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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#12826
Terra_Ex

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Addai67 wrote...

Terra: Did you notice anything that would indicate Alistair not king and not drunk, i.e. stays in the Wardens?

Claudia Black is not on the VA list, but then I guess no one is surprised by that.

No, but these are just plot file names, not the plot flags themselves, so such a variation could be in there I suppose. I doubt they'd consider it far-reaching enough to mention though.

I'm pleased Morri's not here tbh, it gives me another 18+ months to dream up new worst case scenarios after all, I expect I'll be completely unhinged by the time that gets resolved [smilie]http://social.bioware.com/images/forum/emoticons/wizard.png[/smilie]

#12827
Brockololly

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So yeah, this is the Morrigan thread, so Morrigan with some lava and sideboob!:wizard:

Posted Image

[quote]KnightofPhoenix wrote...
The thing I dislike the most however  is the over the top ridiculous amount of gore. Darkspawn exploding with  their limbs all over the place from an arrow? That's not gritty and  dark, that's ridiculous. People need to realize that a thing being  gritty, dark and mature is not about how much blood is spilled. Also,  fireball lacks the impact it had in Origins. It looks weird, like a ball of orange juice exploding and not fire and lacks appropriate sound  effects. Same with inferno. In contrast, the ice spells, I thought, were good.

So yea, mixed feelings. I don't know what to think. On the whole, my feelings on the matter are more positive than negative, but  the margin isn't that big. [/quote]

Yeah, the mages are better I think- I like the little melee they have now. Archers are ok, but I HATE their melee moves- oh, yeah, lets whack somebody with the bow, that surely won't totally ruin it. That and how there was no quiver and often times Hawke never even touched the arrow when aiming, it would be floating, or no arrow was even visible. Ugh. I'm not a total stickler for realism but come on.

And yes, fire spells lacked a certain "oomph" that they had in Origins. Really that goes with most of the sound- it all seemed rather flimsy and too high in the treble and not enough deep sounds or bass.


Whatever- a bunch of people recommended I PM Laidlaw my beastly impressions from the demo I posted in the DA2 demo thread, so I did. Not that it means much, but there you go.


[quote]Terra_Ex wrote...
The original Shogun & Rome are my faves. Med 2 was good as well, Empire was still a glitch fest when I last played and Nap didn't interest me. I'm "hoping" that Shogun 2 will recapture what made the first so good back in the day.[/quote]
Rome was great as was Medieval 2. Despite the poor AI and bugginess, I enjoyed Empire after modding it up- I just like that time period quite a bit. Although I never got around to Napoleon. I tired the Shogun 2 demo for a bit and it was pretty good- the campaign map and art style is gorgeous- until it crashed to desktop:pinched:


[quote]Terra_Ex wrote...
This is the best bit of info you've posted thus far Shiori, if Gaider pulls his usual shenanigans we'll be in for a good show (I find it hard to believe that male Hawke is safe from any traps though.) Still, even that'll be eclipsed by the Morri thread's pain in a future DA title when the walls of Fort Myopic come crashing down. [/quote]
Hahaha- you know, I've gone back and forth how I want to do my first run in DA2.

Do I :
1.) Play as my rather standard chaotic good type male warrior that I almost always do in first playthroughs of RPGS and try to take it all somewhat seriously?

OR:

2.) Make Morrigan Hawke, female blood mage, try to match Morrigan's face in DA2's CC and roleplay as Morrigan?

I think I'll be able to milk some fun out of the game if I go with Morrigan Hawke. Although that means being subjected to watching the disturbing disjointed stripper hip sway run with limp T-Rex arms the whole game. *sigh*


I do find it odd that Gaider seems to be writing only one companion  (Fenris) though this time around. He wrote Cassandra as well I think, but that seems a far cry from Origins where he wrote Shale, Morrigan, Zev, Alistair and so on.

[quote]Terra_Ex wrote...
Since the Morri thread has been quiet today, a couple of bits I noted from the DA2 demo plot files regarding "light" content: (I'm presuming the naming convention "plt_lgt" can be taken at face value. The demo might not have shipped with all the plot files, so there may be more things of interest.) Don't the next bit if u don't want pseudo-spoilers.[/quote]

Haha- great- I recall prior to Origins being released, when they released the CC, most of the story was found out. Good times. I'm not nearly as technically literate as you Terra, but when looking at the demo install I saw it breeze through installing all the files and  figured there were some spoilers there based on how things were labeled- like most games.

