Edit: OTOH, there is DSC... I am not sure anything they put out could be more embarrassing than that.
Modifié par Addai67, 24 juillet 2010 - 05:00 .
Modifié par Addai67, 24 juillet 2010 - 05:00 .
Brockololly wrote...
My reaction upon hearing all this dreary, woeful rubbish console-ized DA2 news:

Apparently there were enough people who bought ME2 that they see it as listening to their fans, just those other fans.Still, I'll not give up hope completely until we see the PC version gameplay. But at this point its looking like a Steam sale purchase- there are other games in the sea, ones where the devs actually listen to the fans and not the mythical mainstream crowd that buys the game only to re-sell it to Gamestop a week later. Keep on catering to that crowd BioWare, see how that works for you.
adneate wrote...
I doubt they even care, to them the fans and the community are just part of the disgusting general public, nothing more than wallets full of money waiting to be harvested. At this point I want TES V to come and crush this game into the dirt and run it out of the media, it would serve them right too. If you're this stupid you deserve to fail, the fact that they still haven't got it just shows how deep the problem is. It's bloody cancerous at this point, they're so insular that they have no idea how bad this stuff is I mean 1.04 didn't even fix 1/4 of the bugs and memory leaks that Origins had. Denerim is still a fracking mess and you can still just walk in and out of the Sacred Ashes Temple for unlimited XP.
It will be easier all around if we just accept this game is Dragon Age in name only and Origins was a one hit wonder made by a company on the verge of total destruction by their corporate overlord and an industry with it's head shoved 3 feet up it's own ass.

Modifié par Brockololly, 24 juillet 2010 - 05:03 .
Addai67 wrote...
That DLC can't really be a simple dungeon crawl, can it? 'Cuz that would be embarrassing. Modders do that sort of thing for free.
Brockololly wrote...
The only saving grace would be if the dungeon crawl DLC is like a Watcher's Keep type scenario from BG....but that would require actual story- perish the thought!
Brockololly wrote...
Some choice quotes!Most of the demo was spent explaining the evolution process of Dragon Age: Origins to that of Dragon Age 2, in that the team paid attention to reviews, and listened to focus groups to get feedback on what worked and what didn't. Apparently a lot of the complaints revolved around the combat, and BioWare took notes to evolve Dragon Age 2 into what it is currently shaping up to be... a much more combat driven action game. So much for the rebirth of the Western RPG.
Seriously, WTF BioWare? What is this rubbish!?
Modifié par bl00dsh0t, 24 juillet 2010 - 08:34 .
Modifié par Giggles_Manically, 24 juillet 2010 - 02:00 .
Brockololly wrote...
But wait! Theres more!Yes, one of the big changes for Dragon Age 2 is that the combat has been revamped (or stripped back, depending on how you look at it) -- turning it into a much more hack-n-slash type of game when playing as a Knight. This is all done through a closer third-person perspective than the first game; think Ninja Gaiden, and how you hacked through dozens of enemies, blood spilling everywhere -- now replace ninjas with darkspawn, and you have the basic idea behind DA2.
Giggles_Manically wrote...
This is best explained by Razorfist in his review of ME2:
(LANGUAGE and ADULT THEMES)
If DA2 becomes ME2 than I will sadly buy it, but I will lose -100 respect point for Bioware.
Modifié par Addai67, 24 juillet 2010 - 06:50 .
Modifié par Metalunatic, 24 juillet 2010 - 10:27 .
Metalunatic wrote...
After these reveals about DA2, I too am definately looking forward to this DLC to Origins than the sequel. Though it pisses me off that they're giving us new companions again instead of our old ones, which everyone wants to see return. It's not like there is too few of them either, 16 I think, counting Awakening. Just 3 of those would had made a party.
Sigh... At least we get to play as our Warden instead of the Lothering refugee.
I think he's talking about the DLC, which will be post-Awakening but with none of our DAA companions. Would that really have been so hard? Such great characters and we got to see so little of them. Why the rush to move NPCs through the revolving door?Herr Uhl wrote...
Metalunatic wrote...
After these reveals about DA2, I too am definately looking forward to this DLC to Origins than the sequel. Though it pisses me off that they're giving us new companions again instead of our old ones, which everyone wants to see return. It's not like there is too few of them either, 16 I think, counting Awakening. Just 3 of those would had made a party.
Sigh... At least we get to play as our Warden instead of the Lothering refugee.
No, not everyone. New PC and new part of Thedas was pretty much what I hoped for.
Herr Uhl wrote...
Metalunatic wrote...
