail the Madgod!  :wizard:

Perhaps someone can explain to me why the Witcher is called an RPG.  Thus far I've controlled nothing but Geralt's fighting, and made two decisions on what he should do.  Nothing on what he says.


Most RPGs don't have a choice-driven, dynamic storyline. Most of the time a game being called an RPG just means that your character levels up.


:huh:

I can see I haven't missed much.

Modifié par Addai67, 20 juillet 2010 - 03:11 .


#5685
Brockololly

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ximena wrote...

I've already stopped visiting the DA2 forums. Everytime I go there,  I just end up going on a facepalm marathon.


Yeah, I'm going there to see if people dig up anything or to see any dev posts. I'll be sure to try and update this thread with any pertinent info, saving you the horror of wading through the Bro/fanboy hordes currently residing in the DA2 forums...;)

Barbarossa2010 wrote...

I'm already uparmored for the inevitable.  There will be no more Gaider/BW moments for me. 


Good choice on KOTOR! I believe Gaider did write for KOTOR- he wrote Bastila and HK47 among others, I believe- both great characters. You might get Gaidered in KOTOR, but its a good Gaider'd moment, trust me.B)

Terra_Ex wrote....
His sister will die or have some other cruel twist of fate in store, lest the writers wouldn't bother to include a sibling as a companion. Don't have much more to say  on DA2 atm, the map's not doing much for me and I've no interest in the DA2 forum atm if the wars are still ongoing.


The sibling/close family member is almost always the plot trigger for the hero to go all heroic/villainous- see:BG2 and Imoen. I can see them killing her off, having her get kidnapped, having her get body snatched by Flemeth or any number of terrible things. I think there was even a thread on the DA2 forums asking how long Bethany will lasy before she's killed off.

At this stage, the only thing intriguing me about DA2 is the story- not so much about Hawke, but Flemeth really and in turn, Morrigan. I have a feeling they'll release some Morrigan DLC or another ex-pack before DA2- its just a hunch. If they don't follow up with the Morrigan/Warden storyline somehow, BioWre doesn't care about money- you go to any forum or blog post about DA and read the comments and you're almost guaranteed to see some comment about finding Morrigan and the OGB.

Barbarossa2010 wrote...

I'm really very disinterested in DA2.  I was not expecting that at all.  I'm really having to force it to even feign an interest, knowing the direction for the Origins sequel is now set in stone.  All I really  needed to know was that the Warden and his companions weren't going to be the protagonists.  All else I need to know is contained therein.   I don't even read the DA2 forum any longer.  There's just nothing for me to talk about, or defend, or even rant about any longer.  DA2 will be  what it is.  The DA Team have their story and Thedas is more important  than our personal story.  Bioware and I vehemently disagree on that, but to state so (outside this forum) is heresy to the starry eyed BW sycophants.


Thats the thing with BioWare and me recently- with ME1, I finished it and was completely disappointed in it. When the credits rolled, I really felt it was the worst BioWare game I had ever played. Subsequent playthroughs made me like it more, but when ME2 time rolled around, I couldn't get that interested in it once they said hardly any old characters were returning. The launch trailer convinced me to get it however, but I guess it was too movie like for me- I loved it but you think about it too much and the plot holes widen and it didn't keep me as interested as DAO did over a period of time. ME is like a Michael Bay movie while Origins was like reading a nice novel. They both have their merits I guess, but one lasts longer and is more satisfying.

I'm still willing to give DA2 a chance and unless they release even more utterly crappy news or everything about it just keeps going down the spiral, I'll likely end up getting it. As much as I like Oblivion or Bethesda's games, they just completely lack solid characters outside of maybe 2-3 good ones per game. And the fact that it always seems its about 10 voice actors in the whole game, always ruins the Bethesda sandbox experience for me.

phaonica wrote...