[quote]Terra_Ex wrote...
Most of the big Origins decisions seem to have an aptly named plot file associated with them. There's something about Avernus / Sophia in there, alistair king/drunk is in there, something about finding Nathaniel as well. Another light file about "witch" but that could refer to Flemeth. [/quote]

Hmmm... interesting that Avernus stuff is still hanging around. Although with a lot of that stuff is it not possible it could be stuff they're just keeping around for DA3 or some future import? Maybe the "witch" one refers to Witch Hunt?

Any sign of the Dark Ritual or Morrigan related  plot stuff or has that stuff likely been bugged to high hell as usual?

[quote]Terra_Ex wrote...
There's a codex reference to "foreshadow" which is probably referring to the usual guy for BioWare games. [/quote]

Oh, Arl Foreshadow, how you led us astray and dashed all our hope. He'll probably give some great Morri/Warden tease only for BioWare to put on their troll face when DA3 comes around.



[quote]Terra_Ex wrote...
Plot files relating to the elf girl Merrill; one referring to "mirrorimage" and the other to varterral, though those are likely companion quests since the others seem to have similar plot groupings. Maybe the dalish connection there might have something of interest for us though... or maybe not. There's a plot file called plt_vrc200pt_n_romance (with vrc being an abbreviation for the dwarf) which I won't comment on, but its likely either a deep, dark past reason or some nod towards the DA2 thread and lack of said romance or maybe some narration regarding your romance interest - 'tis all guesswork regardless.[/quote]

Yeah, if I had to guess, Merrill and the Dalish aspect of DA2 will tie in to whatever it is Flemeth is doing, which would maybe connect to Morrigan or the "change." We know Hawke has to be delivery boy for the amulet, which is supposedly involved in some ritual at Sundermount that initiates some big plot twist. I wonder if its not related to that bound demon that was mentioned in that short story for Merrill. Or perhaps, even go back to Arl Foreshadow and how he referenced some survivor of Arlathan.

Basically, it seems plain as day that its the big Mages vs. Chantry brouhaha thats what got the world on the brink of war. What with the Hawke sibling early death ensuring you've got a familial mage connection, the title screen showing the First Enchanter of Kirkwall facing off against the Knight Commander of Kirkwall's Templars, or how we've got Anders 2.0 wanting to destroy the Chantry, and lets not forget way back to the first trailer and the Morrigan Clone Army of Apostates led by Flemeth.

As for that "mirrorimage" beyond the obvious thinking it may be Eluvian related, it could just be something to do with the Mirror of Transformation DLC maybe?

I dare you to spoil the Varric plot in the Varric thread in the DA2 forums- I doubt you'd make it out alive. :D



[quote]Terra_Ex wrote...
[quote]Barbarossa2010 wrote...

Well I played the demo.  I managed to hit the right dialogue option (neutral/snarky: "I know") with
Flemeth and she referred to Morrigan (her "daughter"), so I suppose we  Morri-mancers were thrown yet another bone, even in a demo.  I know,  it's pathetic (that's sort of the stock characteristic that binds us at  this point isn't it?Posted Image), but it was about the only instance where I felt I was actually playing a Dragon Age game. 
[/quote]
It has been noted Barbarossa, yes [smilie]http://social.bioware.com/images/forum/emoticons/wink.png[/smilie][/quote]

We're really rather easy to please now that our expectations have been beaten to a bloody pulp and ground down into a fine paste:wizard:

If you're all feeling especially masochistic, you can watch this horrific DA2 interview if you haven't already. :(

Or if you don't hate yourself, bask in the glory of a fantasy RPG that seems to grasp how to hype people up and market itself without bashing its predecessor or resorting to bloated CGI movies!!:wizard::wizard:

[quote]Terra_Ex wrote...

[quote]Addai67 wrote...

Terra: Did you notice anything that would indicate Alistair not king and not drunk, i.e. stays in the Wardens?

Claudia Black is not on the VA list, but then I guess no one is surprised by that.[/quote]
No, but these are just plot file names, not the plot flags themselves, so  such a variation could be in there I suppose. I doubt they'd consider it far-reaching enough to mention though.

I'm pleased Morri's not  here tbh, it gives me another 18+ months to dream up new worst case  scenarios after all, I expect I'll be completely unhinged by the time  that gets resolved [smilie]../../../images/forum/emoticons/wizard.png[/smilie]
[/quote]

Indeed. Considering all else going on in DA2, either BioWare can get their heads on straight for DA3 or perhaps we'll look back and wish Morrigan had been in DA2  if BioWare keeps going down the road they seem intent  on going.

