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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#1001
AlanC9

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Terra_Ex wrote...
Although if you think Morrigan's romance is buggy, Jaheira's is just in a whole other league...


Makes me wonder how Bio ever got the reputation for finished software that Awakening is supposed to have trashed. Later, there was the infamous Aribeth cutscene bug in NWN.

Actually, BG2 employed the timer based banter system like we were discussing earlier, and provided nothing screwed up it was a fine banter system.


I remember a lot of people ****ing about banters firing at inappropriate times. I saw a couple of silly ones myself, though I wasn't bothered by them so much as amused.

#1002
Terra_Ex

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AlanC9 wrote...

Actually, BG2 employed the timer based banter system like we were discussing earlier, and provided nothing screwed up it was a fine banter system.


I remember a lot of people ****ing about banters firing at inappropriate times. I saw a couple of silly ones myself, though I wasn't bothered by them so much as amused.


Well, they did tend to trigger at inopportune times, Aerie thought that exploring the slaver's ship was the ideal time to bring up the topic of sleeping with my PC. And yeah, if the banter system did screw up, like in my example where members of my team would stop dead in their tracks every few seconds *attempting* to initiate dialog and failing - made traversing an area somewhat impossible:? Stuff like that was a real pain to get it working nicely again, particularly early on in the game's lifetime. I still remember Keldorn exploding with rage over my "random slayer transformations" despite the fact it was the only way we were getting out of the mind flayer's lair alive (a situation I had foolishly locked myself into with poor save game management :)).

Despite these minor annoyances, I still prefer at least some of the dialog to be npc initiated when you're out and about as opposed to being locked down to the campsite as it is in Origins.

Modifié par Terra_Ex, 21 avril 2010 - 05:53 .


#1003
Brockololly

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Terra_Ex wrote...
The "Captured" quest is absolutely fantastic, the funniest scenes in the game are in there :)


I'm a total sucker for the prison break type quests in games. I love having Morrigan and Leliana do the Captured quest and then have Morrigan convince the last guard that her life sucks. Maybe if Morrigan and the Warden return in DA2, maybe the tables will be turned and perhaps the Warden would have to break Morrigan out of the mage prison Aeonar- thats one place I hope we see before DA moves out of Ferelden.I wish there were more quests like "Captured"  in DA where its not your traditional "go here, get this/kill this, get reward." I think I've said it before, but I hope DA2 has some more detective type, mystery quests- kind of like the Skinner murders quest in BG2. More variety is always good.

Terra_Ex wrote...

At risk of repeating myself, but yep, I agree completely, you can't expect miracles of an expansion when the production team is downsized & there's a far lower budget. That's not a failing on BW's part, it's just how the industry works.


For all my complaining about Awakening, if you just skim  the credits in the manual and compare how many people worked on Awakening compared to how many people worked on Origins, its really staggering the difference. So, I guess you could  take that as a positive in the sense that Bioware was able to pump out a 15-20 hour expansion with a smaller team and budget and have it be "pretty good." So maybe with the full team and resources devoted to DA2 and given the foundation of Origins to build on, maybe its not unthinkable that the 2/1/2011 title could be just as good or better than Origins. 

I'm just trying to look at this way: thinking back to BG1, it was a good game but Tales of the Sword Coast was only ok- kind of analogous to DAO and Awakening. Skip ahead to BG2, which was leaps and bounds better than BG1 and then you had Throne of Bhaal to cap it off. I know alot of people compare DAO to BG2,  but really BG1 would be a more apt comparison. Lets hope they can make DA2 live up to BG2...

#1004
AlanC9

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I thought HotU's trigger-based conversations avoided the problem nicely. How about a hybrid timer/trigger setup? The timer appends events to a list, and the next one fires when you enter a trigger indicating that you're in some sort of safe zone.

#1005
Brockololly

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AlanC9 wrote...

Makes me wonder how Bio ever got the reputation for finished software that Awakening is supposed to have trashed. Later, there was the infamous Aribeth cutscene bug in NWN.

Actually, BG2 employed the timer based banter system like we were discussing earlier, and provided nothing screwed up it was a fine banter system.


I remember a lot of people ****ing about banters firing at inappropriate times. I saw a couple of silly ones myself, though I wasn't bothered by them so much as amused.


I think with Bioware games, its usually easy to brush aside some technical issues usually due to the story and everything else being so good. It s only when the technical issues start messing with the story that it gets especially frustrating. Bioware games have really never been super poished technically speaking , its always been the story and other aspects that carry the games, IMO.

