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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#13076
ejoslin

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Master Shiori wrote...

Brockololly wrote...

Just what I quoted above- apparently, if you have preloaded a digital distribution copy of DA2 you can see the ReadMe file. Somebody on Gamespot's forums posted a bunch of already known gameplay issues and plot related bugs in DA2- stuff like if you get object X before starting quest Y, then you won't be able to complete quest Y so make sure you have a saved game before starting quest Y. All that stuff is outlined in the ReadMe for DA2- so its bugs they know about but for whatever reason, they are letting go at launch.


So we have 4 potential bugs related to quests, all of which can be avoided if you know about them in advance, which we do now thanks to the readme file. Considering the amount of bugs in Origins and Awakening that we didn't know about until the game was out, these 4 are hardly a problem.
Simply save at the start of the quest and reload if something goes wrong. If these are the only bugs in the game, then we have little to worry about.

The import bug is the only major concern, but hopefully Bioware will get to fixing that one asap, just as they did the DR and autosave bugs in Witch Hunt.

If there's one good thing about Bioware and it's games, it's that there has never been a bug so far that you couldn't get around in some way. And after having to navigate the nightamare that was Awakening, the DA2 bugs look like a joke.



But why not have them fixed if you know about them?

And unfortunately, not all the import bugs will be easily fixed.  If Alistair is king, most of the boon flags are not set (Dalish is -- that's it).

Reading the reviews that are coming in, they're saying, for the most part, exactly what I expected them to say.  So...  it will be a fun game, but it does not have the depth of character interaction of DAO (and honestly, I didn't expect it to).  Ah well.  DAO is not dead for me yet!  I love that game :D

Modifié par ejoslin, 07 mars 2011 - 12:41 .


#13077
Master Shiori

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ejoslin wrote...

But why not have them fixed if you know about them?


It could be they discovered the said bugs too close to the game's release and couldn't fix them properly in time. Therefore it was more practical to write them down in order to give people a head's up and patch them later once the dev team had enough time to analyze the problem and come up with a solution.

The major issue with any bug, no matter how small, is that fixing it can always result in something else getting broken. Therefore you need time to properly play through the whole game again and make sure everything is fine.


ejoslin wrote...

And unfortunately, not all the import bugs will be easily fixed.  If Alistair is king, most of the boon flags are not set (Dalish is -- that's it).


My guess is that the major choices like king/queen of Ferelden, Ultimate Sacrifice, Redeemer, Warden Commander, Dark Ritual, Broken Circle, Nature of the Beast, Paragon of her kind, Arl of Redcliffe, who you romanced, Amaranthine/Vigil's Keep and Witch Hunt will be fixed asap, since they are too important to leave broken. Everything else will be fixed if possible, but won't have priority.


ejoslin wrote...

Reading the reviews that are coming in, they're saying, for the most part, exactly what I expected them to say.  So...  it will be a fun game, but it does not have the depth of character interaction of DAO (and honestly, I didn't expect it to).  Ah well.  DAO is not dead for me yet!  I love that game :D


I'll be playing both DA:O and DA2 for a long time. As for reviews, my past experience with them has taught me to form my own opinion once I've played the game in question.
Guess I'll see what my opinion of Dragon Age 2 will be once the game is out and I've played through it at least once.

#13078
bl00dsh0t

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Ugh i smells another awakening :D

45 replays of the game later we have actually succeeded in doin 95% of the game without bugged epilogues and missed questlines due to buggy implementation and we sit there with our own "canon" that will have several of the smaller choices ignored for da3 if/when it comes out. Damn despite my last attempt at making my perfect run of origins + dlc I wound up screwing up few of the choices yet again so after over 700 hrs of playtime I still failed to get the choices done I intended to... what the **** xD

Btw I think we need a plan for the future of this thread for once DA2 comes out since some of us living outside the US will get the game 2 - 3 days later and want to dodge the imminent spoiler bombardment that this delay usually causes ;D Shallt the brockmeister swiftly create the new morrigan thread in the da2 spoiler forums or do we keep going here with an embargo on da2 spoilers for the next 2 weeks?

#13079
Brockololly

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ejoslin wrote...

Yeh.  They're going to get right on fixing things.

*grin*  I'm not even getting DA2 until it drops in price. 

