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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#12476
ximena

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Happy 500th page Morrithread!!!!

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Forgive me if I have nothing new to show you guys.


Oh wait...


'Tis only a sketch though.

/picspam

Modifié par ximena, 03 février 2011 - 05:24 .


#12477
Lord_Anthonior

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ximena wrote...

Happy 500th page Morrithread!!!!

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Forgive me if I have nothing new to show you guys.


Oh wait...


'Tis only a sketch though.

/picspam




Excellent!!! 500 pages of Discussions, Researches, Theories, pics...a few short post jokes and Original work!!!!!!!!

Glad to be part of this Thread, really really glad!! we are at good pace and I'm sure we'll get even more material considering the fact that from the rest of the party, Morrigan WILL be back and in hopefully a major participation in the story and not just cameos!!!! Greeat for the Morri-Thread and may more mods,fanfics and original works come to the thread.

Best choice in Dragon age?...go with Morrigan and enjoy the ride, the pause while in the expansion and the walk through the Eluvian. :lol:

Modifié par Lord_Anthonior, 03 février 2011 - 06:13 .


#12478
KnightofPhoenix

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Morrigan librarian makes me melt...

Happy 500!

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Love the thread and hope it continues to live on until our hopes are satisfied (or crushed. We can group hug)

Modifié par KnightofPhoenix, 03 février 2011 - 06:42 .


#12479
LTS_Guitarian

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KnightofPhoenix wrote...
Love the thread and hope it continues to live on until our hopes are satisfied (or crushed. We can group hug)

I'd say that our hopes have already been crushed...repeatedly.  If they weren't, this thread probably isn't nearly as popular as it's become, or at the very least, has a different tone.

Let's shoot for another 500!

Long Live the Morrigan Thread!

Modifié par LTS_Guitarian, 03 février 2011 - 08:49 .


#12480
Morrigans God son

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500 pages of mostly ranting! Sweet. =P

#12481
Brockololly

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Hooray for 500 pages of wailing and gnashing of teeth...oh, and Morrigan!

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Here is to 500 more! And some damn answers and a brilliant resolution to Morrigan/Warden/Old God Baby! (Yeah, yeah, I can dream...)

Modifié par Brockololly, 03 février 2011 - 09:58 .


#12482
Zjarcal

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Brockololly wrote...

Hooray for 500 pages of wailing and gnashing of teeth...oh, and Morrigan!

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My favorite Morri moment in the whole series. :wizard:

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BAZINGA!!!!! :o:devil::o:devil:

My new favorite Morri fanart!

And hooray on the 500 pages of epic posts, rants, cigar smoking, and being too damn sophisticated to turn this into a gush thread! :D

#12483
Master Shiori

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Congrats to everyone on making it to page 500!!



New Morri art:



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drawn by Jinzali

#12484
Swoo

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ximena wrote...


'Tis only a sketch though.

/picspam




I think you are missing a sketch somewhere. :P

And 500!

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#12485
Barbarossa2010

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Well done crew. It's been quite a vigil. Congratulations to all on 500 pages.

#12486
gurp123

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Barbarossa2010 wrote...

LTS_Guitarian wrote...

Brockololly wrote...

I still think that *maybe* come DA3, if they can bring things back together and maybe interconnect DAO and DA2, then it might work. I think the liklihood of something like that happening is small, but its my last hope for DA I think.


I wouldn't hold my breath.  Everytime someone even brings it up in any interviews with Gaider, he shoots them down.  Considering how all of his works end (apparently he gets off on horrible endings.  The Stolen Throne and Origins are prime examples), I just don't see where that changes.  A leopard doesn't change its spots.

I think you're only leading yourself on and in the end you're going to be very disappointed.  If they do connect things at some point, it won't be with any satisfaction.  Chances are, it will only make things worse.

With the stupid plot thay have going, the best thing would have been to wrap up each game completely and make each installment disconnected from the previous one.   


