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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#11901
ejoslin

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Giggles_Manically wrote...

Or you know the Warden is homosexual and is icked out at that though.
Or like some people who do NOT find Morrigan that attractive.


yep, though closing your eyes and thinking of what you find hot does a lot even if there is no physical attraction.  But i can see a male warden thinking HIM performing the ritual is a last resort because, well, as you put it there's no attraction there at all, or if they want to be faithful to the one they love.

And while I'm sure Leliana/Zevran would prefer the warden to perform the ritual than for the warden to die no matter what, if they're in a relationship i'm also sure that they would want it to be out of necessity.

Modifié par ejoslin, 13 décembre 2010 - 10:00 .


#11902
Giggles_Manically

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I REALLY cant stand that excuse some people use for the DR.

DUDE! Morrigan is so hot, I totally did her!



I weep for how far the human species has fallen.

#11903
LTS_Guitarian

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Giggles_Manically wrote...

I REALLY cant stand that excuse some people use for the DR.
DUDE! Morrigan is so hot, I totally did her!

I weep for how far the human species has fallen.


It created Morrigan, so there's still hope yet.

I could never do the whole gay warden thing, myself.  Well, let me rephrase that, I could never do the gay male warden.  I keep promising myself to do a female character and hook up with Leliana (probably because that's the only way I would go for her and not Morrigan...If the witch was a switch hitter...well then...so sorry sister).
I'm cool with the whole gay thing, but I just couldn't do it personally.

But if I had done it differently, the DR wouldn't have ended up ripping the heart out of my chest.  So there is that...

#11904
MKDAWUSS

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I'd be curious to know how many people did no romance (of any character) and did no DR... I mean, there is that segment of the population out there as well.

#11905
Brockololly

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Hey what do you know, Witch Hunt was nominated for "Worst DLC for Good Games" at Gamespot!



*sigh*

#11906
KnightofPhoenix

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Brockololly wrote...

Hey what do you know, Witch Hunt was nominated for "Worst DLC for Good Games" at Gamespot!

*sigh*


And not Darkspawn chronicles?

That being said, one needs to be really immersed into the story to enjoy Witch Hunt, which imo was better than the other DLCs (Shale excluded). And that's something video game reviewers rarely do.

However, it's still dissapointing in the sense it could have been much more. So it is the most dissapointing DLC, but not the worst.

#11907
Giggles_Manically

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Yeah Witch Hunt felt rushed out the door and was well recycled left and right.



Was not really quality DLC in any sense.

#11908
Brockololly

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KnightofPhoenix wrote...
And not Darkspawn chronicles?

That being said, one needs to be really immersed into the story to enjoy Witch Hunt, which imo was better than the other DLCs (Shale excluded). And that's something video game reviewers rarely do.

However, it's still dissapointing in the sense it could have been much more. So it is the most dissapointing DLC, but not the worst.


Yeah, as I've said the problem with Witch Hunt isn't so much the DLC content- although it is really short, with recycled environments and all- but the marketing and expectations. If it was just another DLC and not hyped up as the last one, it may have fared better.

The thing was marketed as "all Morrigan's secrets revealed!" and she is only in it for about 3 minutes and says nothing. I personally was only disappointed in its bugginess but I can see why it failed when taken overall as the end of the Warden and Origins.

But yeah, Darkspawn Chronicles is a joke- the mod, Emissary is far better and even came out before Darkspawn Chronicles.

Modifié par Brockololly, 14 décembre 2010 - 05:16 .


#11909
Esbatty

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I did enjoy Darkspawn Chronicles... for the lulz. Murdering Goldanna and Herren/Wade-Demon, good times. But I'd have to say Feast Day pranks was the worst DLC just 'cause its sucky to get negative Approval :(



But to me, Witch Hunt = better than Epilogue Slide.

#11910
Lord_Anthonior

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I agree that one has to be inmerserd and follow the path with Morrigan to find it acceptable to buy it and to enjoy the ending and knowing that in some way and some manner that ending will continue in the future, even when it was the warden's final quest, but who knows that for sure at this time.



But yeah, it was short and recycled and still kinda made sense because since it was the Eluvian the only other place that there was one and played a part in an origin was with the dalish, it also made sense to find one in the dragonbone wastes as to "enhance" the power of the eluvian though the dragon bones, however, what I didn't find to make much sense was, "what was a varterral doing there??" I didn't saw any reason as to why should that thing be there if it is a resting place for dragons!, anyway, it might be to be a link to DA2.



Chronicles I didn't even buy it, read the quest and playthroughs in a wikia page but that was it, didn't really appealed to me, neither the sword one gets after finishing it. I saw the video of the nominations, who won? lol witch hunt?

#11911
Esbatty

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Varterral are elemental creatures created to protect powerful artifacts of the Elves. Thus its defending the damn Eluvian, the fact it attacked Ariane despite the fact she is a Dalish Elf means there is something fudged up about the Eluvian since it was altered by the Tevinter Imperium.

