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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#12576
Jarlof Seoul

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Giggles_Manically wrote...

KnightofPhoenix wrote...

And hence the death of art.


Well Bioware is a company.

At the end of the day what makes the more money is what counts.
If I want art in games I look to the Indie developers now. 


Sad but true. One of the best games story-wise was Planescape. It was considered a flop. Ironically, DAO was so good because of the story, with characters like Morrigan and plot threads such as romancing her and the DR.

#12577
Jarlof Seoul

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Brockololly wrote...


But I expected something- not just one big "Thank you Warden! But our Old God Baby is in another dimension!" Followed by Morrigan basically wagging her finger at you refusing to answer any questions of substance, even though you can follow her through the Eluvian with no problem and no fuss.:blink:




Precisely how I felt...

#12578
LTS_Guitarian

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ximena wrote...

The way I see it, the Bioware devs aren't really in control of their marketing. EA does that for them.  And as far as I can see, their marketing could use some help.  (Usually, in big companies/corporations, they have their own marketing department. The only go ahead signal they need is the Big boss... not the creators who know the creation the most.)

WH is a victim here too. It's a product with desirable points that wasn't even advertised well.

My point is that I think a gamer shouldn't entirely base it on the promises the marketing makes. What's important with the game is the experience. And the good thing is.... there's actually a demo you can try later this month. I know there might isn't really anything about Morrigan here. But the thing is... this is still the dragon age universe. And THERE'S FLEMETH. Aren't you at least interested how things unfold and lead to Morrigan's return? They devs did say this is something like a set up for something along those lines.

And I think it's not the devs who broke your trust, it's the marketing. And they seriously need to be burned. May I ask now.... just because the marketing screw up, the game is "total garbage?"

The thing about internet advertising is that no one regulates your advertising. In TV and print, there are actually regulations about putting forward false claims. Sadly, WH suffered from being marketed with a false claim.

What exactly do you need them to fix anyway?


Yes, Xim, the gamer should most definitely base what they feel their experience will be on the marketing.  That's the entire point of marketing.  To claim a product is something is not is called false advertising, which is against the law.  Here in the states, we do ineed have laws the apply to the internet as well, which is a large reason why scam companies operate outside the country in an attempt to avoid those laws.  BiowarEA operates inside the states, however, and is therefore subject to those laws.

You have to hold the entire company responsible, not just one part.  The loss of dollars is what controls the enitre organization, not just the developers.  If their hands were tied by budget constraints or what have you, that still doesn't relieve the company as a whole because they are all tied together.

And quite honestly, I don't care about DA2.  I've already killed Flemeth once, I don't really have the desire to do it again.  So the demo doesn't appeal to me at all.  I have zero interest in the game.

I didn't say the game was total gargbage, I said Witch Hunt was.  And I think there are plenty of people who would agree with me.  It even won a "Most Dissapointing DLC" award.  The game itself was great.  Afterward BiowarEA had an opportunity to do something really special not seen in gaming before, but for some strange reason known only to them, they decided to take a different route.  And that's their call.  But as a consumer I don't have to go with it.

Blah, I ended up saying more than I really wanted to.  As I said before, if you choose to buy their products from now on, that's perfectly okay.  That's your choice.  But barring something drastic, they've lost me.  And I have a feeling I'm not the only one.

#12579
Brockololly

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Master Shiori wrote...

When people like Brock pointed out the whole "all your Morri questions answered" mess to David Gaider and Bioware, they took down the banner in question but the damage was already done by that point.
It's obvious from their reaction that devs never intended to provide answers to every Morri related mystery nor did they want to advertise WH as such. The fault here lies entirely with marketing team. Other than making sure someone gets sanctioned or even fired, there's not much else Bioware can do.
All that devs themselves can do is make sure all their future games (like DA2) turn out to be a quility product.


Sure, but they replaced this:
Posted Image

With this:
Posted Image

Its a steaming load of BS either way. They sure as hell didn't reveal a single one of Morrigan's secrets, answer any questions or reveal her fate, like the trailer hinted at:
Posted Image

BioWare's marketing is terrible on a good day, blatantly dishonest and terrible on a bad day. I'm sorry but there is no other way to put it.