Edit: It's a depressing (for me) thing.  EVERY piece of news about DA2 that I've come across has made me go, "GAH!  Well, at least I hope they don't do 'x'" and then the next piece of news is them doing 'x'.  I went from super excited to somewhat to not at all.  The latest I've read, some of the huge spoilers, have convinced me not to buy until I get some serious reassurance.

DG does not like happy endings.  DG wrote one romance in DAO with a happy happy ending.  I have a feeling things will change!


Heh....celibacy in DA2 FTW!

Honestly, I don't think I'll end up having any of my PC's romance anyone- the LIs don't seem very interesting, but we'll see in the game. At least no romances for what I think will be my canon Morrigan Hawke, misanthropic blood mage:D

As for the bugs, its worrisome exactly because even if the bugged reference has no big impact on DA2, what about DA3? What if they do something stupid like Origins--> Witch Hunt with the DR flags being cleared in the post epilogue state? 

Hell, considering prices for the Signature Edition on Ebay are going over $200, thats mighty tempting. Anyway, unless DA2 totally surprises me and knocks my socks off, its likely the last BioWare game I'll ever preorder and get at launch- until they can stop watering down their games and stop designing games for people that didn't like their past games. Since I don't give a crap about Shepard, ME3 can wait for a Steam Sale. And the only way DA3 is likely getting my money is Morrigan/Warden/OGB resolution.

bl00dsh0t wrote...
Btw I think we need a plan for the future of
this thread for once DA2 comes out since some of us living outside the
US will get the game 2 - 3 days later and want to dodge the imminent
spoiler bombardment that this delay usually causes ;D Shallt the
brockmeister swiftly create the new morrigan thread in the da2 spoiler
forums or do we keep going here with an embargo on da2 spoilers for the
next 2 weeks?


Once I hopefully get the game tomorrow, I'm just going to not come on here, or probably lurk, until I've finished the game once. Since I have no classes Wednesday, I'm likely going to burn through it, especially since it seems like a much shorter game.

Its probably best to just post any spoilers by blacking them out so you need to highlight them and so forth in this thread. Or take spoiler discussion to the Morrigan group. Cause judging by the DA2 forums, they're anarchy, and any Morri thread there would likely be infested by trolls in no time flat.

Modifié par Brockololly, 07 mars 2011 - 02:53 .


#13080
ejoslin

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Master Shiori wrote...

ejoslin wrote...

But why not have them fixed if you know about them?


It could be they discovered the said bugs too close to the game's release and couldn't fix them properly in time. Therefore it was more practical to write them down in order to give people a head's up and patch them later once the dev team had enough time to analyze the problem and come up with a solution.

The major issue with any bug, no matter how small, is that fixing it can always result in something else getting broken. Therefore you need time to properly play through the whole game again and make sure everything is fine.


ejoslin wrote...

And unfortunately, not all the import bugs will be easily fixed.  If Alistair is king, most of the boon flags are not set (Dalish is -- that's it).


My guess is that the major choices like king/queen of Ferelden, Ultimate Sacrifice, Redeemer, Warden Commander, Dark Ritual, Broken Circle, Nature of the Beast, Paragon of her kind, Arl of Redcliffe, who you romanced, Amaranthine/Vigil's Keep and Witch Hunt will be fixed asap, since they are too important to leave broken. Everything else will be fixed if possible, but won't have priority.


ejoslin wrote...

Reading the reviews that are coming in, they're saying, for the most part, exactly what I expected them to say.  So...  it will be a fun game, but it does not have the depth of character interaction of DAO (and honestly, I didn't expect it to).  Ah well.  DAO is not dead for me yet!  I love that game :D


I'll be playing both DA:O and DA2 for a long time. As for reviews, my past experience with them has taught me to form my own opinion once I've played the game in question.
Guess I'll see what my opinion of Dragon Age 2 will be once the game is out and I've played through it at least once.


Oh yeh, I know that there is a law of unintended consequences on bug fixing.  But it really does depend on the bug.  An example -- in Zevran's epilogue, someone forgot to set a flag for one of his cards, making all wardens who chose a certain path to get the female cards.  Setting the condition of that epilogue card so it goes to females only, taking a quick look to make sure there's a male equivalent under it, takes, well, literally a second and there's no chance of unintended consequences.  Yet, well, it never got fixed. 

