THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*
#6451
Posté 31 juillet 2010 - 05:41
#6452
Posté 31 juillet 2010 - 05:42
#6453
Posté 31 juillet 2010 - 05:54
Just_mike wrote...
Whats a good way to use Morrigan's shapeshifting? I always have her spamming skills at the back but never go spiderform and eat people by liquidating their insides.
Shapeshifting is a waste unless you dedicate the majority of your build towards it. There's some pretty good tactic guides you can read in other parts of the forum. I personally set her AI to go Spider or Bear if she was hit by a melee attack, take control of her, overwhelm the target with the animal ability, and then crush it with another DPS member working with her in animal form. After the target was dead, she popped back into pure casting.
The 'basic' attack you usually do with unmodded shapeshifting is just stagger her Overwhelms.
#6454
Posté 31 juillet 2010 - 06:13
Just_mike wrote...
Whats a good way to use Morrigan's shapeshifting? I always have her spamming skills at the back but never go spiderform and eat people by liquidating their insides.
I dunno Shapeshifter is not very good, it's a lot like Arcane Warrior but not nearly as useful. I never bother really developing her abilities beyond Spider form and even the usefulness of Spider form is debatable in the early game. It's best to just build Morrigan as a Blood Mage, she's way more useful that way and not wasting spell points on new forms let's you get Blood Wound that much faster.
#6455
Posté 31 juillet 2010 - 06:16
Or just get the Respec mod and make her something more useful. I built my current PC around a shapeshifter roleplay but eventually had to respec her because it was so annoying and useless.Giggles_Manically wrote...
Get TMP mod, since the vanilla shapeshifting is gimped.
#6456
Posté 31 juillet 2010 - 06:28
Addai67 wrote...
Or just get the Respec mod and make her something more useful. I built my current PC around a shapeshifter roleplay but eventually had to respec her because it was so annoying and useless.Giggles_Manically wrote...
Get TMP mod, since the vanilla shapeshifting is gimped.
Oh, no. Is it so useless that it wasn't even worth it to roleplay it out? That's sad. I'm sorry to hear that the spec didn't work out for you
#6457
Posté 31 juillet 2010 - 06:31
#6458
Posté 31 juillet 2010 - 11:44
And ximena is taking a 2 week break from DW, noeeesssss the morrigan world is coming to an end xD
#6459
Posté 31 juillet 2010 - 11:48
The Real Fletch Fletcher wrote...
MoSa09 wrote...
Avissel wrote...
The Real Fletch Fletcher wrote...
Thanks for the info. Fingers crossed it works.
For the record, I did those exact things, and I never got the "ring" epilouge until I equipped her ring before fighting the Arch Demon.
Yes. forgot that sorry, you must at least have the ring in your inventory, even better wear it
So: equip the ring, tell her I'll find her, don't speak to her again, tell the king/queen that I intend to find Morrigan and the Awakening epilogue will be mine.
Ok. I broke down and will replay DAO end and Awakening again to get said epilogue. I know I am sad. I WILL FIND YOU MORRIGAN. Hoping to resolve my Old God kiddos subplot w/ Morrigan in some DA DLC or Expansion or sequel. Don't look like DA2 will answer the mail...
#6460
Posté 31 juillet 2010 - 12:26
When will people learn? SPARTANS ARE NO LONGER COOL!! Even if you liked that really lame movie...StreetlightEagle wrote...
Remember, Hawke will 'fight like a spartan'.... Dear god I do hope that is just awful marketing and nothing more dangerous.
#6461
Posté 31 juillet 2010 - 12:27
Oh no! I hope that the Origin isn't canon!Jacks Smirking Revenge wrote...
I think the fight like a Spartan thing means the flow of combat and the aesthetics for example; instead of Shield Bash then everyone swarms that guy. It would go Shield Bash and while the enemy is on the ground Sten does a curb stomp fatality. I think they are making the mage combo spell system universal, so you can mix and match and get these cool fatality badass spartan finishing moves. Which would increase the pace of the combat. Combo this guy move onto the next combo him onto the next etc. So I imagine there will be larger encounters to preserve the difficulty, but allowing the user to feel like an uber Leonidas by setting up all these awesome combos at least that is my hypothesis. I play on PC so if they keep their word I won't experience much change.
