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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#6076
Addai

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That DLC can't really be a simple dungeon crawl, can it? 'Cuz that would be embarrassing. Modders do that sort of thing for free.

Edit:  OTOH, there is DSC... I am not sure anything they put out could be more embarrassing than that.

Modifié par Addai67, 24 juillet 2010 - 05:00 .


#6077
Addai

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Brockololly wrote...

My reaction upon hearing all this dreary, woeful rubbish console-ized DA2 news:


Ha ha, and I was just looking at my Photobucket account, saw a picture of Steve Holt!, and thought how appropriate it could end up being that I first pictured Hawke as a dumb jock.

Posted Image

Still, I'll not give up hope completely until we see the PC version gameplay. But at this point its looking like a Steam sale purchase- there are other games in the sea, ones where the devs actually listen to the fans and not the mythical mainstream crowd that buys the game only to re-sell it to Gamestop a week later. Keep on catering to that crowd BioWare, see how that works for you.

Apparently there were enough people who bought ME2 that they see it as listening to their fans, just those other fans.

#6078
Brockololly

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adneate wrote...
I doubt they even care, to them the fans and the community are just part of the disgusting general public, nothing more than wallets full of money waiting to be harvested. At this point I want TES V to come and crush this game into the dirt and run it out of the media, it would serve them right too. If you're this stupid you deserve to fail, the fact that they still haven't got it just shows how deep the problem is. It's bloody cancerous at this point, they're so insular that they have no idea how bad this stuff is I mean 1.04 didn't even fix 1/4 of the bugs and memory leaks that Origins had. Denerim is still a fracking mess and you can still just walk in and out of the Sacred Ashes Temple for unlimited XP.

It will be easier all around if we just accept this game is Dragon Age in name only and Origins was a one hit wonder made by a company on the verge of total destruction by their corporate overlord and an industry with it's head shoved 3 feet up it's own ass.


Harsh, but true.
Posted Image

The problem lies with the people up high on the food chain for DA. Its like ME2- instead of fixing what was rough around the edges, they just abandon it and throw in some Bro friendly feature so simple that its impossible to screw up, thus making it "review proof." They don't get it. And EA doesn't care about what they do with the game so long as it makes tons of money.

And yes, at this point I'm rooting for TES V on Tech5- and I hope it releases the same day as DA2. BAM!:o

Modifié par Brockololly, 24 juillet 2010 - 05:03 .


#6079
adneate

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Addai67 wrote...

That DLC can't really be a simple dungeon crawl, can it? 'Cuz that would be embarrassing. Modders do that sort of thing for free.


It is a Dungeon crawl but it's really hard eh. So that means she's pretty good there bud, yah right on. Ain't got no modders on a console there boy so she's no worry then besided going 360 next time around means we won't have to deal with em' more loonies for us huh?

Sorry a heavy maritime accent was the only way I could explain that DLC without my eyes crossing from anger.

#6080
Brockololly

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The only saving grace would be if the dungeon crawl DLC is like a Watcher's Keep type scenario from BG....but that would require actual story- perish the thought!

#6081
adneate

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Brockololly wrote...

The only saving grace would be if the dungeon crawl DLC is like a Watcher's Keep type scenario from BG....but that would require actual story- perish the thought!


Brock let it go you are so myopic. People don't want story they want a grind fest with a Bronto party member because that's like totally cool and rad. Story is just the crap that plays between the killing and the sex scenes, the fact of the matter is you can get three achievements for banging people in one playthrough so that's as deep as it goes. The main problem I found with Dragon Age was it wasn't enough like Mass Effect, I couldn't shoot anything and the characters kept trying to talk to me about things do you know how many times I had to skip through talky crap before I got that red haired chick in bed it was too much compared to Mass Effect 2. I for one am glad the game will be awful on PC since I only game on my 360 and I don't care about other stuff because that would be gay, so more killing more dismemberment and more boobs.

P.S No gays only Lesbians.

#6082
ximena

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Brockololly wrote...



Some choice quotes!

Most of the demo was spent explaining the evolution process of Dragon Age: Origins to that of Dragon Age 2, in that the team paid attention to reviews,  and listened to focus groups to get feedback on what worked and what  didn't. Apparently a lot of the complaints revolved around the combat,  and BioWare took notes to evolve Dragon Age 2 into what it is currently  shaping up to be... a much more combat driven action game. So much for  the rebirth of the Western RPG.




Seriously, WTF BioWare? What is this rubbish!? :sick:



Their focused group demography (ugh marketing lingo sorry) must have primarily consisted of the mainstream crowd.  But perhaps they truly targeted the mainstream crowd during their research. 

*sigh* This makes me sad.

