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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#801
blademaster7

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Nothing is easy is it? Damn. I would make the side quest a priority if I were you. It's something that's supposed to be available to everyone.

Morrigan: You have returned from the Wilds... alive. What news have you?
PC: Flemeth is dead. You're free.
Morrigan: Dead...? You actually managed it? I barely dared to hope 'twas even possible.
Morrigan: And the real grimoire? Did you find it?
PC: Yes, here it is.
Morrigan: And so here it is. Fantastic.
Morrigan: And... thank you. For helping me. No one has ever... thank you.
PC: What? That's it? Just a thank you?
Morrigan: I could juggle flaming knives for you, if you like. While dancing. Or perhaps you have something more... personal in mind?
*
PC: Juggling flaming knives it is!
Morrigan: So be it. But I shall have to practice a little, first.
*
Or...

PC: What's that last bit again?
Morrigan: I thought so. Well then... let us start with something simple.
*Kiss*

If the romance is active she'll give you the kiss right away. You miss the juggling knives comment... not cool.

This needs to be IN

Modifié par blademaster7, 14 avril 2010 - 09:50 .


#802
Terra_Ex

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@blademaster - how do these screens grab ya?

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blademaster7 wrote...

Nothing is easy is it? Damn. I would
make the side quest a priority if I were you. It's something that's
supposed to be available to everyone.

Morrigan: You have returned
from the Wilds... alive. What news have you?
PC: Flemeth is dead.
You're free.
Morrigan: Dead...? You actually managed it? I barely
dared to hope 'twas even possible.
Morrigan: And the real grimoire?
Did you find it?
PC: Yes, here it is.
Morrigan: And so here it is.
Fantastic.
Morrigan: And... thank you. For helping me. No one has
ever... thank you.
PC: What? That's it? Just a thank you?
Morrigan:
I could juggle flaming knives for you, if you like. While dancing. Or
perhaps you have something more... personal in mind?
*
PC:
Juggling flaming knives it is!
Morrigan: So be it. But I shall have
to practice a little, first.
*
Or...

PC: What's that last
bit again?
Morrigan: I thought so. Well then... let us start with
something simple.
*Kiss*

If the romance is active she'll give
you the kiss right away. You miss the juggling knives comment... not
cool.

This needs to be IN



Holy **** - i thought you'd made that last bit of the conversation up, but its actually in there :), progress is being made on getting it back in, rest assured :)

Modifié par Terra_Ex, 15 avril 2010 - 12:21 .


#803
elemme

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it looks like I found the Morrigan commiseration thread. I just finish DAO I was so pissy about the ending I wrote bioware to tell them I would not be buying anymore DA stuff. After reading this thread am I right in thinking the whole conversation about the old god baby, the most important conversation for my charater, the most out of character conversation with his love interest Morrigan, The conversation that convinces him that Flemeth has possessed Morrigan and sets him on a course of action to insure he is the only warden available to kill the archdemon thus ensuring his death was just a hastily put together pos?



I feel sooo much better now that I know my game was perhaps ruined by incompetence rather that outright malice. As you can tell I already over it.



Knowing that other people are just as pissy as makes me feel better.




#804
blademaster7

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Terra_Ex. You fixed the body movement? Looks better than the standard.

And for God's sake, use the white teeth mod. :P

#805
Guest_PureMethodActor_*

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blademaster7 wrote...

glenboy24 wrote...

Good luck finding an Answer in here. I posted a few questions, and I'm under the impression they were relegated to "Troll" status, despite the fact that they were genuine. It seems like the Thread really only has a handful of people going back and forth with one-another, with the exclusion of all others. Sadly, having spent alot of time in the Tali Thread on the ME Forum I can kind of understand that....but I digress.

If it's any consolation, I've played alot with my Console version. From what I can tell, and what I've read here, the files and cues for key marked moments in the game designed to transer over to Awakening are incredibly bugged for most of the Companion LIs, though it seems Morrigan and Zevran got it the worst. Unless you meet *very* particular circumstances for either of those characters during thier respective Romances their ending won't transfer over properly into Awakenings. It's sad, especially for those on the 360 or PS3 because the patches to fix those will likely never come and we don't have access to the Modding community.

