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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#6726
Brockololly

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Funny thing is if BioWare went and mucked up Morrigan's face for DA2 the hope was that you could mod it back to look like vanilla DAO Morrigan. Not so anymore !

#6727
adneate

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You've got a Denver boot on your Morrigan.

#6728
Brockololly

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So, Laidlaw responded:

Mike Laidlaw wrote...

Hey folks,

Victor managed to hunt me down, and I wanted to clear up a few things with regards to what I'm seeing as the two major concerns on this thread.

First off, let's talk about the toolset issue. Obviously in this community there's going to be some concern that we wouldn't release a toolset, so let me  clear the air a little: The tools we're using to make Dragon Age 2 are  very, very close to the tools you guys have used to make your mods for  DA:O. They're not identical, as we've made a few in-house improvements,  but they're almost identical. As such, there isn't a new toolset to  release, per se.

While we won't be releasing a toolset update in  tandem with Dragon Age 2, we ARE investigating what it would take to  update the community toolset to match ours, along with providing DA2  content in the future.

As to the subject of tactical view, I can  confirm that we will not be doing a tactical view on consoles, though we are looking into some expanded party control that I think will make  console players quite happy.

On the PC, however, we are still  working with the camera to keep the key elements of the tactical  experience there. I was actually playtesting some new camera code when  Victor found me, in fact, so I can give you the latest news on that front.

While we likely won't pull as far up as we did in DA:O, I have always felt that the key to tactical play was actually freeing  your camera from the character you're controlling to issue precise  orders, which is what we're tuning now. So, this means you can still  maneuver the camera around the battlefield and issue orders from a  remote location, just as you could in Origins.

As you can  probably tell from my phrasing, all of this is a bit in-flux right now,  so things may change between now and ship, but I wanted to update you  guys on the current direction of things.

Mike..


I'll believe it when I see it. <_<

To me, this just seems like damage control. Basically the iso view as we knew it in Origins IS gone- it'll be a slightly zoomed out view, if at all. And the toolset won't be updated by next March but maybe, they'll do so later? And I'm the Queen of Freakin' Antiva, BioWare....<_<

Modifié par Brockololly, 08 août 2010 - 03:19 .


#6729
adneate

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I saw that too I have not changed from my previous position which is no toolset no purchase. That fact that they're iffy about releasing a simple update to the toolset doesn't make them look like saints frankly. With a toolset at least there is the hope that we can fix this thing up ourselves and make it more a PC game than it currently sounds. However their failure to provide a toolset update for Awakening . . . well let's say I remain very skeptical that this is a true PC game and not a port.

Modifié par adneate, 08 août 2010 - 03:22 .


#6730
Aphetto_LC

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I want to see game footage. Then I will believe it.



No chance an update for the toolset happens.

#6731
adneate

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Mike Laidlaw wrote...

While we won't be releasing a toolset update in  tandem with Dragon Age 2, we ARE investigating what it would take to  update the community toolset to match ours, along with providing DA2  content in the future.


Why does this sound like one of two possibilities?

1) We don't want to say no right now after this uproar, we'll say no later.

or

2) We were going to say no but now we're thinking maybe.

#6732
Aphetto_LC

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adneate wrote...

Mike Laidlaw wrote...

While we won't be releasing a toolset update in  tandem with Dragon Age 2, we ARE investigating what it would take to  update the community toolset to match ours, along with providing DA2  content in the future.


Why does this sound like one of two possibilities?

1) We don't want to say no right now after this uproar, we'll say no later.

or

2) We were going to say no but now we're thinking maybe.

You could apply those thoughts to both the toolset and the tactical view.

#6733
Jacks Smirking Revenge

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Yeah I am happy we got a response, but it wasn't the response I was looking for; God I sound picky and ****y, but when the only way to sell this game to me(PC) is through PR and marketing. I don't want to be jacked around and misinformed or given vague answers. I can't rent this game or try a demo it is all or nothing.



Basically he said nothing to really assure me that their will be a toolset. To me it came off as well we could, but will we? We aren't sure yet, but it is a possibility if we choose to, and we are investigating our options.



Now for the isometric view; I understood it as there will be less zoom range, but retain the movement and placing of spells/party members, That is very weird why retain all those other features then nerf the zoom?



I'm happy he responded, but to me at least raised more questions than gave us answers with his post.

#6734
Brockololly

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adneate wrote...

Mike Laidlaw wrote...

While we won't be releasing a toolset update in  tandem with Dragon Age 2, we ARE investigating what it would take to  update the community toolset to match ours, along with providing DA2  content in the future.


Why does this sound like one of two possibilities?

1) We don't want to say no right now after this uproar, we'll say no later.

or

2) We were going to say no but now we're thinking maybe.


I believe they've said they are also investigating the ability to put user created mods on the console... yeah right.

WHat will happen is they'll release DA2, all the crony gaming press will hail it as the Messiah, BioWare will bask in their glory and when someone mutters a word about the toolset being updated, they'll say they investigated it but that it just wasn't possible as they're too busy making DA2 the best game possible....

Or better yet, they'll release the update to the toolset as paid DLC.:wizard:

They can say whatever they want, and while I appreciate Laidlaw coming on  the forum, it was just damage control. He never explained why they're still nerfing the Origins iso view for the PC- all he said is that they'd still have a zoomed out view...maybe....because they're still changing things....ugh.


Edit: And you look at that thread now and its everyone breathing sighs of relief- WHY? Laidlaw did not confirm or deny anything in that article!! He just said one big "maybe, maybe not.":pinched:

Modifié par Brockololly, 08 août 2010 - 03:52 .


#6735
phaonica

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Brockololly wrote...

I believe they've said they are also investigating the ability to put user created mods on the console... yeah right.