#11912
Lord_Anthonior

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Esbatty wrote...

I did enjoy Darkspawn Chronicles... for the lulz. Murdering Goldanna and Herren/Wade-Demon, good times. But I'd have to say Feast Day pranks was the worst DLC just 'cause its sucky to get negative Approval :(

But to me, Witch Hunt = better than Epilogue Slide.


I agree with the feast day pranks, bought it anyway but haven't use them really, the ones I used are the gifts, that helped early in the game instead of wasting time in getting other gifts or conversations.

I did liked Golems of Amgarrak, switching from one color to another to move around the same place wasn't so bad :blink:, and the fight with the Harvester...well, at least I know I'll be seeing that thing in DA2.

#11913
Lord_Anthonior

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Esbatty wrote...

Varterral are elemental creatures created to protect powerful artifacts of the Elves. Thus its defending the damn Eluvian, the fact it attacked Ariane despite the fact she is a Dalish Elf means there is something fudged up about the Eluvian since it was altered by the Tevinter Imperium.


Well, when its thought of it like that then it does makes sense, that damn thing jumping around, I hate chasing creatures to slay them, I'm more like the: "stay in one place and stay still so I can smite thee!...please" but that doesn't really work. :lol:

#11914
LTS_Guitarian

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I can't say I'm surprised WH was named most disappointing DLC. It would have been better and more worth the money if they would have just skipped to the last 5 minutes. After all, that's the only reason anyone got it for anyway.



At least it was better than nothing...but just barely.

#11915
Esbatty

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I found turning Finn into a hybrid Healer/Elemental mage like I did Morrigan, it was easy enough to keep the Varterral locked down with Cone of Cold/Paralysis/Crushing Prison then dropping Grease and launching a Fireball to cook his spindly ass. Worked for the Harvester, works for the Vartarrel.



If I dont' turn Morrigan into a Healer hybrid I make her into an Arcane Warrior and drop her into the Dragonblood Armor.

#11916
Lord_Anthonior

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LTS_Guitarian wrote...

I can't say I'm surprised WH was
named most disappointing DLC. It would have been better and more worth
the money if they would have just skipped to the last 5 minutes. After
all, that's the only reason anyone got it for anyway.

At least it was better than nothing...but just barely.


Well it was for me the only reason, though if given more enemies, or more bosses to use more strategies, or even 2 or 3 more places to go for the quest and it would've been better, also more time at the end 10 minutes of conversation maybe.  I did liked it anyway.

Esbatty wrote...

I found turning Finn into a hybrid Healer/Elemental mage like I did Morrigan, it was easy enough to keep the Varterral locked down with Cone of Cold/Paralysis/Crushing Prison then dropping Grease and launching a Fireball to cook his spindly ass. Worked for the Harvester, works for the Vartarrel.

If I dont' turn Morrigan into a Healer hybrid I make her into an Arcane Warrior and drop her into the Dragonblood Armor.


Primal attacks are what I use more in mages, I didn't had to worry about healing and mana because I had a good stack of health, lyrium and stamina poultices since origins and awakening, and freezed the Varterral several times, but still everytime it jumped I was like scorpion saying: "get over here!!!"

For Morrigan I make her an arcane warrior too and since I had a problem with the dragon blood armor code and I couldn't get it, I use the diligence armor  or the robes one gets in WH.

Modifié par Lord_Anthonior, 14 décembre 2010 - 06:22 .


#11917
Brockololly

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Esbatty wrote...

I did enjoy Darkspawn Chronicles... for the lulz.


Apparently Morrigan felt the same:

Posted Image
Posted Image

#11918
Esbatty

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Brockololly wrote...

Esbatty wrote...

I did enjoy Darkspawn Chronicles... for the lulz.


Apparently Morrigan felt the same:

Posted Image
Posted Image

You will not let that die... and I will not stop you Posted Image

...

Seriously as I killed each one of my friends as a fricken Vanguard I read their codex entries. Poor Barkspawn.

#11919
LTS_Guitarian

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Where I come from, a lul is a break in the action...

I guess that's why I played the whole game. I spent as many luls in Morrigan's tent as I could.

#11920
Lord_Anthonior

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LTS_Guitarian wrote...

Where I come from, a lul is a break in the action...
I guess that's why I played the whole game. I spent as many luls in Morrigan's tent as I could.


And for the PC players, there is a mod that gives the chance to spend a lot of luls in a tavern in Denerim, "rendez vous..." and there's another that the warden has a house and also have the chance for more luls, those are some  examples why PC is winning over consoles.  :?

Modifié par Lord_Anthonior, 14 décembre 2010 - 07:08 .


#11921
LTS_Guitarian

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Lord_Anthonior wrote...

And for the PC players, there is a mod that gives the chance to spend a lot of luls in a tavern in Denerim, "rendez vous..." and there's another that the warden has a house and also have the chance for more luls, those are some  examples why PC is winning over consoles. 