At this point, I just threw up my hands and played a human noble male who married Anora, since that transfers over with no problems since thier isn't anything complicated with that except for whether or not you let Loghain live, which I did. So...yeah, the best you can do it try different combinations of dialogue options, make sure Zevran is at Love (i.e. Max Rep) with you when you complete Origins, and if all else fails, reload the Epilogue file. Good luck,

Wait. You think you guys are relegated to troll status because we missed some questions?

I'm sorry you feel that way. I'm not the one who sold you a broken game.

I've been active in this thread since day 1. I played the final battle more times that I can remember and i went through Awakening twice playing the same character so I can find answers. In fact, I did provide answers and so did others. If I can't track down every single post and address it with things I said again and again it's because I'm busy.

For the past three days I've been exploring the toolset with the risk of corrupting my game(in fact I think I did).

Modders are also spending their free time working on these issues for no profit. I know how console players feel but we can't really do anything about it. We're not Bioware, we're unsatisfied customers just like you.

Maybe someone will post the missing cutscenes/dialogues  on youtube once they're fixed. I'm also planning on compliling a full list of what is missing so we can put it on the 1st post.

That is all we can do. Bioware is the one that considers you( and us) a troll. We're just trying to help.


blademaster7, was this directed towards me in any sense? Because I just wanted to be clear that I wasn't complaining to anyone in general with my first post (other than Bioware perhaps). No way would I complain to people trying to make the game better for others :)

#806
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Wow I haven't been able to check the forums in some time. Anyway I see there's still no response from a Bioware rep. Still gonna wait on my answers on whether the whole "not-talking-to-Morrigan-after-Dark-Ritual" is a glitch or not that will be patched for 360.

#807
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Wow I haven't been able to check the forums in some time. Anyway I see there's still no response from a Bioware rep. Still gonna wait on my answers on whether the whole "not-talking-to-Morrigan-after-Dark-Ritual" is a glitch or not that will be patched for 360.

sorry for double post. comp lagged on me.

Modifié par PureMethodActor, 15 avril 2010 - 08:07 .


#808
blademaster7

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PureMethodActor wrote...
blademaster7, was this directed towards me in any sense? Because I just wanted to be clear that I wasn't complaining to anyone in general with my first post (other than Bioware perhaps). No way would I complain to people trying to make the game better for others :)

Yeah I know you guys have nothing against us. I was really pissed off at Bioware(if you haven't noticed) when I found all those things in the toolset.

I realize that everyone was just as pissed as me when I revealed all that mess. Back then I was the only one who could provide some answers to people that don't have the toolset... so... yeah it's kinda reasonable that some of that anger was directed towards me because I ignored some questions. No harm done.


Might as well make this thread into "DAO: Morrigan Discussion and Research Thread".

We are way past the Awakening bugged ending.

Modifié par blademaster7, 15 avril 2010 - 08:26 .


#809
blademaster7

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PureMethodActor wrote...

Wow I haven't been able to check the forums in some time. Anyway I see there's still no response from a Bioware rep. Still gonna wait on my answers on whether the whole "not-talking-to-Morrigan-after-Dark-Ritual" is a glitch or not that will be patched for 360.

You know, something must be done about that particular dialogue.

The one that begins with "You have something to say do you?"

She sounds rather cold. If her approval is "love" it almost seems that she's about to burst into tears in her farewell speech(especially if you left her at the gates with ejoslin's mod). Five seconds later you click on her and she sounds cold again....

What do you think Terra?

Modifié par blademaster7, 15 avril 2010 - 08:43 .


#810
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I understand, blademaster7, and I see the futility of trying to find answers at this point. Call me crazy, but I'm still going to wait for some official word from Bioware about the Morrigan ring epilogue/Awakening epilogue bug. I wouldn't be waiting this much for closure if the Morrigan romance hadn't been my favorite, nor had it been done with my PRIMARY character, the only one I made based somewhat on me :/

#811
Barbarossa2010

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blademaster7 wrote...

