




Forgive me if I have nothing new to show you guys.
Oh wait...
'Tis only a sketch though.
/picspam
Modifié par ximena, 03 février 2011 - 05:24 .





Modifié par ximena, 03 février 2011 - 05:24 .
ximena wrote...
Happy 500th page Morrithread!!!!
Forgive me if I have nothing new to show you guys.
Oh wait...
'Tis only a sketch though.
/picspam
Modifié par Lord_Anthonior, 03 février 2011 - 06:13 .

Modifié par KnightofPhoenix, 03 février 2011 - 06:42 .
I'd say that our hopes have already been crushed...repeatedly. If they weren't, this thread probably isn't nearly as popular as it's become, or at the very least, has a different tone.KnightofPhoenix wrote...
Love the thread and hope it continues to live on until our hopes are satisfied (or crushed. We can group hug)
Modifié par LTS_Guitarian, 03 février 2011 - 08:49 .









Modifié par Brockololly, 03 février 2011 - 09:58 .
Brockololly wrote...
Hooray for 500 pages of wailing and gnashing of teeth...oh, and Morrigan!

ximena wrote...
'Tis only a sketch though.
/picspam
Barbarossa2010 wrote...
LTS_Guitarian wrote...
Brockololly wrote...
I still think that *maybe* come DA3, if they can bring things back together and maybe interconnect DAO and DA2, then it might work. I think the liklihood of something like that happening is small, but its my last hope for DA I think.
I wouldn't hold my breath. Everytime someone even brings it up in any interviews with Gaider, he shoots them down. Considering how all of his works end (apparently he gets off on horrible endings. The Stolen Throne and Origins are prime examples), I just don't see where that changes. A leopard doesn't change its spots.
I think you're only leading yourself on and in the end you're going to be very disappointed. If they do connect things at some point, it won't be with any satisfaction. Chances are, it will only make things worse.
With the stupid plot thay have going, the best thing would have been to wrap up each game completely and make each installment disconnected from the previous one.
Agree, and not holding my breath here. They seem intent on burying the very notion of Origins, attempting to paint it as some sort of dated, forgettable experience. It's a deliberate risk though: add enough teenage players to the base that don't really give a s#i+ about the story or the character interactions (outside of the occassional sex scene) and bolt on some rad/awesome action; to replace the number of players who walk away since they prefer a more sane, player-centered experience over the lifetime of the franchise.
I'm just amazed how "outdated" and "done" the Warden has become in a year. I can't even stomach the DA2 boards anymore; and I can't help but chuckle to myself at the starry-eyed, drooling Hawke fanboys/girls, knowing full well that by mid-2011, Hawke will be discarded to the ash heap of forgettable characters wrought by this franchise.
Grendenhal wrote...
bl00dsh0t wrote...
When playing a single player game I want to give a **** about the characters and the plot, dao did that and yet they for some pretty decent reasons chose to avoided doing dao2 since it just makes the amount of information from the permutations of the origins choices that need to be dealt with in one way or another too large, and make it borderline impossible to keep on playing the series unless you have finished and enjoyed part 1.
I see this thought a lot: that the number of possible choices in DAO makes designing a continuation of the story impossible, since you'd have to progam a complete sub-game for each of the possible permutations, and/or the game will be uninteresting or unintelligible to a new audience that hasn't lived through the choices made in DAO. I can't understand why either is the case, though. You bring in the same character set, with an addition or two, and the Warden's choices vis a vis those characters picks up where it left off. So you're still romancing whomever and fighting with whomever, with some flexibility in making different choices in DA2. Many choices (did you side with the werewolves, Branta, etc.?) can just be ignored. Others can be fudged: Flemeth can have been killed in any event, if not by you, then by someone else. Regarding the only really seminal choice in DAO -- the ritual: well, you either start off with Morrigan helping her accomplish her goals -- whatever they are -- or you start off with her in an alliance of convenenience, but may turn on her at the end, or you're both working against each other but trying to get to the same place at the end for a final conflict. That allows the game to proceed essentially along a parallel linear path without two much wasted programming regardless of the player's choices.
A new Warden can easily enough start from scratch -- sequels are not exactly new to RPG gaming -- you just start with the gratuitous flashback cut scenes to bring the story up to date. From there, the new Warden can choose any of the main paths to start out on. He obviously has no preexisting relationship with Morrigan, but he can still choose to help her or oppose her.