When I first started Oblivion, I took my dark elf thief to Cheydinhal and went straight to an inn. The innkeeper said something nasty about dark elves, I don't even  remember what she said. What I do remember is I went downstairs to  *her* room and TRASHED the place. I threw plates and fruit and books  flew across the room, and then I left arrows sticking out of her pillow.
My RL boyfriend watched the whole thing as was like ../../../images/forum/emoticons/andy.png../../../images/forum/emoticons/andy.png../../../images/forum/emoticons/andy.png


My first Oblivion memory was getting to that first priest's house and realizing I could totally trash it. So I ransacked the place, beat up the priest and stole his horse. THAT is why sandbox games are fun.

Speaking of sandbox games, if you want a very pretty looking and HUGE sandbox game, give Just Cause 2 a try- or at least try out the demo ( I think its on Steam). Its a beautiful looking game and the grappling hook is quite fun. The demo is quite representative of the final game too, so if you enjoy that you'd probably like the game.


And one last random thought- Do you think they'll change up the music in DA2? Given how much they're changing everything else up, do you think they'll either ditch Inon Zur or go for a more 300 inspired, rock flair to the music? I wouldn't be surprised, sadly.

But I'd love to see Hans Zimmer do Dragon Age- he did Modern Warfare 2 and the soundtrack there was one of the few aspects that didn't suck. Or at least have the guys at Two Steps From Hell work on it, even though they only do trailer music....I think this song from Two Steps From Hell, Undying Love, would be very nice for some tragic Warden dying to save Morrigan action or something.

And someone even added Two Steps From Hell to an old Origins ad getting rid of 30 seconds to Mars and it works beautifully, IMO.

Modifié par Brockololly, 20 juillet 2010 - 03:18 .


#5686
adneate

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Addai67 wrote...

I can see I haven't missed much.


Yeah that is the technical definition of RPG going way back to the beginning, if you kill things for XP and increase in level while doing quests it's an RPG dispite the acute lack of RP. Japanese RPGs are even worse since you just listen to awful dialogue between predefined characters for hours and hours (not to discredit the good ones like Valkyria Chronicles, Dragon Quest and Chrono Trigger) the genre is defined by a style of gameplay mechanics not a style of storytelling. One of the reasons I fell so hard for Black Isle was their storytelling which was totally unique to me at the time.

#5687
phaonica

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adneate wrote...

Addai67 wrote...

I can see I haven't missed much.


Yeah that is the technical definition of RPG going way back to the beginning, if you kill things for XP and increase in level while doing quests it's an RPG dispite the acute lack of RP. Japanese RPGs are even worse since you just listen to awful dialogue between predefined characters for hours and hours (not to discredit the good ones like Valkyria Chronicles, Dragon Quest and Chrono Trigger) the genre is defined by a style of gameplay mechanics not a style of storytelling. One of the reasons I fell so hard for Black Isle was their storytelling which was totally unique to me at the time.


For all that RPGs have generally been about leveling up, that's the genre where the storytelling was existant, as opposed to FPS and RTS games. If you wanted a story, you were looking at playing a JRPG, which I actually like, for the most part (though as they've gotten more "cinematic" and more like movies, they've become less like games, which isn't as fun, imo). It's only been in the last couple of years that games other than RPGs have been used to tell more deep and engaging stories.

#5688
phaonica

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Brockololly wrote...

phaonica wrote...

When I first started Oblivion, I took my dark elf thief to Cheydinhal and went straight to an inn. The innkeeper said something nasty about dark elves, I don't even  remember what she said. What I do remember is I went downstairs to  *her* room and TRASHED the place. I threw plates and fruit and books  flew across the room, and then I left arrows sticking out of her pillow.
My RL boyfriend watched the whole thing as was like ../../../images/forum/emoticons/andy.png../../../images/forum/emoticons/andy.png../../../images/forum/emoticons/andy.png


My first Oblivion memory was getting to that first priest's house and realizing I could totally trash it. So I ransacked the place, beat up the priest and stole his horse. THAT is why sandbox games are fun.