Might as well make this thread into "DAO: Morrigan Discussion and Research Thread".

We are way past the Awakening bugged ending.


Definitely agree.  Brockololly should go ahead and rename the thread...again.

#812
Barbarossa2010

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elemme wrote...

it looks like I found the Morrigan commiseration thread. I just finish DAO I was so pissy about the ending I wrote bioware to tell them I would not be buying anymore DA stuff. After reading this thread am I right in thinking the whole conversation about the old god baby, the most important conversation for my charater, the most out of character conversation with his love interest Morrigan, The conversation that convinces him that Flemeth has possessed Morrigan and sets him on a course of action to insure he is the only warden available to kill the archdemon thus ensuring his death was just a hastily put together pos?

I feel sooo much better now that I know my game was perhaps ruined by incompetence rather that outright malice. As you can tell I already over it.

Knowing that other people are just as pissy as makes me feel better.


elemme, you are a DA player after my own heart.

If you are angry about being out of character during the Dark Ritual conversation; if you are angry that for an 80 hour effort you got nothing but a kick in the balls and that the story's ending was so shi++y for a Morrigan romancer that you had to write Bioware; you, my friend, are definitely NOT ALONE.

BTW, imho, I think the errors of the Morrigan romance are a combination of malice and incompetence; I just feel the malice part has been reduced slightly in light of the evidence found in the toolset.

Welcome to the crew.

Modifié par Barbarossa2010, 15 avril 2010 - 01:41 .


#813
Barbarossa2010

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PureMethodActor wrote...

I understand, blademaster7, and I see the futility of trying to find answers at this point. Call me crazy, but I'm still going to wait for some official word from Bioware about the Morrigan ring epilogue/Awakening epilogue bug. I wouldn't be waiting this much for closure if the Morrigan romance hadn't been my favorite, nor had it been done with my PRIMARY character, the only one I made based somewhat on me :/


We'll be waiting also PMA.  This has become a forum for a disenfrachised community.  My main character is pretty much in the same boat as yours. 

If the Dragon Age team continues to remain silent, and worse, if they fail to meet some realistic expectations like "hey, how about not kicking your paying players in the balls at the end of an 80 hour game?", then we can definitely go elsewhere.

I'm really getting pissed about the DA team's silence in this matter.  Personally, I'm hoping they are coming to the realization that they screwed the pooch and are scrambling.  I can certainly forgive if they remedy the situation, but that's just speculation of course.  With DA, unlike ME, you just don't know what you're going to get for a sequel.  I mean, we know we can expect the dev team to screw the player over from our playthrough of the first installment, but whether that is, as said above, malice or incompetence, is yet to be established.  If it's either, and they fail to get their heads right, I for one, will not be back to participate in the DA franchise.  I don't pay money to be frustrated by a video game that fails to deliver in, what became, the most important aspect of the game. 

Currently the Mass Effect team (I'm about 6 game hours into ME2) has it all over the DA team at this point for me.

#814
blademaster7

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Barbarossa2010 wrote...

BTW, imho, I think the errors of the Morrigan romance are a combination of malice and incompetence; I just feel the malice part has been reduced slightly in light of the evidence found in the toolset.

The writer(Gaider?) had a good thing going, and Claudia did a fanastic job. The programmers were just cutting corners.

Most of the content late in the game is bugged. Alistair is probably the buggiest character in the game. At least his most important moments aren't screwed up just like Morrigan's.

Anyway... it seems that my suspicions about the post-coronation content in the toolset may be true after all. They probably removed it on purpose.

Some flags exist there and we can't see them. Terra_Ex found a hidden flag named EPI_PC_FEELINGS_FOR_MORRIGAN

Let's wait and see if they do anything with it.

Modifié par blademaster7, 15 avril 2010 - 02:07 .