In short, I don't see Bioware having worked itself into a logistical corner, the only way out of which was to break out of of the box and start over. I think for philosophical reasons it just doesn't like sequels.
Of course, I have no idea what I'm talking about here -- I'm neither a programmer nor a game designer -- but it makes a certain amount of sense to me.
gurp123 wrote...
What makes you think they'll be disappointed? They're obviously satisfied with how DAO ended, (It was only about the blight, geez!) so I suspect they'll be just as satisified with whatever happens to Hawk. In fact, if there's less character depth it's even easier to discard him for the next game. Bioware seems to be counting on the old history of D&D character development/lifespan. classes generally stopped giving much in the way of additional abilities after 10th level because that was the life expectancy of the player's interest, so one game is sufficient and ME is there for those who want some continuity, such as it is.
LTS_Guitarian wrote...
gurp123 wrote...
What makes you think they'll be disappointed? They're obviously satisfied with how DAO ended, (It was only about the blight, geez!) so I suspect they'll be just as satisified with whatever happens to Hawk. In fact, if there's less character depth it's even easier to discard him for the next game. Bioware seems to be counting on the old history of D&D character development/lifespan. classes generally stopped giving much in the way of additional abilities after 10th level because that was the life expectancy of the player's interest, so one game is sufficient and ME is there for those who want some continuity, such as it is.
I realize you're being semi-sarcastic. But still, the point is some of us like a game with substance. If I just wanted a hack-n-slash game I'd play some old D&D dungeon crawlers.
It's not that BiowarEA has chosen to move on, it's that they've chosen to move on leaving so much left undone. Let's just say it and be done with it: We want a game devoted to Morrigan and the Warden. Period. Give me that (not that piece of garbage Witch Hunt, either. That was nothing more than an insult to my intelligence) and if it's what I wanted, I'll consider buying DA2. But at this point, I probably won't even watch it on YouTube.
Hell, make versions for each of the romanced characters. It wouldn't even be all that hard, just use a mod of the exisiting engine. It saves time and money and in the end you have a lot more happy fanbase that's willing to shell out the money for the next games. Maybe some girls would like to see how being Alistair's queen turns out, or life with Zevran, or whatever.
And now they say "But if you want a conclusion, you'll have to buy DA2 and play it so you can import your saves and choices into DA3." To which I say, "no, I don't." I can easily get mods or patches that have the choices that I want made for me and import those into the game, if I choose to play it, thus bypassing DA2 altogether. And quite frankly, right now DA3 isn't looking all that appealing, either.
Modifié par gurp123, 04 février 2011 - 04:06 .
LTS_Guitarian wrote...
gurp123 wrote...
What makes you think they'll be disappointed? They're obviously satisfied with how DAO ended, (It was only about the blight, geez!) so I suspect they'll be just as satisified with whatever happens to Hawk. In fact, if there's less character depth it's even easier to discard him for the next game. Bioware seems to be counting on the old history of D&D character development/lifespan. classes generally stopped giving much in the way of additional abilities after 10th level because that was the life expectancy of the player's interest, so one game is sufficient and ME is there for those who want some continuity, such as it is.
I realize you're being semi-sarcastic. But still, the point is some of us like a game with substance. If I just wanted a hack-n-slash game I'd play some old D&D dungeon crawlers.
It's not that BiowarEA has chosen to move on, it's that they've chosen to move on leaving so much left undone. Let's just say it and be done with it: We want a game devoted to Morrigan and the Warden. Period. Give me that (not that piece of garbage Witch Hunt, either. That was nothing more than an insult to my intelligence) and if it's what I wanted, I'll consider buying DA2. But at this point, I probably won't even watch it on YouTube.
Hell, make versions for each of the romanced characters. It wouldn't even be all that hard, just use a mod of the exisiting engine. It saves time and money and in the end you have a lot more happy fanbase that's willing to shell out the money for the next games. Maybe some girls would like to see how being Alistair's queen turns out, or life with Zevran, or whatever.
And now they say "But if you want a conclusion, you'll have to buy DA2 and play it so you can import your saves and choices into DA3." To which I say, "no, I don't." I can easily get mods or patches that have the choices that I want made for me and import those into the game, if I choose to play it, thus bypassing DA2 altogether. And quite frankly, right now DA3 isn't looking all that appealing, either.
Guest_Trust_*