After these reveals about DA2, I too am definately looking forward to this DLC to Origins than the sequel. Though it pisses me off that they're giving us new companions again instead of our old ones, which everyone wants to see return. It's not like there is too few of them either, 16 I think, counting Awakening. Just 3 of those would had made a party.
Sigh... At least we get to play as our Warden instead of the Lothering refugee.
No, not everyone. New PC and new part of Thedas was pretty much what I hoped for.
Right, then I get it. I agree that it is disappointing that there is none of them.Addai67 wrote...
I think he's talking about the DLC, which will be post-Awakening but with none of our DAA companions. Would that really have been so hard? Such great characters and we got to see so little of them. Why the rush to move NPCs through the revolving door?Herr Uhl wrote...
Metalunatic wrote...
After these reveals about DA2, I too am definately looking forward to this DLC to Origins than the sequel. Though it pisses me off that they're giving us new companions again instead of our old ones, which everyone wants to see return. It's not like there is too few of them either, 16 I think, counting Awakening. Just 3 of those would had made a party.
Sigh... At least we get to play as our Warden instead of the Lothering refugee.
No, not everyone. New PC and new part of Thedas was pretty much what I hoped for.
Addai67 wrote...
I think he's talking about the DLC, which will be post-Awakening but with none of our DAA companions. Would that really have been so hard? Such great characters and we got to see so little of them. Why the rush to move NPCs through the revolving door?Herr Uhl wrote...
Metalunatic wrote...
After these reveals about DA2, I too am definately looking forward to this DLC to Origins than the sequel. Though it pisses me off that they're giving us new companions again instead of our old ones, which everyone wants to see return. It's not like there is too few of them either, 16 I think, counting Awakening. Just 3 of those would had made a party.
Sigh... At least we get to play as our Warden instead of the Lothering refugee.
No, not everyone. New PC and new part of Thedas was pretty much what I hoped for.
Mike Laidlaw wrote...
Since there seems to be some concern about lead platform, I can dispel a myth for you: it's not actually that hard to develop on all three platforms once you have an engine that actually works on all three platforms. It's just a matter of ensuring the bug fixes and optimizations work on all three, and then generating assets that are both scaleable (as in they can move to be optimized across all three platforms) and functional.
And since we already HAVE an engine that works on PS3, PC and 360, we can, in fact, develop on all three. Dragon Age II is "built," tested and run every day on all
three.
Modifié par Brockololly, 24 juillet 2010 - 11:53 .
Mike Laidlaw wrote...
Since there seems to be some concern about lead platform, I can dispel a myth for you: it's not actually that hard to develop on all three platforms once you have an engine that actually works on all three platforms. It's just a matter of ensuring the bug fixes and optimizations work on all three, and then generating assets that are both scaleable (as in they can move to be optimized across all three platforms) and functional.
And since we already HAVE an engine that works on PS3, PC and 360, we can, in fact, develop on all three. Dragon Age II is "built," tested and run every day on all
three.
Modifié par adneate, 25 juillet 2010 - 12:16 .
Because they know the PC players will be furious with the real answer to that question, so they choose to avoid it.adneate wrote...
What you didn't say was anything even remotely related to the many legitimatly concerned PC players who fear that with a console as the lead platform they are going to get another ME2 style crappy console port with no consideration for the unique nature of the PC as a gaming platform.
Yes, let's all assume the worst, given that the only indications on what battle will be like on the PC as of yet is "about the same" when compared to Origins.Aphetto_LC wrote...
Because they know the PC players will be furious with the real answer to that question, so they choose to avoid it.adneate wrote...
What you didn't say was anything even remotely related to the many legitimatly concerned PC players who fear that with a console as the lead platform they are going to get another ME2 style crappy console port with no consideration for the unique nature of the PC as a gaming platform.
Herr Uhl wrote...
Yes, let's all assume the worst, given that the only indications on what battle will be like on the PC as of yet is "about the same" when compared to Origins.
adneate wrote...
Herr Uhl wrote...
Yes, let's all assume the worst, given that the only indications on what battle will be like on the PC as of yet is "about the same" when compared to Origins.
Why should I assume the best and why should I give this company the benefit of the doubt? The amount of subpar and rushed console ports passed off as "PC games" is staggering, the major players of the industry already have show they don't care about the PC. Their silence and dancing around the issue is as good as a no in my books, they've said nothing about the PC version compared to the endless praise and attention they've thrown upon the console version. If the PC version is apparently so good why won't they A) Talk about it andShow it off to the Media or the Public?