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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#7726
Nighwolfa

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I think they will simply "upgrade" the DOA tools to be compatible with DA2 kinda take the shortcut.

#7727
Brockololly

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KendallX23 wrote...

one question...can u get Morrigan's ring through console command ?cause my char skipped this part and went directly to the discussion of love for some reason...and is there a problem with not having the ring ?like not romance ending ?


I'm really not sure. Morrigan generally gives you the ring when you go to friendly status I think? So if it skipped by that for some reason, I'm really not sure whats going on.

If you were to not have the ring, you would at least not get the "sorrow and regret" epilogue with Morrigan as that definitley requires the ring.

I'll check in the toolset later to see how its supposed to work.

#7728
Master Shiori

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Swoo wrote...

Now, where's my Witch Hunt trailer? I neeeeds to see this!


From your mouth to Bioware's ears Swoo. :wizard:

#7729
Swoo

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Nvm, Brock got it.

Modifié par Swoo, 28 août 2010 - 08:53 .


#7730
Swoo

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Been playing through Origins again and I can safely say I am waaaaaaay more excited for Witch Hunt than DA2. Its a shame its just a $7 DLC though.


DA2's dead to me at the moment. It'll be a guilty, on the cheap pleasure when it hits a bargain bin or one of my friends gives it to me when they are done with it. I'm not going to fight with people over it, picket, or put up with troll's over it, but it's been so underwhelming so far I want no part of it for 50-60 bucks.

Witch Hunt yeah obviously has me excited. Of course I wanted more Warden, and more Warden and Morrigan is something just about everyone in this thread wants, but at the very least I'm looking at it as something that can affect 50-60 hours of replay time. If they get the ending right, if this cap's it off correctly, then I can go back and play Origins and know that they are just going to screw with me before Denerim before things right out later on. The ending is what makes or breaks any story.

Modifié par Swoo, 28 août 2010 - 08:58 .


#7731
adneate

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KendallX23 wrote...

one question...can u get Morrigan's ring through console command ?cause my char skipped this part and went directly to the discussion of love for some reason...and is there a problem with not having the ring ?like not romance ending ?


The Dragon Age developer console is script based not command based, items are added to the player via scripts not simply typing in a give item command like say Oblivion and Fallout 3. The script for giving the ring looks like this:

            case MORRIGAN_MAIN_GIVE_PC_RING:
            {
//                Morrigan gives PC her ring.
                CreateItemOnObject(rMorriganRing, oPC);
                    nResult = TRUE;

                break;
            }

The generic command is ~ then runscript however I can't say since I'm not at my home PC right now whether the phrase: runscript MORRIGAN_MAIN_GIVE_PC_RING would solve the problem you currently have.

Modifié par adneate, 28 août 2010 - 09:04 .


#7732
Master Shiori

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I think we'll get a satisfying ending this time around.

Let's face it; this DLC is really a fan service to Morrigan fans and everyone else who had question about Morrigan's plan and DR.
They know we had an axe to grind with how our romance ended and how the DR played out. Right now they're trying to send our Warden off and have us focus on Dragon Age 2 and Hawke. That's not going to happen if we get kicked in the balls a second time when it comes to Morrigan and the Warden.

We already had a heart wrecking tragedy in DA:O. Repeating it again in Witch Hunt is basically like beating a dead horse. You won't get any emotional payoff from fans except a whole lot of frustration and I doubt that's something Bioware wants to deal with atm.

Laidlaw keeps saying how Morrigan fans will be happy with what's in store for her. Let's hope that's indeed the case.

Modifié par Master Shiori, 28 août 2010 - 09:18 .


#7733
Brockololly

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Swoo wrote...

DA2's dead to me at the moment. It'll be a guilty, on the cheap pleasure when it hits a bargain bin or one of my friends gives it to me when they are done with it. I'm not going to fight with people over it, picket, or put up with troll's over it, but it's been so underwhelming so far I want no part of it for 50-60 bucks.


Provided Witch Hunt gives a decent ending, story wise I 'd be more willing to accept Hawke and DA2. I'd have loved to have had a more fleshed out Warden story dealing with the consequences of the DR, but thats not happening. As for all the other stuff surrounding the PC version of DA2 and those retcons and changes, thats what gives me pause regardless how well Witch Hunt may or may not tie things off with the Warden and Morrigan.

Master Shiori wrote...

I think we'll get a satisfying ending this time around.