Sorry if this has been brought up, but what does everyone think of BioWare saying they have a "canon"; I'm sure he meant to say default and not canon, but I wonder what it is going to be. My bets are on a "good guy" Male Cousland who did the DR and made Alistair King.
#6462
Posté 31 juillet 2010 - 01:38
Brockololly wrote...
Master Shiori wrote...
Err, changes to a race that we knew precious little of doesn't mean they'll retcon how every character from Origins looks like.
As long as the faces and personality don't change things should be ok. Fashion changes all the time, no matter where you are.
See, I'm not so optimistic- I won't be surprised when they do release the "Morrigan Evolved!" screens or "Hot ROd Samurai Morrigan!" screens. Games chnage the faces of the protagonists all the time unfortunately and its often for no apparent reason. In most games thats fine as the story isn't a big part- but in DA you're interacting very closely with the characters. So when they muck up Morrigan's facial structure to make her more "amped up" or to have her suit the art better or to have her more in tune with her being a daughter of Flemeth, I can't say I'll be surprised at this point.
Gaider even said, if we were to see Sten again, he'd look different- sure he wouldn't have horns, but he'd look like the Daedra, sharp clawed Qunari minus the horns. Sadly, I can't say I'll be surprised when we see Morrigan, Alistair or any other companion and do a double take and only recognize them from their VO. Thats not a good thing.
Its like recasting the cast of Star Wars for the Empire Strikes Back. BioWare's attitude recently with wholesale changes to sequels is reminding me of Lucas and the Prequels; just because you can do something doesn't mean its a good idea. Just because you have the technology to make Jar Jar Binks or green screen everything doesn't make it a good idea. Sometimes you're better off slowly evolving rather than making huge leaps. Just because you feel like changing the entire visual look of the DA universe doesn't mean its a good idea.
I'm fine with Morrigan getting new pretty clothes or a new hair cut- fine. Just don't give her or any other Orgins companions radical reconstructive surgery for the hell of it.
They never said they would.
Right now they're changing a race that we hardly saw in Origins and said these changes don't mean Sten would now look like a horned devil. He would look a bit different due to new artistic style but would still be recognizable as Sten from Origins. Same thing for other companions.
I'll admit to being worried a bit when I hear about changes to elves and dwarves, but right now I have no idea how those changes will look and can't really complain until I do. I can understand that they're looking for a look that they can call their own and not a direct copy of something from another fantasy setting. Even the pic of Varric we saw doesn't make him seem so different from dwarves in Origins, except for the lack of a beard, which isn't something new since there are dwarves in Orzammar who have no beard.
Changes to elves aren't known by this point so I can't comment on those.
Right now they're changing races to make them more distinct compared to how they were in Origins. KoP wrote a really good post about why unusual Qunari like Sten would be sent to Ferelden rather than the more common horned variant. It really explains why all the Qunari in Origins lacked the horns, and David Gaider even explained that not all Qunari have the same skin tone. This shows that Sten and his ilk aren't gone, but rather are uncommon sight in Qunari lands but still easier on the eyes of your common Thedas inhabitant than the proper Qunari.
As for characters like Morrigan, we should expect a new hairstyle and new clothes but that's as far as it goes. They never said they're going to retcon how they looked, and until they actually prove otherwise we might as well be arguing over nothing.
#6463
Posté 31 juillet 2010 - 02:19
Swoo wrote...
I'm not sure about that but I can dig around. I would think that the PC's outsold console by a large amount judging by the push towards console play they seem to be focusing on this go-around. I know Origins ranked in the Top 10 almost from start to finish, usually at 6- 8 spots. Awakening topped out around 18.
The problem with trying to dig up any solid PC vs. Console numbers for any game really is the fact that you'll never be able to find solid numbers from any PC digital distribution service like Steam. So you're then looking at retail numbers, where of course the consoles will look like they've sold better.
They haven't said they wouldn't either...Master Shiori wrote...
They never said they would.
Master Shiori wrote...
As for characters like Morrigan, we should expect a new hairstyle and new clothes but that's as far as it goes. They never said they're going to retcon how they looked, and until they actually prove otherwise we mightas well be arguing over nothing.
Given all the stuff they've released thus far on DA2 and how decidely underwhelming and disappointing its all mostly been, I wouldn't be surprised if they "redesigned" any old companions, including their faces, to match up with their "hot rod samurai" art style. Unfortunately, video games do this all the time- my problem at least with Morrigan is that her Origins face IMO is unique enough as is, and I've not seen any face morph that tweaks it without it not looking like Morrigan anymore.