#815
Barbarossa2010

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BTW, speaking of ME, (NO SPOILERS INCLUDED) you guys didn't tell me how fu#$*%@ awesome the gunplay was in ME2. I assume you were just going to let me find out for myself. Literally, three-hundred fold better than ME1. Cover system is fixed, aim and pivot point is much better, and the combat system is far superior and easier to use if you like to run and gun.

Oh, and the engine is definitely not Unreal 3 pure. Looks like a hybrid. Right or wrong?

The romances are yet to happen and I haven't decided yet what I'm going to do since (surprise) I have picture of Liara sitting on my desk in my quarters, but thusfar wow...just wow. Big surprise on Archangel btw.

Modifié par Barbarossa2010, 15 avril 2010 - 02:10 .


#816
Shade of Wolf

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Master Shiori wrote...

Shade of Wolf wrote...

blademaster7 wrote...

Brockololly wrote...
Totally agree- I think one of the devs mentioned that the romances would be acknowledged in a small way or something in Awakening. Well, yeah I guess a little epilogue slide that is potentially bugged would be a small way. They didn't need to do anything crazy- I would have been fine if maybe when chatting with Anders about being an Apostate, you could bring up how you knew another specific Apostate in your travels. Just a little thing like that- or the missing letters from Leliana and Zevran. Surely those sort of things couldn't have been too difficult or costly to implement?

The romances are acknowledged in Awakening silly. Did you miss the part where Alistair kisses his queen on the cheek? [/sarcasm]

The whole campaign of DAOA was based on false marketing. "The best RPG of 2009 just got better" my ass.

More like "The buggiest game of 2009 just got buggier".

Anyway, I really like your idea. It's those little things that matter in continuation. You get to hear Oghren moan about his child and you don't even have a response to tell him "Shut up moron! At least you get to see your child."

When my PC was captured by the Architect and woke up in the cell, I freaked out. I was like "That bastard took my ring!".

Instead of actual recognition, we have missing letters and bugged epilogues.

And the worst part? The won't even admit it. A simple "We're sorry. We are aware of these issues and we're working on fixing them. Your romance is supposed to be recognized." would probably calm down alot of people.

But no... they only visit these forums to ask for support. Anouncements like this and this


I was prepared for a huge farewell kiss with Alistair and my City Elf, but I got a weird cheek kiss?


Still more then what those of us who romanced Morrigan got ;)

I romanced Morrigan as my main character :(

#817
ejoslin

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blademaster7 wrote...

Barbarossa2010 wrote...

BTW, imho, I think the errors of the Morrigan romance are a combination of malice and incompetence; I just feel the malice part has been reduced slightly in light of the evidence found in the toolset.

The writer(Gaider?) had a good thing going, and Claudia did a fanastic job. The programmers were just cutting corners.

Most of the content late in the game is bugged. Alistair is probably the buggiest character in the game. At least his most important moments aren't screwed up just like Morrigan's.

Anyway... it seems that my suspicions about the post-coronation content in the toolset may be true after all. They probably removed it on purpose.

Some flags exist there and we can't see them. Terra_Ex found a hidden flag named EPI_PC_FEELINGS_FOR_MORRIGAN

Let's wait and see if they do anything with it.



(Zevran's are the worst, by FAR.  Leliana's are the least messed up, but are pretty messed up as well)

Modifié par ejoslin, 15 avril 2010 - 03:59 .


#818
Addai

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Just checking in to re-commiserate.  I've put my HNM character on ice because I hope for some sort of fix before he does the DR.  The romance ending is sad enough without it being made more sad/ more hostile/ more confusing by missed game cues.

blademaster7 wrote...
You know, something must be done about that particular dialogue.

The one that begins with "You have something to say do you?"

She sounds rather cold. If her approval is "love" it almost seems that she's about to burst into tears in her farewell speech(especially if you left her at the gates with ejoslin's mod). Five seconds later you click on her and she sounds cold again....

This does seem out of place.  It would be more appropriate if it happened before the gates scene somehow, though I know that's not possible.  It would be logical that Morrigan is feeling defensive and assuming you're going to attack her, either if you're a female and she's just slept with your LI or if you were in a romance with her and she's told you she's going to leave.