KnightofPhoenix wrote...
I usually dislike  canonization, but when it comes to DR or no DR, DR offers much more  potetnial than the alternative and I would see it as an acceptable  sacrifice to ignore it.


You know what though?  Considering what they seem to be doing with Anders in DA2, I wouldn't be surprised if they hand wave and canonize the Old God Baby in some way. Not necessarily the DR, but having Morrigan get a God Baby.


KnightofPhoenix wrote...
As for WH. I think the main  dissapointment here is that it could have been much more. Evidently, the concept of Awakening has been put on hold and will most probably be  dropped. That makes Awakening feel useless and like an isolated event (I still like it though). What should have been done is either merge WH  and Awakening into one expansion, or drop Awakening completely and make  an expansion out of WH. There are hints in the DLC itself that it was  supposed to be much more than this.


Yup- if the Morri plot from WH had been integrated into Awakening it would have felt much more connected and meaningful. As opposed to Awakening as it exists which just feels totally disconnected from Origins.


KnightofPhoenix wrote...
Actually, did Morrigan answer anything really except advertize DA2?  And the second reason, which is  more important to me, is that it could have been much much more and closer to what Morrigan and her subplot truly  deserve. 


Nope, I don't think Morrigan really answers any questions straight up. Which is frustrating cause its almost as if Gaider wrote Morrigan in WH more like Flemeth in terms of wishy washy cryptic speak.


But, given the deluge of DA2 stuff today, I was wondering a bit about Morrigan going forward and the "change." Speculation time!

So, going by this thread , it would seem Flemeth's little amulet Hawke has to deliver "holds a dark secret." And then they revealed Anders 2.0:


SPOILERS for DA2 Anders...or at least his description as provided by BioWare..not really spoilers I guess then:

"It is the Maker who creates mages. The Chantry was built by men, and it can be brought down by them."

Anders, the light-hearted rebel mage from Dragon Age: Origins, Awakening, has changed. Urged by his friend Justice to fight the Circle of Magi  more actively, Anders agreed to become Justice's human host… only to  find that his anger at the Circle warped Justice into the demonic spirit of Vengeance. Now Anders must struggle mentally and physically to  maintain his control over the demon within... at least long enough to  see the Circle of Magi overturned forever.


Well, further SPOILERS about Anders 2.0 from here on out-
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So, given that Anders is seeking to actively bring down the Chantry, do you think he'll team up with Flemeth? Especially consdering that Anders is essentially an abomination now since Justice turned into the demon Vengeance? Is it possible that whats going on with Anders is similar to what happened with FLemeth originally- namely taking in a spirit which turned into a demon? And maybe with Flemeth, that demon turned her into something else entirely? Could that be part of the big "change"- possible Flemeth seeks to bring down the Chantry via mages that are all "freed" in some way by taking on demons or spirits? And could that be what Morrigan is up to in some way?  And maybe that amulet facilitates that "change"?

Well, in any event, the game still looks "meh" IMO, but hopefully the lore is decent.


Although, I do worry about Morrigan's return given how they've elected to bring back Anders. It would seem that regardless of how you left off Anders at the end of Awakening, he ends up ditching the Wardens and hooking up with Justice/Vengeance. Not to mention that its hardly the same Anders we knew in Awakening anyway- they seem to have gone a 180 with him. That makes me wonder if they don't pull something similar whenever Morrigan returns passing off any character change as up to the passage of time or some such hand waving, basically nullifying any choice you made to influence her in Origins.

Not that they couldn't do something interesting with that sort of thing, but I find character development more compelling when you can start out with a character  at point A and have them end at point B, but the transition from A to B happened organically such that any change in character doesn't seem abrupt but happens in a way that you don't necessarily realize it until you're at that point B. So with Anders 2.0, its like they just skipped everything between A and B and are just starting you at point B and you have to figure out how he got there. I'd hate it if they did something like that with Morrigan in the future.

Modifié par Brockololly, 09 février 2011 - 03:33 .


#12580
MKDAWUSS

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It sounds like what we're looking at with DA2 is the establishment (or confirmation) of the "Dragon Age Formula" - I know there's that BioWare cliche chart out there, but this is way more specialized than that.


Brockololly wrote...