Agree, and not holding my breath here.  They seem intent on burying the very notion of Origins, attempting to paint it as some sort of dated, forgettable experience.  It's a deliberate risk though: add enough teenage players to the base that don't really give a s#i+ about the story or the character interactions (outside of the occassional sex scene) and bolt on some rad/awesome action; to replace the number of players who walk away since they prefer a more sane, player-centered experience over the lifetime of the franchise.

I'm just amazed how "outdated" and "done" the Warden has become in a year.  I can't even stomach the DA2 boards anymore; and I can't help but chuckle to myself at the starry-eyed, drooling Hawke fanboys/girls, knowing full well that by mid-2011, Hawke will be discarded to the ash heap of forgettable characters wrought by this franchise. 


What makes you think they'll be disappointed? They're obviously satisfied with how DAO ended, (It was only about the blight, geez!) so I suspect they'll be just as satisified with whatever happens to Hawk. In fact, if there's less character depth it's even easier to discard him for the next game. Bioware seems to be counting on the old history of D&D character development/lifespan. classes generally stopped giving much in the way of additional abilities after 10th level because that was the life expectancy of the player's interest, so one game is sufficient and ME is there for those who want some continuity, such as it is.

#12487
gurp123

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Grendenhal wrote...

bl00dsh0t wrote...

When playing a single player game I want to give a **** about the characters and the plot, dao did that and yet they for some pretty decent reasons chose to avoided doing dao2 since it just makes the amount of information from the permutations of the origins choices that need to be dealt with in one way or another too large, and make it borderline impossible to keep on playing the series unless you have finished and enjoyed part 1.


I see this thought a lot:  that the number of possible choices in DAO makes designing a continuation of the story impossible, since you'd have to progam a complete sub-game for each of the possible permutations, and/or the game will be uninteresting or unintelligible to a new audience that hasn't lived through the choices made in DAO.  I can't understand why either is the case, though.  You bring in the same character set, with an addition or two, and the Warden's choices vis a vis those characters picks up where it left off.  So you're still romancing whomever and fighting with whomever, with some flexibility in making different choices in DA2.    Many choices (did you side with the werewolves, Branta, etc.?) can just be ignored.  Others can be fudged:  Flemeth can have been killed in any event, if not by you, then by someone else.  Regarding the only really seminal choice in DAO -- the ritual:  well, you either start off with Morrigan helping her accomplish her goals -- whatever they are -- or you start off with her in an alliance of convenenience, but may turn on her at the end, or you're both working against each other but trying to get to the same place at the end for a final conflict.  That allows the game to proceed essentially along a parallel linear path without two much wasted programming regardless of the player's choices.

A new Warden can easily enough start from scratch -- sequels are not exactly new to RPG gaming -- you just start with the gratuitous flashback cut scenes to bring the story up to date.  From there, the new Warden can choose any of the main paths to start out on.  He obviously has no preexisting relationship with Morrigan, but he can still choose to help her or oppose her.

In short, I don't see Bioware having worked itself into a logistical corner, the only way out of which was to break out of of the box and start over.  I think for philosophical reasons it just doesn't like sequels.

Of course, I have no idea what I'm talking about here -- I'm neither a programmer nor a game designer -- but it makes a certain amount of sense to me.


I posted much the same thing before, but I'm not optimistic. There are ways to thread common, critical plot elements into a continuation while respecting the choices the player made. Shiori has pointed out resource issues with doing that and having a voiced protagonist. The solution to that one is obvious but would require some backtracking, and I supsect Bioware is much more wed to having a voiced lead character than character continuity.

I looks to me that characters are simply less important considerations to Bioware these days than are game play mechanics after their experience with ME. Now, I'm not saying they have no use for engaging characters and no desire to draw players into a role, but that they've seen one winning scenario in their other major franchise so why not go with what worked? ME2 appears to have gotten rave reviews due to changes in game play mechanics more than anything else. Yes, I've seen a few comments that the characters were better in ME2 and the story was more epic --I mildly disagree on the former and strongly disagree on the latter--, but the majority of what I've seen has really focused on removing the tedious elements of play and making it more "consolized" for lack of a better term. It appears to me that that's exactly what they're doing with DA2.