I don't know- maybe its much ado about nothing like you mentioned Shiori. But given all the other changes being made for the hell of it in DA2, there isn't much else they could do that would surprise me. At this point, I'm considering DA2 guilty until proven innocent- how BioWare is taking DA in the NWN direction and designing it for the consoles has me skeptical until we can see some solid gameplay evidence (on the PC) that its not going to be a crummy console-ized reboot of the DA universe.
Modifié par Brockololly, 31 juillet 2010 - 02:20 .
#6464
Posté 31 juillet 2010 - 02:43
I'll forcibly tolerate changes vis a vis Morrigan as long as they don't deviate a lot from her appearance in Origins. No yellow eyes = an eternal wrath.
Modifié par KnightofPhoenix, 31 juillet 2010 - 02:47 .
#6465
Posté 31 juillet 2010 - 02:50
And isint Hawke going to be in the free marches which is north of Ferelden?
So I doubt we will see her if the setting is only in The Free Marches. However if you dont do the DR (GASP) she gets into the Emperess' court, but with it does she simply dissappear as well?
#6466
Posté 31 juillet 2010 - 02:57
Brockololly wrote...
They haven't said they wouldn't either...Master Shiori wrote...
They never said they would.Master Shiori wrote...
As for characters like Morrigan, we should expect a new hairstyle and new clothes but that's as far as it goes. They never said they're going to retcon how they looked, and until they actually prove otherwise we mightas well be arguing over nothing.
Given all the stuff they've released thus far on DA2 and how decidely underwhelming and disappointing its all mostly been, I wouldn't be surprised if they "redesigned" any old companions, including their faces, to match up with their "hot rod samurai" art style. Unfortunately, video games do this all the time- my problem at least with Morrigan is that her Origins face IMO is unique enough as is, and I've not seen any face morph that tweaks it without it not looking like Morrigan anymore.
I don't know- maybe its much ado about nothing like you mentioned Shiori. But given all the other changes being made for the hell of it in DA2, there isn't much else they could do that would surprise me. At this point, I'm considering DA2 guilty until proven innocent- how BioWare is taking DA in the NWN direction and designing it for the consoles has me skeptical until we can see some solid gameplay evidence (on the PC) that its not going to be a crummy console-ized reboot of the DA universe.
I get what you're saying Brock.
However, keep in mind that they openly said they'll show us the changes first, because these things are what people need time to get used to and need the most info on. It would have been way worse had they said "DA2 will have all the elements you loved from Origins" and then just before release (or maybe even after the release) you buy the game and see: dialogue wheel, predetermined race and surname, flashier combat on the console, new look for the Qunari, etc. Personally, I'd be way more pissed off if they went down that route than what they're doing now.
As for Morrigan, I'll wait until I hear some solid info or see some art or screenshots before going berserk (and I will go berserk if they mess with her just because "they can"). Though right now, based on when DA2 takes place I don't believe we'll see Morri at all in that game. Most we'll get is Flemeth talking about her or maybe some rumours about her being the Warden's lover.
And finally, let's just wait for some proper game footage from the pc. Everything we've seen so far has been from Xbox 360 and that won't tell us a damn thing. Bioware is swearing up and down that the pc version is pretty much the same as it was in Origins and I'm willing to give them the benefit of doubt until they prove otherwise.
#6467
Posté 31 juillet 2010 - 04:44
KnightofPhoenix wrote...
Sten's look will be slightly changed (if he appears), in order to fit the new look of the Qunari (without horns). So there is a reason why he would be different, for better or worse. But unless they plan to change the look of humans, I don't think Morrigan will change that much, unless of some extraordinary reason like potential side effects of the DR. Mind you, they are using a new graphic engine, so having the exact same Morrigan from Origins would be extremily difficult, to everyone's chagrin.
I'll forcibly tolerate changes vis a vis Morrigan as long as they don't deviate a lot from her appearance in Origins. No yellow eyes = an eternal wrath.
See but they're also changing the look of the dwarves and elves too- so if say, we ever saw Zevran again, he' likely look different too.