I wish I had it on PC, but it was a gift so I got it on PS3.  I just have to maximize whatever luls I get.;)

#11922
Master Shiori

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Brockololly wrote...

Yeah, as I've said the problem with Witch Hunt isn't so much the DLC content- although it is really short, with recycled environments and all- but the marketing and expectations. If it was just another DLC and not hyped up as the last one, it may have fared better.

The thing was marketed as "all Morrigan's secrets revealed!" and she is only in it for about 3 minutes and says nothing. I personally was only disappointed in its bugginess but I can see why it failed when taken overall as the end of the Warden and Origins.

But yeah, Darkspawn Chronicles is a joke- the mod, Emissary is far better and even came out before Darkspawn Chronicles.


Honestly? Every DLC after Warden's Keep featured recycled enviroments, which isn't strange for $5 or $7 worth of content that includes VO's. Also, the only DLC that tried to sell off old enviroments as new locales was the Golems of Angarrak. Witch Hunt had a good story for it's length and price. It gave you 2 new characters that were, imo, better than the ones in Golems or Leliana's Song.
The story wasn't as great as it was in Origins, but then what DLC was? Personally, I enjoyed seeing familiar places one last time and remembering the fun moments I had there.
Also, Arianne's comment about Warden and Morrigan and about the ring is the first time a companion's actually showed interest in Warden's personal problems rather than just go on and on about her own troubles. It was a pleasant surprise and hopefully an indication of good things to come in DA2.

Granted, 3 minutes of Morrigan coupled with a very vague warning and no real answers wasn't the best way to go. I can see how that might annoy anyone who didn't romance her and actually expected to learn something new about the character and her motivations. But honestly, anyone who didn't see Witch Hunt as purely a service to those who love Morrigan or who romanced her in Origins was fooling himself/herself, despite what Gaider may have claimed on the forums.
I bought Witch Hunt to get closure and a better ending than the one that Origins served me. That is exactly what I got. I never harbored any illusions about the possible answers it would give me or expected an epic tale with all new locales.
Could it have been more? Sure. Us Morrigan fans will always ask for more, just like the fans of Alistair, Zevran or Leliana. But we do know our favorite witch will be back in the future, which is more than what the fans of other characters can claim.

The only real weakness of Witch Hunt was its marketing, which messed things up royally.

I wouldn't nominate Witch Hunt as the worst DLC, especially since DSC or GoA are way worse imo. However, WH could have been better receive had Bioware been more carefull about it's marketing and more forthcoming with the promised answers.

Modifié par Master Shiori, 14 décembre 2010 - 10:14 .


#11923
blademaster7

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Witch Hunt deserves to get that. Hopefully it will be a wake up slap to Bioware.



All things considered, WH was worse than DC. The former was advertised as a story based DLC that was supposed to wrap up DAO and reveal Morrigan's secrets. Not only did it fail at that but it was also buggy and gamebreaking for a month.



Darkspawn Chronicles may be bad, but it didn't have hype and expectations surrounding it.

#11924
ejoslin

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I thought that DAO DLCs constantly getting panned by the critics would wake them up and have them make better quality DLCs. Instead, they quit making DLCs altogether.



I think the Feastday DLCs deserved the worst DLCs, tbh -- they were the last ones I bought until WH. And DG saying on the forums that it was NOT a romance DLC is what impelled me to buy it -- Morrigan's story HAD closure for me since I didn't romance her; WH annoyed me because it again changed the ending of my warden's story for no apparent reason.



I swear, people who romanced Zevran got the real short end of the stick with the ever changing story endings.



Oh, yeh, ranting again. WH wasn't a terrible DLC, but it did not live up to the marketing hype at all.

#11925
Master Shiori

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ejoslin wrote...

 WH wasn't a terrible DLC, but it did not live up to the marketing hype at all.


My thoughts exactly.

As far as gameplay goes it wasn't worse then any other DLC. For the story it's a matter of taste. I found it to be satisfactory. Nothing special but definitely not the worst thing ever. Hell, unlike Darkspawn Chronicles, Witch Hunt actually HAD a story that you could take seriously.

Throw away companions? Yeah right. I'd love Gamespot to show me which DLC companions (other than Shale) weren't throw away.

Marketing hype was where you can find the blame, not the story and certainly not Morrigan herself (We knew before Witch Hunt was out that Morrigan would play an important role in a future DA game. Did anyone honestly believe they were going to reveal her secrets in a $7 DLC?!). Hell, I'd go so far to say that what they did could easily be labeled as false marketing. Hopefully, this incident will make Bioware realize that they need a hell of a lot more communication between writing team and marketing team.

I only expected one thing from Witch Hunt and that was an ending that is on par with what other LI's got. That is exaclty what they delivered. Expecting anything more from Witch Hunt would have been unrealistic.

Modifié par Master Shiori, 14 décembre 2010 - 01:31 .