#12488
LTS_Guitarian

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gurp123 wrote...
What makes you think they'll be disappointed? They're obviously satisfied with how DAO ended, (It was only about the blight, geez!) so I suspect they'll be just as satisified with whatever happens to Hawk. In fact, if there's less character depth it's even easier to discard him for the next game. Bioware seems to be counting on the old history of D&D character development/lifespan. classes generally stopped giving much in the way of additional abilities after 10th level because that was the life expectancy of the player's interest, so one game is sufficient and ME is there for those who want some continuity, such as it is.


I realize you're being semi-sarcastic.  But still, the point is some of us like a game with substance.  If I just wanted a hack-n-slash game I'd play some old D&D dungeon crawlers.

It's not that BiowarEA has chosen to move on, it's that they've chosen to move on leaving so much left undone.  Let's just say it and be done with it:  We want a game devoted to Morrigan and the Warden.  Period.  Give me that (not that piece of garbage Witch Hunt, either.  That was nothing more than an insult to my intelligence) and if it's what I wanted, I'll consider buying DA2.  But at this point, I probably won't even watch it on YouTube.

Hell, make versions for each of the romanced characters.  It wouldn't even be all that hard, just use a mod of the exisiting engine.  It saves time and money and in the end you have a lot more happy fanbase that's willing to shell out the money for the next games.  Maybe some girls would like to see how being Alistair's queen turns out, or life with Zevran, or whatever.

And now they say "But if you want a conclusion, you'll have to buy DA2 and play it so you can import your saves and choices into DA3." To which I say, "no, I don't."  I can easily get mods or patches that have the choices that I want made for me and import those into the game, if I choose to play it, thus bypassing DA2 altogether.  And quite frankly, right now DA3 isn't looking all that appealing, either.

#12489
gurp123

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LTS_Guitarian wrote...

gurp123 wrote...
What makes you think they'll be disappointed? They're obviously satisfied with how DAO ended, (It was only about the blight, geez!) so I suspect they'll be just as satisified with whatever happens to Hawk. In fact, if there's less character depth it's even easier to discard him for the next game. Bioware seems to be counting on the old history of D&D character development/lifespan. classes generally stopped giving much in the way of additional abilities after 10th level because that was the life expectancy of the player's interest, so one game is sufficient and ME is there for those who want some continuity, such as it is.


I realize you're being semi-sarcastic.  But still, the point is some of us like a game with substance.  If I just wanted a hack-n-slash game I'd play some old D&D dungeon crawlers.
 


Actually I wasn't, aside from the bit about the blight. My point was that I sincerely doubt that Hawk fanboys/girls will be all that invested in him and won't have any problem when he's discarded. I completely agree with wanting a game of substance, but we seem to be in the minority.

It's not that BiowarEA has chosen to move on, it's that they've chosen to move on leaving so much left undone.  Let's just say it and be done with it:  We want a game devoted to Morrigan and the Warden.  Period.  Give me that (not that piece of garbage Witch Hunt, either.  That was nothing more than an insult to my intelligence) and if it's what I wanted, I'll consider buying DA2.  But at this point, I probably won't even watch it on YouTube.


Again I agree, but it's unlikely. It looks like the attention span of the masses is one game. Fast-twitch gaming interspersed with a bit of dialogue is the way Bioware want to take the franchise and the way they think will be a money maker. They are a business, and they get to do that, but it's disappointing that more people aren't in the story/character over BFG/look-at-my-10-hit-combo camps. I suspect the reviews will be positive simply because the whole pause & plan dynamic will be mostly eliminated. It looks like the majority of people really want that continuous action mechanic over everything else.

Hell, make versions for each of the romanced characters.  It wouldn't even be all that hard, just use a mod of the exisiting engine.  It saves time and money and in the end you have a lot more happy fanbase that's willing to shell out the money for the next games.  Maybe some girls would like to see how being Alistair's queen turns out, or life with Zevran, or whatever.