#6083
GardenSnake

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The two things I'm looking forward to the most in DA2 as of now are potentially the story and the absolute beating its going to get when Yahtzee reviews it.



http://www.escapistm...tion/565-Fear-2



Skip to about 3:55 for the relevant bit about continuity. Although I do disagree with his opinion that there shouldn't be sequels to anything. HE also reviewed Origins (which he kind of liked) and the two ME's which he had mixed feelings about.



What's sad about the new DLC is that I'm pretty desperate to play some new content with the Warden, so it got me excited at first. Its the DSC with the Warden basically ( and a Bronto party member....), but ironically I'm looking forward to it more than I am DA2.

#6084
bl00dsh0t

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Wow the level of pessimism has reached an all time high, even the hopemaster brock is dropping fast and hard in the hope department god damn :D

Honestly I view this new combat system, if implemented well with tactical choices and the possebility for more tactical top down play, as an improvement. *ducks projectiles*

I don't know about you guys but I started playing DAO for teh lulz quite literally but got hooked by the story and that kept me going through over 700 hours since november. The combat really was not what kept me coming back for countless playthroughs. The only "fun" combat we had in that game, i.e. in my case at least challenging battles where one tactical mistake or a character dropping early in the fight would make it almost impossible to win, was very rare once you had figured out some basic tactics and spell combos the majority of the game was a breeze. Combat just felt like it was what was between me and the next choice or next quest or grand revalation that moves the story forward.

If they can make the fighting more direct, while allowing for tactical control of your party to chain spells and attacks together...I'm sry guys but that is at least to me an improvement. But all the improvement in combat could mean jacksh*t if the story component is terrible.

If they pull both off, i.e. great choice driven story and an rpg/hack-slash hybrid? Well sry to state it but it does sound somewhat appealing:wizard:

Edit: Damn almost forgot : Teh warden must return!!! All hopes shall now be directed at expack nr. 2 not being a figment of my imagination and that it won't suck awakening style :D

Modifié par bl00dsh0t, 24 juillet 2010 - 08:34 .


#6085
Master Shiori

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Right now what I'm most curious about is whether or not we see a toolset being released for the pc.

That alone will tell us if Bioware even cares about pc anymore. Modding community is what made DA:O so great over the last several months. They released everything from more hairstyles, eye colors, hir colors, weapon and armor to patches that restored cut out content (Thank you Terra_X). And let's not even forget small adventures like Alleys of Murders and such.

Even Bioware themselves have been promoting machinima movies like Warden's Fall that would never have seen the light of day without the toolset being available to general public.



As for the combat itself, I'll just wait until I see a demo that shows how gameplay on a pc looks like. Bioware have said so far that most of the changes are meant for the consoles and not the pc, which should be pretty much as it was in Origins. Time will tell if they've been telling the truth or playing us for suckers...



The most important thing for me right now are the companions and the story. If the mess in that department no amount of awesome combat will make me pick up the game. And by "mess up" I mean also how they'll threat the story from Origins, the Warden and all his companions. If I see retcons along the way or anything that doesn't fit how I played the game and it's byebye.

#6086
Giggles_Manically

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I am hoping they improve the combat in Two. While it was fun in Origins, it was also clunky, non-responsive, and had repetitive animations repeated into infinity. If they make it flow better, a little more fun or challenging, and add some detail than thats a great thing.
If however we get ME2 retooling, than I am leaving. DA was great on its story, companions, dialouge, setting, and IMMERSION. If its nothing more than a two minute convo, with no deep overall connection than I am burning my Bioware fan boy hat and leaving.

This is best explained by Razorfist in his review of ME2:
 (LANGUAGE and ADULT THEMES)
If DA2 becomes ME2 than I will sadly buy it, but I will lose -100 respect point for Bioware.


Although TOR looks amazing each time I see somthing about it, so all hope may not be lost.

Modifié par Giggles_Manically, 24 juillet 2010 - 02:00 .


#6087
Metalunatic

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Brockololly wrote...



But wait! Theres more!

Yes, one of the big changes for Dragon Age 2 is that the combat has been revamped (or stripped back, depending on how you look at it) -- turning it into a much more hack-n-slash type of game when playing as a Knight. This is all done through a closer third-person perspective than the  first game; think Ninja Gaiden, and how you hacked through dozens of enemies, blood spilling everywhere -- now replace ninjas with darkspawn, and you have the basic idea behind DA2.



*Screams in terror*

#6088
Addai

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Giggles_Manically wrote...

This is best explained by Razorfist in his review of ME2:
 (LANGUAGE and ADULT THEMES)
If DA2 becomes ME2 than I will sadly buy it, but I will lose -100 respect point for Bioware.


The guy shouldn't kiss anything with that mouth, but I'm pretty sure I had more fun watching that review than in my entire attempt to play Mass Effect.