#819
blademaster7

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Well, guess what? I found MOAR...

The "We must end this" discussion is broken.

The toolset has appropriate reactions for each phase of the romance. Those being Interested(31-50), Care(51-70), Adore(71-90) and Love(91+)

The game only triggers the Interested(31-50) response. Naturally, that would be a "bah, i don't care, you're lame anyway" response. This isn't the case if her approval is 71+

Fix please :whistle::devil:

Modifié par blademaster7, 15 avril 2010 - 04:22 .


#820
Count Viceroy

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More? just keeps adding up damnit. One wonders how rushed/sloppy the programmers must have been...

#821
ejoslin

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Though I'm not Terra_Ex, if the problem is anything like the problem with Alistair and Zevran, it's very easily fixed.



In the scripts, they had trained monkeys instead of programmers write a lot of the code. Unfortunately, this means a lot of the flags don't work properly. It's actually not a hard fix, but it's tedious to find all the errors. A lot of my repairs to Alistair and Zevran came from just fixing those scripts.



And blademaster7, if you left our Zev thread before seeing my apology, I will say one here as well. I really REALLY appreciate your help. So sorry for being an ass :( I suck sometimes!

#822
blademaster7

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No offense taken ejoslin.



I REALLY wish I could fix some of these things. I can't, so I'm just trying to help by pointing out the bugs.


#823
Terra_Ex

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Epic post incoming but I'm sure you ppl will like this, but first some replies and responses , hope i haven't missed anything important:

ejoslin wrote...

I also unlocked in an optional file an extra dialog that Alistair has in Ostegar. Since I could not decide whether it was a bug that kept it out, or if it was deliberate, I am keeping it optional.

One thing, if you could help me with it (or do it *grin* as I fail at the cutscene editor completely -- and I'm only half joking when I say that! [smilie]../../../images/forum/emoticons/love.png[/smilie]) is there's a broken kiss with Alistair in party_camp.dlg. It's when Alistair propositions the warden. I managed to break my party_camp file, but not fix the cutscene.

I could take a look at it if you know the exact line it takes place at. What exactly is the problem with it?



blademaster7 wrote...

Terra_Ex. You fixed the body movement? Looks better than the standard.

And for God's sake, use the white teeth mod. [smilie]../../../images/forum/emoticons/tongue.png[/smilie]

Yep, it's fixed now, the party members also needed snapping to their correct places on the stage - looks pretty nice now. I don't think the white teeth mod fits in with the DA world that well, hence why I don't use it :)


blademaster7 wrote...

Might as well make this thread into "DAO: Morrigan Discussion and Research Thread".

We are way past the Awakening bugged ending.


Indeed, Brockololly should definitely make it so. The Morrigan thread finally has some positive momentum so lets keep it alive :)




blademaster7 wrote...

PureMethodActor wrote...

Wow I haven't been able to check the forums in some time. Anyway I see there's still no response from a Bioware rep. Still gonna wait on my answers on whether the whole "not-talking-to-Morrigan-after-Dark-Ritual" is a glitch or not that will be patched for 360.

You know, something must be done about that particular dialogue.

The one that begins with "You have something to say do you?"

She sounds rather cold. If her approval is "love" it almost seems that she's about to burst into tears in her farewell speech(especially if you left her at the gates with ejoslin's mod). Five seconds later you click on her and she sounds cold again....

What do you think Terra?


Well, at that point, Morrigan has made her decision and any attempt to sway her from it via conversation is met with a degree a hostility in her opening lines. As I see it, she's dealt with her feelings at the initial gate scene, has recomposed herself and she's getting irritated that you're still trying to dissuade her from her course - the more you talk to her, the greater the chance of her wavering (which she doesn't want to happen) so I think it's fitting for her character.

The game does afford you one final chance in that very same dialog - "I want to talk about last night" and certain dialog paths will lead to a somewhat satisfactory result in which she'll open up a bit. So, I'm fairly happy with that scene as it is. I may feel differently when I double check the scene myself though - really focused on getting Morrigan's character quest finished up atm.