When they're talking about dialog bugs, I can list some specific subjects right now (not actual specific in the game as I haven't played it, just things that will NOT trigger properly), just knowing some of the flags they imported -- I'm not sure why they chose some of those flags over others.  There are errors in Origins which we already know they won't fix -- and yes, some of those known bugged flags are being imported. 

Honestly, I'm angry over the way one of the cameo characters is being handled.  So I anxiously await reviews from people on these boards before I make any decisions.  The reviews I've read, however, for the most part are confirming what I suspected.  So unless someone convinces me otherwise, I will wait for the GOTY.  Because I do believe it will be a fun game so I'll want to get it eventually.

Edit: Just FYI, mage boon has serious issues (all but the Dalish boon have this issue, actually).  If Alistair grants the boon, the flag doesn't get set.  I hope they get that set another way or the only people who will be getting that properly are people who made Anora queen and people who use Terra_Ex's or my mod (have I mentioned in the last week or so how amazing Terra_Ex is?) and made Alistair king.

Modifié par ejoslin, 07 mars 2011 - 03:51 .


#13081
Giggles_Manically

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I have your mod Ejoslin.

I could never get Terra's mod working on my file.
For some reason the grimoire never showed, and I could not talk to Flemeth.
I had to unintstall it and try again.

But I am cautious about DA2, I think it will be fun but lots of reviews are making me nervous.

#13082
ejoslin

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If you have the most recent version (the one where the flags are being set properly for the boons), you should be fine for the mage boon. Terra_Ex is the one who fixed the boons, and he allowed me to use his work.  There are other iffy flags imported, however, and some that are most likely inappropriate if they're trying to accomplish what I think they are (I can't know for sure, obviously).

Edit: The reviews are confirming what I thought would happen.  But they are still liking the game.  I'm sure it will be a fun game.  For me, though, it is not a $60 game.  There are a few people on these boards who seem to have the same concerns I do (one whom I disagree with on everything else but in the DA2 concern threads we found common grounds).  Anyway, if they rave about the game I will reconsider.  But I still have a concern about one of the cameos.  THAT will be my deciding factor on whether or not I even get the game.

Which is kind of sad, I know. :wub:

Modifié par ejoslin, 07 mars 2011 - 04:02 .


#13083
TJPags

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Can I hide in here until DA2 comes out? Posted Image

The game makes me nervous, the fact that there are "known bugs" which may not get fixed makes me nervous, and the DA2 boards have gotten . .  .well, I think insane is the proper term.  Posted Image

#13084
Giggles_Manically

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WE CANT STOP HERE! THIS IS FANBOY COUNTRY!

#13085
ejoslin

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I have always found the Morrigan thread very safe! And very tolerant of my Zevran fangirling.

#13086
TJPags

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Giggles_Manically wrote...

WE CANT STOP HERE! THIS IS FANBOY COUNTRY!


Hey, if I have to love a swamp-witch in order to discuss things rationally and without constant spoilers, well . .  . .point me at the swamp witch!!!  I got my hip-waders on!!!!  Posted Image

#13087
Giggles_Manically

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Its like a quiet country club really with in depth talks on the days subjects.

#13088
Lord_Anthonior

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Giggles_Manically wrote...

WE CANT STOP HERE! THIS IS FANBOY COUNTRY!


:lol: Hell yeah!! *rising the pint in approval*

During this playthrough I'm getting ready to import to DA2 with just a few changes mostly about the ruling dinasty in Ferelden as to let the Mac Tir's keep the throne and get rid of the last therin, I want to see how that will be shown or told in DA2. Still, I'll be having two imported files, one with therin and the other with the Mac Tirs by their own because for obvious reasons my Warden is far beyond the land and who knows if he will return, but at the moment he has no complaints in leaving everything else behind, he is one "Miserable selfish bastard" :lol:

I've been checking Morrigan's dialogues as counted as they may be in a PS3 and saw that Morrigan does not only calls the Warden "My love" but she also calls him "My sweet" even when he has been denied "access" just because allowing her to be indulge in consulting her capricious nature. She does know how to tease and foreplay then she will have to say "you will have to carry me", good times.

