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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#7201
adneate

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Pfft. We'll never see Hawke after DA2. BioWare claims to be the master of choice and consequences in video games but they're horrible at it, Mass Effect can't even pull it off and it was preplanned as a trilogy starring the same damn character. They'll just bring up a bunch of things they'll never finish and then move on to the next thing NWN style. I'm pretty sure as Hawke we'll go into the deep roads and find Jerrick and Brogan Dace dead along with another badly mangled body and that will be all we get for resolution for The Warden. Congratulations you bought DLC and died now watch level 10 Hawke kill the things your level 35 Warden and party couldn't.

#7202
Barbarossa2010

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Brockololly wrote...

I'd love to have the Warden return in DA3 but I can't shake the feeling that given the whole voiced PC deal that won't happen- especially since the Warden could be a human, elf, or dwarf, let alone male or female. So even if they opted to add a voice to the Warden, unless they opted to have all the races sound the same its not happening. BioWare is in love with full voice over it seems.

I'd be ok with Morrigan on her own, provided that there is some measure of closure or understanding between her and the Warden before she goes off to do her own thing. But to just leave it as it stands with the Warden searching aimlessly while Morrigan goes off to do her own thing? Not buying it...


Soooooooooo, look at me being the hopeful one.  Pretty good, huh? 

See, I'm actually being positive, "constructive" and talking about Morrigan.  Notice that I wasn't talking about Fallout 3, which is rapidly becoming my most favorite "new" game (that I'm into about 60 hours at present and can almost guarantee at this time a pre-order of New Vegas).  I'm always trying to remember that if it wasn't for Bioware and Dragon Age **ORIGINS** [not to mention the affinity I felt for two specific characters included therein]), I wouldn't have found this completely new world of gaming...but I digress.

While I know for sure Morrigan will be back in action, I'm still thinking strongly that the Warden might be back in some form, but concede that we will probably never play him/her again.  In all seriousness, that would be just a little too cutting edge, and the opposite of 'amped up' (which means not within the realm of Biowarean possibilities).

Just thought I'd throw in a few hope pennies.  Well...back to V.A.T.S. and Super Mutants.

#7203
GardenSnake

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Brockololly wrote...

I'd love to have the Warden return in DA3 but I can't shake the feeling that given the whole voiced PC deal that won't happen- especially since the Warden could be a human, elf, or dwarf, let alone male or female. So even if they opted to add a voice to the Warden, unless they opted to have all the races sound the same its not happening. BioWare is in love with full voice over it seems.


Ya, in an interview during E3 on X play, Dallas something or other (one of the designers for SWTOR) was talking to the interviewer and after the guy admitted to being astounded by the amount of VO, the Dallas guy said something along the lines of," YA, once you go full VO, you never want to go back." <_< **** that ****.

The Warden coming back for DA3 would be awesome and a huge 'suck it' to the bros, but that's grasping at microscopic straws at this point.

Oh and adneate, that's an awesome sig. I need one of those.

#7204
adneate

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GardenSnake wrote...

Oh and adneate, that's an awesome sig. I need one of those.


Well just use mine, place the IMG code in your sig.

#7205
blademaster7

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Barbarossa2010 wrote...

Soooooooooo, look at me being the hopeful one.  Pretty good, huh? 

See,I'm actually being positive, "constructive" and talking about Morrigan.  Notice that I wasn't talking about Fallout 3, which is rapidly becoming my most favorite "new" game (that I'm into about 60 hours at present and can almost guarantee at this time a pre-order of New Vegas).  I'm always trying to remember that if it wasn't for Biowareand Dragon Age **ORIGINS** [not to mention the affinity I felt for two specific characters included therein]), I wouldn't have found this completely new world of gaming...but I digress.

While I know for sure Morrigan will be back in action, I'm still thinking strongly that the Warden might be back in some form, but concede that we will probably never play him/her again.  In all seriousness, that would be just a little too cutting edge, and the opposite of 'amped up' (which means not within the realm of Biowarean possibilities).

Just thought I'd throw in a few hope pennies.  Well...back to V.A.T.S. and Super Mutants.

Glad to hear that you're enjoying Fallout 3. The story isn't all that great, but unlike DAO you get to see consequences IN the game rather than read them in a silly slideshow(you can also hear Three Dog talk about them in the radio --which is cool :P ).

adneate wrote...

