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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#13601
Master Shiori

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Terra_Ex wrote...


Not true. The warden is either dead or missing, that's two possible states (with missing possibly branching between mirror world and Awakening/DA2 disappearance). Considering how Flemeth escaped death and the fact that the warden was unconcious and in her "care" for a considerable amount of time, there's a possible get out clause there. The OGB either exists or it does not, that's really all that matters. Being king / queen etc is completely irrelevant in the state that DA2 leaves things in. Based on recent retcons I wouldn't be surprised to see some kind of stand in for the OGB. Move the story outside of Ferelden and 99% of the choices become redundant and the Warden/Orlesian Warden are almost interchangeable.


There's no "get out clause". Seriously, just because we, as Morri fans, are so fanatical about her story and a possible reunion with the Warden that we'd twist the rules to get it, doesn't mean the writers themselves will. Sure, you could bring back a dead character to life if you want to. David Gaider admitted as much. That doesn't mean that people who made the choice to sacrifice their Warden want to see him/her ressurected. Would you like it if BIoware decided to make Loghain Redeemer ending canon and say DR and OGB never happened?


Terra_Ex wrote...

And yet the "Hero of Ferelden" worldstate is one of the possible choices when beginning DA2. BW can bring the warden back, perhaps not as PC, the demand is there and while you might be perfectly fulfilled with one singular resolution to Morrigan's arc I daresay many people will not be. It really depends on Morrigan's role when she returns, I personally think it'll be Flemeth-esque which is why they could easily bring only those wardens who went with her into the picture. However, considering some dev comments on the matter I think the wardens will be coming back into the picture in the future regardless.


It's a choice not the choice. It's a default worldstate, but not canon. 

And most people should stop building up their own scenarios of how Morrigan's story will be handled. We did that before DA2 was announced and got royaly burned as the result. 
I'm not denying that I too would love to play as a Warden in Morrigan's story, but that's not my call. Bioware will do what they think is best and whatever they decide will never match what I can build in my own mind, so there's no point in building expectation when the chances are good the reality will be different.
Face it. The way things stand now it would be hell of a lot easier to bring back Hawke (who I'd love to see return at some point, not neccesary in Morrigan's story) then the Warden.

Terra_Ex wrote...

Then BW should drop the no-canon, your choices matter statements and endeavour to sufficiently wrap up loose ends that players would take issue with, ie: LI tying in with larger plot threads and launching new threads that apparently can't be followed up on in the closing moments.


Ok, let say they do drop the no-canon policy and canonize one of the endings. What exactly makes you think DR will be chosen? What makes you think they'll honor every choice you made?

You can't change things like that midway through. Imagine if ME3 suddenly only recognized paragon choices and Ashley/Kaiden romance for Shepard. What do you imagine the reaction will be?

You can wrap up Morrigan's story by honoring the choices players have made. Whether or not that will be done in the way you want is another matter, but it can be done.

Terra_Ex wrote...

I think Brock's getting at the fact that it'd be preferable to see BioWare covering all their bases when Morrigan returns by accounting for the the Morrigan/Warden/OGB scenario. Certainly, even seeing them all onscreen makes me a hell of a lot more invested in the game than being fed some one line excuse. As discussed earlier in my post, little things like that can hugely enrich the experience one has with the game and it doesn't take massive amounts of resources to add a little divergence to the plotline. Like MKDAWUSS touched upon earlier, you can get away with minor references for things like Leliana's cameo in DA2, but the Morrigan variables have pretty damn strong ties to certain Origins characters and imo they should be involved in the finale of Morrigan's arc, which I'm guessing will not be a five minute cameo.


You got the little divergence in plotline in DA2 too with things like: who rules Ferelden, who is in charge of the Wardens, if the Warden was Dalish or a Mage, if you romanced Leliana or Zevran, if you slept with Isabela, etc.



Oh, and could you guys and gals please cut down on the size of your posts? We're not writing novels here and the sheer size of last few posts make quoting a complete nightmare. Not to mention that mods have been known to lock threads when post size got blown out of proportion, so let's please try to avoid that scenario.

#13602
Terra_Ex

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Master Shiori wrote...
There's no "get out clause". Seriously, just because we, as Morri fans, are so fanatical about her story and a possible reunion with the Warden that we'd twist the rules to get it, doesn't mean the writers themselves will. Sure, you could bring back a dead character to life if you want to. David Gaider admitted as much. That doesn't mean that people who made the choice to sacrifice their Warden want to see him/her ressurected. Would you like it if BIoware decided to make Loghain Redeemer ending canon and say DR and OGB never happened?