Ximena's DW is my canon Morrigan story now.....unless we end up getting Ximena'd instead of Gaider'd.:o

Modifié par Brockololly, 25 février 2011 - 05:10 .


#12828
Barbarossa2010

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KnightofPhoenix wrote...

@ Barbarossa.
On the otherhand, I think archer and mage in DA2 are a clear improvement, at least at first glance (most of their abilities were locked, but I think they will be adequate). But I can definitely see the two handed sword moves being ripped off from someplace else, except badly. I never liked it in Origins, but now I hate it. The sword and shield was, imo, adequate and I liked how the PC starts to stab instead of slash in shield defense mode, it's a nice touch. But I think it's the difficulty level that is making the game feel too easy. You really don't need to pause, and just need to spam attacks and abilities, while runnign around waiting for the cooldown.

Hopefully nightmare difficulty (which I am going to start with) will force us to adopt a more tactical play style. So in terms of gameplay I am of mixed opinion. The mage and archer, and maybe shield and sword, I thought, were improved. The two handed sword and rogue were not. That said, I dislike the rogue because I envision finesse and precision, not super athleticism, so it's a personal taste.

The thing I dislike the most however is the over the top ridiculous amount of gore. Darkspawn exploding with their limbs all over the place from an arrow? That's not gritty and dark, that's ridiculous. People need to realize that a thing being gritty, dark and mature is not about how much blood is spilled. Also, fireball lacks the impact it had in Origins. It looks weird, like a ball of orange juice exploding and not fire and lacks appropriate sound effects. Same with inferno. In contrast, the ice spells, I thought, were good.

So yea, mixed feelings. I don't know what to think. On the whole, my feelings on the matter are more positive than negative, but the margin isn't that big.


Yeah, the over-the-top gore is cartoonish really and very difficult to take serious.  I love grim, gritty and brutal, when coupled with redemptive (for lack of a better term) violence, but what I'm seeing is nothing short of gratuitous violence for the sake of entertainment(?).  It really takes something away when cut scenes break after battle, and characters are standing there calmly discussing things covered head to toe in gore.  No shortness of breath or streaks from trying to wipe your brow off...I mean seriously someone get a rag, or use your sleeve...please.Posted Image

I'll get to rouge, archer, and mage eventually and am assuming because of their inherent subtleties they will play a bit better.  I really fell in love with shield combat because of Origins, since we were seriously able for the first time (as far as I know) to use it as an offensive weapon rather than mere decor or defense, so that has become my favorite class for the classical or medieval setting.  I can see where mage and archer might play more to the feel of Origins (with perhaps a little kick to it).  Their skill trees looked good if not simplified.

That two-handed talent I swear is a direct lift out of LOTR Conquest.  I thought it was weird in that game, and I posted something awhile back hoping that I hadn't just seen the future of Dragon Age.  Needless to say, I was sorry to see it in DA2.

On the good-side: I must say, I did like the improvement to Shield Bash, in that you have a better than average chance of knocking back more than one enemy (if you're in a crowd) and the sound effect reflects that power you always sensed in the talent.  Taunt is also an improvement since your character whistles and actually Taunts as opposed to a mundane player commanded action with no visual or aural clues that you've actually done something to draw enemy attention. 

I do think that a higher difficulty will make a difference and you will have to go to pause screen to survive.  Probably a good idea to start at a higher difficulty to maintain the feel we got used to in Origins.

Anyway, back on topic, I'm hoping the LIs will show their quality.  But Morrigan and Leliana have set an almost insurmountably high standard.

Modifié par Barbarossa2010, 25 février 2011 - 05:50 .


#12829
ejoslin

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My two cents -- I thought the demo seemed an awful lot like Awakening. Focus on action, personal relationships on fast forward with no buildup (we're told how Hawke feels, IOW, rather than actually feeling it). People talk about how easy Zevran and Morrigan are -- hell, Zevran won't go to the tent until 26+ and Morrigan not until 51+, yet Isabela is willing to go at it just after meeting her.  There doesn't seem to be any buildup, and I hate not being able to talk to companions.  Jory and Daveth's death had far more impact on me than *spoiler*.  With every Origin, I actually gave a damn about the people I was leaving behind, and when possible headed back as soon as possible.  With this demo, I had fun, but I felt no attachment to anyone.

