MKDAWUSS wrote..
I sometimes have to wonder if the PC/NPC outcomes sometimes tend to bite BW in the ass - if they can be killed, it seems to be an "exit stage left" for them regardless, and it leads to a revolving door of bodies.
I agree. This will be especially so, in ME3, I'd guess. Obviously you may have some new squadmates, but to just ditch the majority of ME2 squadmates or write them of as cameos simply because they were all kill-able is incredibly stupid and basically makes it seem like saving them was pointless.
If you're going to give the option to kill companions off, there should be huge diverging consequences for that- and if that means the people that killed them miss out on a ton of content, that was their choice. Which is why I would have loved to see DA2 as a direct sequel with the Warden- certainly would have made the US choice even more poignant.
MKDAWUSS wrote..
Bah, may as well tack on a seemingly unrelated image while I'm at it:

Morrigan in heavy armor =

MortalEngines wrote...
Does anyone know if the Awakening Epilogue slide problem has been fixed? I just bought it and I was now thinking whether I have to redo my Origins story again just to get the dang Morrigan Slide.
It hasn't, at least officially by BoWare in any patches. And the issue now is we don't know what flags Witch Hunt might need to properly read the Morrigan romance.I've PM'd Melo on the issue but haven't heard back from him about the flags.
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Now for some Morrigan Nightmare fuel! Misadventures in shapeshifting!
Snarly Genlock Morrigan!

Bizarre Shriek Morrigan looking like a necromorph from Dead Space!

*shudders*
Modifié par Brockololly, 29 août 2010 - 01:22 .