THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*
#6726
Posté 08 août 2010 - 12:03
#6727
Posté 08 août 2010 - 12:16
#6728
Posté 08 août 2010 - 03:16
Mike Laidlaw wrote...
Hey folks,
Victor managed to hunt me down, and I wanted to clear up a few things with regards to what I'm seeing as the two major concerns on this thread.
First off, let's talk about the toolset issue. Obviously in this community there's going to be some concern that we wouldn't release a toolset, so let me clear the air a little: The tools we're using to make Dragon Age 2 are very, very close to the tools you guys have used to make your mods for DA:O. They're not identical, as we've made a few in-house improvements, but they're almost identical. As such, there isn't a new toolset to release, per se.
While we won't be releasing a toolset update in tandem with Dragon Age 2, we ARE investigating what it would take to update the community toolset to match ours, along with providing DA2 content in the future.
As to the subject of tactical view, I can confirm that we will not be doing a tactical view on consoles, though we are looking into some expanded party control that I think will make console players quite happy.
On the PC, however, we are still working with the camera to keep the key elements of the tactical experience there. I was actually playtesting some new camera code when Victor found me, in fact, so I can give you the latest news on that front.
While we likely won't pull as far up as we did in DA:O, I have always felt that the key to tactical play was actually freeing your camera from the character you're controlling to issue precise orders, which is what we're tuning now. So, this means you can still maneuver the camera around the battlefield and issue orders from a remote location, just as you could in Origins.
As you can probably tell from my phrasing, all of this is a bit in-flux right now, so things may change between now and ship, but I wanted to update you guys on the current direction of things.
Mike..
I'll believe it when I see it. <_<
To me, this just seems like damage control. Basically the iso view as we knew it in Origins IS gone- it'll be a slightly zoomed out view, if at all. And the toolset won't be updated by next March but maybe, they'll do so later? And I'm the Queen of Freakin' Antiva, BioWare....<_<
Modifié par Brockololly, 08 août 2010 - 03:19 .
#6729
Posté 08 août 2010 - 03:22
Modifié par adneate, 08 août 2010 - 03:22 .
#6730
Posté 08 août 2010 - 03:22
No chance an update for the toolset happens.
#6731
Posté 08 août 2010 - 03:26
Mike Laidlaw wrote...
While we won't be releasing a toolset update in tandem with Dragon Age 2, we ARE investigating what it would take to update the community toolset to match ours, along with providing DA2 content in the future.
Why does this sound like one of two possibilities?
1) We don't want to say no right now after this uproar, we'll say no later.
or
2) We were going to say no but now we're thinking maybe.
#6732
Posté 08 août 2010 - 03:29
You could apply those thoughts to both the toolset and the tactical view.adneate wrote...
Mike Laidlaw wrote...
While we won't be releasing a toolset update in tandem with Dragon Age 2, we ARE investigating what it would take to update the community toolset to match ours, along with providing DA2 content in the future.
Why does this sound like one of two possibilities?
1) We don't want to say no right now after this uproar, we'll say no later.
or
2) We were going to say no but now we're thinking maybe.
#6733
Posté 08 août 2010 - 03:33
Basically he said nothing to really assure me that their will be a toolset. To me it came off as well we could, but will we? We aren't sure yet, but it is a possibility if we choose to, and we are investigating our options.
Now for the isometric view; I understood it as there will be less zoom range, but retain the movement and placing of spells/party members, That is very weird why retain all those other features then nerf the zoom?
I'm happy he responded, but to me at least raised more questions than gave us answers with his post.
#6734
Posté 08 août 2010 - 03:39
adneate wrote...
Mike Laidlaw wrote...
While we won't be releasing a toolset update in tandem with Dragon Age 2, we ARE investigating what it would take to update the community toolset to match ours, along with providing DA2 content in the future.
Why does this sound like one of two possibilities?
1) We don't want to say no right now after this uproar, we'll say no later.
or
2) We were going to say no but now we're thinking maybe.
I believe they've said they are also investigating the ability to put user created mods on the console... yeah right.
WHat will happen is they'll release DA2, all the crony gaming press will hail it as the Messiah, BioWare will bask in their glory and when someone mutters a word about the toolset being updated, they'll say they investigated it but that it just wasn't possible as they're too busy making DA2 the best game possible....
Or better yet, they'll release the update to the toolset as paid DLC.
They can say whatever they want, and while I appreciate Laidlaw coming on the forum, it was just damage control. He never explained why they're still nerfing the Origins iso view for the PC- all he said is that they'd still have a zoomed out view...maybe....because they're still changing things....ugh.
Edit: And you look at that thread now and its everyone breathing sighs of relief- WHY? Laidlaw did not confirm or deny anything in that article!! He just said one big "maybe, maybe not.":pinched:
Modifié par Brockololly, 08 août 2010 - 03:52 .
#6735
Posté 08 août 2010 - 03:53
Brockololly wrote...
I believe they've said they are also investigating the ability to put user created mods on the console... yeah right.
They really probably shouldn't. I know that DA is supposed to be a mature title, but I can't imagine what kind of awful press the game would get if you could get some of these mods on the more visible and-in-the-middle-of-the-family-room consoles. I'm not advocating censorship or anything, that's just the first thing that comes to mind.
..they'll say they investigated it but that it just wasn't possible as they're too busy making DA2 the best game possible....
I kind of get this impression too. We got a definitive "No", lots of people freaked out, and now they've backed up to a "Maybe" so everyone will calm down long enough to stick around and wait for the next piece of news. Then maybe they'll get their chance to hook us with some other piece of news before they tell us No again.
#6736
Posté 08 août 2010 - 03:55
Brockololly wrote...
Edit: And you look at that thread now and its everyone breathing sighs of relief- WHY? Laidlaw did not confirm or deny anything in that article!! He just said one big "maybe, maybe not.":pinched:
Yeah, figures, right? We know exactly as much before the thread as we know now. There may or may not be a toolset, there may or may not be the iso-tactical view.
Edit: although, I won't pretend that I don't like a maybe better than a definitive No.
Modifié par phaonica, 08 août 2010 - 03:57 .
#6737
Posté 08 août 2010 - 04:07
phaonica wrote...
Yeah, figures, right? We know exactly as much before the thread as we know now. There may or may not be a toolset, there may or may not be the iso-tactical view.
Edit: although, I won't pretend that I don't like a maybe better than a definitive No.
Oh, sure a "maybe" gives life to hope... Whats that? Oh you know whats coming-