The combat looks silly. I did a rogue hawke, and she did cartwheels constantly. It looks like a fun game, nonetheless, but it sure doesn't look like an engrossing game.

Modifié par ejoslin, 25 février 2011 - 06:11 .


#12830
Glorfindel709

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"You're not importing your Shepherd."

Are you effing kidding me? Warden. Not Shepherd. Warden. Not Shepherd. Bite me.

"Not going to a Dragon Mass Effect." Sure we're not. >.<

Modifié par Glorfindel709, 25 février 2011 - 06:17 .


#12831
ximena

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Brockololly said...

Ximena's DW is my canon Morrigan story now.....unless we end up getting Ximena'd instead of Gaider'd.


:ph34r::innocent:

*ninjas away*

#12832
Esbatty

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Actually now that I think about it, maybe Kirkwall has an Eluvian stashed in it since the Tevinter Mages were using them to communicate? So maybe the artifact Isabella is after is an Eluvian and maybe Varric mentions to Cassandra what Hawke saw in it. This could to lead a "lonely looking woman" or a "mother and child" or even a "a family". Damn I'm gettin' teary eyed at just the idea itself.

#12833
MKDAWUSS

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I wouldn't be all that surprised to hear a lack of Morrigan references in DA2, considering that by Hawke's 1st year inside Kirkwall, the Blight is over. By then, the Hero of Ferelden would be Warden-Commander of Amaranthine, and as we know, Morrigan was out of the picture during that time (although you might hear a mention or two based on how fast news travels). If Witch Hunt gets a mention (which I'm guessing takes place Year 2 or Year 3 in Kirkwall), it'll probably related to the Eluvian if anything, the rest was a bit local/personal, nothing of the sort that would be worth mentioning.



Although I do hope to hear about the state of Ferelden - based on the Witch Hunt map descriptions, things seem to be shaping up for another civil war sans the Blight, seeing that rivalries seem to be building up between Redcliffe and Denerim (and possibly Vigil's Keep and Amaranthine).



I'm tempted to replay the DA2 demo again just to get that much more familiar with the combat mechanics, but the only reason I picked it up was for that reward weapon for my canon game and I'm not all that interested in getting attached to any non-canon Hawkes...

#12834
KnightofPhoenix

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I think that if Morrigan will get a relevant mention, it would be by the end of the game, as an advert to what's ahead.

#12835
Brockololly

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KnightofPhoenix wrote...

I think that if Morrigan will get a relevant mention, it would be by the end of the game, as an advert to what's ahead.



On that note, apparently in the German PC Games review they claim there is some great final boss fight yet the ending is a total cliffhanger with next to no resolution. However, the ending video/cutscene is a treat for Origins players.


...
Morrigan stepping out of Eluvian with OGB and Warden?:o

I've not read the review myself seeing as I don't know German, but I've seen a couple people now say that the ending has some treat for Origins players, despite ending on a cliffhanger.

#12836
KnightofPhoenix

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Brockololly wrote...
Morrigan stepping out of Eluvian with OGB and Warden?:o


That would be so awesome, it's almost too good to be true.

#12837
Brockololly

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KnightofPhoenix wrote...

Brockololly wrote...
Morrigan stepping out of Eluvian with OGB and Warden?:o


That would be so awesome, it's almost too good to be true.


Hmmm... what would the reaction be if its just Morrigan without the Warden or OGB?

Sure, it may be cool to see Morrigan again (although no voice since no Claudia Black in the credits) but without the Warden? Hmmm- would certainly give us more doom and gloom fuel!

#12838
Alex Kershaw

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I doubt it would just be Morrigan stepping out the mirror... Would they really run two completely different stories side-by-side and just swich from one to the other?

I'm kinda hoping that DA2 will end up relating to Origins in some way so that by the end of DA2, we can clearly see that they are both the same storyline, and how DA3 will connect them both? Especially since Laidlaw said that DA2 will set up the Morrigan story. Maybe false hope, but seems more likely than them just switching back and forth between Warden/Hawke

Modifié par Alex Kershaw, 25 février 2011 - 06:24 .


#12839
Brockololly

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Well, as I've said before, I'd be perfectly happy if DA3 took a multiple protagonist approach. Set it up like Starcraft sets up campaigns between the Zerg, Protoss and Terran or even how LotR is structured- follow Hawke for one bit, the Warden for a second and either bring them both together for the final act or have some new PC maybe.

#12840
Alex Kershaw

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Or play as the Warden with Hawke as a companion?