Pfft. We'll never see Hawke after DA2. BioWare claims to be the master of choice and consequences in video
games but they're horrible at it, Mass Effect can't even pull it off and it was preplanned as a trilogy starring the same damn character. They'll just bring up a bunch of things they'll never finish and then move on to the next thing NWN style. I'm pretty sure as Hawke we'll go into the deep roads and find Jerrick and Brogan Dace dead along with another badly mangled body and that will be all we get for resolution for The Warden. Congratulations you bought DLC and died now watch level 10 Hawke kill the things your level 35 Warden and party couldn't.

Agreed. :P

I wonder how the masters of choice and consequence are gonna handle the Morrigan/OGB situation. The Warden isn't coming back so anything that  has to do with approval and romance/frienship is gonna get swept under the rug. Making cameos and splitting them for DR and non-DR versions might prove to be too expensive and complicated... Too many variables for it to work, such as who did the DR and how did you handle her side-quest.

So... at best, I expect to see a one size fits all Morrigan cameo and then read what happened to her in a .ppt slide.

...I hate the formatting of this site.... <_<

Modifié par blademaster7, 19 août 2010 - 08:06 .


#7206
MKDAWUSS

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GardenSnake wrote...

Brockololly wrote...

I'd love to have the Warden return in DA3 but I can't shake the feeling that given the whole voiced PC deal that won't happen- especially since the Warden could be a human, elf, or dwarf, let alone male or female. So even if they opted to add a voice to the Warden, unless they opted to have all the races sound the same its not happening. BioWare is in love with full voice over it seems.


Ya, in an interview during E3 on X play, Dallas something or other (one of the designers for SWTOR) was talking to the interviewer and after the guy admitted to being astounded by the amount of VO, the Dallas guy said something along the lines of," YA, once you go full VO, you never want to go back." <_< **** that ****.

The Warden coming back for DA3 would be awesome and a huge 'suck it' to the bros, but that's grasping at microscopic straws at this point.

Oh and adneate, that's an awesome sig. I need one of those.


Dallas Dickinson?

Anyway, I think Hawke's going to be a DA2-only individual. Could the Warden return as the PC for DA3? It's possible, but I think that would be a moderately awkward decision as it could suggest that making a new PC for DA2 was a mistake, something you never want to professionally admit.

One thing I'd like to know ahead of time is if there's going to be another DR-like moment -- it can help me decide whether I roll with a male or female Hawke.

#7207
Habelo

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Anyone else who think of the beuwulf story with all the morrigan and her baby thingy?

#7208
Giggles_Manically

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AS long as Bioware dosent go:

DId the DR, whoops look like OGB killed Morri and is taking over the world route.



I will be happy.

#7209
Jacks Smirking Revenge

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I wonder what that magic was at the end of the trailer? Blood magic? Flemeth's magic? Old God magic? Looked like he opened the veil with his life force and ripped that qunari in half with the help of a pride demon's arms. Maybe it is a taste of demonology or the magic that is in Flemeth's grimoire. Since Morrigan did kind of say Flemeth has her own bag of tricks.

As for the Moriclone army. BioWare can't and will not do that I refuse to believe it, but I would of said the same of Morrigan appearing in the Sims six months ago.

Modifié par Jacks Smirking Revenge, 19 août 2010 - 11:27 .


#7210
GardenSnake

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adneate wrote...

GardenSnake wrote...

Oh and adneate, that's an awesome sig. I need one of those.


Well just use mine, place the IMG code in your sig.

Ah yes, now if only I could figure out how to change my sig... ya, I've been here for how long now? And I still have no clue.... help please? Posted Image 

#7211
Giggles_Manically

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@ GardenSnake:

go to Profile > Forum Settings under your avatar.

#7212
GardenSnake

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Giggles_Manically wrote...

@ GardenSnake:
go to Profile > Forum Settings under your avatar.

Why thank you so much. Posted Image

#7213
GardenSnake

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HAHA!! Sig has been pimped and updated my picture, awesome.



The Morri army does sound farfetched, but Bioware writers can pull crazy stuff off. I have no doubt that DA2 will have a great story, I mean it's a Bioware game, it's just that all of these changes and lack of the Warden AND the lack of an ending are what get me.

#7214
Brockololly

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Giggles_Manically wrote...

AS long as Bioware dosent go:
DId the DR, whoops look like OGB killed Morri and is taking over the world route.