Haha! Yeah, there aren't enough good first person fantasy adventure RPGs out there. Has anyone else tried Two Worlds? I thought the dialog in that one was godawful. I wonder if it's any good besides that...


Speaking of sandbox games, if you want a very pretty looking and HUGE sandbox game, give Just Cause 2 a try- or at least try out the demo ( I think its on Steam). Its a beautiful looking game and the grappling hook is quite fun. The demo is quite representative of the final game too, so if you enjoy that you'd probably like the game.


I'll try nearly any game that has a demo, even if it's not my preferred genre. More games should have demos, too, because I don't even know how to return a game that's not fun. I don't think the store will take one back if you've opened it.

#5689
adneate

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phaonica wrote...

Haha! Yeah, there aren't enough good first person fantasy adventure RPGs out there. Has anyone else tried Two Worlds? I thought the dialog in that one was godawful. I wonder if it's any good besides that...


I can only speak from second hand experince but it is possibly one of the worst Oblivion style RPGs ever made by man. It's like if someone took Oblivion GOTY edition and put it in a blender with dog sh*t and shoved if into a DVD tray, it's Oblivion with everthing you loved about Oblivion removed and everthing you hated made worse. It's almost worth playing just to see how horrible it is, it defies explanation it's so bad.

#5690
Kryyptehk

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adneate wrote...

phaonica wrote...

Haha! Yeah, there aren't enough good first person fantasy adventure RPGs out there. Has anyone else tried Two Worlds? I thought the dialog in that one was godawful. I wonder if it's any good besides that...


I can only speak from second hand experince but it is possibly one of the worst Oblivion style RPGs ever made by man. It's like if someone took Oblivion GOTY edition and put it in a blender with dog sh*t and shoved if into a DVD tray, it's Oblivion with everthing you loved about Oblivion removed and everthing you hated made worse. It's almost worth playing just to see how horrible it is, it defies explanation it's so bad.


OMG yes. I used to rent games from this rental place in my town. One of the people there asked me to play the game to see if it had a game breaking glitch (someone had brought it back, and told them about the glitch). I don't know if it had a glitch or not, because I got passed the first dungeon thing and couldn't continue. It was completely and totally awful. I nearly had a heart attack when I saw they were making a SECOND one.:sick:

#5691
Brockololly

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phaonica wrote...
I'll try nearly any game that has a demo, even if it's not my preferred genre. More games should have demos, too, because I don't even know how to return a game that's not fun. I don't think the store will take one back if you've opened it.


I know, right? I usually only buy a 2-3 games full price each year and after that I'll only get games for cheap off of Steam since new games generally get so cheap now, at least on PC.

I bought Just Cause 2 off of the Steam sale a couple weeks ago because of the demo and the only reason I went out and bought Arkham Asylum last year was because I had so much fun with the demo. For games that I'm on the fence about a good demo makes all the difference.

#5692
adneate

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Kryyptehk wrote...

OMG yes. I used to rent games from this rental place in my town. One of the people there asked me to play the game to see if it had a game breaking glitch (someone had brought it back, and told them about the glitch). I don't know if it had a glitch or not, because I got passed the first dungeon thing and couldn't continue. It was completely and totally awful. I nearly had a heart attack when I saw they were making a SECOND one.:sick:


Yeah it's fracking terrible. I'd have loved to have been in that investor meeting when they came looking for funding for the sequel to the worst RPG of this generation, better yet I'd like to meet the morons who gave them the cash for it cause I've got this bridge in Brooklyn . . .

#5693
Addai

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adneate wrote...

Addai67 wrote...

I can see I haven't missed much.


Yeah that is the technical definition of RPG going way back to the beginning, if you kill things for XP and increase in level while doing quests it's an RPG dispite the acute lack of RP. Japanese RPGs are even worse since you just listen to awful dialogue between predefined characters for hours and hours (not to discredit the good ones like Valkyria Chronicles, Dragon Quest and Chrono Trigger) the genre is defined by a style of gameplay mechanics not a style of storytelling. One of the reasons I fell so hard for Black Isle was their storytelling which was totally unique to me at the time.

