Aller au contenu

Photo

THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


16182 réponses à ce sujet

#1176
Master Shiori

Master Shiori
  • Members
  • 3 367 messages
Ok, tested out a few things:

- bringing Morrigan to Flemeth's hut triggers the dialogue as intended. Everything appears to be in order here.

- After killing Flemeth, the key to her hut appears to spawn in my inventory on it's own. Need confirmation that this is working as intended.

- Morrigan initiates the dialogue with my Warden upon his return to camp. Everything looks good

- Kiss scene in "miserable, selfish bastard" triggered fine. Can't tell you how happy I am to see this :)

- Breakup speech for Wardens who romanced Morrigan and have high aproval is working correctly. Her voice was practicaly breaking when she replied which was really touching. (note to self: don't EVER press that dialogue by accident!! 'Tis most depressing!)

- Morrigan's conversation about why she refuses to sleep with the Warden at +100 aproval now only triggers once as intended.



Now a truly funny moment.

My character, who is romancing Leliana, decided to get personal with Morrigan instead of asking for flaming knives. This triggered the romance.

However, when I talked to her after the sex scene, she made a comment about my relationship with Leliana and, ofc, made me choose between them. So I picked Morrigan for the hell of it and was treated to an apsolutely hilarious scene.

Morrigan said something like "Now that's out of the way I have something for you" (something being her ring)

My character replied "Wait, so you wanted to make sure of my commitment before proposing?!"

Needless to say I was apsolutely floored at that point. :)

Modifié par Master Shiori, 23 avril 2010 - 10:26 .


#1177
Master Shiori

Master Shiori
  • Members
  • 3 367 messages

elemme wrote...

Hi everyone, I have been lurking this thread and had a couple of questions. The Dialog for the DR feels very much one size fits all it that how it is really coded?

I know the games tracks a love/friendship level. Is that the only thing it tracks or does it also track some hidden things reflecting the warden decisions?


Sadly, it's 1 DR dialogue to fit all characters, regardless of their approval with Morrigan.

Bioware originaly planned to make another vbersion of DR for those who romanced Morrigan, but sadly, had to drop the idea due to lack of time.

#1178
blademaster7

blademaster7
  • Members
  • 1 596 messages

Master Shiori wrote...

- Kiss scene in "miserable, selfish bastard" triggered fine. Can't tell you how happy I am to see this :)

If you tell her "You're insane" the kiss scene plays much, much better IMO. It may be because Morrigan smiles in the default kisses. When she calls you a bastard she's angry and then back to smiling... kind of weird :P

It's still awesome that we have it in the game though.

I think they were planning on creating a more passionate kiss for that scene but they scrapped the whole thing. We're stuck with the default kisses, but at least they're better than nothing.

Master Shiori wrote...

elemme wrote...

Hi
everyone, I have been lurking this thread and had a couple of
questions. The Dialog for the DR feels very much one size fits all it
that how it is really coded?

I know the games tracks a
love/friendship level. Is that the only thing it tracks or does it also
track some hidden things reflecting the warden decisions?


Sadly,
it's 1 DR dialogue to fit all characters, regardless of their approval
with Morrigan.

Bioware originaly planned to make another vbersion
of DR for those who romanced Morrigan, but sadly, had to drop the idea
due to lack of time.

Well, if you romanced her, you get 3-4 additional lines. But that's about it.

Modifié par blademaster7, 23 avril 2010 - 10:24 .


#1179
Master Shiori

Master Shiori
  • Members
  • 3 367 messages
Update:



- ring epilogue slide now appears correctly if your approval with Morrigan is "love" and you haven't talked to her after the farewell speech at Denerim's gates.



Well done Terra!!

#1180
elemme

elemme
  • Members
  • 53 messages
ok, second question, this will be my first mod, the readme refrences several updaters which is best/simplest and where do I find it?

#1181
KnightofPhoenix

KnightofPhoenix
  • Members
  • 21 527 messages

Master Shiori wrote...

Update:

- ring epilogue slide now appears correctly if your approval with Morrigan is "love" and you haven't talked to her after the farewell speech at Denerim's gates.

Well done Terra!!


You guys are starting to scare me. It can't possibly be that important could it? Posted Image Posted Image

#1182
Master Shiori

Master Shiori
  • Members
  • 3 367 messages

KnightofPhoenix wrote...