I think that's impractical, but maybe it could be done. It would still have to focus on a central plot independent of the romanced characters and merely have incidental dialogue with the selected romantic interest. It certainly would drive up voice acting costs, and while I don't know any details about their budget I suspect those are substantial.

I still think you could make a Morrigan centric story that could easily incorporate a warden (or not!) and make it interesting to the majority of the fan base regardless of their romantic choices. She can play the villain as easily as the love interest. As I said before she's the most interesting character in the game in my opinion. Flemeth is as well, but cryptic only goes so far before it starts to become annoying. Maybe Zevran is up there too, but I really didn't engage him that much because no, I didn't trust him. The others are endearing characters that I can easily see players becoming attached to, but there's no foreboding secret in them, so I don't see them as viable central plot devices.

And now they say "But if you want a conclusion, you'll have to buy DA2 and play it so you can import your saves and choices into DA3." To which I say, "no, I don't."  I can easily get mods or patches that have the choices that I want made for me and import those into the game, if I choose to play it, thus bypassing DA2 altogether.  And quite frankly, right now DA3 isn't looking all that appealing, either.


Well, we have no idea what's really in DA3. At present, DA2 breaks any sense of closure for me, so I'll play the waiting game. I really don't have the time to devote to a serious game for a while anyway so I can afford to wait. Morrigan <3messed up my brain chemistry enough that a little break isn't all that bad. :crying:
I'll see what the reviews say and hear what the canaries, er, pioneers like Brock (Thanks, Brock!:D) think of DA2, and then I'll decide if I want back in.

Modifié par gurp123, 04 février 2011 - 04:06 .


#12490
MKDAWUSS

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LTS_Guitarian wrote...

gurp123 wrote...
What makes you think they'll be disappointed? They're obviously satisfied with how DAO ended, (It was only about the blight, geez!) so I suspect they'll be just as satisified with whatever happens to Hawk. In fact, if there's less character depth it's even easier to discard him for the next game. Bioware seems to be counting on the old history of D&D character development/lifespan. classes generally stopped giving much in the way of additional abilities after 10th level because that was the life expectancy of the player's interest, so one game is sufficient and ME is there for those who want some continuity, such as it is.


I realize you're being semi-sarcastic.  But still, the point is some of us like a game with substance.  If I just wanted a hack-n-slash game I'd play some old D&D dungeon crawlers.

It's not that BiowarEA has chosen to move on, it's that they've chosen to move on leaving so much left undone.  Let's just say it and be done with it:  We want a game devoted to Morrigan and the Warden.  Period.  Give me that (not that piece of garbage Witch Hunt, either.  That was nothing more than an insult to my intelligence) and if it's what I wanted, I'll consider buying DA2.  But at this point, I probably won't even watch it on YouTube.

Hell, make versions for each of the romanced characters.  It wouldn't even be all that hard, just use a mod of the exisiting engine.  It saves time and money and in the end you have a lot more happy fanbase that's willing to shell out the money for the next games.  Maybe some girls would like to see how being Alistair's queen turns out, or life with Zevran, or whatever.

And now they say "But if you want a conclusion, you'll have to buy DA2 and play it so you can import your saves and choices into DA3." To which I say, "no, I don't."  I can easily get mods or patches that have the choices that I want made for me and import those into the game, if I choose to play it, thus bypassing DA2 altogether.  And quite frankly, right now DA3 isn't looking all that appealing, either.


And really, all the choices boil down to is a few lines of gossip dialog or characters and their subsitutes. Just about every decision you make nullifies itself over time. I don't mind the whole "exit stage left" for the Warden all that much, but the problem is, what occurs there may eventually get nullified and railroaded by canon events. And that has happened before - there were numerous things that the Warden could be doing once the Blight is over, yet no matter what, a few months later, he's heading to Vigil's Keep with Mhairi. Once he leaves Vigil's Keep and Amaranthine for good, he's helping Jerrik Dace find out what happened to his expedition (anyone remember the jokes around here about how the Warden kept putting off that search for Morrigan in Orlais?), and then he's paying a visit to Flemeth's Hut searching for Morrigan no matter what.