Let's face it; this DLC is really a fan service to Morrigan fans and everyone else who had question about Morrigan's plan and DR.
They know we  had an axe to grind with how our romance ended and how the DR played  out. Right now they're trying to send our Warden off and have us focus  on Dragon Age 2 and Hawke. That's not going to happen if we get kicked in the balls a second time when it comes to Morrigan and the Warden.

We already had a heart wrecking tragedy in DA:O. Repeating it again in  Witch Hunt is basically like beating a dead horse. You won't get any  emotional payoff from fans except a whole lot of frustration and I doubt
that's something Bioware wants to deal with atm.

Laidlaw keeps saying how Morrigan fans will be happy with what's in store for her. Let's hope that's indeed the case.


I really, really, really hope you're right. The thing that gives me pause is that its just a DLC though. And the DLC and Awakening thus far have felt like hollow shells compared to Origins. 

I'm guessing we won't necessarily get kicked in the balls with epic tragedy, but conversely I'm also worried the ending just leaves us sort of "meh"- not a brilliant ending but nothing thats rage inducing either. Sort of like relegating the end of the Warden and Morrigan to  direct to video sequel instead of a big budget sequel. Just one that sort of leaves you scratching your head in confusion, like Awakening: "Walk away from mother, trigger slides."  I just want an epic Throne of Bhaal style closure ending with nice music and all. Thats how you close the chapter on a game.

But like I've said, if this DLC ends up anything less than stellar, it really not only sours Origins, but also my outlook on DA overall.  Its make or break, IMO.

Modifié par Brockololly, 28 août 2010 - 09:46 .


#7734
KendallX23

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Brockololly wrote...

KendallX23 wrote...

one question...can u get Morrigan's ring through console command ?cause my char skipped this part and went directly to the discussion of love for some reason...and is there a problem with not having the ring ?like not romance ending ?


I'm really not sure. Morrigan generally gives you the ring when you go to friendly status I think? So if it skipped by that for some reason, I'm really not sure whats going on.

If you were to not have the ring, you would at least not get the "sorrow and regret" epilogue with Morrigan as that definitley requires the ring.

I'll check in the toolset later to see how its supposed to work.


             i see.....well dunno how i skipped the ring part...i got to at least 55 approval before hitting the circle of magi...maybe that's the problem ?
             i wonder if it will cause problem with her DLC if i have the ring or not...want the best option...and i hope i don't have to repeat the whole game to get it..:P

#7735
Master Shiori

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Leliana's Song was really good. In fact, I'd hold that up as an exmaple of how character based DLC are supposed to look like.



I'm not sure if you can truly expect an "epic" ending, but you can certainly get a good, satisfying one.



And we have both Sheryl and David working on it. That means at least th characters will be well crafted and Morrigan will be exactly as we expect her to be.



Also, this is their last DA:O DLC and a finale to the Warden's story. I doubt they'll rush it or make a subpar product. At the very least you can expect a better story then what Golems of Angarrak had...

#7736
Brockololly

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Leliana's Song was good but the whole standalone nature of it as a DLC lessened my enjoyment of it.



Thats part of my fundamental problem with most DLC. The quests in a game like Origins are great when they're put in the broader context of the whole game and the events going on in it. A perfect example is the Urn of Sacred Ashes- it starts with Redcliffe, then Haven, then the Temple, then the Gauntlet. Its that whole journey that makes finally getting to the Ashes so satisfying and epic.



But if you plunked the Sacred Ashes in as a DLC it might just start you off with a quick cutscene and start you off in the Temple and then go on to the Gauntlet. You lose out on the perspective of events and the context of the overall narrative when you do that and as a result, I think the story is weaker.



Thats sort of why I'd have liked Morrigan's story wrapped up in a expack at least- so that its put in the perspective of a broader narrative and can be fully fleshed out. Maybe Witch Hunt will be a pleasant surprise though- I'm just concerned that it "feels" like a DLC- in that it feels like it was made on a shoestring budget.

#7737
Aphetto_LC

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Brockololly wrote...
I'm just concerned that it "feels" like a DLC- in that it feels like it was made on a shoestring budget.

Considering that the last DLC was created as nothing more than to introduce the Harvester, which is going to appear in DA:2, Witch Hunt's true purpose is probably just to introduce the Strider.  Bioware using the last DLCs to plug DA:2?  You bet they are. 

