*revives the morrigan thread*
[quote]Brockololly wrote...
I can't remember, but I think one of the writers on the old ME forums got upset when someone posted that chart- Some of the things are a bit of a stretch on that chart but its amusing. Ultimately when you get down to it, most stories have already been told in one way shape or form throughout time, its really how you tell it and try to put your own spin on it that matters.
[/quote]
Yeah, there's been quite a bit of research on the subject, monomyth/hero's journey iirc - quite an interesting topic to read up on. I think the important thing with stuff like that chart is don't take it to heart, like the Gaider quote you posted earlier, most of the time it's merely a jest.
[quote]Brockololly wrote...
Yeah one of the issues I had with Origins was that there really wasn't a villain in the traditional sense. You had Loghain who was more of a sympathetic villain and the you had the Blight and Archdemon which were really just sort of your typical faceless Zerg/Force of nature type enemy. I guess the closest thing to a really despicable villain was Howe, especially if you're a Cousland.
[/quote]
Yeah, if you've gone with a HN then Howe is definitely somone you want to bring down, but I wouldn't say he does anything particularly memorable.
All this talk of BG2 makes want to try and find it and load it up for the 1st time in years. Interestingly enough, as similar as Viconia and Morrigan may be I never ended up romancing Viconia in BG2, I went with Jaheira, who all told I thought had a pretty damn good romance. Although if you think Morrigan's romance is buggy, Jaheira's is just in a whole other league...[/quote]
Ah,yes the good old CLUAConsole was a lifesaver with Jaheira:) Aerie was relatively safe romance option if I remember correctly, everything worked as advertised without any nasty surprises. I did like how the active romances in BG2 tied in with certain events - such as the Bodhi vampirism subplot. Its fantastic to see the effort you put into the optional subplots spill over and get reflected in the main plotline - similarly to how Morrigan mentions the ring if you get captured in Denerim - its the little things that count. hell, this entire thread kicked off due to a single paragraph not showing up in game.
The problem with BG2 is its sheer scale - the vanilla game is expansive as is, but add in all the mods that are now available, you're talking about hundreds of hours to devote to a single playthrough - though I would definitely like to play through the entire saga again with the best mods installed. I'll probably give it a few more years till I fire it up again. I do remember enjoying Lord M's Imoen mod for SoA, though he never completed the ToB portion iirc. That you chose not to romance Viconia could actually be a good thing, I often make a concious decision not to pursue a particular course of action in a game, that way I know that I always have something to come back to if I choose to play it through again, though I completed BG2 more times than I can count.
Actually, BG2 employed the timer based banter system like we were discussing earlier, and provided nothing screwed up it was a fine banter system. I still remember the various issues you could encounter - I had characters stopping dead every two seconds as they tried to engage in banter yet due to errors in the script, nothing was triggering

.
[quote]perterje wrote...
40 pages of broken hearts... The writers
must have done something right. Kudos to them for making the girls of
Dragon Age authentic; being difficult to talk to and reacting much like
girls in real life [smilie]../../../images/forum/emoticons/wink.png[/smilie]
That
said, I understand the frustration from the people who got no mention
in the Awakening epilogue. Personally, I did get the epilogue in
Awakening ("in search of a dark haired sorceress..."), and liked it. In
many ways, that little text gave me a foundation and an opportunity to
continue the story of my guy the way I want to in my head, should I not
get to play him again.
Though I'd love to see a DLC that has us
finding Morrigan, and where the characters with whom she was involved
got some resolution to this part of the story. The whole twist of the
ritual is too elaborate to ignore, and too personal to experience with a
new character who has no idea who Morrigan is. It would be a lost
opportunity.
[/quote]
Yes, it is a shame that a lot of people are denied that epilogue through no fault of their own. Based on the quality of the DLC offerings so far (excluding those that came with the game, which were clearly meant to be part of the original game) I can safely say I hope we do not see any Morrigan DLCs, and I'll also include possible expansions in that bracket as well, much better to save the best stuff for a sequel.