As for Morrigan though, the engine is still the same as Origins- they're just supposedly beefing it up. So I'd think it would be possible to just straight up carry Morrigan's face from Orignis over to the updated engine- maybe it would look ever so slightly different due to the changes in lighting and textures but the facial structure should be the same.
So yeah, humans will look the same but then again, they could make an excuse for Morrigan seeing as she is a shapeshifter. I know she doesn't shift into other human forms, but look at how they're treating Flemeth in DA2- her dragon form has clearly influenced the design of her human form- with the spiky horn hair, same colored clothing/armor as her dragon scales, the metal tiara becoming the central horn on her dragon form, her clothing sort of textured like scales... So its not impossible to think that maybe BioWare dictates Morrigan has some central shapeshifting trait and redesigns her human form with that in mind- much like they are also seemingly doing with the Ogre to Qunari designs or Hurlocks looking much more human.
I'd anticipate a more feral looking Morrigan with many more spikes and horns should they redesign her. Hell, maybe they make her look more spider like or something- certainly could get some spikes and sharp jaggies in her design that way....
Giggles_Manically wrote...
Well dosent she go to Orlasis which is west of Ferelden.
And isint Hawke going to be in the free marches which is north of Ferelden?
So I doubt we will see her if the setting is only in The Free Marches. However if you dont do the DR (GASP) she gets into the Emperess' court, but with it does she simply dissappear as well?
True enough- Morrigan does go west to Orlais, DR or not and the Free Marches is north. Yet, DA2 spans 10 years, so unless it takes a real long time to go from Orlais to the Free Marches, its possible she'd show up somehow especially with Flemeth involved.
And then you've got the whole world on the brink of war bit with the Chantry crumbling- Orlais vs. unified Free Marches vs. Ferlden war? With Old Gods vs. Chantry thrown in too?
Master Shiori wrote...
I get what you're saying Brock.
However, keep in mind that they openly said they'll show us the changes first, because these things are what people need time to get used to and need the most info on. It would have been way worse had they said "DA2 will have all the elements you loved from Origins" and then just before release (or maybe even after the release) you buy the game and see: dialogue wheel, predetermined race and surname, flashier combat on the console, new look for the Qunari, etc. Personally, I'd be way more pissed off if they went down that route than what they're doing now.
As for Morrigan, I'll wait until I hear some solid info or see some art or screenshots before going berserk (and I will go berserk if they mess with her just because "they can"). Though right now, based on when DA2 takes place I don't believe we'll see Morri at all in that game. Most we'll get is Flemeth talking about her or maybe some rumours about her being the Warden's lover.
And finally, let's just wait for some proper game footage from the pc. Everything we've seen so far has been from Xbox 360 and that won't tell us a damn thing. Bioware is swearing up and down that the pc version is pretty much the same as it was in Origins and I'm willing to give them the benefit of doubt until they prove otherwise.
Oh, I understand they're supposedly showing the big changes first, yet maybe once they show the new art they won't think it a surprise when they reveal they've given old companions major reconstructive surgery. I don't know- time will tell.
As for Morrigan not being in DA2- Morrigan's story is the one HUGE loose end from Origins. Maybe they wrap it up prior to DA2 with an expack or DLC or something. But for the life of me, I cannot fathom BioWare not having her show up in another DA game until after DA2 or saving her for DA3 or something. Then again, I don't get much of what BioWare seems to be doing with DA so who knows- apparently people want the Warden back just to troll around the Deep Roads with a Bronto buddy- who knew?
And for the PC version- I can't say I've ever seen a multiplatform game simultaneously released on all platforms that had the PC version really utilize the full strengths of the PC. Even something like Just Cause 2, which only works with DX10 still "feels" like a console game with the fundamental design. Thats what I'm thinking with DA2- the keyboard and mouse controls and tactical gameplay may be there, but the dialogue wheel, voiced PC, shorter length, and overall design focus will be for the consoles. Doesn't mean the PC gameplay will be broken, it'll just feel more like ME2 on the PC...
Modifié par Brockololly, 31 juillet 2010 - 04:46 .
#6468
Posté 31 juillet 2010 - 04:50
I could get over a 50 hours run normally for DA, yet I think that we will be lucky to get twenty hours in part two.
One thing I like about Sega, is that they arent limiting or controlling on the Creative Assembly. TCA makes their game amazing every time, and listens to people.
While EA tries to suck out anything good in a game for money. The only people who are going to really buy DA2 are going to play it once and then return it for Halo 5, if EA has its way.