The eventual reveal of PC gameplay will make or break this game for me. Even then, the very fact that there won't be a toolset update until at best after launch means I likely won't buy it at launch.
#6738
Posté 08 août 2010 - 04:11
Modifié par adneate, 08 août 2010 - 04:13 .
#6739
Posté 08 août 2010 - 04:21
And while I was once all about hope, I'm a doom and gloomer through and through now. I still firmly believe that DA2 for PC is going to be a nerfed console port- BioWare will just try their very best to convince people its not....
Modifié par Brockololly, 08 août 2010 - 04:21 .
#6740
Posté 08 août 2010 - 04:30
Modifié par adneate, 08 août 2010 - 04:31 .
#6741
Posté 08 août 2010 - 08:23
#6742
Posté 08 août 2010 - 09:32
Nighwolfa wrote...
I still stand by my original statement guys :-) give me my morrigan back to play in DA:O and i wont care about DA2
Me too, but I will play DA2 and paticipate in the franchise out of sheer gratitude. If no Morri by DA2 then I'll walk away.
#6743
Posté 08 août 2010 - 09:37
Jarlof Seoul wrote...
Nighwolfa wrote...
I still stand by my original statement guys :-) give me my morrigan back to play in DA:O and i wont care about DA2
Me too, but I will play DA2 and paticipate in the franchise out of sheer gratitude. If no Morri by DA2 then I'll walk away.
Yes, if morrigan happens, then i will buy DA2 in support of the dragon age franchise.
#6744
Posté 08 août 2010 - 09:40
#6745
Posté 08 août 2010 - 11:12
#6746
Posté 08 août 2010 - 11:14

Thats what will happen if she doesnt get to see the warden again
Modifié par Nighwolfa, 08 août 2010 - 11:16 .
#6747
Posté 08 août 2010 - 11:26
#6748
Posté 08 août 2010 - 11:40
Really, I've never seen a franchise cut so many features in a sequel before.adneate wrote...
I saw that too I have not changed from my previous position which is no toolset no purchase. That fact that they're iffy about releasing a simple update to the toolset doesn't make them look like saints frankly. With a toolset at least there is the hope that we can fix this thing up ourselves and make it more a PC game than it currently sounds. However their failure to provide a toolset update for Awakening . . . well let's say I remain very skeptical that this is a true PC game and not a port.
From DAO to DA2 we're getting simplified combat (whatever that means), 1 starting race, 1 voice option per gender (fully voiced, granted), limited camera angles, and no toolset.
Don't most games usually try to ADD features in a sequel?
I don't get this-- at all. DAO was a blockbuster. Were its production costs too high or something? Were the profit margins too slim? Why are they axing so many of the things that made DAO great?
#6749
Posté 08 août 2010 - 11:46
New isnt always neccisarily better. IMO
#6750
Posté 08 août 2010 - 11:49





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