Or as you said, alternate between the two on what appears to be different stories, only to have them meet at the end and have them work together to stop something... Would be cool.

#12841
Brockololly

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Alex Kershaw wrote...

Or play as the Warden with Hawke as a companion?

Or as you said, alternate between the two on what appears to be different stories, only to have them meet at the end and have them work together to stop something... Would be cool.


Yeah, given the whole dominant personality thing with Hawke and given he/she is voiced, you could have him as a companion to the silent PC Warden.

Ultimately it depends on what the overall story is for DA3, which hopefully we'll be able to have some idea about by the end of DA2.

#12842
Swoo

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Brockololly wrote...

Terra_Ex wrote...
Plot files relating to the elf girl Merrill; one referring to "mirrorimage" and the other to varterral, though those are likely companion quests since the others seem to have similar plot groupings. Maybe the dalish connection there might have something of interest for us though... or maybe not. There's a plot file called plt_vrc200pt_n_romance (with vrc being an abbreviation for the dwarf) which I won't comment on, but its likely either a deep, dark past reason or some nod towards the DA2 thread and lack of said romance or maybe some narration regarding your romance interest - 'tis all guesswork regardless.


Yeah, if I had to guess, Merrill and the Dalish aspect of DA2 will tie in to whatever it is Flemeth is doing, which would maybe connect to Morrigan or the "change." We know Hawke has to be delivery boy for the amulet, which is supposedly involved in some ritual at Sundermount that initiates some big plot twist. I wonder if its not related to that bound demon that was mentioned in that short story for Merrill. Or perhaps, even go back to Arl Foreshadow and how he referenced some survivor of Arlathan.


I've been wondering if Hawke gets possessed perhaps, and that's the grand twist. We've seen tons of artwork with him and a clawed arm, glowy eyes, warrior but magical powers in videos and the like. I 'm thinking the twist may be that Flemeth is setting him up as a host for something, and that's why we keep hearing the Champion has vanished.

As to surprise shocker ending Origins fans will love, I'm hopeful it's the Warden, Morrigan, and OGB but I don't know. It's hard to think what could happen while remaining neutral to all the characters various people enjoyed in Origins as to what note they could hit on. OTOH, it wouldn't be the first time they'd leave a voice actor (or an actor period) off any credits to save a surprise ending, hell, Kevin Spacey wasn't even listed for the first six months in anything you could find about Seven. Interesting...

#12843
Swoo

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Brockololly wrote...

Alex Kershaw wrote...

Or play as the Warden with Hawke as a companion?

Or as you said, alternate between the two on what appears to be different stories, only to have them meet at the end and have them work together to stop something... Would be cool.


Yeah, given the whole dominant personality thing with Hawke and given he/she is voiced, you could have him as a companion to the silent PC Warden.

Ultimately it depends on what the overall story is for DA3, which hopefully we'll be able to have some idea about by the end of DA2.


I think the silent NPC is gone from all Bioware titles. They spent entirely too much time pumping it up with The Old Republic, and then Mass Effect (or vice versa), and then making the move to Dragon Age, I don't see them ever going back to it. It's an technique for 'old RPG's' that they have moved away from. If anything I would expect a new NPC in DA3, and if the Warden is around, and Hawke as well, they'd probably be relegated to NPC's and if lucky (very lucky) the Warden would have a voice set based on race and gender, but they'd probably claim that's too much work/money. So I'm doubtful. If the Warden comes back, I'd expect (s)he'd be mute thanks to a mysterious throat injury suffered during an ambush, almost ala the start of BGII (minus the mute part).

#12844
MKDAWUSS

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Brockololly wrote...

Alex Kershaw wrote...

Or play as the Warden with Hawke as a companion?

Or as you said, alternate between the two on what appears to be different stories, only to have them meet at the end and have them work together to stop something... Would be cool.


Yeah, given the whole dominant personality thing with Hawke and given he/she is voiced, you could have him as a companion to the silent PC Warden.

Ultimately it depends on what the overall story is for DA3, which hopefully we'll be able to have some idea about by the end of DA2.


I think the end of DA2 will set up DA2 DLC if anything. Of course, that DA2 DLC may end up being rather unrelated to the immediate story surrounding the conclusion of DA2...

#12845
Brockololly

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Swoo wrote...

