Aller au contenu

Photo

THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


16183 réponses à ce sujet

#9451
Bruddajakka

Bruddajakka
  • Members
  • 1 508 messages

GardenSnake wrote...

Brockololly wrote...

I really loved this DLC, it just felt like it could have been 20X better than Awakening had it been given an expack. Chee did a great job writing Ariane and Finn- in the 1 hour 45 minutes I played Witch Hunt, I liked Finn and Ariane more than any of the Awakening companions. Lore wise, story wise, dialogue wise it was awesome and totally worth the $7. It has loads more continuity than Awakening.

The bug at the end is a killer though. I'm going to go through again with my Warden from Awakening and see if the ending is any different. I really hope BioWare gets on this though. I thought for sure at the beginning when you can clearly tell Ariane about your relationship with Morrigan we wouldn't have any stupid romance related bugs. Guess not.

^ This. Finn and Ariane were more interesting than anyone from Awakening, and Finn's little story about Anders was great. I found myself laughing at some of his lines even. And dog's back Posted Image and he's a father! As long as there are no OGP's involed (Old god puppies) I'm happy for him. It made me smile when Morri played with him while my Warden was walking up. Everything to that point was great but then the last convo came up...... The bug kind of killed it, I got all the child options about asking how it was (It's a boy!), but she seemed to not remember that night that was supposed to be a night to remember Posted Image. I'll play it again with my mage who romanced her but didn't do the DR, see where that leads. Overall it's a great dlc, but falls flat on it's face at the most important part.

I'm with Brock again on this one, if longer this would have been amazing.


Ariane was really making me wish my Dalish Warden could take off with her after getting the book. Finn was just a dork.

#9452
bl00dsh0t

bl00dsh0t
  • Members
  • 438 messages
http://social.biowar...4/index/4730386



Interesting. They are working on resolving the bug, as well as Melo stating that there is in fact supposed to be a save after the end of witch hunt :D Neato, at least they isn't completely off ;F

#9453
Addai

Addai
  • Members
  • 25 850 messages
Good news. Thank you, Bioware.

#9454
phaonica

phaonica
  • Members
  • 3 435 messages

bl00dsh0t wrote...
 as well as Melo stating that there is in fact supposed to be a save after the end of witch hunt :D


O rly? Posted Image

#9455
Zjarcal

Zjarcal
  • Members
  • 10 841 messages

bl00dsh0t wrote...

http://social.biowar...4/index/4730386

Interesting. They are working on resolving the bug, as well as Melo stating that there is in fact supposed to be a save after the end of witch hunt :D Neato, at least they isn't completely off ;F


Pheww, so there is supposed to be a save after the end. Thank the maker! Glad to know they are working on this.

#9456
soundchaser721

soundchaser721
  • Members
  • 238 messages
Definitely great to hear

#9457
Brockololly

Brockololly
  • Members
  • 9 037 messages

blademaster7 wrote...
Hope it helps, and hope my post doesn't get buried.... (can we get it in the first page?)

Done- tweaked the thread title while we're at it:wizard:

bl00dsh0t wrote...

http://social.biowar...4/index/4730386

Interesting. They are working on resolving the bug, as well as Melo stating that there is in fact supposed to be a save after the end of witch hunt :D Neato, at least they isn't completely off ;F


Thats fantastic news- holy crap! A wild Darrah sighting!:o Good to know that there should be a post game save too- well, good that there should be one, bad that BioWare didn't get it right the first time- I can't help but wonder what else might be hidden or cut in this DLC....

Terra_Ex wrote.
A lot of things we mentioned  would be nice to have happen in our "dream game" actually ended up  implemented to some extent, which was gratifying though that ending  definitely leaves me wanting more... in a future game[smilie]../../../images/forum/emoticons/tongue.png[/smilie]


Definitely- things like the ring or MOrrigan hugging Dog like from Aimo's comic- for the Morrigan romancing Warden this was a top notch DLC.


Terra_Ex wrote.
There was quite a bit of  stuff to "big up" Flemeth in line with her more prominent role in DA2,  so hopefully after that the plot will be include Morri.



Yeah it seems as if DA2 sets up FLemeth's plans- most likely she is the one responsible for the world at the brink of war and the Chantry crumbling we're hearing about. Which sets up Morrigan's return with the OGB in DA3 potentially. It begs the question though, when do we think DA3 would take place? If DA2 is 10 years post Origins that leaves the OGB about 9 or so- do we think DA3 would jump ahead more time or give us a teenager Old God  or skip ahead even more so he's 20 something? The downside to that is we'd have a 40-50 year old something Morrigan in that case....and who knows how long the Warden has...