I will be happy.


Yeah... thats my fear with the DR choice- that whatever we chose will somehow be written off or marginalized. So maybe Morrigan just dies in childbirth or has a miscarriage. I 'd like to think BioWare wouldn't do something that stupid, but you never know.

Jacks Smirking Revenge wrote...

As for the Moriclone army.BioWare can't and will not do that I refuse to believe it, but I would of said the same of Morrigan appearing in the Sims six months ago.

...............
..............
.............
I am going to post MySims SkyHeroes Morrigan as much as I can- it is so delightfully bizarre that I have no words to communicate what the hell they were thinking with making Morrigan look like a Lego character, let alone putting her into a flight combat game involving Sims characters...WTF?
Posted Image

GardenSnake wrote...

The Morri army does sound farfetched, but Bioware writers can pull crazy  stuff off. I have no doubt that DA2 will have a great story, I mean it's a Bioware game, it's just that all of these changes and lack of the  Warden AND the lack of an ending are what get me.


See, I usually have faith in BioWare's writing but much of how I view DA as a franchise going forward will depend on how they treat the Warden and Morrigan- if they just never touch the Warden again in any meaningful way besides throw away Deep Roads DLC, then I lose all my faith in the storytelling abilities of BioWare.
The writing can only get you so far too- Awakening had all the same writers as Origins yet the implementationof the dialogue was rubbish and couldn't save that expack.

Modifié par Brockololly, 20 août 2010 - 03:21 .


#7215
GardenSnake

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Brockololly wrote...


GardenSnake wrote...

The Morri army does sound farfetched, but Bioware writers can pull crazy  stuff off. I have no doubt that DA2 will have a great story, I mean it's a Bioware game, it's just that all of these changes and lack of the  Warden AND the lack of an ending are what get me.


See, I usually have faith in BioWare's writing but much of how I view DA as a franchise going forward will depend on how they treat the Warden and Morrigan- if they just never touch the Warden again in any meaningful way besides throw away Deep Roads DLC, then I lose all my faith in the storytelling abilities of BioWare.
The writing can only get you so far too- Awakening had all the same writers as Origins yet the implementationof the dialogue was rubbish and couldn't save that expack.

True, Awakening was REALLY bad in the companions and dialouge department, which influenced what I thought of the story. But even if they do take out triggers and allow you talk to your companions at will in DA2, it'll be with the wheel and full VO. Posted Image The full VO and wheel are fine in Mass Effect but I mean seriously, I don't play two series from the same company because the games seem similar in some ways, I might as well just pick one in that case. DA and Mass Effect felt distinctly different up until the announcement a month ago........

#7216
Guest_jln.francisco_*

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GardenSnake wrote...

Brockololly wrote...


GardenSnake wrote...

The Morri army does sound farfetched, but Bioware writers can pull crazy  stuff off. I have no doubt that DA2 will have a great story, I mean it's a Bioware game, it's just that all of these changes and lack of the  Warden AND the lack of an ending are what get me.


See, I usually have faith in BioWare's writing but much of how I view DA as a franchise going forward will depend on how they treat the Warden and Morrigan- if they just never touch the Warden again in any meaningful way besides throw away Deep Roads DLC, then I lose all my faith in the storytelling abilities of BioWare.
The writing can only get you so far too- Awakening had all the same writers as Origins yet the implementationof the dialogue was rubbish and couldn't save that expack.

True, Awakening was REALLY bad in the companions and dialouge department, which influenced what I thought of the story. But even if they do take out triggers and allow you talk to your companions at will in DA2, it'll be with the wheel and full VO. Posted Image The full VO and wheel are fine in Mass Effect but I mean seriously, I don't play two series from the same company because the games seem similar in some ways, I might as well just pick one in that case. DA and Mass Effect felt distinctly different up until the announcement a month ago........


I know where you're coming from. Except I haven't played Mass Effect (not likely to.) If the only thing this has in common with DAO is that it's the same universe at around the same era, what's my incentive for not picking up another game which will have a different cast, combat system, ect and the added bonus of being set in an entirely new universe for me to explore?

Still, the game does look very interesting and a lot of work seems to have gone into it. Plus Morrigan seems to be an important part of the history of the Dragon Age and the chaarcter that best represents it (or something...) so I don't think they'll gimp her.

#7217
adneate

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Brockololly wrote...