#7738
Brockololly

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Aphetto_LC wrote...

Brockololly wrote...
I'm just concerned that it "feels" like a DLC- in that it feels like it was made on a shoestring budget.

Considering that the last DLC was created as nothing more than to introduce the Harvester, which is going to appear in DA:2, Witch Hunt's true purpose is probably just to introduce the Strider.  Bioware using the last DLCs to plug DA:2?  You bet they are. 


Thats true- it can't be a coincidence that the Strider is the only creature they've shown on the DA2 site and oh! it just so happens to be in this DLC. If they mention Hawke or Kirkwall.......ugh...

#7739
phaonica

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Brockololly wrote...

Aphetto_LC wrote...

Brockololly wrote...
I'm just concerned that it "feels" like a DLC- in that it feels like it was made on a shoestring budget.

Considering that the last DLC was created as nothing more than to introduce the Harvester, which is going to appear in DA:2, Witch Hunt's true purpose is probably just to introduce the Strider.  Bioware using the last DLCs to plug DA:2?  You bet they are. 


Thats true- it can't be a coincidence that the Strider is the only creature they've shown on the DA2 site and oh! it just so happens to be in this DLC. If they mention Hawke or Kirkwall.......ugh...


I wouldn't care if they were to use the DLC to kind of branch DAO and DA2. I think the main question I want this DLC to answer is: why are the events in DA2 (whatever they are) events that my Warden would not be compelled to participate in? And I would also want the ending of the DLC to put my Warden's future back into my control, rather than saying "No matter what plans you had for your Warden, s/he disappears for reasons you don't know shortly after the events in Awakening".

#7740
Aphetto_LC

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Brockololly wrote...
If they mention Hawke or Kirkwall.......ugh...

Cue Morrigan mentioning that she will go north to the Free Marches....

#7741
Giggles_Manically

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Aphetto_LC wrote...

Brockololly wrote...
If they mention Hawke or Kirkwall.......ugh...

Cue Morrigan mentioning that she will go north to the Free Marches....

She senses a great disturbance in the beard

#7742
Brockololly

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phaonica wrote...

I wouldn't care if they were to use the DLC to kind of branch DAO and DA2. I think the main question I want this DLC to answer is: why are the events in DA2 (whatever they are) events that my Warden would not be compelled to participate in? And I would also want the ending of the DLC to put my Warden's future back into my control, rather than saying "No matter what plans you had for your Warden, s/he disappears for reasons you don't know shortly after the events in Awakening".


Yeah, I mean if the events of Witch Hunt lay the groundwork for whatever Morrigan's involvement in future DA games involves, thats fine. I just don't want BioWare name dropping Kirkwall or Hawke or anything when this DLC is supposed to be about giving the Warden closure, sending the Warden off into the sunset and resolving the Warden and Morrigan's relationship.

Shoving some sort of *nod, nod, wink, wink* reference to Kirkwall or Hawke to try and get people hyped for DA2 would rub me the wrong way. If it fits naturally within the story, fine. But it would likely seem forced to me at this stage, given how they're cutting their DLC plan with Origins short while trying to shove Hawke down our throat like some bad medicine.

If the events in the DLC link up with DA2, fine. But it should only be clear how they link up once we're playing DA2.This DLC should be about the Warden and Morrigan, not a cheap marketing ploy to tease DA2 and Hawke (or so I 'd hope).

Modifié par Brockololly, 29 août 2010 - 01:53 .


#7743
hurricaneez1

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Swoo wrote...

Been playing through Origins again and I can safely say I am waaaaaaay more excited for Witch Hunt than DA2. Its a shame its just a $7 DLC though.


DA2's dead to me at the moment. It'll be a guilty, on the cheap pleasure when it hits a bargain bin or one of my friends gives it to me when they are done with it. I'm not going to fight with people over it, picket, or put up with troll's over it, but it's been so underwhelming so far I want no part of it for 50-60 bucks.

Witch Hunt yeah obviously has me excited. Of course I wanted more Warden, and more Warden and Morrigan is something just about everyone in this thread wants, but at the very least I'm looking at it as something that can affect 50-60 hours of replay time. If they get the ending right, if this cap's it off correctly, then I can go back and play Origins and know that they are just going to screw with me before Denerim before things right out later on. The ending is what makes or breaks any story.