Master Shiori wrote...

Update:

- ring epilogue slide now appears correctly if your approval with Morrigan is "love" and you haven't talked to her after the farewell speech at Denerim's gates.

Well done Terra!!


You guys are starting to scare me. It can't possibly be that important could it? Posted Image Posted Image


*pats Knight on the shoulder*

There, there, it's ok.

The slide is just a small satisfaction for all of us who romanced Morrigan. I's nice to know that she actually felt regret and sorrow for leaving him, but it's not like you can't catch that from her farewell speech.

#1183
Master Shiori

Master Shiori
  • Members
  • 3 367 messages

elemme wrote...

ok, second question, this will be my first mod, the readme refrences several updaters which is best/simplest and where do I find it?


Personally, I'm using WinRaR.

You can download it for free and it's really simple to use.

#1184
Barbarossa2010

Barbarossa2010
  • Members
  • 2 404 messages

elemme wrote...

Hi everyone, I have been lurking this thread and had a couple of questions. The Dialog for the DR feels very much one size fits all it that how it is really coded?

I know the games tracks a love/friendship level. Is that the only thing it tracks or does it also track some hidden things reflecting the warden decisions?


Lurkers are always welcome.Posted Image

If you feel the DR dialogue is, in effect, one size fits all, you are in good company here.

#1185
Barbarossa2010

Barbarossa2010
  • Members
  • 2 404 messages

blademaster7 wrote...

Master Shiori wrote...

- Kiss scene in "miserable, selfish bastard" triggered fine. Can't tell you how happy I am to see this :)

If you tell her "You're insane" the kiss scene plays much, much better IMO. It may be because Morrigan smiles in the default kisses. When she calls you a bastard she's angry and then back to smiling... kind of weird :P

It's still awesome that we have it in the game though.

I think they were planning on creating a more passionate kiss for that scene but they scrapped the whole thing. We're stuck with the default kisses, but at least they're better than nothing.

Master Shiori wrote...

elemme wrote...

Hi
everyone, I have been lurking this thread and had a couple of
questions. The Dialog for the DR feels very much one size fits all it
that how it is really coded?

I know the games tracks a
love/friendship level. Is that the only thing it tracks or does it also
track some hidden things reflecting the warden decisions?


Sadly,
it's 1 DR dialogue to fit all characters, regardless of their approval
with Morrigan.

Bioware originaly planned to make another vbersion
of DR for those who romanced Morrigan, but sadly, had to drop the idea
due to lack of time.

Well, if you romanced her, you get 3-4 additional lines. But that's about it.


And they ring more of rushed minor obligatory nod to your romance throw aways, than anything else.

#1186
KnightofPhoenix

KnightofPhoenix
  • Members
  • 21 527 messages
This thread needs mor art!

Posted Image

Courtesy of Reuben!
He is one of the few, imo, to have captured Morrigan and her uniqueness this well.

#1187
Guest_Trust_*

Guest_Trust_*
  • Guests
Can you guys at least post some pictures or upload videos on Youtube so I won't freak out. This is just so cruel and unfair Posted Image

#1188
Barbarossa2010

Barbarossa2010
  • Members
  • 2 404 messages

KnightofPhoenix wrote...

This thread needs mor art!

Posted Image

Courtesy of Reuben!
He is one of the few, imo, to have captured Morrigan and her uniqueness this well.


That's why you're here! Posted Image

Good one BTW.

#1189
Terra_Ex

Terra_Ex
  • Members
  • 632 messages
1.0.1 is available now on the project page and the nexus, which addresses a few additional issues (most of which were highlighted by blademaster :)

-the newly restored "You have returned from the Wilds..." dialog will no longer trigger if Morrigan's character quest is marked as closed - prevents this from automatically occuring in savegames where the quest is already complete, such as a postgame save. (thanks to blademaster7 for noticing this one so quickly)
-revised a check for Romance Active dialog branches, mistakenly left in the release version by mistake, again highlighted by blademaster7. This would lock you into a permanent romance with Morrigan, its now fixed.
-deleted a junk line that was added for testing purposes, this could possibly have interfered with Morrigan's first lines in game.
-reworded the description of the mod, which is visible in game/in DAModder, etc.


Yeah, blademaster, STILL_IN_LOVE will still get you the ring ending, but its obviously preferably not to break up with her since the mod helpfully prevents the drop back into the friend zone, thus sidestepping the Awakening epilogue irritation,


Master Shiori wrote...