They really probably shouldn't. I know that DA is supposed to be a mature title, but I can't imagine what kind of awful press the game would get if you could get some of these mods on the more visible and-in-the-middle-of-the-family-room consoles. I'm not advocating censorship or anything, that's just the first thing that comes to mind.

..they'll say they investigated it but that it just wasn't possible as they're too busy making DA2 the best game possible....


I kind of get this impression too. We got a definitive "No", lots of people freaked out, and now they've backed up to a "Maybe" so everyone will calm down long enough to stick around and wait for the next piece of news. Then maybe they'll get their chance to hook us with some other piece of news before they tell us No again.

#6736
phaonica

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Brockololly wrote...

Edit: And you look at that thread now and its everyone breathing sighs of relief- WHY? Laidlaw did not confirm or deny anything in that article!! He just said one big "maybe, maybe not.":pinched:


Yeah, figures, right? We know exactly as much before the thread as we know now. There may or may not be a toolset, there may or may not be the iso-tactical view.

Edit: although, I won't pretend that I don't like a maybe better than a definitive No.

Modifié par phaonica, 08 août 2010 - 03:57 .


#6737
Brockololly

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phaonica wrote...

Yeah, figures, right? We know exactly as much before the thread as we know now. There may or may not be a toolset, there may or may not be the iso-tactical view.

Edit: although, I won't pretend that I don't like a maybe better than a definitive No.


Oh, sure a "maybe" gives life to hope... Whats that? Oh you know whats coming-

Posted Image



The eventual reveal of PC gameplay will make or break this game for me. Even then, the very fact that there won't be a toolset update until at best after launch means I likely won't buy it at launch. 

#6738
adneate

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Well nobody loves doom and gloom more than me, however Bethesda was very quite about the G.E.C.K for Fallout 3 they didn't release it at launch and they were very cold to the idea every time someone asked them. That being said after a little while they released the construction set and everyone went on their way. It's not unprecedented to hold back mod tools to distance yourself from potential modder related PR nightmares, like Oblivion's reclassification by the ESRB from T to M.

Modifié par adneate, 08 août 2010 - 04:13 .


#6739
Brockololly

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True enough about the G.E.C.K. but still, BioWare doesn't really have the recent history of keeping their products updated as much as Bethesda. If anything, I won't buy DA2 until its got a toolset update- and who knows how long that will be, if at all.

And while I was once all about hope, I'm a doom and gloomer through and through now. I still firmly believe that DA2 for PC is going to be a nerfed console port- BioWare will just try their very best to convince people its not....

Modifié par Brockololly, 08 août 2010 - 04:21 .


#6740
adneate

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Well I agree on the both the Bethesda part and the doom and gloom part. Bethesda is a big name developer but they still have their independence, plus they are far more engaged with their mod community than BioWare has ever been. They seem to actually see value in promoting the work of their most dedicated fans, I guess owning your publisher instead of being owned by them can do that, who knew? Also I'll believe that DA2 is just ME2 redux until conclusively proven otherwise, it's looking really bad right now.

Modifié par adneate, 08 août 2010 - 04:31 .


#6741
Nighwolfa

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I still stand by my original statement guys :-) give me my morrigan back to play in DA:O and i wont care about DA2 :D

#6742
Jarlof Seoul

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Nighwolfa wrote...

I still stand by my original statement guys :-) give me my morrigan back to play in DA:O and i wont care about DA2 :D


Me too, but I will play DA2 and paticipate in the franchise  out of  sheer gratitude. If no Morri by DA2 then I'll walk away.

#6743
Nighwolfa

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Jarlof Seoul wrote...

Nighwolfa wrote...

I still stand by my original statement guys :-) give me my morrigan back to play in DA:O and i wont care about DA2 :D


Me too, but I will play DA2 and paticipate in the franchise  out of  sheer gratitude. If no Morri by DA2 then I'll walk away.


Yes, if morrigan happens, then i will buy DA2 in support of the dragon age franchise.

#6744
Nighwolfa

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But, i know Mike has confirmed it... but how sure of this can we be, how reliable is his word. was it just said to silence the fans, or do they intend to follow thru, as there has been no follow up statement to backup the current one.

#6745
Shade of Wolf

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Wow...this thread moves fast...away for 3 days and now we have toolset problems?

#6746
Nighwolfa

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Posted Image

Thats what will happen if she doesnt get to see the warden again :D

Modifié par Nighwolfa, 08 août 2010 - 11:16 .


#6747
Nighwolfa

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I'm Borrowing that Img :) for another thread for a laugh

#6748
Axekix

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adneate wrote...

I saw that too I have not changed from my previous position which is no toolset no purchase. That fact that they're iffy about releasing a simple update to the toolset doesn't make them look like saints frankly. With a toolset at least there is the hope that we can fix this thing up ourselves and make it more a PC game than it currently sounds. However their failure to provide a toolset update for Awakening . . . well let's say I remain very skeptical that this is a true PC game and not a port.

Really, I've never seen a franchise cut so many features in a sequel before. 

From DAO to DA2 we're getting simplified combat (whatever that means), 1 starting race,  1 voice option per gender (fully voiced, granted), limited camera angles, and no toolset. 

Don't most games usually try to ADD features in a sequel?

I don't get this-- at all.  DAO was a blockbuster.  Were its production costs too high or something?  Were the profit margins too slim?  Why are they axing so many of the things that made DAO great?

#6749
Nighwolfa

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Well, they have admitted they are going to keep making content for DA:O even when DA2 is out, so they obviously realise there is still a big market for it.

New isnt always neccisarily better. IMO




#6750
Nighwolfa

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There are so many examples from the past where the 2nd game is a complete fail, where if they just took the time to work on the orig they could make more money that way.