IDK, I think it would suck to have it be "Your Warden exited stage left and won't be seen again, but we're still going to dictate what happens to him." And then there's the whole thing with Morrigan's child... I kinda get the feeling that that's something the devs and writers wish the fans would just forget about. Witch Hunt felt like a "delaying tactic" regarding the entire Morrigan storyline while tossing out a few DA2 references that didn't even qualify as a buildup to that game, let alone put the Warden on an "outside looking in" point. It was a great DLC in comparison to GOA, but it could have been so much better.

#12491
Guest_Trust_*

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Alright! Congratulations everyone, we’ve reached page 500.

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#12492
LTS_Guitarian

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MKDAWUSS wrote...

And really, all the choices boil down to is a few lines of gossip dialog or characters and their subsitutes. Just about every decision you make nullifies itself over time. I don't mind the whole "exit stage left" for the Warden all that much, but the problem is, what occurs there may eventually get nullified and railroaded by canon events. And that has happened before - there were numerous things that the Warden could be doing once the Blight is over, yet no matter what, a few months later, he's heading to Vigil's Keep with Mhairi. Once he leaves Vigil's Keep and Amaranthine for good, he's helping Jerrik Dace find out what happened to his expedition (anyone remember the jokes around here about how the Warden kept putting off that search for Morrigan in Orlais?), and then he's paying a visit to Flemeth's Hut searching for Morrigan no matter what.

IDK, I think it would suck to have it be "Your Warden exited stage left and won't be seen again, but we're still going to dictate what happens to him." And then there's the whole thing with Morrigan's child... I kinda get the feeling that that's something the devs and writers wish the fans would just forget about. Witch Hunt felt like a "delaying tactic" regarding the entire Morrigan storyline while tossing out a few DA2 references that didn't even qualify as a buildup to that game, let alone put the Warden on an "outside looking in" point. It was a great DLC in comparison to GOA, but it could have been so much better.


You've kind of hit the nail on the head.  They put the option of telling people you intend to search for Morrigan in the last part of the game and then they basically take the control from after that.  Witch Hunt was a weak response to the fans who were looking for some conclusion with Morrigan. It was only done so that people like me would buy DA2.  Guess what?  It didn't work.  I don't think it changed many peoples minds at all.

And grup, I dunno if you agreed with me or disagreed, but, quite honestly, I don't read posts where people break down every single section of someone else's post.  If you agreed, then cool.  If not, then that's cool, too.

#12493
MKDAWUSS

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LTS_Guitarian wrote...

You've kind of hit the nail on the head.  They put the option of telling people you intend to search for Morrigan in the last part of the game and then they basically take the control from after that.  Witch Hunt was a weak response to the fans who were looking for some conclusion with Morrigan. It was only done so that people like me would buy DA2.  Guess what?  It didn't work.  I don't think it changed many peoples minds at all.


Yeah, I don't think Witch Hunt really changed anyone's minds regarding DA2. I think DA2 did more in that respect. I'm more warmed up to it than I was, say, last November (and I fell for the whole DLC bandwagon and decided to PO DA2). That said, my expectations are still low, and maybe all the DLC freebies are supposed to massage any disappointment the main game itself is IDK. I am looking forward to being a new character and seeing a location outside Ferelden, but that's really about it ATM. ... but that's something I should probably save for the DA2 disappointments thread.

Had Witch Hunt been an XP instead of a DLC would that have made the experience better? I don't know. That XP could have just been that DLC dragged out even further, meaning we're getting a longer version of that watered-down conclusion (let's admit it, WH was watered-down from the DAO and DAA epilogue slides).

And grup, I dunno if you agreed with me or disagreed, but, quite honestly, I don't read posts where people break down every single section of someone else's post.  If you agreed, then cool.  If not, then that's cool, too.


B-b-but this is what this thread is famous for! Those highly analyzed walls of text that take some time to read! :lol:

#12494
LTS_Guitarian

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MKDAWUSS wrote...

