[quote]ximena wrote...
@__@
I suddenly pictured The Warden wearing an apron and cradling the baby while bidding Morrigan goodbye as she's off to some short adventure.
[/quote]
Hahaha- have the Warden be the stay at home Dad while MOrrigan is a working mother supporting the family

Just reminds me of this line from the game:
[quote]
What do you foresee? Marriage? Children? Shall we settle in the countryside, you paint the shed while I bake the bread? [/quote]

[quote]Terra_Ex wrote...
Aside from the obvious reason that BW was never going to create a new model for the DLC, I wonder if the presence of OGB in that scene would have affected some people's choices at the end.[/quote]
Thats interesting- would even the most ruthless of Wardens still gut stab MOrrigan if a small 3 month old baby is right there besde her? Or would people even go ahead and kill the infant OGB too? But we'd never see baby or child killing on screen-I think Gaider mentioned it in one of the threads about having a child companion in DA2-
here:[quote]David Gaider wrote...
If there was a child in the party they wouldn't be able to engage in combat. Restrictions in some markets would prevent that-- Germany, for instance, forbids any violence being done to children on-screen.[/quote]
Plus a funny story from Lukas Kristjanson on BG1 demon children:
[quote]Lukas Kristjanson wrote...
Funny story, in BG1 there was a child alone in one of the wilderness areas. He'd lost his doggy, you see. classically tragic, a showcase of early storytelling genius. He wanted you to find his little pup, so he gave you a chew toy. It was a bloody skull, I believe. The dog was a beefed-up dire wolf that would follow you if you had the toy in inventory, and rip your throat out if you didn’t. Returning to the boy, he thanked you and then changed into a red-shaded ettin before stepping through a portal to the forsaken hellscape he called home. And we laughed and laughed.
Then we figured, hey, if you attack him, give him the powers and soundset of a demon, but don’t change his form. That’ll be a lesson for the bastards who take a shot at a "boy" and his dog. I lost my doggie once, so screw those jerks! And we laughed and laughed at our murderous offspring.
Then, because of legal and rating considerations in some markets, all children in some builds of the game were set to be invincible. And thereafter, if you attacked yon poor child, He became... something other... a rampaging engine of destruction cloaked in innocent curls, unkillable, who would smell your guilt and seek you like a guided
missile of hellfire and hate every time you returned to that area, your only hope was to exit from one side, then return through the opposite for a mad dash to your destination before He would arrive, screaming in his eldritch tongue, scorching the earth with His every step. My Bhaalspawn dumped a lump, I tell you what.
And we laughed and laughed because we were all very tired, and phoned our mothers because we should really have called more often. Now if you’ll excuse me, there’s a knock at the door... at this hour? Goodness who could it...[/quote]

