Brockololly wrote...
Slow day in the Morri thread it seems...Master Shiori wrote...
Now for possible ending to the romance, I don't think BIoware will screw us over like it did in Origins. THis being the last DLC for DA:O and, possibly, the last time we'll get to see our Warden I imagine they'll take it easy on us and let it end relatively happily, if only not to ****** people off and sour them on the idea of DA2 (which, for some, they have already).
I sure hope you're right Shiori. I know Gaider said their objective was closure, but well, closure doesn't have to be a happy ending either. But you're right- if this ends with "ROCKS FALL, EVERYBODY DIES!" sure, thats closure but people will call an Exalted March on Edmonton.... (or maybe just me:ph34r:).
He also told us not to worry when he wrote that "ender of hope" line on his profile.
Honestly, I think he's well aware of what this DLC means to all us Morrigan fans and Morrigan romancing Wardens. Despite claiming this is meant for everyone it's easy to see its primary objective is to provide closure for those who did DR and romanced Morrigan. He also knows that we won't be ok with another bad ending after everything we went through in Origins. Throwing us a bone won't cost him anything as long as Morrigan is alive and able to make an appearance in DA3.
Brockololly wrote...
Master Shiori wrote...
We know Morrigan won't die or otherwise come to a bad end since she'll return later. I also doubt they'll kill the Warden off, since some people (those who romanced Alistair, Leliana and Zevran) would be in an uproar of their happy endings got butchered in a DLC, chasing a character they may not even care so much about.
I wouldn't put it past BioWare to either kill off MOrrigan or the Warden somehow. Again, you're right in that for those that don't care for Morrigan to have them die there without their LI and such would be very bad. But with Morrigan and the MorriCLone army and FLemeth and messing with the souls of Old Gods....I don't know....they may "kill" Morrigan off only to have her reappearance later on be attributed to magic or something. And then you've got the wishy washy talk of whether its actually Morrigan at all on the Witch Hunt page. I'm very uneasy whenever dealing with Flemeth, Morrigan or magic- I'm not throwing anything off the table.
Maybe. But this isn't a high magic setting like Forgotten Realms or D&D, where gods and mortals die one day and get resurrected vie spells or artifacts the next day.
Once you die in DA it's pretty much "game over" and you're on your way to the Maker (unless you happen to be an ancient abomination like Flemeth). Killing Morrigan off only to bring her back to life in DA3 doesn't really make any sense. Much simpler to keep her alive.
Brockololly wrote...
I am wondering how the whole DLC will be set up and in turn how long it will be. Will we just get plinked down in front of some Elven ruins and told to go in and search for Morrigan? Will we only get to meet back up with Morrigan at the very end?
And are the 2 flags we're worried about for the DLC the APP_MORRIGAN_ROMANCE_ACTIVE and the APP_MORRIGAN_STILL_IN_LOVE flags? Still haven't heard from any of the devs on this issue....
My guess is there will be an intro like in Leliana's Song and Golems, where they explain why the Warden is after Morrigan, how he learned where she is and how he teamed up with his companions.
Can't say anything about the flags since that's technical details.
Maybe we could contact Fernando Melo and ask him to speak with the dev team about this problem?
Modifié par Master Shiori, 27 août 2010 - 08:18 .





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