#6469
Posté 31 juillet 2010 - 05:16
With the voiced PC and all, I'm guessing DA2 will be about 30-40 hours long. I thnkGiggles_Manically wrote...
One concern I have with DA2 is that it WILL be shorter.
I could get over a 50 hours run normally for DA, yet I think that we will be lucky to get twenty hours in part two.
Darrah already mentioned in one magazine interview that DA2 wouldn't be
as long Origins but it would be longer than Awakening...meh.
Giggles_Manically wrote...
While EA tries to suck out anything good in a game for money. The only people who are going to really buy DA2 are going to play it once and then return it for Halo 5, if EA has its way.
Thats a good point- with DLC and stuff, take ME2 for instance. I haven't bought any ME2 DLC because its a such a fire and forget sort of game- you play it a couple times and thats all there is to it. I don't feel compelled at all to do more quests or anything especially since I've already finished the game. I'm thinking DA2 may be like that, although it seems pretty obvious how they could stick DLC into DA2 with the framed narrative- "Oh, let me tell you this tale about Hawke...."
#6470
Posté 31 juillet 2010 - 05:19
I remeber thread saying : LELIANE SUXS CANT SLEEP WITH HERZ!
That is not the crowd you want coming on board, since they leave just as quickly and leave only a gutted 300 esqu hack and slash behind.
#6471
Posté 31 juillet 2010 - 05:26
Its just like you said though Giggles, making a game for a mainstream crowd is making a game for nobody in particular- you likely alienate many of the "hardcore" fans or fans that enjoyed the 1st game and you're banking that the changes you make will attract people that didn't even play the 1st game?
More likely you just end up getting people to buy the game then sell it back to Gamestop a week later to pick up the next Madden or Halo.
#6472
Posté 31 juillet 2010 - 05:31
The devoted people who occupy the spectrums ends cant fit in anymore, and then the mainstream as it always does moves on.
Niche games are some of the most enduring ones ever, (Dues Ex, Bioshock, and others) yet EA believes that short terms sales trump long term loyalty.
I am only holding out hope for TOR anymore, since their team is trying hard, while ME and DA now seem to be getting more and more depressing. I am very close to doing an Landsmeet style version of the Random Bioware fan thing at this point.
#6473
Posté 31 juillet 2010 - 05:45
Bros won't give a damn about DLC's, because they'll be playing other games by that point. It's fans like us, who replayed the game dozens of times and want more, that'll keep buying their extra content and keep the game alive past the first few months.
On the subject of Morrigan:
She now has to take care of a very young child which, at best, will be about 10 years old by the time DA2 is over. Therefore, I doubt we'll see her in DA2, although that will depend on the writers themselves. I wouldn't put it past them to pull off something that will see Morri make an appearance.
I'm really curious about Gaider's hint about the possibility of following up on Warden's decision to track her down in Orlais.
Right now the most likely solution might be an DLC or an expansion. Failling that, it's either DA2 (hopefully) or DA3 at the latest. It might also come to pass well see her in an expansion for DA2.
#6474
Posté 31 juillet 2010 - 05:54
Brockololly wrote...
Oh, but BioWare needs 10 million sales! The Bro's money is just as valid as the devoted fan's money, don't you know?
Its just like you said though Giggles, making a game for a mainstream crowd is making a game for nobody in particular- you likely alienate many of the "hardcore" fans or fans that enjoyed the 1st game and you're banking that the changes you make will attract people that didn't even play the 1st game?
More likely you just end up getting people to buy the game then sell it back to Gamestop a week later to pick up the next Madden or Halo.
I really wonder what Greg was on when he made that statement?
Unless you water down an rpg to the point of it being something entirely else, they'll never sell them in such amount. Only mmorpg's like WoW can claim to reach these numbers.
Bioware should stick to making the best possible story, characters and gameplay possible. That's the only thing that will give them good sales.
#6475
Posté 31 juillet 2010 - 05:56
Jade Empire: Same as above
Mass Effect 1: Outside of Combat it was amazing!
Dragon Age: Simply inspiring grand, epic and left you speechless in the end.
Mass Effect 2: Desent into Broland
Dragone Age 2: Mass Effect in KILTS!
Honestly they keep saying that DA2 is not ME2, but i is calling shenanigins on them.





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