Modifié par Addai67, 24 juillet 2010 - 06:50 .


#6089
Metalunatic

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After these reveals about DA2, I too am definately looking forward to this DLC to Origins than the sequel. Though it pisses me off that they're giving us new companions again instead of our old ones, which everyone wants to see return. It's not like there is too few of them either, 16 I think, counting Awakening. Just 3 of those would had made a party.

Sigh... At least we get to play as our Warden instead of the Lothering refugee.

Modifié par Metalunatic, 24 juillet 2010 - 10:27 .


#6090
Herr Uhl

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Metalunatic wrote...

After these reveals about DA2, I too am definately looking forward to this DLC to Origins than the sequel. Though it pisses me off that they're giving us new companions again instead of our old ones, which everyone wants to see return. It's not like there is too few of them either, 16 I think, counting Awakening. Just 3 of those would had made a party.

Sigh... At least we get to play as our Warden instead of the Lothering refugee.


No, not everyone. New PC and new part of Thedas was pretty much what I hoped for.

#6091
Addai

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Herr Uhl wrote...

Metalunatic wrote...

After these reveals about DA2, I too am definately looking forward to this DLC to Origins than the sequel. Though it pisses me off that they're giving us new companions again instead of our old ones, which everyone wants to see return. It's not like there is too few of them either, 16 I think, counting Awakening. Just 3 of those would had made a party.

Sigh... At least we get to play as our Warden instead of the Lothering refugee.


No, not everyone. New PC and new part of Thedas was pretty much what I hoped for.

I think he's talking about the DLC, which will be post-Awakening but with none of our DAA companions.  Would that really have been so hard?  Such great characters and we got to see so little of them.  Why the rush to move NPCs through the revolving door?

#6092
Metalunatic

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Herr Uhl wrote...

Metalunatic wrote...

After these reveals about DA2, I too am definately looking forward to this DLC to Origins than the sequel. Though it pisses me off that they're giving us new companions again instead of our old ones, which everyone wants to see return. It's not like there is too few of them either, 16 I think, counting Awakening. Just 3 of those would had made a party.

Sigh... At least we get to play as our Warden instead of the Lothering refugee.


No, not everyone. New PC and new part of Thedas was pretty much what I hoped for.



I meant for the future content for Origins when we still play as the Warden. For DA2 I probably wouldn't want any of them to show up (except Morrigan, if there is something new to learn from the OGB plot) as a new PC would make the ''reunions'' generally cold experiences.

#6093
Herr Uhl

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Addai67 wrote...

Herr Uhl wrote...

Metalunatic wrote...

After these reveals about DA2, I too am definately looking forward to this DLC to Origins than the sequel. Though it pisses me off that they're giving us new companions again instead of our old ones, which everyone wants to see return. It's not like there is too few of them either, 16 I think, counting Awakening. Just 3 of those would had made a party.

Sigh... At least we get to play as our Warden instead of the Lothering refugee.


No, not everyone. New PC and new part of Thedas was pretty much what I hoped for.

I think he's talking about the DLC, which will be post-Awakening but with none of our DAA companions.  Would that really have been so hard?  Such great characters and we got to see so little of them.  Why the rush to move NPCs through the revolving door?

Right, then I get it. I agree that it is disappointing that there is none of them.

#6094
MKDAWUSS

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Addai67 wrote...

Herr Uhl wrote...

Metalunatic wrote...

After these reveals about DA2, I too am definately looking forward to this DLC to Origins than the sequel. Though it pisses me off that they're giving us new companions again instead of our old ones, which everyone wants to see return. It's not like there is too few of them either, 16 I think, counting Awakening. Just 3 of those would had made a party.

Sigh... At least we get to play as our Warden instead of the Lothering refugee.


No, not everyone. New PC and new part of Thedas was pretty much what I hoped for.

I think he's talking about the DLC, which will be post-Awakening but with none of our DAA companions.  Would that really have been so hard?  Such great characters and we got to see so little of them.  Why the rush to move NPCs through the revolving door?


I guess it's the easiest way to accomodate all possible outcomes in the previous games.

#6095
Brockololly

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So there have been a couple of other previews based on the Comic Con demo:

Game Rant's DA2 Impressions

Joystiq's DA2 Preview

Given that its just the console version they're demoing I'm reluctant to work myself into a tizzy over the now "Ninja Gaiden" style over the top combat. And then we've got the exaggerated "legend" part of the framed narrative- I'm not sure I care for that too much. If used sparingly it could be neat, but any time the narrator is being blatantly unreliable, I'd like to know.