I wasnt planing on buying DA2 because I didnt feel my Warden's story was finished until I got some Morrigan closure. Since it appears I will be getting that closure with the Witch Hunt DLC I think I probably will get DA2. Although I do still think it is a huge mistake not to create an epic story like they are doing with Mass Effect.

#7744
keesio74

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Something tells me that a male PC romancing Morrigan will get the most emotional impact out of this DLC. Crap... since all my characters have romanced Leliana. Well I suppose I can go back to one old save and flip on romance for Morrigan with the mirror. But that is way back.

#7745
Brockololly

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What I'm wondering about is how the DLC will play out if you make a brand new character? It would seem to really blunt any emotional impact of the whole thing. Would a new character be the Orlesian Warden from Awakening or somebody else entirely?

Modifié par Brockololly, 29 août 2010 - 05:34 .


#7746
Zjarcal

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keesio74 wrote...

Something tells me that a male PC romancing Morrigan will get the most emotional impact out of this DLC. Crap... since all my characters have romanced Leliana. Well I suppose I can go back to one old save and flip on romance for Morrigan with the mirror. But that is way back.


If all you wanted was to flip the romance option on (without actually romancing her), you could use this mod and use the "love potion no. 9" item to turn on her romance. You could do it on a savefile right before the ending.

#7747
Gilsa

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Brockololly wrote...

What I'm wondering about is how the DLC will play out if you make a brand new character? It would seem to really blunt any emotional impact of the whole thing. Would a new character be the Orlesian Warden from Awakening or somebody else entirely?

The "new character" from the golem DLC was orlesian warden so reasonably sure this DLC will be orlesian warden, too. I'm wondering how that'll play out, too, but I think they'll just get a bland encounter with Morrigan or get similiar dialogue that a neutral or hostile origins warden would perhaps.

#7748
Gilsa

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hurricaneez1 wrote...

Since it appears I will be getting that closure with the Witch Hunt DLC I think I probably will get DA2. Although I do still think it is a huge mistake not to create an epic story like they are doing with Mass Effect.

I agree. I understand their reasons for why they shifted course in DA2 and I'm hoping they run a tighter ship from there (would not be surprised if Hawke became the new character that tied into all future sequels in the same way). This is pretty much why I'll be playing the Morrigan DLC first so I can close the book on DAO and then get PUMPED UP for the Liara DLC and be excited about the future of Mass Effect.

#7749
Brockololly

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Gilsa wrote...

I agree. I understand their reasons for why they shifted course in DA2 and I'm hoping they run a tighter ship from there (would not be surprised if Hawke became the new character that tied into all future sequels in the same way). This is pretty much why I'll be playing the Morrigan DLC first so I can close the book on DAO and then get PUMPED UP for the Liara DLC and be excited about the future of Mass Effect.


Yeah, I mean I never expected the Warden to get a trilogy or anything but either a true expansion pack that brought back old companions or one more true sequel with the Warden and old companions like BG2 would have been great. Then you could move on to something different after that. Hopefully this DLC is the best DLC ever, because its got a decent amount of stuff to tie up and its got to basically end Origins and the Warden's tale, since Hawke is all over DA2.

In part though I wouldn't be surprised if Hawke gets more than 1 game, mainly because he/she is voiced like Shepard and that seems to be BioWare's favorite thing in the world now. Unless of course Hawke can die in DA2- as it seems any BioWare game where a character can die, its guaranteed that at best that character only gets a one size fits all appearance like the Warden in Awakening, or a weak cameo.

#7750
MKDAWUSS

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Brockololly wrote...

In part though I wouldn't be surprised if Hawke gets more than 1 game, mainly because he/she is voiced like Shepard and that seems to be BioWare's favorite thing in the world now. Unless of course Hawke can die in DA2- as it seems any BioWare game where a character can die, its guaranteed that at best that character only gets a one size fits all appearance like the Warden in Awakening, or a weak cameo.


I'm calling Hawke's post-DA2 appearances a push right now for that reason - he's more defined than the Warden (FWICT Hawke has a canon face). Although they're probably going to make a new character for DA3 simply for the new audience simplification, I could see Hawke being a returning PC for DA3. I think the defining factor will be if DA2's going to be a rather self-contained story like Origins was.

I sometimes have to wonder if the PC/NPC outcomes sometimes tend to bite BW in the ass - if they can be killed, it seems to be an "exit stage left" for them regardless, and it leads to a revolving door of bodies.


Bah, may as well tack on a seemingly unrelated image while I'm at it:

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