Of all the Bioware games that I've played, Awakening is probably the least polished and most buggy. I'm not sure how much is Awakening or 1.03 causing my numerous crashes but Awakening has all sorts of glitched quests and dialogue not triggering or other weird issues.

I think this bug just kind of epitomizes the lack of polish in Awakening- its just an epic facepalm of a bug:

Modifié par Brockololly, 21 avril 2010 - 06:09 .


#1006
Swoo

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Captured was amazing. I actually fought my way past Ser Useless and her guard the first time, after reading what happens I had to reload a save and give up. 'Send In The Clowns' had me in stitches. Although Morrigan playing the role of Chantry priest was pretty durn good.

If DA2 is half as good as BG2 it will be the best RPG I've played in 10 years, so here's hoping! It's a shame that Awakening seemed to throw out the Architect's story so quickly, he honestly could have had the Irenicus type of impact in a DA2, with you making your 'choice' midway through the game, then having to deal with it. It's a shame, I thought Awakening was a very good first act of a game that just ended so suddenly and somewhat cheaply that it ruined the entire experience. My first time I loaded a character into it I was having a bit of a fun with it but how it ended spoiled it to the point I don't even bother loading in any new characters into it.

I hope Bioware does release some information at E3, that's only like a month and a half away yes? Just knowing the original Warden will be back will put a lot of my fears to rest. Bioware's best have always been when they have continued their personal stories instead of just showcasing the toolset or world building. Plus, I have a feeling Sten and the Mabari could become this stories Minsc and Boo, 'The cookies Dogmeat, go for the coooookies!'

Brockololly wrote...

Terra_Ex wrote...
The "Captured" quest is absolutely fantastic, the funniest scenes in the game are in there :)


For all my complaining about Awakening, if you just skim  the credits in the manual and compare how many people worked on Awakening compared to how many people worked on Origins, its really staggering the difference. So, I guess you could  take that as a positive in the sense that Bioware was able to pump out a 15-20 hour expansion with a smaller team and budget and have it be "pretty good." So maybe with the full team and resources devoted to DA2 and given the foundation of Origins to build on, maybe its not unthinkable that the 2/1/2011 title could be just as good or better than Origins. 

I'm just trying to look at this way: thinking back to BG1, it was a good game but Tales of the Sword Coast was only ok- kind of analogous to DAO and Awakening. Skip ahead to BG2, which was leaps and bounds better than BG1 and then you had Throne of Bhaal to cap it off. I know alot of people compare DAO to BG2,  but really BG1 would be a more apt comparison. Lets hope they can make DA2 live up to BG2...



#1007
Brockololly

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Swoo wrote...

 It's a shame that Awakening seemed to throw out the Architect's story so quickly, he honestly could have had the Irenicus type of impact in a DA2, with you making your 'choice' midway through the game, then having to deal with it. It's a shame, I thought Awakening was a very good first act of a game that just ended so suddenly and somewhat cheaply that it ruined the entire experience. My first time I loaded a character into it I was having a bit of a fun with it but how it ended spoiled it to the point I don't even bother loading in any new characters into it.


Yeah, I was really hoping we wouldn't need to kill off the Architect in Awakening. He seemed like a good "villain" and it stinks that you really only see him twice in the game and they just cram all of his story into those 2 scenes. Having read The Calling, he's an interesting character and the kind of villain that really believes that what he is doing is the right thing- even if it would end up killing tons of people.

But like you mentioned, I'd like it if in future DA games, we get to make some of the "big" decisions a bit earlier in the course of the game so we can see the consequences unfold within the game and not just in the epilogue slides.

Swoo wrote...
I hope Bioware does release some information at E3, that's only like a month and a half away yes?


E3 this year is June 15-17th.

#1008
Barbarossa2010

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AlanC9 wrote...

Barbarossa2010 wrote...
  I have argued for months that my real issue with the game was that my Warden was forced so violently out of character at the DR,


You never answered my question in the other thread, or if you did I missed it. How exactly is your Warden forced out of character? I guess I wasn't around when you were pushing this idea intensively. Pity we can't search the way we could on the old board.

And how come you say...

.. just chump time or sacrifice your Warden.  Just two sh!++y choices.


I had more choices than that, and presume you did too. Not necessarily any better than the ones you mentioned (depends on your Warden), but why be misleading?



