Herr Uhl wrote...
I'm still not all on board with the narrative structure. I like the fluff.
But I'll have to see.
Right- I'm worried that will kill exploration, travelling across the map and having slower moments. My impression is that this "framed narrative" lets them just skip to the big action scenes. Part of the thing with a big RPG adventure like Origins is that you need the slower moments to provide a contrast and some perspective to the big important moments.
Addai67 wrote...
Thefact that there's a voiced PC and paraphrased dialogue wheel already tells me that that's bull****. And they know it, since they were promoting the unvoiced PC as a feature in Origins.Giggles_Manically wrote...
TopPriority is to not change or remove what made Origins great.
And yet they're changing a whol hell of a lot from Origins...Origins wasn't perfect, but from reading the GI article and the marketing for DA2 thus far you'd think it was a terrible game. What worries me is that BioWare is saying "we're keeping what made Origins great!" and then they're changing those very things, like the old school RPG depth, unvoiced PC, the characters and so on. It makes me wonder if they actually understand why Origins was a successful game- and the fact that its seemingly going over their head- as evidenced by the DLC and Awakening- has me worried and confused more than anything.
I love the foundation they laid for future DA material with Origins. Yet it seems instead of continuing to build up off of the foundation Origins provided, they're just starting some new foundation and trying to pass it off as an evolution of the original. Time will tell, though...
MoSa09 wrote...
That is, if you do believe all those talk.While i agree they deserve the benefit of the doubt, Bw has said an awful lot lately. Some things were true, some were at least half true and some were very close to being plain lies
Exactly- and most of the rubbish comes from Awakening, really. "Oh, your choices won't be forgotten! You'll have recognition of your past LIs!" Sure thing BioWare, keep telling yourself that.
I listened to the podcast and it didn't do anything for me. Laidlaw can talk the talk, but lets see what the game actually looks and plays like. I have faith in BioWare's writers, but the rest of the crew? Not as much, especially with the direction they've taken with the DLC and Awakening.
Modifié par Brockololly, 20 juillet 2010 - 10:28 .





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