- After killing Flemeth, the key to her hut appears to spawn in my inventory on it's own. Need confirmation that this is working as intended.

For the moment, yes it is, its a sort of compromise with the way the Flemeth transformation/death scene is coded - it wasn't exactly easy to work with. I will likely tinker with it a bit more to stop this from happening, its a residual bit of coding from one of the original programmers that is giving you the key automatically though.




Master Shiori wrote...
Now a truly funny moment.

My character, who is romancing Leliana, decided to get personal with Morrigan instead of asking for flaming knives. This triggered the romance.

However, when I talked to her after the sex scene, she made a comment about my relationship with Leliana and, ofc, made me choose between them. So I picked Morrigan for the hell of it and was treated to an apsolutely hilarious scene.

Morrigan said something like "Now that's out of the way I have something for you" (something being her ring)

My character replied "Wait, so you wanted to make sure of my commitment before proposing?!"

Needless to say I was apsolutely floored at that point. :)

lol, :D

#1190
Guest_Trust_*

Guest_Trust_*
  • Guests

Shade of Wolf wrote...

So who let the Architect live? Will Awakening choices actually affect DA2? Bioware are hardly gonna make the game expandable to Awakening, are they? It would be more logical, if outrageous, to expand onto Origins.


I killed him because his plans were unacceptable. There are good explanations here http://social.biowar...7/index/2235527

#1191
Brockololly

Brockololly
  • Members
  • 9 036 messages

KnightofPhoenix wrote...

This thread needs mor art!...
Courtesy of Reuben!
He is one of the few, imo, to have captured Morrigan and her uniqueness this well.


Nice. I think thats one of my issues with alot of the face morphs of Morrigan- Its all about her eyes! Her eyes are very expressive and unique.

#1192
Terra_Ex

Terra_Ex
  • Members
  • 632 messages

Master Shiori wrote...


Sadly, it's 1 DR dialogue to fit all characters, regardless of their approval with Morrigan.

Bioware originaly planned to make another vbersion of DR for those who romanced Morrigan, but sadly, had to drop the idea due to lack of time.

My thoughts on this - Bioware could get away with leaving stuff like this on the cutting room floor a lot more back in the time of BG2. Back then, it was relatively easy (with thanks to the many talented modders in the scene) to add additional text back into the game and restore things to what was intended post-release. Since DA is voiced however, cutting such a crucial scene from this plot thread really does hurt the final product, since we sadly don't have the VA on hand to record new lines. I think it has contributed in a negative way to many players perception of Morrigan, leaving a bitter taste in their mouth right at the end of the game.

I would certainly like to see Bioware give more consideration to what they are cutting as we move forwards, Throne of Bhaal's vanilla ending was simply abysmal in comparison to Ascension, and here once again, Bioware has cut the
crucial "reward" scenes from the tail end of the product, arguably the scenes that players were most looking forward to. I hope Bioware has taken notes as to how many wtf threads were spawned internet wide regarding the DR and will strive to avoid a third occurance in the future.

KnightofPhoenix wrote...

Master Shiori wrote...

Update:

-ring epilogue slide now appears correctly if your approval with Morrigan is "love" and you haven't talked to her after the farewell speech at Denerim's gates.

Well done Terra!!




You guys are starting to scare me. It can't possibly be that important could it? ../../../images/forum/emoticons/uncertain.png ../../../images/forum/emoticons/crying.png

lol, well us Morri fans get screwed out of everything, so a little excitement when things actually work out should
be understandable:
-no morrigan, she leaves
-no Dark Ritual variant that takes a romancing warden's relationship into account
-no ring epilogue, that's bugged
-no Awakening epilogue, that's bugged too

Barbarossa said something amusing on one of the first pages of this thread - the situation is so pathetic that we're now moaning over a single sentence (Awakening's bugged epilogue in that case). It's all about the small victories since we sure as hell aren't getting anything else.[smilie]../../../images/forum/emoticons/tongue.png[/smilie]


KnightofPhoenix wrote...

This thread needs mor art!

Posted Image

Courtesy of Reuben!
He is one of the few, imo, to have captured Morrigan and her uniqueness this well.

Very pretty <3 I like it :)

Modifié par Terra_Ex, 24 avril 2010 - 02:04 .