Although, I do worry about Morrigan's return given how they've elected to bring back Anders. It would seem that regardless of how you left off Anders at the end of Awakening, he ends up ditching the Wardens and hooking up with Justice/Vengeance. Not to mention that its hardly the same Anders we knew in Awakening anyway- they seem to have gone a 180 with him. That makes me wonder if they don't pull something similar whenever Morrigan returns passing off any character change as up to the passage of time or some such hand waving, basically nullifying any choice you made to influence her in Origins.

Not that they couldn't do something interesting with that sort of thing, but I find character development more compelling when you can start out with a character  at point A and have them end at point B, but the transition from A to B happened organically such that any change in character doesn't seem abrupt but happens in a way that you don't necessarily realize it until you're at that point B. So with Anders 2.0, its like they just skipped everything between A and B and are just starting you at point B and you have to figure out how he got there. I'd hate it if they did something like that with Morrigan in the future.


Seems like every returning character in the DA series ends up being reinvented somehow following their initial appearance. Started with Oghren in Awakening.

#12581
Swoo

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Brockololly wrote...

Although, I do worry about Morrigan's return given how they've elected to bring back Anders.


Hurm. Morrigan? Warden-Check. Flemeth? Warden-Check. Isabela? Warden-Check. Anders? Warden-Check. Lothering? Warden-Check. Deep Roads? Warden-Check. Free Marches? Hey, I know someone with friends from there!

I said it before and I'll say it again, they earned the DA2 purchase with how good DA1 was with me, but damn...sometimes it feels like he had to go just to push the Final Fantasy route of one-off's.

Oh, and Anders is Ghost Rider now. Awesome.

#12582
Giggles_Manically

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I wonder how many people will be crying come DA3 that Hawke will not be in it, leading to Bioware blowing them off and saying: NEW STORY NEW HERO!



Giving you guys the perfect moment to say: And now you share our pain.

#12583
LTS_Guitarian

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Honestly, for me, it's hard to follow BiowarEA's logic. Sure, there's something down the road that none of us can see yet, but the journey getting there seems very odd. The only thing we do know is that money is the driving factor. But that could mean anything at this point.



The only thing I can really equate it to is the end of Empire Strikes Back, when Darth Vader tells Luke he's his father. What if George Lucas and Twentieth Century Fox decided to to scrap those characters for the next movie and move on the a whole new set of characters set in the same universe. How much sense would that have made? This, to me, is pretty much what BiowarEA is doing ,and it just doesn't make any damned sense.


#12584
Master Shiori

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 Nebezial, comic book artist show also posts his work at DeviantART, drew a bunch of random fantasy women lately.

Guess who the second woman on bottom right is?

Posted Image

drawn by Nebezial

#12585
LTS_Guitarian

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Master Shiori wrote...

 Nebezial, comic book artist show also posts his work at DeviantART, drew a bunch of random fantasy women lately.

Guess who the second woman on bottom right is?

Posted Image

drawn by Nebezial


MmMMmmM....boobies.....
Oh...Yeah, Morrigan looks great!  Wtf is with the dude in there?  Get outta there! (lucky bastard)
Great pic Shiori!

#12586
Master Shiori

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Giggles_Manically wrote...

I wonder how many people will be crying come DA3 that Hawke will not be in it, leading to Bioware blowing them off and saying: NEW STORY NEW HERO!

Giving you guys the perfect moment to say: And now you share our pain.


About as many as are crying now because the Warden is gone.

Honestly, it's inevitable and I'll be surprised if someone at Bioware isn't aware of it.

#12587
MKDAWUSS

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Master Shiori wrote...

Giggles_Manically wrote...

I wonder how many people will be crying come DA3 that Hawke will not be in it, leading to Bioware blowing them off and saying: NEW STORY NEW HERO!

Giving you guys the perfect moment to say: And now you share our pain.


About as many as are crying now because the Warden is gone.

Honestly, it's inevitable and I'll be surprised if someone at Bioware isn't aware of it.


I think this time around it won't be as bad as people are a bit more prepared for it this time around.

#12588
Giggles_Manically

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Unless those people did not play Origins that is..... meaning they dont have any idea what will happen.

#12589
Master Shiori

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Giggles_Manically wrote...

Unless those people did not play Origins that is..... meaning they dont have any idea what will happen.