As to surprise shocker ending Origins fans will love, I'm hopeful it's the Warden, Morrigan, and OGB but I don't know. It's hard to think what could happen while remaining neutral to all the characters various people enjoyed in Origins as to what note they could hit on. OTOH, it wouldn't be the first time they'd leave a voice actor (or an actor period) off any credits to save a surprise ending, hell, Kevin Spacey wasn't even listed for the first six months in anything you could find about Seven. Interesting...



But even if its just Morrigan, thats the still one massive loose end from Origins, whether you liked her or not, and the devs have said ad nauseum that they're not done with her story. And given how its supposed to be a bad cliffhanger ending, what better way than to just have some wide shot of the world at war, pan over to an Eluvian, then zoom in to the base of it, see the feet of somebody step out of the Eluvian, followed by a slow rise of the camera to reveal Morrigan looking out on the "changed" world - cut to black. :wizard:

But yeah, you are right about them hiding voice actors if they want a surprise. The pessimist in me thinks they did something crazy and changed her voice though, just like they got rid of Greg Ellis voicing Anders, for supposedly plot related reasons.

Swoo wrote...
I think the silent NPC is gone from all Bioware titles. They spent entirely too much time pumping it up with The Old Republic, and then Mass Effect (or vice versa), and then making the move to Dragon Age, I don't see them
ever going back to it. It's an technique for 'old RPG's' that they have  moved away from. If anything I would expect a new NPC in DA3, and if the Warden is around, and Hawke as well, they'd probably be relegated to
NPC's and if lucky (very lucky) the Warden would have a voice set based  on race and gender, but they'd probably claim that's too much  work/money. So I'm doubtful. If the Warden comes back, I'd expect   (s)he'd be mute thanks to a mysterious throat injury suffered during anambush, almost ala the start of BGII (minus the mute part).


Sad but true, I think. Its really such a waste but I've ranted enough on that topic. At least how BioWare has done the voiced PC (dialogue wheel, paraphrases) makes for such a passive experience IMO, just guessing what your PC will say and then watching a cutscene. I always feel more involved and active when I can just read the full text responses and get the immediate response from the NPC instead of hearing a boring regurgitated version from the PC.

MKDAWUSS wrote..

I think the end of DA2 will set up DA2 DLC if anything. Of course, that  DA2 DLC may end up being rather unrelated to the immediate story  surrounding the conclusion of DA2...


Possibly- although, I recall in several interviews where Laidlaw has mentioned DLC that the idea is for DA2 DLC to feature Hawke in episodes from within the 10 year framed narrative, so they'll fit back in the story like Return to Ostagar and not move the story forward chronologically like Witch Hunt.

I almost wonder if in whatever the final boss battle is thats supposed to be epic, if you don't end up with a rocks fall everyone dies type scenario, leaving Hawke's fate a mystery. Thats sounds like an appropriately frustrating and terrible ending.

Modifié par Brockololly, 25 février 2011 - 07:55 .


#12846
KnightofPhoenix

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Brockololly wrote...

KnightofPhoenix wrote...

Brockololly wrote...
Morrigan stepping out of Eluvian with OGB and Warden?:o


That would be so awesome, it's almost too good to be true.


Hmmm... what would the reaction be if its just Morrigan without the Warden or OGB?

Sure, it may be cool to see Morrigan again (although no voice since no Claudia Black in the credits) but without the Warden? Hmmm- would certainly give us more doom and gloom fuel!


That's the most likely scenario. It would be nice, but not as good as OGB and Warden. And it would feel like our choices were not that important.

#12847
Alex Kershaw

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In this interview frm last August () Laidlaw says that after Dragon Age 2, the world will have 'changed'... Do you think this is the same change that Morrigan makes reference to?

#12848
Fntsybks

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Brockololly wrote...

Morrigan stepping out of Eluvian with OGB and Warden?:o


In the demo Varric says that he doesn't know where Hawke is... so I would guess he steps into the Eluvian instead of Morrigan stepping out - thus making everyone search frantically for him. It also allows Bioware to place Hawke/Morrigan/Warden wherever they want in DA3, since Eluvians are presumably scattered throughout the world.

#12849
Mustang678

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I don't think a Warden return is going to happen, they've stated many times that the warden's story is over

#12850
MKDAWUSS

MKDAWUSS
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Mustang678 wrote...

I don't think a Warden return is going to happen, they've stated many times that the warden's story is over


I guess I'll just settle for hope that they can answer the question of why Hawke is the only one who can settle this conflict. The Warden was pretty good at putting pieces together and uniting people. In a time of crisis.