Seryn wrote...
Zhadow wrote...
Solostran85 wrote...
Zhadow: What does Hawke's voice sound like? Is it good? bad? or somewhere in between?
It sounded appropriate for the model that was the default it got to use. He sounds like he looks... if that makes any sense? Not too sure how good it will be when he is a warrior... or rogue... or whatever else you would imagine him/her to be when you design your own look. I liked the voice for the character model as it was.
Hawk had an English (UK) accent. [smilie]../../../images/forum/emoticons/cool.png[/smilie]
As far as the graphics, they were very similar to DAO, but they were more pointy, glassy, and shiny (I know--real technical descriptions!) than the more rounded organic look of DAO. Also, the colors seemed more vivid, and the textures, poly counts, etc., improved as well. I would say a little less realistic that DAO and maybe a little more stylized, like a graphic novel. Very good looking though, and certainly not a drastic departure of the style of the original. It still felt like Ferelden. Also, I only played DAO on PC and this demo was on X360, so my comparisons are not truly 'apples to apples.' Oh, and they added a boss death-blow for mages (like they had for warriors and rogues), only instead of the mage jumping up on the ogre and stabbing him, he is destroyed with a special spell-effect animation.
I also played a demo of the new DAO DLC that's yet-to-be-announced. Some more deep roads action involving golems, a mage trying to replicate Carridan's work, and a Bronto as a party member.
Modifié par Brockololly, 23 juillet 2010 - 05:30 .





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