Wouldn't make much difference if they had.

If the story and characters ae good, people will inevitably come to love their protagonist and have a hard time letting him go. So even if they know on some level that DA3 will likely have a brand new protagonist they'll still hold on to hope that DA2 isn't the last they've seen of Hawke and that he/she could possiblly come back in the next game.

#12590
Giggles_Manically

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Then Gaider will call them myopic and a new batch of players will insult them.



The cycle the cycle, it continues it continues.

#12591
Brockololly

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Well, it says something about BioWare's approach though if a roster update of new PC's is all you get across titles in DA. As I've said before, if it goes the NWN route of one shot stories with tenuous threads of continuity, I'm out. I don't invest dozens of hours of time in a game only for stuff to get retconned and tossed out or forgotten when the main draw of BioWare games are the characters and effects of choices.


I can say pretty easily that unless DA3 directly deals with Morrigan/OGB or they bring the Warden back, I'm done with DA and given by their other offerings, probably BioWare. I just have no interest to play a bunch of games that so blatantly copy off of each other in terms of mechanics/presentation and seem like they're just getting pumped out quicker and quicker to meet the demands of EA, which I fear is slowly driving BioWare's quality into the ground, or at least forcing them to make safer and safer, more generic and forgettable games.


I'm just not buying into Hawke as a PC with the dialogue wheel and all. I never gave a rat's ass about Shepard half as much as my Wardens and in turn, never cared too much about the ME companions because it always just like watching some movie, not being actively involved in the game/story like DAO. I mean, if you saw the 2 minute intro to DA2 that was revealed yesterday, its so painfully obvious they want DA2 to be *just* like a movie. I was just waiting for "A Mike Laidlaw Film" to scroll up on the opening credits. But it doesn't work cause it just looks awkward as all hell. Meh.

To get back on the topic of Morrigan, again, I'll reiterate my inane hope that DA2 ends with Morrigan/Warden/OGB stepping out of the Eluvian, with the world all screwed up cause of Hawke getting played like a fool by Flemeth. Cue Warden/Morrigan/OGB blasting Hawke into oblivion and taking care of business. I can dream, right?:wizard:

Modifié par Brockololly, 09 février 2011 - 04:26 .


#12592
Giggles_Manically

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Yeah.

Brock you can dream.



Just expect EA to take a dump on it.



The warden will not be there because a bridge landed on him.

Morrigan will look like a Samurai.

Then the OGB will not exist due to some import bug nutting up the game.



A pessimist me? YOU BET.

#12593
Brockololly

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Giggles_Manically wrote...

Yeah.
Brock you can dream.

Just expect EA to take a dump on it.

The warden will not be there because a bridge landed on him.
Morrigan will look like a Samurai.
Then the OGB will not exist due to some import bug nutting up the game.

A pessimist me? YOU BET.


No, you're not a pessimist, you're a realist.


Oh well, at least Ximena's comic will give some decent Morrigan goodness while BioWare likely makes DA into an FPS free to play MMO facebook game in a few years.:blink:

#12594
Lord_Anthonior

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Brockololly wrote...

To get back on the topic of Morrigan, again, I'll reiterate my inane hope that DA2 ends with Morrigan/Warden/OGB stepping out of the Eluvian, with the world all screwed up cause of Hawke getting played like a fool by Flemeth. Cue Warden/Morrigan/OGB blasting Hawke into oblivion and taking care of business. I can dream, right?:wizard:


Well, that's basically why I'm buying DA2, hoping that it will lead and have something to do with Morrigan/Warden and OGB, unlikely or a hard chance but if DA3 has nothing to do with them I'm not getting it, I can very well watch the playthroughs in the internet if I get curious about DA3. So that's my hope for DA3 and why I considered of getting DA2. Also I do wonder what the missing episodes of Hawke in DLC format will be about, if maybe regarding more of Flemeth or something more into what Morrigan will do or even IF something to help about from this side of the mirror to help her (or them) to come back.

Dreaming, Hoping or being realist I think all I can do is wait. My interest in Bioware started with Origins and if something happens and they go in another way of the story then I think it will just go as far as Origins and a DLC.

You are right Brock, the good thing is that we can count on Xim and DW and the story can only get better, of that I'm certain.