MKDAWUSS wrote...
And really, all the choices boil down to is a few lines of gossip dialog or characters and their subsitutes. Just about every decision you make nullifies itself over time. I don't mind the whole "exit stage left" for the Warden all that much, but the problem is, what occurs there may eventually get nullified and railroaded by canon events. And that has happened before - there were numerous things that the Warden could be doing once the Blight is over, yet no matter what, a few months later, he's heading to Vigil's Keep with Mhairi. Once he leaves Vigil's Keep and Amaranthine for good, he's helping Jerrik Dace find out what happened to his expedition (anyone remember the jokes around here about how the Warden kept putting off that search for Morrigan in Orlais?), and then he's paying a visit to Flemeth's Hut searching for Morrigan no matter what.
IDK, I think it would suck to have it be "Your Warden exited stage left and won't be seen again, but we're still going to dictate what happens to him." And then there's the whole thing with Morrigan's child... I kinda get the feeling that that's something the devs and writers wish the fans would just forget about. Witch Hunt felt like a "delaying tactic" regarding the entire Morrigan storyline while tossing out a few DA2 references that didn't even qualify as a buildup to that game, let alone put the Warden on an "outside looking in" point. It was a great DLC in comparison to GOA, but it could have been so much better.
LTS_Guitarian wrote...
You've kind of hit the nail on the head. They put the option of telling people you intend to search for Morrigan in the last part of the game and then they basically take the control from after that. Witch Hunt was a weak response to the fans who were looking for some conclusion with Morrigan. It was only done so that people like me would buy DA2. Guess what? It didn't work. I don't think it changed many peoples minds at all.
And grup, I dunno if you agreed with me or disagreed, but, quite honestly, I don't read posts where people break down every single section of someone else's post. If you agreed, then cool. If not, then that's cool, too.
MKDAWUSS wrote...
Yeah, I don't think Witch Hunt really changed anyone's minds regarding DA2. I think DA2 did more in that respect. I'm more warmed up to it than I was, say, last November (and I fell for the whole DLC bandwagon and decided to PO DA2). That said, my expectations are still low, and maybe all the DLC freebies are supposed to massage any disappointment the main game itself is IDK. I am looking forward to being a new character and seeing a location outside Ferelden, but that's really about it ATM. ... but that's something I should probably save for the DA2 disappointments thread.
Had Witch Hunt been an XP instead of a DLC would that have made the experience better? I don't know. That XP could have just been that DLC dragged out even further, meaning we're getting a longer version of that watered-down conclusion (let's admit it, WH was watered-down from the DAO and DAA epilogue slides).
B-b-but this is what this thread is famous for! Those highly analyzed walls of text that take some time to read!
Modifié par LTS_Guitarian, 04 février 2011 - 03:12 .
KnightofPhoenix wrote...
Excellent Morrigan fanart!
By Techwench, who is on this site.
Rare are the pics that capture Morrigan almost perfectly. I think this is one of them.
CeboCabo wrote...
*de-lurks and runs in and gives everyone celebratory page 500 high fives* I owe you all a Mori-sketch.
*quickly runs out*
Modifié par Lord_Anthonior, 04 février 2011 - 05:11 .
Huh...I didn't know I can be labelled a "gusher" b/c I hang out in the Alistair thread. In any case, I like to lurk around here because of the interesting debates/discussions and the droolworthy Mori-art by Ximena. I would post something but by the time I've carefully and slowly typed out my response, it has already been said or the thread has moved on to a different topic. I will post something here, but I'm afraid I'm gonna have to go all primitive on you guys and just post drawings as my means of communication.Lord_Anthonior wrote...
so...there ARE lurkers about in the Morri thread Lol . Thanks for the high fives and hope it would be a good sketch. I'm glad that I can tell certain person I was right
Lord_Anthonior wrote...
so...there ARE lurkers about in the Morri thread Lol . Thanks for the high fives and hope it would be a good sketch. I'm glad that I can tell certain person I was right

Modifié par Zjarcal, 04 février 2011 - 06:30 .
CeboCabo wrote...
I will post something here, but I'm afraid I'm gonna have to go all primitive on you guys and just post drawings as my means of communication.