Yeah, I don't think Witch Hunt really changed anyone's minds regarding DA2. I think DA2 did more in that respect. I'm more warmed up to it than I was, say, last November (and I fell for the whole DLC bandwagon and decided to PO DA2). That said, my expectations are still low, and maybe all the DLC freebies are supposed to massage any disappointment the main game itself is IDK. I am looking forward to being a new character and seeing a location outside Ferelden, but that's really about it ATM. ... but that's something I should probably save for the DA2 disappointments thread.

Had Witch Hunt been an XP instead of a DLC would that have made the experience better? I don't know. That XP could have just been that DLC dragged out even further, meaning we're getting a longer version of that watered-down conclusion (let's admit it, WH was watered-down from the DAO and DAA epilogue slides).
B-b-but this is what this thread is famous for! Those highly analyzed walls of text that take some time to read! :lol:


Witch Hunt should have been what they advertised it as: A conclusion.  What happened to all our questions being answered?  Instead we get barely an hour's worth of lame gameplay with a couple of crappy new party members.  Oh, and let's through Morrigan in for the last two minutes.  Funny, I thought it was supposed to be about Morrigan.

Frankly, I find those over-analyzing posts very irritating.  Say what you have to say, then move on.  I don't need to read a novel about it.

Modifié par LTS_Guitarian, 04 février 2011 - 03:12 .


#12495
KnightofPhoenix

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Excellent Morrigan fanart!

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By Techwench, who is on this site.

Rare are the pics that capture Morrigan almost perfectly. I think this is one of them.

Modifié par KnightofPhoenix, 04 février 2011 - 04:10 .


#12496
CeboCabo

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*de-lurks and runs in and gives everyone celebratory page 500 high fives* I owe you all a Mori-sketch.



*quickly runs out*

#12497
Lord_Anthonior

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KnightofPhoenix wrote...

Excellent Morrigan fanart!

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By Techwench, who is on this site.

Rare are the pics that capture Morrigan almost perfectly. I think this is one of them.


I've seen some in DA and colored with also in great great detail but yes! this is an excellent fanart.

CeboCabo wrote...

*de-lurks and runs in and gives everyone celebratory page 500 high fives* I owe you all a Mori-sketch.

*quickly runs out*


:lol: so...there ARE lurkers about in the Morri thread Lol . Thanks for the high fives and hope it would be a good sketch. I'm glad that I can tell certain person I was right  :D

Modifié par Lord_Anthonior, 04 février 2011 - 05:11 .


#12498
CeboCabo

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Lord_Anthonior wrote...

:lol: so...there ARE lurkers about in the Morri thread Lol . Thanks for the high fives and hope it would be a good sketch. I'm glad that I can tell certain person I was right  :D

Huh...I didn't know I can be labelled a "gusher" b/c I hang out in the Alistair thread.  In any case, I like to lurk around here because of the interesting debates/discussions and the droolworthy Mori-art by Ximena.  I would post something but by the time I've carefully and slowly typed out my response, it has already been said or the thread has moved on to a different topic.  I will post something here, but I'm afraid I'm gonna have to go all primitive on you guys and just post drawings as my means of communication. Posted Image

#12499
Zjarcal

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Lord_Anthonior wrote...
:lol: so...there ARE lurkers about in the Morri thread Lol . Thanks for the high fives and hope it would be a good sketch. I'm glad that I can tell certain person I was right  :D


Tis intimidating in here... besides, by lurking we leave all the heavy work to Brockololly and Terra. =]

And some more fanart, not sure if it's been posted before:

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The Werewolf Attack by Aztarieth

Modifié par Zjarcal, 04 février 2011 - 06:30 .


#12500
Briiel

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CeboCabo wrote...
  I will post something here, but I'm afraid I'm gonna have to go all primitive on you guys and just post drawings as my means of communication. Posted Image


Primitive is hawt ! You do awesome work! So post away !!:o:O

Here my contribution !! *waves at Ceb and KoP*:wub::wub:
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