I hadn't realized you had asked a question.  I obviously missed that and you have my apology. 
 
This sounds like a lead-in of the thousands that have hammered on blademaster and myself because we dare to possess a heretical view from community orthodoxy and; up front, I have to say that accusing a player of “misleading” on this board is a bit like handing out traffic tickets at the Daytona 500.  I fail to see the point in an accusation as such, but I’m willing to see where this goes.
 
Having said that; first of all, there is no intent to mislead.  If you dislike my comments or are suspicious of my intent, then that may have more to do with the fact that we have never spoken to each other than anything else.  I use an economy of words at this point (we are 40 pages into a combination mod/rant thread after all) since primarily I have been speaking to the same four or five players for months now, so I don’t feel the need to explain any single idea in depth (having already done so ad nauseum), assuming they understand my meaning and nuance.
 
Secondly: Technically you are correct, there are other choices, but as you have stated they are “not necessarily any better” unless of course one thinks that letting a woman you are supposedly romancing, sleep with another man is a valid choice; that was just not an option for my Warden.  If there were choices other than these, then my failure to mention them was merely an oversight probably due to them being unremarkable, rather than any intent to mislead.

I will try to recap much of what I've shared with these same individuals for months now, so let me bulletize for expedience.
 
-Morrigan presents you with a very speculative ritual to spare your life, and has withheld that information for very weak and unrealistic reasons imo. “Would you have believed me?”  Um, yes as a matter of fact my Warden would have.
 
-Said ritual will attract the “essence” of the Archdemon.
 
-My Warden was stone cold Grey Warden in personality.  At first very reluctant, tormented to leave his family to die, but later turned that energy into vengeance and became a hardcore Warden ideologue.
 
-My Warden was not well versed in the ways of magic and lore.
 
-Morrigan, while well on her way to becoming human, had not earned the level of trust required to ask for such a thing.  Killing Flemeth was a big request and my Warden reluctantly did it, but still didn’t know if he had done the wrong thing or not.  He felt like she had used him, but would wait and see.
 
-My Warden had well proved himself to Morrigan, but not vice versa.
 
-Morrigan was unstable in character and emotion in the view of my Warden.  As you well know, that does not preclude one from loving them, but it does cause one to be suspicious of that person’s intent in any given situation.  To wit:
 
      *For all of Morrigan’s talk of freedom, she had to qualms whatsoever in enslaving elves.
      *Her lack of contact with the concept of familial love was most disturbing, but you did see her at least questioning it.  She didn’t seem convinced however, at the point of the DR.
      *Survival and power trumped romantic/familial love (as far as you knew at the point of the DR).
      *Her background in general bred her to be self-interested and thus, seemingly unreliable at the point which that might be threatened.
      *She, more often than not, missed the big picture in building an alliance in favor of rushing in to complete a mission, ill-prepared or not.
      *She was impetuous to the point of flaw.
 
-In my Warden’s opinion, she had not overcome these character flaws, but he was beginning to love her because he had watched her trials and growing pains.
 
The Ritual:
 
-Options available to the Warden throughout the game, mysteriously dried up at the DR.
 
-The Ritual seemed something nearing sinister to my Warden.
 
-Morrigan’s was in essence asking my Warden to be complicit in attracting the essence of the very thing he was sworn to destroy (for all he knew-and she wasn’t going to let him think otherwise apparently). (Not realistic).
 
-Morrigan felt she owed no explanation beyond platitudes or ambiguity.  (Out of character-not realistic)
 
-No where are you given the choice to press Morrigan for information a Warden would demand to know.  (Out of character).
 
-No where are you allowed to persuade or intimidate. (Out of character).
 
-What information she does give are half answers, and all my Warden knew was that he was not going to get the answers he needed, “love” or not, and the Plot Gods spoke and deemed that he wasn’t allowed to press her at all.  (Out of character)
 
-Failing all checks at getting any real answer that would matter, Morrigan forced my Warden to fall back on what he did know.  He thought what Duncan would do in his situation.  He came to the conclusion that Duncan would have been appalled at him doing this thing with so little information and her skirting the few feeble attempts at find out relevant information.
 
-Instantly my Warden saw her as a threat (he really didn’t trust that whole Flemeth thing anyway and she wasn’t saying anything to really convince him; and he thought he was owed that for the request being made).  (Out of character and unrealistic)
 
-He knew he would have to slay her to prevent the Blight from becoming worse (she didn’t say anything convincing enough to persuade him and he wasn’t allowed to ask). Out of character.
 
