Barbarossa2010 wrote...
My question is, is it really a bug or intended to be as such? We don't know and BW has not said.
Yeah, you are spot on though. I think a full out riot would break out on this site.
Yeah have we figured that out yet? Wasn't it kind of concluded that there are 2 "love" flags for Morrigan's romance ( 1 for her being in love, 1 for her being in love but having broken up with the Warden in Denerim)?
Right after Awakening came out and I didn't get the right Morrigan epilogue I PM'd Gaider about this but all I got out of him was this:
"If I remember right, the Morrigan epilogue in Awakening only requires
that your romance with Morrigan be active and that you did not choose to
return to the Grey Wardens at the end of Origins. It might have
changed, however -- I didn't code it, after all."
So yeah, its a bit worrisome how Awakening botched this but I guess we might be getting ahead of ourselves.
KnightofPhoenix wrote...
The Mother clealry existed when Urthemiel was tainted. Although I am
interested in the Mother's background. It's never explained why she
could breed "the Children".
Yeah, this was one of my problems with Awakening- the whole end game felt really, really rushed. And then they just dump all of the Architect's plans on you at the end. I was hoping to learn abit more about the Mother- my impression was that she was a "normal" human broodmother who went crazy after undergoing the Architect's Joining Ritual. But does that explain why she was pumping out darkspawn like the Children and not normal hurlocks? Was it something to do with the Architect's expierimentation or something? Its frustrating to me when you've got a world as detailed as Thedas and things like this don't get explained. Of course some things will just be mysteries, but when they are featured prominently in the plot like the Children, its disappointing not to get any explanations.
KnightofPhoenix wrote...
The thing is, Wardens are only meant to fight the darkspawn and nothing
else. So if somethign interesting happens in Thedas, say like a Qunari
invasion, technically the Warden is not supposed to do anything. So if
the Warden is to make a comeback, it should be somethign darkspawn
related, which is not hard to do. The Old Gods and the blight seem to be
greatly linked, so whatever it is Morrigan has done will have an impact
on the darkspawn, whether for good or bad.
Yeah thats the textbook definition of the Wardens, but I guess I'd look towards Anderfels as an example of the Wardens doing interesting things even without the Blight. I don't doubt that they have more room to explore with the intelligent darkspawn, Old Gods, Morrigan, Flemeth and the Black City- all of those things would link together nicely with the Warden and his Warden-ly duty. My impression from Awakening though was that the First Warden in Weisshaupt kind of wanted the Warden ruling Amaranthine to be a pilot project of sorts and test the waters of expanding the role of the Wardens so that they have more influence even in non-Blight times.
I just think it would be really cool to explore the Anderfels and how the Warden culture differs up there as compared to what we've come to expect of the Wardens in Ferelden. I'd be curious to see various Wardens would react to the Wardens actions, specifically with Morrigan. Surely, the Wardens would be curious as to how the Warden is still alive after killing the Archdemon. Would the Wardens want to kill Morrigan and the Old God Baby?
Master Shiori wrote...
As for epilogue slides about Connor, Sacred Ashes, etc. they could
take place months or years after the battle of Denerim. I always saw
them as taking place over a longer period of time, which doesn't mean
our Warden wasn't off on new adventures in the meantime.
Yeah I was under the impression that most of the epilogue slides that reference events like the Sacred Ashes or Orzammar or Vigil's Keep could span years after the game. I mean in Awakening, if you get the silverite to Wade and Herren you'll get the reference to that order of silverite knights that lasted for thousands of years or something. I think the idea with most of those epilogues is that they may be more final as opposed to some of the character ones which are left kind of vague. In any event, the epilogues are sufficiently vague in most cases that I wouldn't take any of them as written in stone.
As for when DA2 could take place- its interesting, Awakening I think is said to take place anywhere from "several" to 6 months after Origins. So how long did the events of Awakening take to complete? I think Origins took about 1-2 years or so (just my impression) and so maybe Awakening took about 6 months or so? Then of course the Warden stuck around the Vigil for a while before running off. So you'd figure that by the time DA2 rolls out I would guess anywhere from 5-10 years will have passed from Origins.
blademaster7 wrote...
Anything is possible I guess. I just hope they don't fast forward
the whole thing 30 years and let the Warden die in the deep roads or
something.
My thoughts exactly- I really hope Bioware doesn't skip ahead some huge jump in time and only reference the events of Origins as history long since passed. Eventually that could be a cool thing to do, but the Warden and Morrigan need some closure 1st. Only time will tell...





Retour en haut