See, I usually have faith in BioWare's writing but much of how I view DA as a franchise going forward will depend on how they treat the Warden and Morrigan- if they just never touch the Warden again in any meaningful way besides throw away Deep Roads DLC, then I lose all my faith in the storytelling abilities of BioWare.
The writing can only get you so far too- Awakening had all the same writers as Origins yet the implementationof the dialogue was rubbish and couldn't save that expack.


I would say in general BioWare's writing has been slowly going down hill, Mass Effect is not well written period. It's not badly written but it is stuffed full of plot holes, contradictions and out of character moments and clunky awkward dialogue that severely detract from it's good moments. What's sad is that ME2 is written even worse than ME1, it has all those things and more with some of the dialogue being just plain awful. Dragon Age Origins was a real return to form after ME and (a much lesser extent) NWN it felt like the Baldur's Gate days were back, really well thought out characters (and Oghren) in a compelling and interesting setting with decisions that could really rack a player's mind. Awakening was that slide in overall quality again, you had characters like Valenna and Oghren who were just terrible and pointless. You had characters like Anders who while well done were as deep as a puddle, and others like Justice and Sigrun who felt like their stories were a bit bigger than Awakening. DA2 feels like another cop out, they dumped The Warden and all the "Baggage" associated with that character so they could start again and not have to actually deal with the consequences of Morrigan and the DR. The problem is they want to have their cake and eat it too, they want to have new players jump in but also deal with player choice over multiple games. You can't have both though, so in the end money talks and they don't bother with consequences and build everything around the new player and throw a few scraps to the returning player in the hopes they'll shut up. It's really dishonest for them to come out and say "Well Thedas is the main character so I don't know why you all thought The Warden was coming back." When they ended both Origins and Awakening with language that strongly indicated The Warden's story was in fact not over and still very much a part of the world. However the "New Player Bias" meant that when the time came around for a sequel they couldn't do what they told everyone they would, they instead created Hawke and decided to VO him while they're at it since that's BioWare's gimmick now and it is very much a gimmick.

Sorry to go off it was just really bugging me.

#7218
Harcken

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While I agree that Bioware writing isn't what it used to be, Mass Effect 2's writing is leaps and bounds ahead of ME1. While some lines in ME1 made my brain hurt and made no sense, ME2's dialog (especially character interactions) seemed genuine and entertaining. I liked Dragon Age more than both, I just hope the team can keep up the good work/improve for DA2 (please don't let Drew Karpyshyn ever touch DA--I like his books, but damn, he writes his videogames as if his target audience was mad up of 8 year olds).

#7219
CalJones

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I have to say I really enjoy the ME games and don't have a problem with how the decisions in 1 were carried over to 2. Having said that, the whole resurrection thing was contrived. I can suspend disbelief when it comes to things like mass effect drives and biotics, but bringing back someone from the dead who has been: a) spaced, B) blown up, c) dropped on the surface of a planet from orbit and d) frozen is a step too far. If the death had been a little less destructive I could have bought it, but I had difficulty with it as it stood.

Still, I'll agree DA is better written, on the whole. I even went as far as to read the books and I normally never touch books of games. I have no real inclination to read the ME books, that's for sure.

#7220
Jarlof Seoul

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CalJones wrote...

I have to say I really enjoy the ME games and don't have a problem with how the decisions in 1 were carried over to 2. Having said that, the whole resurrection thing was contrived. I can suspend disbelief when it comes to things like mass effect drives and biotics, but bringing back someone from the dead who has been: a) spaced, B) blown up, c) dropped on the surface of a planet from orbit and d) frozen is a step too far. If the death had been a little less destructive I could have bought it, but I had difficulty with it as it stood.
Still, I'll agree DA is better written, on the whole. I even went as far as to read the books and I normally never touch books of games. I have no real inclination to read the ME books, that's for sure.


I just want some Warden-Morri resolution of some kind. DA3 is my limit. They can make DA legacy great or ruin it.

#7221
Brockololly

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adneate wrote..