-Then…nothing.  Bye-bye, do it, or have Alistair/Loghain do it.  If you choose to sacrifice, you get to watch her leave safe, sound, and smirking.
 
-Warden remains silent, too sheepish to ask real questions.  He looks like a chump doing it with so little knowledge of what he’s getting into-and she doesn’t have to tell…(Out of character)
 
-No shield bash, no war cry, nothing…(Out of character)
 
-That Morrigan would trust my Warden exclusively to deal with her mother, but not with the knowledge of her grand plan just didn’t ring realistic to me.
 
-Her departure (if you choose sacrifice) proves she did not love him, not in any real sense at least.  Not one thing can I, as a player, imagine that warranted her walking away (she trusted him to deal with Flemeth after all) at that point and leaving her “love” to die, when she could have easily come clean, saved her Warden and gotten what she wanted; unless of course her intent was evil-but again, while all arrows pointed to her less than selfless intent for my Warden, she skates away freely.  (Not realistic).
 
In summary, my Warden would not have stood idly by, while she hatched a plan to extend the Blight for her purposes of gaining power.  Therefore he was forced out of character to appease a plot hook.
 
Now if you are one of the legion of players that is of the opinion that the choices were spot-on and realistic in the DR then us arguing interpretive opinion based on an extremely ambiguous plot line is really not going to produce much.  But in the end, all either of us possesses is merely an opinion and the plot gods are going to do as they please, probably to the glee of the more orthodox base.
BTW, DA:O was my first RPG (shooter background) and I speak from a more populist viewpoint than hardcore RPG or dark fantasy fans.  I can only tell you why the game left me flat from what would have otherwise been a great experience. I have no expereine from BG or NWN, or even KOTOR to compare it to. 

Mass Effect is turning out to be more to my expectations.

#1009
akrep77

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Swoo wrote...

I hope Bioware does release some information at E3, that's only like a month and a half away yes? Just knowing the original Warden will be back will put a lot of my fears to rest. Bioware's best have always been when they have continued their personal stories instead of just showcasing the toolset or world building. Plus, I have a feeling Sten and the Mabari could become this stories Minsc and Boo, 'The cookies Dogmeat, go for the coooookies!'


I hope so. I really would like to see MY warden in DA2. It would be the best way for me at the latest to feel I'm really a part of the world of Dragon Age universe, with my past, my companions, my experiences and feelings and my decisions. I would hate to play DA2 with another protagonist and with a consolation of the former warden's bare affects in the epilogues of DA2.

#1010
Guest_Trust_*

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Terra_Ex wrote...
The "Captured" quest is absolutely fantastic, the funniest scenes in the game are in there :)


My Warden never gets captured. Never!

I do feel sad for missing out so many funny scenes but I like telling Anora "that is so sweet, it almost makes me want to kill you less".

#1011
Terra_Ex

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Yay, Barbarossa's thesis on the DR makes a comeback :) How far are you ME2 now - have you met up with Liara yet since you mentioned you romanced her in ME1.

#1012
Master Shiori

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blademaster7 wrote...

The whole landsmeet quest is brilliant. The writing is top notch. Who wrote it? Mary Kirby?

Totaly worth letting Anora betray you. :D

Here's what your companions will say if she betrays you at the landsmeet.

Anora: Lords and ladies of Ferelden, hear me. This Warden has slandered and defamed Ferelden's greatest hero in a bid to put an imposter on Maric's throne.

Warden: What?!

Alistair: Oh, and she turned on us. What a shock. She seemed like such a nice despot.

Leliana: How could she say that after everything we did for her?

Morrigan: How cutthroat! Mother would adore her.

Sten: Charming. I see why you saved her, kadan.

:lol:


This is pure WIN!

Especially loved Morrigan's and Alistair's comments. :D

#1013
Barbarossa2010

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Terra_Ex wrote...

Yay, Barbarossa's thesis on the DR makes a comeback :) How far are you ME2 now - have you met up with Liara yet since you mentioned you romanced her in ME1.