#12595
Jarlof Seoul

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Brockololly wrote...

Well, it says something about BioWare's approach though if a roster update of new PC's is all you get across titles in DA. As I've said before, if it goes the NWN route of one shot stories with tenuous threads of continuity, I'm out. I don't invest dozens of hours of time in a game only for stuff to get retconned and tossed out or forgotten when the main draw of BioWare games are the characters and effects of choices.


I can say pretty easily that unless DA3 directly deals with Morrigan/OGB or they bring the Warden back, I'm done with DA and given by their other offerings, probably BioWare. I just have no interest to play a bunch of games that so blatantly copy off of each other in terms of mechanics/presentation and seem like they're just getting pumped out quicker and quicker to meet the demands of EA, which I fear is slowly driving BioWare's quality into the ground, or at least forcing them to make safer and safer, more generic and forgettable games.


I'm just not buying into Hawke as a PC with the dialogue wheel and all. I never gave a rat's ass about Shepard half as much as my Wardens and in turn, never cared too much about the ME companions because it always just like watching some movie, not being actively involved in the game/story like DAO. I mean, if you saw the 2 minute intro to DA2 that was revealed yesterday, its so painfully obvious they want DA2 to be *just* like a movie. I was just waiting for "A Mike Laidlaw Film" to scroll up on the opening credits. But it doesn't work cause it just looks awkward as all hell. Meh.

To get back on the topic of Morrigan, again, I'll reiterate my inane hope that DA2 ends with Morrigan/Warden/OGB stepping out of the Eluvian, with the world all screwed up cause of Hawke getting played like a fool by Flemeth. Cue Warden/Morrigan/OGB blasting Hawke into oblivion and taking care of business. I can dream, right?:wizard:


I feel the same way. Despite being very grateful for WH closure, in my case too, DA3 will determine whether I continue to play DA franchise.

#12596
LTS_Guitarian

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I guess it all depends on how many recyclable fans BiowarEA feels they have. Do they pick up more than they lose with each new game? That's a tactic that EA has used for years with it's various franchises, The Madden NFL and Need For Speed series being the chief example among them (I used to love Madden until I realized it was never actually going to be a football game, and I had every NFS until that garbage Carbon came out.).



EA has had trouble with this in the past, and as a result has seen steadily declining sales over the last decade as fans bail on them in search of better made games with less flash and more substance. With each new developer they acquire in an attempt to sustain their bloated machine, they ruin a little bit more of the gaming world.



Their only answer seems to be buying up developers rather than actually focusing on making good games. Put that together with Gaider's inability to write a good ending to save his life, and you have this atrocity called Dragon Age II. I, myself, got off the train after Origins. I haven't bought any of the DLCs, but I have played them thanks to knowing people who did make that mistake. Many of you will jump ship after DA2, and by then, even the rabid fanboys will be having a hard time making excuses for the direction of the series and the franchise as a whole. EA needs to remember that there are only so many people on the planet. They're going to run out of suckers eventually.

#12597
Swoo

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Brockololly wrote...
Well, it says something about BioWare's approach though if a roster update of new PC's is all you get across titles in DA. As I've said before, if it goes the NWN route of one shot stories with tenuous threads of continuity


I'm kind of two minds about this. I of course favor continuity and building on personal stories above one-offs, but I also have enjoyed many series that go the One-And-Done Hero route. The biggest thing is 'Is the story self-contained enough to move on to the new chapter?'. Several (especially the JRPGs) rather successful and storied franchises pull it off with no problems, even sharing a common world or bridging meta-plot, because there's a very clear stopping point that even though you want more, you can see how enough was enough.

I think they failed at this in Origins by going against their original idea that the Archdemon killed you no matter what. It would even have made sense that the DR would be offered with no chance of survival as more of a 'You are going to die, this is the only chance' and then they moved onto the story. As it stands, at least half (perhaps more) of players and ending were left with a 'To Be Continued' feel that was followed up with 'Chapter II: Tony Hawke".


KnightofPhoenix wrote...

Speaking of the OGB, do you guys
think that in terms of looks, he will look like his mother and father,
or as the god of beauty, he'd assume his own form? Or maybe as the god
of beauty he judges Morrigan's and the Warden's phenotypes to be
adequate? xD
Hopefully they won't abandon or ruin the OGB sub-plot, I have high hopes for him.