Now off to Kill Howe wich is something I enjoy, delving into raging vengeance. I set the tactics so that only Morrigan freezes or stuns Howe and between the two of thehm attacking him and the Warden making the kill. 

#13089
KnightofPhoenix

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TJPags wrote...

Can I hide in here until DA2 comes out? Posted Image

The game makes me nervous, the fact that there are "known bugs" which may not get fixed makes me nervous, and the DA2 boards have gotten . .  .well, I think insane is the proper term.  Posted Image


Bugs vis a vis importing?

My number one concern right now.

Modifié par KnightofPhoenix, 07 mars 2011 - 06:26 .


#13090
Giggles_Manically

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KnightofPhoenix wrote...

TJPags wrote...

Can I hide in here until DA2 comes out? Posted Image

The game makes me nervous, the fact that there are "known bugs" which may not get fixed makes me nervous, and the DA2 boards have gotten . .  .well, I think insane is the proper term.  Posted Image


Bugs vis a vis importing?

My number one concern right now.

Nightmare mode:

KoP: Oh boy! DA2!
Varric: Well Alistair was soon crowned king, and then the warden nobly went to his death so his best friend could rule justly and fair! Soon followed by Harrowmont saying fond words to the man who made him king.
Cammen his true love never forgot him and wrote an epic poem of their love as well.
Kop:....
Posted Image

#13091
KnightofPhoenix

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That would be my reaction at first

Posted Image

Modifié par KnightofPhoenix, 07 mars 2011 - 06:41 .


#13092
Giggles_Manically

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Not this then?

Posted Image

#13093
KnightofPhoenix

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That's after the shock has passed.

#13094
Giggles_Manically

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I plan on playing a default game so as to avoid the bugs hopefully.

Once a patch or a mod is out I will play with my real saves.
I cant wait to play Evil Hawke after playing my Evil warden.

#13095
TJPags

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KnightofPhoenix wrote...

TJPags wrote...

Can I hide in here until DA2 comes out? Posted Image

The game makes me nervous, the fact that there are "known bugs" which may not get fixed makes me nervous, and the DA2 boards have gotten . .  .well, I think insane is the proper term.  Posted Image


Bugs vis a vis importing?

My number one concern right now.


That's one of many, for me.

I mentioned in one of the not-so-scary DA2 threads, depending on how it's implemented, I may be okay.  As an example, if 2 gossips in a tavern mention something wrong, I can live.  If, however, say, Anders gets wrong something I did in DAA . . . .well, you know that image Giggles posted?  Replace the PC with an XBOX, and that's me.

#13096
Master Shiori

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ejoslin wrote...

Oh yeh, I know that there is a law of unintended consequences on bug fixing.  But it really does depend on the bug.  An example -- in Zevran's epilogue, someone forgot to set a flag for one of his cards, making all wardens who chose a certain path to get the female cards.  Setting the condition of that epilogue card so it goes to females only, taking a quick look to make sure there's a male equivalent under it, takes, well, literally a second and there's no chance of unintended consequences.  Yet, well, it never got fixed. 


If I was to guess, I'd say they never fixed it because the impact on Zevran romance was very small or almost non existent. Devs need to prioritize and fix gamebreaking bugs first, then things that don't prevent you from advancing through the game's storyline, but still prevent you from completing minor quests or making minor choices. Dialogue bugs which don't fall into this category (which is all the bugs from romances) aren't very high on the list, since they don't stop you from succesfully pursuing your LI or completing the game.
Sure, for people like you or me, who love our respective LI's, every missed dialogue line is precious. Therefore what may not be a major concern for the devs will be for us and we'll try to get it fixed one way or the other.

This is why I'm hoping they actualy update the toolset so community members can help with fixing problems that devs simply don't have time to tackle. Without people like Charsen, Terra or yourself, my enjoyment of romancing Morrigan or Zevran wouldn't be as great as it is now.


ejoslin wrote...

I have always found the Morrigan thread very safe! And very tolerant of my Zevran fangirling.


We're tolerant of all fangirling (yes, even Alistair. As long as nobody ever mentions the atrocity that is Alistair and Morrigan doing the DR..). :)

#13097
ejoslin

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Master Shiori wrote...

ejoslin wrote...