PureMethodActor wrote...

I understand, blademaster7, and I see the futility of trying to find answers at this point. Call me crazy, but I'm still going to wait for some official word from Bioware about the Morrigan ring epilogue/Awakening epilogue bug. I wouldn't be waiting this much for closure if the Morrigan romance hadn't been my favorite, nor had it been done with my PRIMARY character, the only one I made based somewhat on me :/


I completely get where you're coming from, I myself had been holding off on getting into Dragon Age modding as I was hoping that BW would have done the right thing and fixed this up by now and agree its incredibly frustrating. However, we're now several months on and the only acknowledgement we've had of the various epilogue/romance bugs has been through the writers, who understandably have to be very careful as to what they say. I have several wardens on the 360 version who would love the various issues with Morrigan (and other characters) to be fixed, but take it from someone who has looked at the files - some of it is a mess, would require effort to sort out and here's the bottom line - there's no profit in it for them (except the goodwill of the fans.) Personally, I'm fed up of waiting and so am endeavouring to restore things to what was intended.


And now...


A story of Flemeth & Cut Content - aka Progress update - Feel free to skip to the pretty pictures
===============================================

blademaster & ejoslin, you certainly opened a can of worms when you discovered these missing scenes. Two fantastic scenes, fully voiced cut through well... I really don't know what happened here. To think these were cut out in favour of a three line gift giving sequence... shocking.

Well, we're making progress - the conversation is back in and working... mostly. I still need to extend one of Morrigan's nss script files since, surprise surprise, they aren't working properly (well, in this case the required code is nonexistant.) Shouldn't take too much longer to get things up and running then I'll be doing some testing of the whole character quest to make sure the "extended/restored" version plays out as planned.

I believe there are also some issues with the dialog tree checking romance variables incorrectly, so I'll be double checking those as well. Also some dialog paths are supposed to have her leave and these are apparently broken too.  (At this point I'm half expecting there to be a non-functional kiss sequence in here somewhere too. )

Based on the restoration of this scene, I'm thinking of changing the setup of Flemeth to one of the following (well, I've already coded most of it):


Option 1: Player kills Flemeth, flag gets set. Player enters hut and acquires Grimoire.
Option 2: Player agrees to Flemeth's proposal, player enters hut takes Grimoire, flag gets set, Flemeth is gone when player exits hut.
Option 3: Same as option 2 except Flemeth is only gone for good when the player leaves the exterior of "Flemeth's hut" and moves to another area. This gives the player one last chance to reconsider their decision before leaving.

As it stands in the vanilla game, Flemeth will remain outside her hut until you give the Real Grimoire to Morrigan, despite stating "We will not meet again" which I really do believe is an unintentional result of segments of this quest being cut. If anyone has a major issue with this change, please voice it now.

To accomplish all this I've been rewriting the scripts that run in Flemeth's hut to acheive just that, and to accomodate the changes to the character quest and I'm nearly done :devil:. The script files themselves even reference these two missing scenes so its pretty clear they were intended to be part of the game. I believe I'll settle upon option 3 for the final implementation. After a painstaking process of going over half-completed scripts I've NEARLY finished patching things together to how it should have been originally.

I had to make changes to Flemeth's hut area scripts, and extend morrigan_defined to get this thing working properly. If, after all this I don't get to romance Morrigan some more in DA2, I'm gonna be pissed.

It also looks like I'll have to replace the default "Flemeth's Grimoire" item with another non-gift version, otherwise you're able to bypass the new conversation entirely if you unknowingly use it as a gift. If the player chooses to lie to Morrigan regarding the Grimoire or tells her that they will be keeping it for themselves, I will substitute the Gift-Grimoire back in, allowing the old scene to play out as normal.


And some previews to whet one's appetite:


Posted Image

Posted Image

Posted Image

Posted Image

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Flaming knives :)

Posted Image

Posted Image

Quite excited about getting this restored into the game, some very good VA work in these scenes and they play out far better than the gift scene. The gift scene will still be fully accessible and unchanged if you tell Morrigan that:

-you did not find the Grimoire
-that you are keeping it for yourself

It's disappointing how much stuff was cut from this quest, if I was BW and had paid to have these lines voiced, I'd have made damn well sure they made it into the final game.