I would think they would base it on Morrigan since that's the one guaranteed commonality between all variables.

Brockololly wrote...
I'm reading through A Game of Thrones
right now and besides being awesome, its great how GRR Martin is able to
juggle a bunch of different characters all at once and yet weave them
back together  when the narrative calls for it. If DAO and DA2 set up
the Warden and Hawke, I would love it if DA3 set up a multiple
protagonist approach with the Warden/Hawke and maybe a new guy as PC's,
then break the story down in chapters  or Starcraft like campaigns,
maybe with World War Thedas as the Big "Change" event, giving it from
the different perspectives of the 3 PCs. Now THAT would be some
innovative story telling for an RPG.


The Xeno games actually did that, and I found it very enjoyable, but with the new push being 'as accessable as possible' it would never happen in EA-Bioware. I think many would find it disjointing to continiously change major P.O.V. characters instead of staying on the rails. To make the point because I'm sure it's easy to think it between the lines, I'm not saying it's too smart for some players or anything, just that there's a mindset that would like it, and another that wouldn't, and I can't see them doing that after this major streamline push.

Master Shiori wrote...

If that's your opinion, then fair
enough. I, on the other hand, didn't buy into the whole "all your
Morrigan questions answered!" hype and therefore didn't end up
disappointed or found WH to be lacking in any form.
My only
expectation was to have a proper closure to the romance between my
Warden and Morrigan and that's what I got. So yes, Witch Hunt lived up
to all my expectations, though I get it that others may have expected more out of it.


That's not what I reeeeemember, and I've been on the sidelines long enough I've practically been in stasis!

ximena wrote...

The way I see it, the Bioware devs aren't
really in control of their marketing. EA does that for them.  And as far
as I can see, their marketing could use some help.  (Usually, in big
companies/corporations, they have their own marketing department. The
only go ahead signal they need is the Big boss... not the creators who
know the creation the most.)

WH is a victim here too. It's a product with desirable points that wasn't even advertised well.
 


If you say a product is going to have something knowing full well it's not going to deliver, well, some people call that misleading, others fraud. I get your argument and understand that the actual writers might have had a 'WTF' moment, but in the end 'Wasn't me, it was them' doesn't really work for me when you are talking about a product for purchase.

Brockololly wrote...

Although, I do worry about Morrigan's
return given how they've elected to bring back Anders. It would seem
that regardless of how you left off Anders at the end of Awakening, he
ends up ditching the Wardens and hooking up with Justice/Vengeance. Not
to mention that its hardly the same Anders we knew in Awakening anyway-
they seem to have gone a 180 with him. That makes me wonder if they
don't pull something similar whenever Morrigan returns passing off any
character change as up to the passage of time or some such hand waving,
basically nullifying any choice you made to influence her in Origins.


I'm seriously going to be looking for Anders to pull off the Penance Stare. It has to happen, it's such an obvious swipe. On the other hand, there has to be some comfort in that Anders is most certainly recognizable as Anders, so the new art style doesn't look like that much of a threat to the returning Morrigan as it did before. (Hot Rod Samurai Swamp Witch!) Also, I can understand why they pushed for a reinvention of the character of Anders as he was obviously an Alistair stand-in for the expansion, while this way gives him his very own chance to grow and develop into his own character.

#12598
Swoo

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LTS_Guitarian wrote...

I guess it all depends on how many recyclable fans BiowarEA feels they have. Do they pick up more than they lose with each new game? That's a tactic that EA has used for years with it's various franchises, The Madden NFL and Need For Speed series being the chief example among them (I used to love Madden until I realized it was never actually going to be a football game, and I had every NFS until that garbage Carbon came out.).
.


I don't know about that, everything I've heard has said EA is very serious about trying to take a major chunk out of the RPG Market. I would think that as long as Bioware has the sales, EA will probably keep their hands off for the most part. They can't all be Blizzard and release when personally satisfied or cancel something 3/4 of the way through because it's only going to be 'good'.

I've been wrong about 'There's no Evil Empire!' before, though.

#12599
LTS_Guitarian

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Swoo wrote...