Its just that the narrator's unreliability in the flashbacks seems like its just another obstacle to being able to connect to the PC, especially given we're already forced into a voiced PC. When I'm playing as Hawke I want what I'm doing to matter and not be at the whim of the narrator to just wave his hands later on and negate everything Hawke just did, chalking it up to some tall tale. It could be cool, but if this style of narrative gets slapped with rushed cuts like the Dark Ritual, it could be ever so frustrating.

And on the topic of the consoles being the lead platform Laidlaw responded here:


Mike Laidlaw wrote...

Since there seems to be some concern about lead platform, I can dispel a myth for you: it's not actually  that hard to develop on all three platforms once you have an engine that actually works on all three platforms. It's just a matter of ensuring  the bug fixes and optimizations work on all three, and then generating  assets that are both scaleable (as in they can move to be optimized  across all three platforms) and functional.

And since we already HAVE an engine that works on PS3, PC and 360, we can, in fact, develop on all three. Dragon Age II is "built," tested and run every day on all
three.


I don't know what to really make of this- I guess its good, but I'm still skeptical DA2 will feel like it was built from the ground up with the PC in mind. It would seem they're still building the game with the limitations of the consoles in mind and not playing to the strengths of the PC.  I'll hold off judgement until we see some PC gameplay footage however.


And then there is this: Hitler rants about Dragon Age 2. Yes, I know its a terribly tired meme, but I can't help but chuckle. It must be the mindless Bro coming out in me....:o

Modifié par Brockololly, 24 juillet 2010 - 11:53 .


#6096
adneate

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Mike Laidlaw wrote...

Since there seems to be some concern about lead platform, I can dispel a myth for you: it's not actually  that hard to develop on all three platforms once you have an engine that actually works on all three platforms. It's just a matter of ensuring  the bug fixes and optimizations work on all three, and then generating  assets that are both scaleable (as in they can move to be optimized  across all three platforms) and functional.

And since we already HAVE an engine that works on PS3, PC and 360, we can, in fact, develop on all three. Dragon Age II is "built," tested and run every day on all
three.


Coming from the guy who said Dragon Age will be "Aggresively Grey" that doesn't exactly mean much to me, I love how he came in to "dispel" a myth by saying NOTHING. Seriously read what he just wrote that whole thing says jack about anything, we know the engine runs on all three dummy it's the reason you can play it on them. What you didn't say was anything even remotely related to the many legitimatly concerned PC players who fear that with a console as the lead platform they are going to get another ME2 style crappy console port with no consideration for the unique nature of the PC as a gaming platform.

Modifié par adneate, 25 juillet 2010 - 12:16 .


#6097
Aphetto_LC

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adneate wrote...
What you didn't say was anything even remotely related to the many legitimatly concerned PC players who fear that with a console as the lead platform they are going to get another ME2 style crappy console port with no consideration for the unique nature of the PC as a gaming platform.

Because they know the PC players will be furious with the real answer to that question, so they choose to avoid it.

#6098
Herr Uhl

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Aphetto_LC wrote...

adneate wrote...
What you didn't say was anything even remotely related to the many legitimatly concerned PC players who fear that with a console as the lead platform they are going to get another ME2 style crappy console port with no consideration for the unique nature of the PC as a gaming platform.

Because they know the PC players will be furious with the real answer to that question, so they choose to avoid it.

Yes, let's all assume the worst, given that the only indications on what battle will be like on the PC as of yet is "about the same" when compared to Origins.

#6099
adneate

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Herr Uhl wrote...
Yes, let's all assume the worst, given that the only indications on what battle will be like on the PC as of yet is "about the same" when compared to Origins.


Why should I assume the best and why should I give this company the benefit of the doubt? The amount of subpar and rushed console ports passed off as "PC games" is staggering, the major players of the industry already have show they don't care about the PC. Their silence and dancing around the issue is as good as a no in my books, they've said nothing about the PC version compared to the endless praise and attention they've thrown upon the console version. If the PC version is apparently so good why won't they A) Talk about it and B) Show it off to the Media or the Public?

#6100
Herr Uhl

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adneate wrote...

Herr Uhl wrote...
Yes, let's all assume the worst, given that the only indications on what battle will be like on the PC as of yet is "about the same" when compared to Origins.


Why should I assume the best and why should I give this company the benefit of the doubt? The amount of subpar and rushed console ports passed off as "PC games" is staggering, the major players of the industry already have show they don't care about the PC. Their silence and dancing around the issue is as good as a no in my books, they've said nothing about the PC version compared to the endless praise and attention they've thrown upon the console version. If the PC version is apparently so good why won't they A) Talk about it and B) Show it off to the Media or the Public?


Right, do so then. Their reason for showing off the console version first would probably be that it is the one that changed the most though.

I won't say that it will be bad based on that there has been nothing shown however, I can't assume that it is what I want either. There is at least the isometric view and pause'n'play. Those two things do make me think that combat will be about the same.