#1193
Brockololly

Brockololly
  • Members
  • 9 036 messages

Terra_Ex wrote...
My thoughts on this - Bioware could get away with leaving stuff like this on the cutting room floor a lot more back in the time of BG2. Back then, it was relatively easy (with thanks to the many talented modders in the scene) to add additional text back into the game and restore things to what was intended post-release. Since DA is voiced however, cutting such a crucial scene from this plot thread really does hurt the final product, since we sadly don't have the VA on hand to record new lines. I think it has contributed in a negative way to many players perception of Morrigan, leaving a bitter taste in their mouth right at the end of the game.


Agree- I think many people just get a bad first impression of Morrigan anyway and think that the sarcastic, misanthrope you meet in the Korcari Wilds is all thats there. And then there are the people who think once you have sex with Morrigan, thats all thats there to her romance. She's a more complicated character than most people give credit. But then the problem with the DR scene is that Morrigan seemingly reverts back to the snarky Witch we met back in the Korcari Wilds even if you romanced or befriended her.



Terra_Ex wrote...
I would certainly like to see Bioware give more consideration to what they are cutting as we move forwards, Throne of Bhaal's vanilla ending was simply abysmal in comparison to Ascension, and here once again, Bioware has cut the crucial "reward" scenes from the tail end of the product, arguably the scenes that players were most looking forward to. I hope Bioware has taken notes as to how many wtf threads were spawned internet wide regarding the DR and will strive to avoid a third occurance in the future.


I was happy that we at least got the playable coronation scene in Origins. Endings in general are something that games need to work on. In a story based epic game like Origins, you need some denouement or some closure once you've gotten to the climax of the story.

Terra_Ex wrote...
Barbarossa said something amusing on one of the first pages of this thread - the situation is so pathetic that we're now moaning over a single sentence (Awakening's bugged epilogue in that case). It's all about the small victories since we sure as hell aren't getting anything else.[smilie]../../../images/forum/emoticons/tongue.png[/smilie]


Right? Back before Awakening came out I was thinking how maybe Morrigan would make a cameo at the end of Awakening to tie into the next ex-pack or sequel. Then I scaled back my expectations to maybe a couple references to her through in game dialogue or a letter or reports of her travelling. Then as release date came closer I scaled back my expectations again, just hoping that maybe one of the NPCs would bring her up knowing that my Warden romanced her in Origins. Then I just hoped she would be referenced at all in the actual game. Then of course you play the game and ok it sucks that there is absolutely no reference to her in the game proper but hey, maybe she'll show up in the epilogue? Nope! Bioware can't even get that right..... It wouldn't take very much to please me with regards to Morrigan at this point.

#1194
KnightofPhoenix

KnightofPhoenix
  • Members
  • 21 527 messages

Terra_Ex wrote...
My thoughts on this - Bioware could get away with leaving stuff like this on the cutting room floor a lot more back in the time of BG2. Back then, it was relatively easy (with thanks to the many talented modders in the scene) to add additional text back into the game and restore things to what was intended post-release. Since DA is voiced however, cutting such a crucial scene from this plot thread really does hurt the final product, since we sadly don't have the VA on hand to record new lines. I think it has contributed in a negative way to many players perception of Morrigan, leaving a bitter taste in their mouth right at the end of the game.


I have a somewhat different perspective. The same thing can be said of Loghain, where many details that Gaider mentions are also either cut or unmentionned. But that's what makes it interesting.

The game shouldn't really tell you what you should think about characters. It rather, imo, should push you to want to think about them more. At the risk of sounding like an elitist, I think most people who hate Morrigan and Loghain do so based on rudementary understanding of both characters (that's not to say all of them. I have seen those who oppose both Loghain and Morrigan by basing it upon rational arguments based on a comprehensive view of both characters. I avoid calling them "haters" because that would degrading to them).

But that's not necessarily bad. It forces the interested few to dig deeper and try to have a better understanding, which is intellectually gratifying and satisfying (speaking of my own personal experience, especially vis a vis Loghain and I haven't even read the books).

So all in all, I personally don't mind that many hate Morrigan because of that scene, since I would say most of them posess a very basic understanding of Morrigan as a character and they don't seem interested to actually think about it. So really, who cares? It's their loss really.