I don't know about that, everything I've heard has said EA is very serious about trying to take a major chunk out of the RPG Market. I would think that as long as Bioware has the sales, EA will probably keep their hands off for the most part. They can't all be Blizzard and release when personally satisfied or cancel something 3/4 of the way through because it's only going to be 'good'.

I've been wrong about 'There's no Evil Empire!' before, though.


Uhmm....EA already bought Bioware....back in 2007 as a matter of fact.  The same time they bought Pandemic Studios...

Modifié par LTS_Guitarian, 09 février 2011 - 09:42 .


#12600
Brockololly

Brockololly
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Swoo wrote...
The biggest thing is 'Is the story self-contained enough to move on to the new chapter?'. Several (especially the JRPGs) rather successful and storied franchises pull it off with no problems, even sharing a common world or bridging meta-plot, because there's a very clear stopping point that even though you want more, you can see how enough was enough.

I think they failed at this in Origins by going against their original idea that the Archdemon killed you no matter what. It would even have made sense that the DR would be offered with no chance of survival as more of a 'You are going to die, this is the only chance' and then they moved onto the story. As it stands, at least half (perhaps more) of players and ending were left with a 'To Be Continued' feel that was followed up with 'Chapter II: Tony Hawke".


Yeah, I wouldn't mind as much if Origins gave you a concrete ending no matter what. Like BG2 and ToB gives you a good sense of closure in that it doesn't introduce any new plot threads towards the end unlike the DR which sort of turns the whole notion of "Origins and the Wardens was all about killing the AD" out the door. I mean, sure the Blight was stopped, but did we stop the Archdemon/Old Gods if you did the DR? We have no clue, and its a nice twist, but only if some of those questions are answered or its dealt with in the future. 

Really, an expack could even have partly dealt with Morrigan in a more meaningful way than WH. WH wasn't terrible, but it only provided closure for as long as Morrigan isn't in the picture. The second she comes back into things, any closure provided by WH goes out the window. And how BioWare deals with that is what I want to see and will determine how interested I stay in DA.


Swoo wrote...
The Xeno games actually did that, and I found it very enjoyable, but with the new push being 'as accessable as possible' it would never happen in EA-Bioware. I think many would find it disjointing to continiously change major P.O.V. characters instead of staying on the rails. To make the point because I'm sure it's easy to think it between the lines, I'm not saying it's too smart for some players or anything, just that there's a mindset that would like it, and another that wouldn't, and I can't see them doing that after this major streamline push.


Well, I guess I'd go off of Starcraft as a template or even how Tolkien structured The Lord of the RIngs books, what with following one character or group of characters for a time and then switching to provide a different POV and then bringing everybody back at the end. Same idea- maybe start with Mr. New Epic Hero for Act 1, Hawke for Act 2, and then the Warden for Act 3. Hell, thinking of that, thats pretty much what Call of Duty has done, just think Modern Warfare- and it doesn't get more mainstream than that. They could even shock people by *gasp*  killing off Hawke in the second act before switching to the Warden. And BioWare could pass it off as some ground breaking narrative innovation like the framed narrative, which again, has already been done in a good amount of games.

Swoo wrote...
If you say a product is going to have something knowing full well it's not going to deliver, well, some people call that misleading, others fraud. I get your argument and understand that the actual writers might have had a 'WTF' moment, but in the end 'Wasn't me, it was them' doesn't really work for me when you are talking about a product for purchase.

I almost wonder if the marketing people even play the games sometimes. Its just like there is some fundamental disconnect at times.

Swoo wrote...
I'm seriously going to be looking for Anders to pull off the Penance Stare. It has to happen, it's such an obvious swipe. On the other hand, there has to be some comfort in that Anders is most certainly recognizable as Anders, so the new art style doesn't look like that much of a threat to the returning Morrigan as it did before. (Hot Rod Samurai Swamp Witch!) Also, I can understand why they pushed for a reinvention of the character of Anders as he was obviously an Alistair stand-in for the expansion, while this way gives him his very own chance to grow and develop into his own character.


True enough on Anders still face wise seeming to look like Anders. Although- and maybe its just the camera angles in the screens available- he seems to suffer from DA2 massive jaw/chin syndrome. It gives me a little faith they wouldn't goof up Morrigan's face in some hypothetical new DA game, but time will tell.