Man, I came at gaming from an entirely different angle- MUSH roleplay, which is completely text-based, character and story focused, with a dim view of mindless looting and killing.  My husband had been trying to get me into video games and I sniffed at them until I tried FO3, Oblivion, and then DAO which convinced me toon games could offer smart and literate roleplay.  I think my previous impression was the right one.

#5694
phaonica

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adneate wrote...

phaonica wrote...

Haha! Yeah, there aren't enough good first person fantasy adventure RPGs out there. Has anyone else tried Two Worlds? I thought the dialog in that one was godawful. I wonder if it's any good besides that...


I can only speak from second hand experince but it is possibly one of the worst Oblivion style RPGs ever made by man. It's like if someone took Oblivion GOTY edition and put it in a blender with dog sh*t and shoved if into a DVD tray, it's Oblivion with everthing you loved about Oblivion removed and everthing you hated made worse. It's almost worth playing just to see how horrible it is, it defies explanation it's so bad.


Posted Image You did a pretty awesome job of explaining it, I think. And here I only put it aside because I thought the voiced dialog was unbearable. I tried it because I was looking for an sandbox adventure game. I have to tell you, when I found Origins, I was blown away by the voiced dialog. I *couldn't believe* how good the NPCs sounded, and how expressive they were.

#5695
adneate

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Addai67 wrote...

Man, I came at gaming from an entirely different angle- MUSH roleplay, which is completely text-based, character and story focused, with a dim view of mindless looting and killing.  My husband had been trying to get me into video games and I sniffed at them until I tried FO3, Oblivion, and then DAO which convinced me toon games could offer smart and literate roleplay.  I think my previous impression was the right one.


It's such a shame you missed out on Black Isle, they were just fantastic storytellers such an amazing studio that met an end so undeserved for the quality of their work. Sadly the industry is filled with stories like that, of brillant people and fantastic games getting ignored and beaten down by the latest and greatest trend. For all the power games have to invoke emotion from the player it's increasingly traded in for the ability to copy the storytelling technique of movies which sadly is a total waste.

#5696
Kryyptehk

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@adneate. Chris Avellone owns my soul lol

#5697
phaonica

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Addai67 wrote...

adneate wrote...

Addai67 wrote...

I can see I haven't missed much.


Yeah that is the technical definition of RPG going way back to the beginning, if you kill things for XP and increase in level while doing quests it's an RPG dispite the acute lack of RP. Japanese RPGs are even worse since you just listen to awful dialogue between predefined characters for hours and hours (not to discredit the good ones like Valkyria Chronicles, Dragon Quest and Chrono Trigger) the genre is defined by a style of gameplay mechanics not a style of storytelling. One of the reasons I fell so hard for Black Isle was their storytelling which was totally unique to me at the time.

Man, I came at gaming from an entirely different angle- MUSH roleplay, which is completely text-based, character and story focused, with a dim view of mindless looting and killing.  My husband had been trying to get me into video games and I sniffed at them until I tried FO3, Oblivion, and then DAO which convinced me toon games could offer smart and literate roleplay.  I think my previous impression was the right one.


Oh noes, if you've started with those games, you've pretty much seen the best that first person sandbox adventures have to offer, currently, imo. Bioware is apparently unique among developers in their choice-driven games. Most developers won't touch those types of games because they have to spend money on so much content that 90% of their players won't even see.

There are some very good stories in linear games. Starcraft and Warcraft are both real time strategy games with good storylines. Bioshock is a first person shooter with a good story. The Legend of Zelda games have good stories with lots of puzzled dungeons to solve.

But if you are looking for a 'role playing' game... I don't know, maybe the Fable series? I've heard Gothic is good, but it might be too primitive. Arx Fatalis was also good, but primitive. I just looked up this one, but I don't know anyone who has played it: "Dark Messiah of Might and Magic: Elements".?

Modifié par phaonica, 20 juillet 2010 - 04:18 .