Oh yeh, I know that there is a law of unintended consequences on bug fixing.  But it really does depend on the bug.  An example -- in Zevran's epilogue, someone forgot to set a flag for one of his cards, making all wardens who chose a certain path to get the female cards.  Setting the condition of that epilogue card so it goes to females only, taking a quick look to make sure there's a male equivalent under it, takes, well, literally a second and there's no chance of unintended consequences.  Yet, well, it never got fixed. 


If I was to guess, I'd say they never fixed it because the impact on Zevran romance was very small or almost non existent. Devs need to prioritize and fix gamebreaking bugs first, then things that don't prevent you from advancing through the game's storyline, but still prevent you from completing minor quests or making minor choices. Dialogue bugs which don't fall into this category (which is all the bugs from romances) aren't very high on the list, since they don't stop you from succesfully pursuing your LI or completing the game.
Sure, for people like you or me, who love our respective LI's, every missed dialogue line is precious. Therefore what may not be a major concern for the devs will be for us and we'll try to get it fixed one way or the other.

This is why I'm hoping they actualy update the toolset so community members can help with fixing problems that devs simply don't have time to tackle. Without people like Charsen, Terra or yourself, my enjoyment of romancing Morrigan or Zevran wouldn't be as great as it is now.


ejoslin wrote...

I have always found the Morrigan thread very safe! And very tolerant of my Zevran fangirling.


We're tolerant of all fangirling (yes, even Alistair. As long as nobody ever mentions the atrocity that is Alistair and Morrigan doing the DR..). :)




Oh, I used that as an example.  But since they know the dialog bugs exist, and usually they're quite easy to fix, it seems strange that they don't bother.  And I don't think they'll be fixed in DA2.

The mage boon bug, though, I find concerning.  <<snip>> /Roseanne Bodanadana: Nevermind!

And YAY for fangirling.  I do llike this thread a lot :)

Modifié par ejoslin, 07 mars 2011 - 09:09 .


#13098
Brockololly

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Well, it will be telling to see if the import screen is correct from the get-go in DA2 or if it will still be mucked up like it was in the modded demo. Honestly, the worrisome thing about that blurb in the readme is that not only does it say that references from Origins might be goofed, but even references to things you did earlier in DA2 might be screwed up!

Really, if the import feature wasn't in DA2 I definitely would not buy it at launch- so if its royally mucked up or has everything handwaved away, while the writers still try and keep a straight face claiming DA has 'no canon,' I'll nerd rage. But of course, there will probably be things like the Awakening Morrigan epilogue slide, where you wouldn't even know that you didn't get it, since it never fired properly.

So while technical bugs are bad, if BioWare is going to be touting how story heavy their games are, the plot related and story related bugs should be priority too.

#13099
Terra_Ex

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[quote]TheBlackBaron wrote...
Well, I agree with this to some extent, but the general spirit of the blog post seems to be that all VO is bad, which I don't believe to be true. Text-based segments such as the bit with the Arcane Warrior crystal stand out precisely because they're uncommon and used effectively when the action dictates it. They're best as excellent spice and seasoning, not the main meat. And no, I don't think being text-based at all means that a game is somehow inherently more intelligent than a game with VO. 

I mean, would Morrigan or Bastila have been anywhere near as memorable without Claudia Black and Jennifer Hale's wonderful voice acting, respectively? 
[/quote]
I think the blog only takes such a tone due to the increasing prevalence of the VO>no VO argument which isn't the case for a number of reasons. Taking that example, you'll see the odd poster who views the text-based sequence as a colossal failing which a fully VO'd sequence would apparently remedy.

Certainly, VO adds much to companion characters yet in some circumstances it also detracts from the experience - bad VO for the PC or NPCs or relegating the player to a passive observer role. Depends on the game tbh but as me & Brock have said repeatedly it's disappointing to see all BW's current lineup adopting the same approach. I love many VO'd protagonists (chiefly in non-rpgs though, where it's important that they are defined within the game world) but when I see individuals heralding VO as the only way forward I'm forced to take the opposite view, if only to avoid the notion that all games should conform to some sort of set template.

[quote]TheBlackBaron wrote...
I can't imagine my Renegade Shepard with Meer's deadpan delivery. It's now almost essential to my enjoyment of the character.
[/quote]
I've pretty much given up on my maleShepard now, Meer has completely killed it for me with his monotonous drone. Hale however continues to hold my interest so I'll probably finish up her playthrough.