Hey.  I think I'll just cut and paste from here. Posted Image 

Yeah, I'm in the middle of loyalty missions and doing Zaeed's at present.  Talking about being out of character, my Shepard would have already smacked him a good one with his crappy attitude if he could.Posted Image 

Anyway, yeah I met Liara and she was a little too distracted and indifferent for me.  I did her missions, but she was sort of flatter than I thought she'd be over all, especially when in the beginning she was so emphatic in staying with Shepard when the Normandy was going down.  The voice acting seems stiff and forced in this part btw.

Finally visited the crash site and like the bit about Pressly.  Fairly poignant.

Miranda has already shown interest, still don't know what I'm going to do romantically.  But will say she's way hot. 

Haven't done Samara's loyalty mission yet, so have yet to run into Morinth.Posted Image

Did Kasumi's mission and that was a neat twist to play James Bond for a while. End of the mission was b!+ch, but managed on one try. 

I think I've upgraded Normandy 2 to the max, but I don't have Legion yet.  So waiting to see.

Still like the gunplay.  There's some real buggers to take down.  I like that some of the heavier enemies advance on your position.  Makes it more urgent to dispatch them.  Heavy weapons are a plus.  Picked up the Slam specialization so it's my Shep's (soldier) first attampt at biotic-like powers. 

Anyway, more to follow.

#1014
Master Shiori

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Barbarossa2010 wrote...

Terra_Ex wrote...

Yay, Barbarossa's thesis on the DR makes a comeback :) How far are you ME2 now - have you met up with Liara yet since you mentioned you romanced her in ME1.


Hey.  I think I'll just cut and paste from here. Posted Image 

Yeah, I'm in the middle of loyalty missions and doing Zaeed's at present.  Talking about being out of character, my Shepard would have already smacked him a good one with his crappy attitude if he could.Posted Image 

Anyway, yeah I met Liara and she was a little too distracted and indifferent for me.  I did her missions, but she was sort of flatter than I thought she'd be over all, especially when in the beginning she was so emphatic in staying with Shepard when the Normandy was going down.  The voice acting seems stiff and forced in this part btw.

Finally visited the crash site and like the bit about Pressly.  Fairly poignant.

Miranda has already shown interest, still don't know what I'm going to do romantically.  But will say she's way hot. 

Haven't done Samara's loyalty mission yet, so have yet to run into Morinth.Posted Image

Did Kasumi's mission and that was a neat twist to play James Bond for a while. End of the mission was b!+ch, but managed on one try. 

I think I've upgraded Normandy 2 to the max, but I don't have Legion yet.  So waiting to see.

Still like the gunplay.  There's some real buggers to take down.  I like that some of the heavier enemies advance on your position.  Makes it more urgent to dispatch them.  Heavy weapons are a plus.  Picked up the Slam specialization so it's my Shep's (soldier) first attampt at biotic-like powers. 

Anyway, more to follow.


Just a helpful hint:

Be sure to do the loyalty missions for all characters (except Legion) before going to get the IFF. ;)

#1015
Barbarossa2010

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Thanks for the advice Master Shiori.

#1016
Terra_Ex

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Barbarossa2010 wrote...
Yeah, I'm in the middle of loyalty missions and doing Zaeed's at present.  Talking about being out of character, my Shepard would have already smacked him a good one with his crappy attitude if he could.Posted Image 

Anyway, yeah I met Liara and she was a little too distracted and indifferent for me.  I did her missions, but she was sort of flatter than I thought she'd be over all, especially when in the beginning she was so emphatic in staying with Shepard when the Normandy was going down.  The voice acting seems stiff and forced in this part btw.

Finally visited the crash site and like the bit about Pressly.  Fairly poignant.

Miranda has already shown interest, still don't know what I'm going to do romantically.  But will say she's way hot. 

Both my Shephards - male and female were decidedly underwhelmed by ME2's romance partners, I think my paragon Maleshep switched from Liara to Jack and my regenade femshep stayed single. I too thought Liara's VA work was off in that scene.

I got a laugh about how Normandy 1 was utterly decimated yet the Mako survives unscathed, merely buried under a bit of snow iirc. Don't know which one I dislike more - planet scanning or the Mako's quesitonable vehicle handling.

Barbarossa2010 wrote...

Haven't done Samara's loyalty mission yet, so have yet to run into Morinth.Posted Image

Be sure to have maxed either paragon or regenade to ensure that a particular choice comes up in that scene.

Barbarossa2010 wrote...

Did Kasumi's mission and that was a neat twist to play James Bond for a while. End of the mission was b!+ch, but managed on one try. 