#5698
Brockololly

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adneate wrote...

It's such a shame you missed out on Black Isle, they were just fantastic storytellers such an amazing studio that met an end so undeserved for the quality of their work. Sadly the industry is filled with stories like that, of brillant people and fantastic games getting ignored and beaten down by the latest and greatest trend. For all the power games have to invoke emotion from the player it's increasingly traded in for the ability to copy the storytelling technique of movies which sadly is a total waste.


Isn't Black Isle basically BioWare and Obsidian now? My absolute dream game would be some sort of love child with  id's Tech 5 engine with the open world of Bethesda games plus BioWare and Obsidian doing the story, characters and dialogue. :wizard:

But I agree- I don't understand why games are trying to mimc films. Playing a video game has its own set of strengths and I think by making games more "cinematic" ultimately kills any kind of creativity and innovation in making video games stand apart. No offense to BioWare or any othe people making cinematic games, but if I want to watch a movie, I'll go watch something directed by a Christopher Nolan , Tarantino or a real film maker. Its like trying to compare the best video game character's "acting" to that of a real person- the technology for games isn't there yet, so its goofy to try and take games that route, IMO.

#5699
adneate

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Brockololly wrote...

Isn't Black Isle basically BioWare and Obsidian now? My absolute dream game would be some sort of love child with  id's Tech 5 engine with the open world of Bethesda games plus BioWare and Obsidian doing the story, characters and dialogue. :wizard:


Obsidian is where the lion's share of Black Isle ended up, still it's not exactly the same you can feel a bit of Black Isle in their games but not all of it. There was something really unique about Black Isle circa 1999 it was a feeling of playing a game by the old guard who were on top of everything in the industry. Obsidian feels like they're a bit behind technically these days and they can't quite knock it out of the park like they use to.

Also your dream game, as awesome as it sounds, will sadly always be a dream. Heck the fact that Bethesda gave Obsidian another crack at the Fallout franchise is amazing enough, I thought Interplay would rather sell their souls to Satan than let the Black Isle deserters have their baby again. Still id Tech 5 *drool* I'm convinced the delay on TES V is because they've switched to Tech 5 I mean why wouldn't they? Bethesda owns id why in god's name would they licence an engine from somebody else when they've got John Carmack and company now with the fantastic Tech 5 engine. If they really want to sell licences for Tech 5 wouldn't the best thing to release some killer games using it in different ways like Rage, Doom 4 and TES 5?

#5700
phaonica

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adneate wrote...

Brockololly wrote...

Isn't Black Isle basically BioWare and Obsidian now? My absolute dream game would be some sort of love child with  id's Tech 5 engine with the open world of Bethesda games plus BioWare and Obsidian doing the story, characters and dialogue. :wizard:


Obsidian is where the lion's share of Black Isle ended up, still it's not exactly the same you can feel a bit of Black Isle in their games but not all of it. There was something really unique about Black Isle circa 1999 it was a feeling of playing a game by the old guard who were on top of everything in the industry. Obsidian feels like they're a bit behind technically these days and they can't quite knock it out of the park like they use to.

Also your dream game, as awesome as it sounds, will sadly always be a dream. Heck the fact that Bethesda gave Obsidian another crack at the Fallout franchise is amazing enough, I thought Interplay would rather sell their souls to Satan than let the Black Isle deserters have their baby again. Still id Tech 5 *drool* I'm convinced the delay on TES V is because they've switched to Tech 5 I mean why wouldn't they? Bethesda owns id why in god's name would they licence an engine from somebody else when they've got John Carmack and company now with the fantastic Tech 5 engine. If they really want to sell licences for Tech 5 wouldn't the best thing to release some killer games using it in different ways like Rage, Doom 4 and TES 5?


Is Rage the only game using Tech 5 right now? That's too bad. Posted Image I'm not usually into shooters (I liked Bioshock and Fear), but Rage looks badass. Elder Scrolls on Tech 5 would be *droooool*.