[quote]ejoslin wrote...

> I really enjoy yours and Brock's WoTs.  There's no way you could offend me!

Edit: Someone post something quickly!  :D  Or I'll delete in a few minutes or something ;)

[/quote]
I'm glad someone's reading them, Brock's behind on his epic rants though. I'm sure we'll have a fair amount of new material to take issue with shortly.

And I saw what you were originally talking about yesterday, so yeah, I won't comment on it either or I'll probably face the banhammer.


 [quote]Zjarcal wrote...

Geez... I knew that we'd have dialogue bugs but for them to be already acknowledged in the readme file... 
Let's hope they are already working on fixing that.
Err... *remembers that hope is forsaken in the Morri thread*
Give us the damn toolset so that we can fix your crap by ourselves![/quote]
You're halfway there, only once your posts are completely devoid of optimism are you recognised as a true supporter of the morri thread. I've fixed it for you.

[quote]Brockololly wrote...
So it seems they know that imports might not work properly and are saying as much right in the ReadMe- which honestly, for most games, the 'Known Issues' part of the ReadMe is limited to technical/hardware issues, not a laundry list of plot/gameplay bugs to avoid.
Considering how lackluster BioWare was with patching plot bugs for Origins/Awakening, its worrisome to me that *maybe* any Morrigan references will be screwed up.[/quote]

Haha, plot bugs are fairly low priority I'd imagine, technical bugs that cause engine crashes are the high priorities. So long as the awesome button is fully functional nothing else matters. It does kind of run contrary to BioWare's apparent mission statement of making stellar story-based gaming experiences when continuity is all over the place, but lets put that aside :)

[quote]Glorfindel709 wrote...
And thanks to the retarded Microsoft/Sony war, one console wont be patched for things until the others also have the patches and with Microsofts more retarded size limitation on patches, you can bet that the 360 version is going to be sucking the ever living crap out of the game. [/quote]Hence why people should switch to the PC wherever possible, I made the switch from 360 DA:O to PC and certainly won't be going back. Mods on consoles would be another avenue to get around this, though as with the former issue, its an area that's largely opposed by the console manufacturers.


[quote]ejoslin wrote...Click on ZDF's link in my signature.  Look at the long list of dialog bugs it repairs.  Realize it doesn't touch Morrigan.[/quote]Yeah, looking at Morrigan's vanilla-state game files annoys me, so much stuff could have been put back in with a bit more effort. Just one more thing that fuels the pessimism :bandit:. Still, at least BioWare leaves the stuff in the toolset sources allowing it to be restored and enjoyed by a small portion of the fanbase.

[quote]Master Shiori wrote...
The major issue with any bug, no matter how small, is that fixing it can always result in something else getting broken. Therefore you need time to properly play through the whole game again and make sure everything is fine.[/quote]True to an extent but I think it's far more down to filesize limits on console title updates because some of them are very easy fixes. It would be extremely simple for BW to code a small app that listed every location in which a plot flag is used - dialog or script file and thus ascertain any potential problems at a glance. Bioware can hide behind the "we need to test it" rationale but when absolute gems like the WH bug ship it calls into question just how thorough their QA process is. But, this has always been the problem with BioWare's games, many good times were had via BG's CLUAConsole as I recall. But they're not gamebreakers as I said in my earlier comment to Brock so they're rarely addressed. If BioWare is smart then they'll have put in some facility to patch in changes without requiring the entire file, though the compression they're using alleviates it to some extent I guess.

[quote]Master Shiori wrote...
My guess is that the major choices like king/queen of Ferelden, Ultimate Sacrifice, Redeemer, Warden Commander, Dark Ritual, Broken Circle, Nature of the Beast, Paragon of her kind, Arl of Redcliffe, who you romanced, Amaranthine/Vigil's Keep and Witch Hunt will be fixed asap, since they are too important to leave broken. Everything else will be fixed if possible, but won't have priority.[/quote]
There's still a select few things that EJ was alluding to that can't be fixed without patching DA:O (which I really can't see happening now) or unless BW can pull a list of the StringIDs of triggered conversation branches from the save file. There's only two flags I care about tbh anyway and those seem to be imported without issue.