Terra_Ex wrote.
Though we really shouldn't start up a new hope train, brock. In fact, I think we've been semi-Gaider'd as the MorrixWarden is a potential never ending story...

Nonsense! All aboard the hope train!:o
Posted Image


But really, if we didn't know that Morrigan's story wasn't over the whole walk into mirror ending sort of reminds me of Baldur's Gate and Throne of Bhaal. Basically whether you become mortal or embrace the Bhaalspawn's divinty, it sets up more adventures- adventures whih we'll never see. The tease of course with Witch Hunt is that BioWare has gone on the record saying Morrigan isn't done- so do we fear that the Warden simply gets the Viconia epilogue murdered off scene treatment? They've set up a neat storyline and it would be a shame if they dumped it so easily.

Modifié par Brockololly, 08 septembre 2010 - 09:34 .


#9458
bl00dsh0t

bl00dsh0t
  • Members
  • 438 messages
Haha the thread is returning to morrigan group around january levels of hope...a dangerous situation indeed :D

#9459
Maconbar

Maconbar
  • Members
  • 1 821 messages

Aphetto_LC wrote...

It is not that hard to incorporate a companion with the OGB background. All one would need to do is take one companion and give them 2 different backstories and based on what is imported ( /headsmack), you get set character.


I mean it from a storytelling perspective. The OGB/non-OGB choice introduces a significant fork in the narrative. In one story you have a character with the soul of an old god. In the other you have a random character.

#9460
Brockololly

Brockololly
  • Members
  • 9 037 messages

bl00dsh0t wrote...

Haha the thread is returning to morrigan group around january levels of hope...a dangerous situation indeed :D


Well if anything, the DLC gave me a bit more faith story wise in DA2. All of the other elements surrounding DA2 and becoming more of a console game still concern me, but at least Witch Hunt alleviates the distressing notion that Morrigan would turn up in Hawke's arms while our poor pathetic Warden was stuck trudging around the globe hopelessly searching for his love.

Modifié par Brockololly, 08 septembre 2010 - 09:41 .


#9461
Guest_jojimbo_*

Guest_jojimbo_*
  • Guests
MASSIVE SPOILER ALERT BELOW







Morrigan is set to survive even if you "killed" her (notice she falls thru the mirror) so officially it's open for BW to do whatever and they already said they aint finished with the Morrigan/child story.

However I dont think there will be any more warden,I do believe that if they DID bring back Morrigan DA3 etc (wishful thinking imho) the warden woulda been killed off and you will be Hawke from DA2.

However we do know now that the child is a boy.

As a Morrigan romancer I liked the ending and I went with her into the other side.

was the story too short? hell yes

did non morrigan fans get sold out? hell yes

should the story continue if you let her go? of course.

If you chose to go,that was the end,but if you chose to help Ariana complete

her task and go looking for flemeth you shoulda been able to.

I always maintained this epilogue should have been on the scale of an Awakenings type expansion as still do,when it appeared as 560 bw points i inwardly thought "uh oh!"



Alas,thank you BW I can prepare for hawke now knowing in my mind Morrigan and the Warden are reunited and together can look after their son.I cant think for one moment a better person to protect them both than his father the warden.



Who knows,maybe some talented modders can continue the story,but what i do think would be awesome is if BW have absolutely NO intension of continuing DA:O at lease release a gui package that puts all the characters available in camp along with all places open to explore.

#9462
GardenSnake

GardenSnake
  • Members
  • 425 messages

Brockololly wrote...

bl00dsh0t wrote...

Haha the thread is returning to morrigan group around january levels of hope...a dangerous situation indeed :D


Well if anything, the DLC gave me a bit more faith story wise in DA2. All of the other elements surrounding DA2 and becoming more of a console game still concern me, but at least Witch Hunt alleviates the distressing notion that Morrigan would turn up in Hawke's arms while our poor pathetic Warden was stuck trudging around the globe hopelessly searching for his love.

Now we can start worrying about if and how WH will affect the Warden and Morrigan in DA3! Posted Image Joy!

#9463
Siduri

Siduri
  • Members
  • 394 messages
Can I ask a newb question? I know who David Gaider is, but what does "getting Gaider'd" mean exactly? I tried to Google it and couldn't find an answer.



