Brockololly wrote...
I really hope that we can deal with Morrigan's story with the Warden like with a ME1 to ME2 style import as that would be fantastic. I'm a bit skeptical we'll get something like that though- I mean look at how Awakening handled the impact of the Ultimate Sacrifcing Warden: "Oh, story be damned- lets hand wave away any consequences from the first game!"
Just reading most of the developer posts, it seems that they don't want to stay with the Wardens forever and want to move around Thedas in future games, both geographically and chronologically. My conecern would be that in DA2 or something they just fast forward 20 years so we get a older Old God Baby and maybe limit Morrigan to a Flemeth type role or Bioware would just have Morrigan's story "continue" on only with some new Hero who comes across Morrigan or the Old god Baby.... I won't get too upset about that sort of thing yet but if they announce that DA2 takes place 30 years in the future in the Tevinter Imperium or is just totally divorced from the Warden and Origins, yeah then I'll be upset.
That was a real problem for me in Awakenings. I mean seriously, I didn't expect to see Morrigan or Leliana, but Wynne barely knew my Warden after her "great honor to be your friend" speech and he started over at zero with Oghren, even though "he would be the warrior my Warden taught him to be." Aside from a couple of remarks, there was no real attempt to integrate.In all honesty, it was OK (aside from the stupid Morrigan epilogue glitch or whatever it was) in that I expected nothing but a bit of fun from Awakenings, with little to be added to the story arc (aside from, perhaps, the Architect).
Having said that, if what the developers say is true and their story method in the DA franchise is to give players all this great choice and depth (in each game) and then in the end leave them hanging, abruptly end relationships, and cop out and attempt some wrap-up through epilogue cards, then I truly am done with DA and will chart a purely Mass Effect course.
I just don't see it as a player-base building strategy. It won't be populist for sure (and that's the one thing all game developers shoot for). People like sequels with characters they know and the interjection of new things into that baseline. It will only be a downward sloping demand line if the DA team wants to play sandbox. The Warden is the gravitational center of the story, not Thedas. BW can "blame" themselves for that. Thedas, while interesting, can never take the place of the Warden's story and his companions part in that story. To make great characters, give them life and then flush them each episode won't sell in the long run.
Of course, Bioware will do as they will, and then the consumers will decide.
EDIT: Actually I'm the pessimist Brock. You actually are hoping it will turn out well. I've simply given BW no choice for me as a player.
Modifié par Barbarossa2010, 16 avril 2010 - 08:30 .