Also, as I have argued before, I think I am starting to like it the way it is (mostly, some improvements could have been implemented). It's a test of faith and of how much your character thinks he knows / trusts / loves Morrigan. And the game does tell you (especially via the ring) that she does love you. So that's a leap of faith at least partially rewarded. Partially, as it will depend on what's coming next.

#1195
Barbarossa2010

Barbarossa2010
  • Members
  • 2 404 messages

Brockololly wrote...

Nope! Bioware can't even get that right..... It wouldn't take very much to please me with regards to Morrigan at this point.


I'm certainly with you there, meaning, of course, that Bioware, by remaining silent, has done a masterful job of lowering our expectations without us even knowing it.Posted Image

#1196
Brockololly

Brockololly
  • Members
  • 9 036 messages
@Terra_Ex: Marvelous job on the mod- I just installed it and was going through some of my save games and everything is working great. Job well done!

#1197
Addai

Addai
  • Members
  • 25 850 messages

Terra_Ex wrote...

-the newly restored "You have returned from the Wilds..." dialog will no longer trigger if Morrigan's character quest is marked as closed - prevents this from automatically occuring in savegames where the quest is already complete, such as a postgame save. (thanks to blademaster7 for noticing this one so quickly)

This is what I'm finding when I load a save where Morrigan's quest is active but not completed, and then go to kill Flemeth:

- Flemeth's body will not "open" to be looted, but when I go to the cabin it says that I used a key and I can get in and loot the Grimoire and Robes of Possession

-When I return to camp, Morrigan pops up, but she only has her regular dialogue screen (as if I had clicked on her to talk to her).  There aren't any unique scenes or dialogue choices.  There is the usual question about Flemeth being dead, however, so the quest has updated.

-I think she is supposed to switch to Love at that point?  However, she stays at 87 Adore.

Not sure if this is the right place to report stuff like this.  I'd be interested in what others are finding.

#1198
Count Viceroy

Count Viceroy
  • Members
  • 4 095 messages
Nevermind. solved it.

Modifié par Count Viceroy, 24 avril 2010 - 06:14 .


#1199
blademaster7

blademaster7
  • Members
  • 1 596 messages

Addai67 wrote...

Terra_Ex wrote...

-the newly restored "You have returned from the Wilds..." dialog will no longer trigger if Morrigan's character quest is marked as closed - prevents this from automatically occuring in savegames where the quest is already complete, such as a postgame save. (thanks to blademaster7 for noticing this one so quickly)

This is what I'm finding when I load a save where Morrigan's quest is active but not completed, and then go to kill Flemeth:

- Flemeth's body will not "open" to be looted, but when I go to the cabin it says that I used a key and I can get in and loot the Grimoire and Robes of Possession

-When I return to camp, Morrigan pops up, but she only has her regular dialogue screen (as if I had clicked on her to talk to her).  There aren't any unique scenes or dialogue choices.  There is the usual question about Flemeth being dead, however, so the quest has updated.

-I think she is supposed to switch to Love at that point?  However, she stays at 87 Adore.

Not sure if this is the right place to report stuff like this.  I'd be interested in what others are finding.

Are you using any other mods?

Approval needs to be 90+ to reach love.

Terra_Ex wrote...

Yeah, blademaster, STILL_IN_LOVE will
still get you the ring ending, but its obviously preferably not to break
up with her since the mod helpfully prevents the drop back into the
friend zone, thus sidestepping the Awakening epilogue irritation,

Hmm... you know, with the method I described, you can romance Leliana and still get the ring mention. :P

Or even better. You can marry Anora, keep Leliana as your mistress and then leave Ferelden to go find Morrigan. Leli will accompany you btw.

I think it's possible without exploits. I wonder what your Awakening epilogue will say.

I haven't decided what to do with my latest HN. I may just try that. :devil:

Modifié par blademaster7, 24 avril 2010 - 06:55 .


#1200
Master Shiori

Master Shiori
  • Members
  • 3 367 messages

blademaster7 wrote...

Hmm... you know, with the method I described, you can romance Leliana and still get the ring mention. :P

Or even better. You can marry Anora, keep Leliana as your mistress and then leave Ferelden to go find Morrigan. Leli will accompany you btw.

I think it's possible without exploits. I wonder what your Awakening epilogue will say.

I haven't decided what to do with my latest HN. I may just try that. :devil:


You, you... player!! :P