Also, who else is Team Flemeth? I recently replayed the beginning of DA:O and I was just chuckling all through Flemeth's dialogue. She's super funny and it's pretty cool how she foreshadows things for you -- like calling Ser Jory "sadly unimportant to the larger scheme of things." (She could tell somehow that he's going to die in the Joining!)



I gotta say, I love Flemeth. I always take her up on her option not to fight when I come back to get the grimoire for Morrigan. She tells you straight up that Morrigan's playing you, and even though I like Morri I tend to believe that Flemeth's telling the truth there. So I don't know that in Witch Hunt I believe everything Morrigan implies about Flemeth being the next Big Bad.

#9464
Bruddajakka

Bruddajakka
  • Members
  • 1 508 messages
You know the OGB/Baby being raised by both of his parents is going to pretty damn formidable, even more so then it would have been if it was just raised by her alone.

#9465
Brockololly

Brockololly
  • Members
  • 9 037 messages

Siduri wrote...

Can I ask a newb question? I know who David Gaider is, but what does "getting Gaider'd" mean exactly? I tried to Google it and couldn't find an answer.


Hahaha- no, its just a term created and used around these parts. Basically Gaider has written BioWare games going back to Baldur's Gate 2. And in BG2, he wrote a romance for a character named Viconia- she is strikingly similar in many ways to Morrigan in terms of attitude and once the series ended you had a nice happy ending between her and the PC. So the epilogue slide comes up describing Viconia and the Player Character's life after the game, only for Gaider to kill Viconia off in the epilogue slide. And he employed similar narrative chicanery with Aribeth in Neverwinter Nights, to an extent Bastila in KOTOR too. And then in Origins where Morrigan leaves regardless of what you do.

Think of the term "Gaider'd" as having someone pull the rug out from underneath you- its that surprise kick in the balls moment in the story that leaves you with mouth agape, thinking "Really? What the hell, man!?";)

Siduri wrote...
She tells you straight up that Morrigan's playing you, and even though I like Morri I tend to believe that Flemeth's telling the truth there. So I don't know that in Witch Hunt I believe everything Morrigan implies about Flemeth being the next Big Bad.


I don't trust Flemeth at all. In WH at least, Morrigan seems genuionely distressed when talking about Flemeth- I'd believe her more than FLemeth who can't spit a clear sentence out of her dirty abomination mouth.=]

#9466
CalJones

CalJones
  • Members
  • 3 205 messages

Brockololly wrote...

[The tease of course with Witch Hunt is that BioWare has gone on the record saying Morrigan isn't done- so do we fear that the Warden simply gets the Viconia epilogue murdered off scene treatment? They've set up a neat storyline and it would be a shame if they dumped it so easily.


They don't need to murder the Warden - the Warden will have to go to their calling around 25-28 years or so later (WH is set two years after Awakening, if the map is anything to go by) and the Dragon Age has another 60-odd years left to run.

#9467
Untamed_skies

Untamed_skies
  • Members
  • 143 messages

Siduri wrote...

Can I ask a newb question? I know who David Gaider is, but what does "getting Gaider'd" mean exactly? I tried to Google it and couldn't find an answer.

Also, who else is Team Flemeth? I recently replayed the beginning of DA:O and I was just chuckling all through Flemeth's dialogue. She's super funny and it's pretty cool how she foreshadows things for you -- like calling Ser Jory "sadly unimportant to the larger scheme of things." (She could tell somehow that he's going to die in the Joining!)

I gotta say, I love Flemeth. I always take her up on her option not to fight when I come back to get the grimoire for Morrigan. She tells you straight up that Morrigan's playing you, and even though I like Morri I tend to believe that Flemeth's telling the truth there. So I don't know that in Witch Hunt I believe everything Morrigan implies about Flemeth being the next Big Bad.


I would almost agree with you except you always knew fairly easily when Morrigan wasn't giving you all the information and you could tell really easily she didn't like doing it. Morrigan isn't anywhere near the puppet master Flemmeth is and when you go to confront Flemmeth on Morrigan's behalf she acknowledges everything Morrigan told you. And then looks to play you further, everything Flemmeth does is a game with the Warden, she seems weak and frail, pushes you towards the Archdemon and had plans regarding the archdemon.

What I'm assuming went wrong was Morrigan discovering a big secret that set off a chain of events and forced Flemmeth into going with a plan B. The Fact that in WH Morrigan is very greatly distressed with Flemmeth's plans and the fact that she was about Flemmeth's intentions says that along with playing with the Warden's head, she was playing Morrigan the entire time as well. Morrigan just happened to find sooner then intended.