I would say in general BioWare's writing has been slowly going down hill, Mass Effect is not well written period. It's not badly written but it is stuffed full of plot holes, contradictions and out of character moments and clunky awkward dialogue that severely detract from it's good moments. What's sad is that ME2 is written even worse than ME1, it has all those things and more with some of the dialogue being just plain awful. Dragon Age Origins was a real return to form after ME and (a much lesser extent) NWN it felt like the Baldur's Gate days were back, really well thought out characters (and Oghren) in a compelling and interesting setting with decisions that could really rack a player's mind. Awakening was that slide in overall quality again, you had characters like Valenna and Oghren who were just terrible and pointless. You had characters like Anders who while well done were as deep as a puddle, and others like Justice and Sigrun who felt like their stories were a bit bigger than Awakening. DA2 feels like another cop out, they dumped The Warden and all the "Baggage" associated with that character so they could start again and not have to actually deal with the consequences of Morrigan and the DR. The problem is they want to have their cake and eat it too, they want to have new players jump in but also deal with player choice over multiple games. You can't have both though, so in the end money talks and they don't bother with consequences and build everything around the new player and throw a few scraps to the returning player in the hopes they'll shut up. It's really dishonest for them to come out and say "Well Thedas is the main character so I don't know why you all thought The Warden was coming back." When they ended both Origins and Awakening with language that strongly indicated The Warden's story was in fact not over and still very much a part of the world. However the "New Player Bias" meant that when the time came around for a sequel they couldn't do what they told everyone they would, they instead created Hawke and decided to VO him while they're at it since that's BioWare's gimmick now and it is very much a gimmick


Totally agreed:wizard:

#7222
Guest_jln.francisco_*

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adneate wrote...

Brockololly wrote...

See, I usually have faith in BioWare's writing but much of how I view DA as a franchise going forward will depend on how they treat the Warden and Morrigan- if they just never touch the Warden again in any meaningful way besides throw away Deep Roads DLC, then I lose all my faith in the storytelling abilities of BioWare.
The writing can only get you so far too- Awakening had all the same writers as Origins yet the implementationof the dialogue was rubbish and couldn't save that expack.


I would say in general BioWare's writing has been slowly going down hill, Mass Effect is not well written period. It's not badly written but it is stuffed full of plot holes, contradictions and out of character moments and clunky awkward dialogue that severely detract from it's good moments. What's sad is that ME2 is written even worse than ME1, it has all those things and more with some of the dialogue being just plain awful. Dragon Age Origins was a real return to form after ME and (a much lesser extent) NWN it felt like the Baldur's Gate days were back, really well thought out characters (and Oghren) in a compelling and interesting setting with decisions that could really rack a player's mind. Awakening was that slide in overall quality again, you had characters like Valenna and Oghren who were just terrible and pointless. You had characters like Anders who while well done were as deep as a puddle, and others like Justice and Sigrun who felt like their stories were a bit bigger than Awakening. DA2 feels like another cop out, they dumped The Warden and all the "Baggage" associated with that character so they could start again and not have to actually deal with the consequences of Morrigan and the DR. The problem is they want to have their cake and eat it too, they want to have new players jump in but also deal with player choice over multiple games. You can't have both though, so in the end money talks and they don't bother with consequences and build everything around the new player and throw a few scraps to the returning player in the hopes they'll shut up. It's really dishonest for them to come out and say "Well Thedas is the main character so I don't know why you all thought The Warden was coming back." When they ended both Origins and Awakening with language that strongly indicated The Warden's story was in fact not over and still very much a part of the world. However the "New Player Bias" meant that when the time came around for a sequel they couldn't do what they told everyone they would, they instead created Hawke and decided to VO him while they're at it since that's BioWare's gimmick now and it is very much a gimmick.

Sorry to go off it was just really bugging me.


While I wouldn't say Bioware didn't plan to create Hawke, I do agree with the overall message of your post. But you can't really fault them. Sequels are hard to do well and more often then naught no matter how much effort the creators put into them are as great as the original.

The **** tease with the Warden coming back (from the epilogue slides) is just your standard 'rode off into the sunset' ending. It's cheap and cliched but it's the ending everyone seems to want to use.

#7223
Nighwolfa

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I have to admit, although i want morri back, im quite warming up to the new Hawke, the trailer looks awesome, but i still want the story concluded :P

#7224
Nighwolfa

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Boom, just completed awakening again :D got the chasing morri epilogue again too :D

#7225
Aphetto_LC

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Bioware has placed the first wave of Dragon Age: Origins action figures up for pre-order. Not that impressed with how they portrayed Morrigan.

biowarestore.com/dragon-age-accessories

Modifié par Aphetto_LC, 20 août 2010 - 08:23 .