[quote]Terra_Ex wrote...
Hmm, difficult to judge until DA2 hopefully sheds light on Flemeth's impetus in the overall scheme of things. As someone posted earlier Morrigan's fear of Flemeth does seem to have heightened since the events of DA:O. Looking at Flemeth's new look and her decision to actively take a hand in DA2's events she's definitely set up for a more sinister role moving forwards. [/quote]
Yes, Morrigan seemed genuinely distressed over whatever Flemeth really is in Witch Hunt. I just find it sort of odd though that Morrigan goes from talking about Flemeth and how wrong she was about her, to talking about change- it makes it seem as if Flemeth is somehow involved in the change, yet the way in which Morrigan cooly talks about change, it seems as if its something she wants to bring about too.
But going from the DA2 trailer and FLemeth's more militant, armored up look (no more harmless hag), it would seem she at the very least leads a force of mages against Templars at some point. So I don't think its out of the question that she is in part responsible for the Chantry's troubles in DA2.
[quote]Terra_Ex wrote...
Presumably since Flemeth touches upon how the world has wronged her and whatnot her end goals as less desirable than Morrigan's in the aftermath of whatever change is on the horizon.[/quote] I'm almost wondering though too- if we're to believe any of Flemeth's Origins story with Osen and Conobar and everything, pre-Abomination Flemeth is sort of like pre-smashed Golden Mirror Morrigan. ANd it was only once some tragic event happened that Flemeth supposedly called Fade spirits to kill Conobar and then later take in the demon as well.
I'm wondering if some tragedy or something will befall Morrigan that will present her with a similar crossroads as Flemeth once was at- go for quick and easy power via demons to seek vengeance or avoid that path?
[quote]Terra_Ex wrote...
Morri on the other hand has a certain air of innocence about her and most certainly in her short lifespan does not harbor the same hatred that Flemeth clearly does - I doubt her plans are a far-reaching as Flemeth's. Certainly her interactions with the warden give cause to re-evaluate her viewpoints on a good many things, moreso if you complete her quests. I'm thinking that whatever Morri is planning is simply a counter to Flemeth's actions, with the benefit of protecting herself. Removing Flemeth from the equation, the templars/chantry don't seem to be a significant threat to someone with her wit and skill with magic.[/quote]
Again, I think it comes down to what that change speech means. Its so vague you can't tell if this change is some inevitable event out of her control or if Morrigan or Flemeth want to somehow guide this change and bend it to their desires. Morrigan is ambitious and I wouldn't doubt if whatever her plan is, its something just as big as Flemeth's plans, albeit maybe they're simply a big plan to stop Flemeth's big plan.
[quote]Terra_Ex wrote...
I'm interested in what direction this goes in, the Orlesian warden dialogue implies something darkspawn related (most likely happening in the wake of said "change") and origins warden she seems to want to protect and/or help out her friend without being turned from her own plans.[/quote]
Yes, somehow it would seem the Wardens will have some role to play in whatever is to come. I'd imagine that the gift she left behind might clear up what the Wardens should be on the lookout for perhaps.
[quote]Terra_Ex wrote...
If Flemeth has been meeting & guiding all these historical figures for years, perhaps she's twisting the course of history to suit her plans. Maybe the OGB can awaken the remaining Old Gods without the need for a blight, I dunno.[/quote]
Flemeth meeting up with all manner of historical figures certainly cannot be coincidence I don't think. And whatever the OGB's role, if he was able to awaken the Old Gods minus the whole corruption aspect, that would herald some change...
[quote]Terra_Ex wrote...
Not sure if the Chantry's collapse will directly serve a major purpose in either of their plans, plus Brock you mentioned that Gaider said we wouldn't learn much about the Old Gods this time around. [/quote]
In
this PAX vid at about the 10:40 mark is where Gaider answers the Old God question- Here is my annotated transcript of his answer:
"Will we learn any more about the Old Gods?" .....*looks up at the ceiling, pondering* "Do you?.....Maybe a little bit. Its not...its not as big of a feature. But that may come up in the future *insert menacing eyebrow waggle*
Maybe I'm just getting my hopes up, but the manner in which Gaider answered that Old God question and the questions about the Warden returning, gives me a glimmer of hope for DA3...
[quote]Terra_Ex wrote...
The Chantry does remind me of an even more oppressive Cowled Wizards type organisation and their constant interference in my BG2 spellcasting was most certainly unwelcome, so I've no qualms with stamping them out regardless. Heck, drop Irenicus into the mix and he'd have the whole mess sorted out in no time.
[/quote]
Ha- yeah I guess the Cowled Wizards are sort of like the Tevinter Imperium in that they're magic users ruling over other magic users. Speaking of Irenicus though, I wonder what sort of villain we'll get in DA2? Will they simply make Flemeth out to be the villain? As evil or dangerous as Morrigan may fear Flemeth is, it seems with DA, BioWare doesn't want to make any villain truly evil- they'll be a nice shade of gray.
Modifié par Brockololly, 17 septembre 2010 - 06:58 .