Edit: annoying formatting issues

Modifié par Terra_Ex, 15 avril 2010 - 04:57 .


#824
Terra_Ex

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blademaster7 wrote...

Well, guess what? I found MOAR...

The "We must end this" discussion is broken.

The toolset has appropriate reactions for each phase of the romance. Those being Interested(31-50), Care(51-70), Adore(71-90) and Love(91+)

The game only triggers the Interested(31-50) response. Naturally, that would be a "bah, i don't care, you're lame anyway" response. This isn't the case if her approval is 71+

Fix please :whistle::devil:



No blademaster - you are not ALLOWED to find any more screwups - you must be grateful for the feastday DLC and live with the glitches.

Seriously though- I'll have a look at it when I finish up with this quest stuff.


Actually, now that I remember:

Additionally, as blademaster pointed out, if the player is romancing Morrigan, she skips immediately to the kiss. Interestingly however this branch is unnecessarilly nested down one branch, which possibly indicates to me sloppy implementation. So, what do people think should be happening here for romancing partners:

Current situation, players in an active romance would get:

Morrigan: You have returned from the Wilds... alive. What news have you?
PC: Flemeth is dead. You're free.
Morrigan: Dead...? You actually managed it? I barely dared to hope 'twas even possible.
Morrigan: And the real grimoire? Did you find it?
PC: Yes, here it is.
Morrigan: And so here it is. Fantastic.
Morrigan: And... thank you. For helping me. No one has ever... thank you.
PC: What? That's it? Just a thank you?
Morrigan: Of course not. But there is a time and place for all sorts of gratitude. (said with a shrug)
*kiss scene*

Non-romancing wardens get:

Morrigan: You have returned from the Wilds... alive. What news have you?
PC: Flemeth is dead. You're free.
Morrigan: Dead...? You actually managed it? I barely dared to hope 'twas even possible.
Morrigan: And the real grimoire? Did you find it?
PC: Yes, here it is.
Morrigan: And so here it is. Fantastic.
Morrigan: And... thank you. For helping me. No one has ever... thank you.
PC: What? That's it? Just a thank you?

Morrigan: I could juggle flaming knives for you, if you like. While dancing. Or perhaps you have something more... personal in mind?
*
PC: Juggling flaming knives it is!
Morrigan: So be it. But I shall have to practice a little, first.
*
Or...

PC: What's that last bit again?
Morrigan: I thought so. Well then... let us start with something simple.
*Kiss*


Bizarrely, it seems that friendly wardens get a more Morrigan-esque scene that lovers do. What to do...Thoughts?

Modifié par Terra_Ex, 15 avril 2010 - 05:22 .


#825
ejoslin

ejoslin
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Terra_Ex wrote...

Epic post incoming but I'm sure you ppl will like this, but first some replies and responses , hope i haven't missed anything important:

ejoslin wrote...

I also unlocked in an optional file an extra dialog that Alistair has in Ostegar. Since I could not decide whether it was a bug that kept it out, or if it was deliberate, I am keeping it optional.

One thing, if you could help me with it (or do it *grin* as I fail at the cutscene editor completely -- and I'm only half joking when I say that! [smilie]../../../images/forum/emoticons/love.png[/smilie]) is there's a broken kiss with Alistair in party_camp.dlg. It's when Alistair propositions the warden. I managed to break my party_camp file, but not fix the cutscene.

I could take a look at it if you know the exact line it takes place at. What exactly is the problem with it?


Oh, thank you for that!  What happens is Alistair propositions the warden, and when she accepts and he kisses her, she gets into the proper kissing position, and he is turned away and warming his hands at the fire.  It's in party_camp and the exact line is "No need to say anything else. I agree."  

*sigh* I don't even LIKE romancing Alistair.  And this one has me completely stumped.