[quote]Brockololly wrote...
Hell, considering prices for the Signature Edition on Ebay are going over $200, thats mighty tempting. Anyway, unless DA2 totally surprises me and knocks my socks off, its likely the last BioWare game I'll ever preorder and get at launch- until they can stop watering down their games and stop designing games for people that didn't like their past games. Since I don't give a crap about Shepard, ME3 can wait for a Steam Sale. And the only way DA3 is likely getting my money is Morrigan/Warden/OGB resolution.[/quote]Aye, I'm particularly appreciative of the pricing screw up that allowed me to acquire multiple signature editions at a greatly reduced price. Need to offload them on ebay asap upon receipt. I agree with what you've said re: design issues and you know my thoughts on those three :P.
[quote]Brockololly wrote...
As for the bugs, its worrisome exactly because even if the bugged reference has no big impact on DA2, what about DA3? What if they do something stupid like Origins--> Witch Hunt with the DR flags being cleared in the post epilogue state? [/quote]
Well, if you check on EJ's profile (unless she's posted more rants) and find a particular comment I made, you might find something of interest regarding this (if you don't mind minor import spoilers). Suffice it to say, the post_game_enabled variation is taken into account in the DA2 import. That's not to say new bugs won't surface though... And its not even just a case of a successful import, they flags have to be used properly in the dialogue and script files and if Morri's files in DA:O are anything to go by, that's cause for concern moving forwards.


[quote]Brockololly wrote...
Its probably best to just post any spoilers by blacking them out so you need to highlight them and so forth in this thread. Or take spoiler discussion to the Morrigan group. Cause judging by the DA2 forums, they're anarchy, and any Morri thread there would likely be infested by trolls in no time flat.[/quote]Definitely agree. Still mired in the middle of a major programming project (ugh) but the end is in sight and I might actually get to play the game this week, I'll probably end up focusing on uni work regardless though. And you better not spoil the Morri references for me Brock or there'll be hell to pay. As to the DA2 forums, hmmm... maybe the new subforums (which I'm guessing will require registration to post in) will help separate the wheat from the chaff. One can but hope.

[quote]Giggles_Manically wrote...
I could never get Terra's mod working on my file.For some reason the grimoire never showed, and I could not talk to Flemeth.I had to unintstall it and try again.[/quote]Probably because you have conflicting mods installed, which is fairly easy to resolve provided you know how module priorities and the override system works.

[quote]ejoslin wrote...
Edit: The reviews are confirming what I thought would happen.  But they are still liking the game.  I'm sure it will be a fun game.  For me, though, it is not a $60 game.  There are a few people on these boards who seem to have the same concerns I do (one whom I disagree with on everything else but in the DA2 concern threads we found common grounds).  Anyway, if they rave about the game I will reconsider.  But I still have a concern about one of the cameos.  THAT will be my deciding factor on whether or not I even get the game.
[/quote]If the game is good I've no problem with supporting it, the paraphrasing, VO and similarities to the NWN approach however aren't doing it any favours. If I ignore all the marketing facepalm moments I'm able to retain a small measure of hope  though.


[quote]ejoslin wrote...
The mage boon bug, though, I find concerning.   
[/quote]
Since it ties into a plot point. maybe... Though I never expected that particular boon would come to pass regardless so Gaider's explanation of:

Alistair: We want the mages to be free
Chantry: rofl, no.


comes as little surprise. :lol: 

*stupid forum formatting destroys my quotes...*

Modifié par Terra_Ex, 07 mars 2011 - 09:33 .


#13100
ejoslin

ejoslin
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Actually, I don't think BW has a QA department. I think they have their staffers play the games over and over until they seem to be running well. So many errors could have been caught with a double read -- this is a standard for any type of data entry (because face it, data entry mistakes do happen no matter what).

Some of the flags in the scripts were miscoded and those are more difficult to find, BUT if you do a double read and have many mistakes corrected that way, it makes the other mistakes easier to find.

Edit: I've posted more rants btw...  

Ah, ok, this may be considered a spoiler so I'll black it out.

The mage boon DOES concern me, not because I expected the Chantry to agree, but because I think it may affect Ferelden's role in the whole thing.  *grin* I'm sure all questions I have will be answered by Friday!

Modifié par ejoslin, 07 mars 2011 - 09:53 .