The way she acts and the way she speaks, the fact that she knows just where to push and how to push to get what she wanted done. Flemmeth has way to many secrets and is far too wrapped up in key events to have anything good planned.

#9468
KnightofPhoenix

KnightofPhoenix
  • Members
  • 21 527 messages

bl00dsh0t wrote...

http://social.biowar...4/index/4730386

Interesting. They are working on resolving the bug, as well as Melo stating that there is in fact supposed to be a save after the end of witch hunt :D Neato, at least they isn't completely off ;F


So are we going to get a fix that allows us to save after WH?

#9469
CalJones

CalJones
  • Members
  • 3 205 messages
Apparently so. That's fine as I have saves from before talking to Morri in the two games I've done thus far. I can replay those parts no problem.

#9470
tom2504

tom2504
  • Members
  • 73 messages
A save would certainly hint a continuation from Witch Hunt, but if Bioware intend to continue it in DA2, what would that even mean?

The only thing I could think of is your original warden from DAO making an appearance in DA2 but I imagine it would be very brief and only minorly related to the story.

Either that or whether you go with Morrigan or don't go, the Warden's story is over for good - he'll probably get a really 'Then he got crushed by a boulder' type of death or 'He lived happily ever after' conclusion.

I think people are right when they say the Warden's story is over for good, which saddens me considering it's been stated Morrgan's story has not yet ended... but Morrigan without the Warden just wouldn't work for me personally.

Hmph.

#9471
Bruddajakka

Bruddajakka
  • Members
  • 1 508 messages

Untamed_skies wrote...

Siduri wrote...

Can I ask a newb question? I know who David Gaider is, but what does "getting Gaider'd" mean exactly? I tried to Google it and couldn't find an answer.

Also, who else is Team Flemeth? I recently replayed the beginning of DA:O and I was just chuckling all through Flemeth's dialogue. She's super funny and it's pretty cool how she foreshadows things for you -- like calling Ser Jory "sadly unimportant to the larger scheme of things." (She could tell somehow that he's going to die in the Joining!)

I gotta say, I love Flemeth. I always take her up on her option not to fight when I come back to get the grimoire for Morrigan. She tells you straight up that Morrigan's playing you, and even though I like Morri I tend to believe that Flemeth's telling the truth there. So I don't know that in Witch Hunt I believe everything Morrigan implies about Flemeth being the next Big Bad.


I would almost agree with you except you always knew fairly easily when Morrigan wasn't giving you all the information and you could tell really easily she didn't like doing it. Morrigan isn't anywhere near the puppet master Flemmeth is and when you go to confront Flemmeth on Morrigan's behalf she acknowledges everything Morrigan told you. And then looks to play you further, everything Flemmeth does is a game with the Warden, she seems weak and frail, pushes you towards the Archdemon and had plans regarding the archdemon.

What I'm assuming went wrong was Morrigan discovering a big secret that set off a chain of events and forced Flemmeth into going with a plan B. The Fact that in WH Morrigan is very greatly distressed with Flemmeth's plans and the fact that she was about Flemmeth's intentions says that along with playing with the Warden's head, she was playing Morrigan the entire time as well. Morrigan just happened to find sooner then intended.

The way she acts and the way she speaks, the fact that she knows just where to push and how to push to get what she wanted done. Flemmeth has way to many secrets and is far too wrapped up in key events to have anything good planned.



And she probably wasn't counting on the Warden being able to kill her physical form either. Guess she figured that she brought you back once she could bring you back again, and modify your memories to suit her needs. Though personally I'm of the belief that the Warden died from his injuries, and she ressed him.

#9472
Brockololly

Brockololly
  • Members
  • 9 037 messages
Wachter is sending the call out for Beta Testers to test out a PC patch for Witch Hunt:



http://social.biowar...1542/1#4731542' class='bbc_url' title='External link' rel='nofollow external'> http://social.bioware.com/forum/1/topic/94/index/4731542/1#4731542

#9473
KnightofPhoenix

KnightofPhoenix
  • Members
  • 21 527 messages
Will consoles have patches?

#9474
tom2504

tom2504
  • Members
  • 73 messages

Note: We are beta testing specifically on the PC platform, but are developing the patch for release on all platforms.


Yep!

#9475
CalJones

CalJones
  • Members
  • 3 205 messages
Interesting regarding the Warden's possible death - having said that, if you watch the cut scene where s/he is cut down by the darkspawn, the arrows don't really go anywhere vital.