I think I've upgraded Normandy 2 to the max, but I don't have Legion yet.  So waiting to see.

Still like the gunplay.  There's some real buggers to take down.  I like that some of the heavier enemies advance on your position.  Makes it more urgent to dispatch them.  Heavy weapons are a plus.  Picked up the Slam specialization so it's my Shep's (soldier) first attampt at biotic-like powers. 

Anyway, more to follow.

Not downloaded Kasumi yet, I'll do so when I get a bit more free time.

Yes, I too liked additions like enemies advancing on your position, better yet are the context sensitive soundbites that your squadmates use - "Krogan charging" etc, don't think that was in ME1.

I usually play as a vanguard myself, its a nice mix between gunplay and biotics :)

Modifié par Terra_Ex, 21 avril 2010 - 08:12 .


#1017
Barbarossa2010

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Terra_Ex wrote...

Barbarossa2010 wrote...
Yeah, I'm in the middle of loyalty missions and doing Zaeed's at present.  Talking about being out of character, my Shepard would have already smacked him a good one with his crappy attitude if he could.Posted Image 

Anyway, yeah I met Liara and she was a little too distracted and indifferent for me.  I did her missions, but she was sort of flatter than I thought she'd be over all, especially when in the beginning she was so emphatic in staying with Shepard when the Normandy was going down.  The voice acting seems stiff and forced in this part btw.

Finally visited the crash site and like the bit about Pressly.  Fairly poignant.

Miranda has already shown interest, still don't know what I'm going to do romantically.  But will say she's way hot. 

Both my Shephards - male and female were decidedly underwhelmed by ME2's romance partners, I think my paragon Maleshep switched from Liara to Jack and my regenade femshep stayed single. I too thought Liara's VA work was off in that scene.

I got a laugh about how Normandy 1 was utterly decimated yet the Mako survives unscathed, merely buried under a bit of snow iirc. Don't know which one I dislike more - planet scanning or the Mako's quesitonable vehicle handling.

Barbarossa2010 wrote...

Haven't done Samara's loyalty mission yet, so have yet to run into Morinth.Posted Image

Be sure to have maxed either paragon or regenade to ensure that a particular choice comes up in that scene.

Barbarossa2010 wrote...

Did Kasumi's mission and that was a neat twist to play James Bond for a while. End of the mission was b!+ch, but managed on one try. 

I think I've upgraded Normandy 2 to the max, but I don't have Legion yet.  So waiting to see.

Still like the gunplay.  There's some real buggers to take down.  I like that some of the heavier enemies advance on your position.  Makes it more urgent to dispatch them.  Heavy weapons are a plus.  Picked up the Slam specialization so it's my Shep's (soldier) first attampt at biotic-like powers. 

Anyway, more to follow.

Not downloaded Kasumi yet, I'll do so when I get a bit more free time.

Yes, I too liked additions like enemies advancing on your position, better yet are the context sensitive soundbites that your squadmates use - "Krogan charging" etc, don't think that was in ME1.

I usually play as a vanguard myself, its a nice mix between gunplay and biotics :)


Yeah, the Mako thing was a bit goofy.  I personally hated the Mako with the exception of firing the underside rockets all the time (out of boredom).

I personally thought that the Warthog out of HALO would have been ideal for all the driving you had to do in ME.  Dual sterring pivot, much easier to control (remember I'm on thumbsticks). But yeah, an intact Mako was complete goof ball.  I chose to overlook that one. Posted Image

BTW, at present Grunt is probably my favorite character.  Good battle commentary.

#1018
Terra_Ex

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Barbarossa2010 wrote...
Yeah, the Mako thing was a bit goofy.  I personally hated the Mako with the exception of firing the underside rockets all the time (out of boredom).

You are not alone in that regard, absoultely despised the thing.

Barbarossa2010 wrote...

BTW, at present Grunt is probably my favorite character.  Good battle commentary.


Now I thought Grunt was inferior to Wrex in pretty much every way. I particularly don't like his VA as much as Wrex's, for me he was just a poor substitute. Have you done Tali's loyalty mission yet and heard any familiar voices from the admirals?

#1019
blademaster7

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Terra_Ex wrote...

Both my Shephards - male and female were
decidedly underwhelmed by ME2's romance partners,

Same here. Miranda is ok for maleShep I guess... But  the romantic interests for femShep are awful. You have a cockroach, a frog... and Jacob. I  tried flirting with Jacob and Shepard was talking like a sl-ut lol

Terra_Ex wrote...
 Have you done Tali's loyalty mission yet and heard any familiar voices from the admirals?

:D

Muahahahaha!!!

Modifié par blademaster7, 21 avril 2010 - 08:46 .


#1020
Barbarossa2010

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Terra_Ex wrote...

Barbarossa2010 wrote...
Yeah, the Mako thing was a bit goofy.  I personally hated the Mako with the exception of firing the underside rockets all the time (out of boredom).

You are not alone in that regard, absoultely despised the thing.

Barbarossa2010 wrote...

BTW, at present Grunt is probably my favorite character.  Good battle commentary.


Now I thought Grunt was inferior to Wrex in pretty much every way. I particularly don't like his VA as much as Wrex's, for me he was just a poor substitute. Have you done Tali's loyalty mission yet and heard any familiar voices from the admirals?


Haven't gotten to it yet.  Saving it (as well as Samara's) because I heard it was easy to screw it up for Tali.  I haven't mastered that whole Paragon/Renegade interupt yet.  My Shep is a Paragon (about 3/4 on the scale at present).

I loved Grunt's mission and his full acceptance into a clan thing.  You're right though, Wrex was a superior Krogan.  Glad I saved him in ME1.  I sense good things for his species because of it.  Oh, I released the Rachni Queen in ME1 also.  Should prove interesting.

#1021
Barbarossa2010

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blademaster7 wrote...

Terra_Ex wrote...

Both my Shephards - male and female were
decidedly underwhelmed by ME2's romance partners,

Same here. Miranda is ok for maleShep I guess... But  the romantic interests for femShep are awful. You have a cockroach, a frog... and Jacob. I  tried flirting with Jacob and Shepard was talking like a sl-ut lol

Terra_Ex wrote...
 Have you done Tali's loyalty mission yet and heard any familiar voices from the admirals?

:D

Muahahahaha!!!


Okay, don't spoil that one.  Sounds like a good one.

#1022
blademaster7

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There is nothing to spoil really. But I'm not saying anyway. :P

You can do Legions loyalty quest just fine btw... even before the IFF. Well, now I really don't want to spoil anything... just do what your instinct tells you.. :whistle:

#1023
Brockololly

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blademaster7 wrote...

Terra_Ex wrote...

Both my Shephards - male and female were
decidedly underwhelmed by ME2's romance partners,

Same here. Miranda is ok for maleShep I guess... But  the romantic interests for femShep are awful. You have a cockroach, a frog... and Jacob. I  tried flirting with Jacob and Shepard was talking like a sl-ut lol

Terra_Ex wrote...
 Have you done Tali's loyalty mission yet and heard any familiar voices from the admirals?

:D

Muahahahaha!!!


I thought Miranda was a pretty good LI- its just an issue I have with ME's LI's when compared to DA or BG, they're just not as deep and interesting and all the relationships just end with sex as the prize. Its kind of cool with Samara if you try and get friendly with her though...

Yeah... Jacob is kind of boring. Good loyalty mission but thats about it... don't get me going on his dialogue with fem shep....but the prize.:sick:

Heh... I liked Tali's loyalty mission. I chuckled when I heard the Admirals chatting it up and  then it dawned on me who 2 of the admirals were:wizard:

#1024
blademaster7

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Renegade femShep was probably my favorite playthrough so far. The voice acting of femShep is terrific... especially if you make her a b*tch. :P

The romance options were terrible so I ended up flirting with.... Kelly... for some F/F action. Well, at least she's hot.

I also chuckled a bit during Tali's mission. I was like, hey.. do I know you from somewhere? :o

Modifié par blademaster7, 21 avril 2010 - 09:17 .


#1025
Master Shiori

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Barbarossa2010 wrote...

blademaster7 wrote...

Terra_Ex wrote...

Both my Shephards - male and female were
decidedly underwhelmed by ME2's romance partners,

Same here. Miranda is ok for maleShep I guess... But  the romantic interests for femShep are awful. You have a cockroach, a frog... and Jacob. I  tried flirting with Jacob and Shepard was talking like a sl-ut lol

Terra_Ex wrote...
 Have you done Tali's loyalty mission yet and heard any familiar voices from the admirals?

:D

Muahahahaha!!!


Okay, don't spoil that one.  Sounds like a good one.


Just be sure to let us know if you recognize the voices. B)