You're overreacting to an observation Shiori. The point being made was that the warden is in one of two states and I chose to link that with Gaider's comments, noting that should they choose to go in that direction, it would be far simpler to acheive than your previous post implied. The get out clause refers to a way to bring the warden back, which some people would undoubtedly view as such, regardless of the reasoning. But as I've said before, what I'd like to see doesn't necessitate the warden as PC (my genuine bar for satisfaction is far lower than my posts would have you believe) so the above point is irrelevant as far as my desires go.


Master Shiori wrote...
It's a choice not the choice. It's a default worldstate, but not canon.

And I never claimed as such.


Master Shiori wrote...
And most people should stop building up their own scenarios of how Morrigan's story will be handled. We did that before DA2 was announced and got royaly burned as the result.

Has it occurred to you that the denizens of the Morri thread are (not so secretly) masochists? [smilie]http://social.bioware.com/images/forum/emoticons/joyful.png[/smilie]


Master Shiori wrote...
I'm not denying that I too would love to play as a Warden in Morrigan's story, but that's not my call. Bioware will do what they think is best and whatever they decide will never match what I can build in my own mind, so there's no point in building expectation when the chances are good the reality will be different.

Face it. The way things stand now it would be hell of a lot easier to bring back Hawke (who I'd love to see return at some point, not neccesary in Morrigan's story) then the Warden.

Like I said earlier, if your expectations are zero you won't be disappointed. As for Hawke, sure it would be easier, and it'd be interesting to see how that goes down considering how split the fanbase is over him/her.


Master Shiori wrote...

Terra_Ex wrote...
Then BW should drop the no-canon, your choices matter statements and
endeavour to sufficiently wrap up loose ends that players would take
issue with, ie: LI tying in with larger plot threads and launching new
threads that apparently can't be followed up on in the closing moments.

Ok, let say they do drop the no-canon policy and canonize one of the endings. What exactly makes you think DR will be chosen? What makes you think they'll honor every choice you made?

You can't change things like that midway through. Imagine if ME3 suddenly only recognized paragon choices and Ashley/Kaiden romance for Shepard. What do you imagine the reaction will be?

My statement was made in reference to future titles, rather than a corrective action and I'd say they've already established another lead-in to whatever Morrigan is planning in WH. But if, theoretically a canon ending had been chosen, I'd expect they would go with that as it has darker connotations and potentially wider reaching implications than the others available, thereby enriching the dark fantasy backdrop, in much the same way that the Architect/Mother raises new questions and present new challenges after we thought the Blight was over and done with.


Master Shiori wrote...
You can wrap up Morrigan's story by honoring the choices players have made. Whether or not that will be done in the way you want is another matter, but it can be done.

Sure, we've discussed as much in the past, it's just the numerous weak areas that we've identified in DA2 have given us cause to re-examine aspects of Morrigan's storyline which as a matter of course tends to lead to the expression of what we would like to see and what scenarios would be disappointing. We're not roving the forums demanding that BioWare make it so.


Master Shiori wrote...
Not to mention that mods have been known to lock threads when post size got blown out of proportion, so let's please try to avoid that scenario.

That happens when people post large numbers of nested quotes to respond with something like "lol", which screws up the formatting and is generally pointless, the quotes and formatting in this thread are nice and neat imo.

Modifié par Terra_Ex, 08 avril 2011 - 11:02 .


#13603
Alex Kershaw

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A question to Morri fans - which PC game should I buy - Oblivion, Fallout 3 or Fallout: New Vegas? Oblivion seems to be the best but is also the most out-of-date...

Modifié par Alex Kershaw, 08 avril 2011 - 01:02 .


#13604
Terra_Ex

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New Vegas would be my first choice. Fallout 3 next then Oblvion last. They're all good though.

#13605
Giggles_Manically

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New Vegas was fun.

But I will always love Fallout 3.
New Vegas was still a better game.

#13606
Master Shiori

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Terra_Ex wrote...






You're overreacting to an observation Shiori. The point being made was that the warden is in one of two statesand I chose to link that with Gaider's comments, noting that should they choose to go in that direction, it would be far simpler to acheive than your previous post implied. The get out clause refers to a way to bring the warden back, which some people would undoubtedly view as such, regardless of the reasoning. But as I've said before, what I'd like to see doesn't necessitate the warden as PC (my genuine bar for satisfaction is far lower than my posts would have you believe) so the above point is irrelevant as far as my desires go.


Well, my problem with the Warden coming back as an npc is basicaly that I don't believe Bioware can ever create an npc Warden that would behave in the way I'd want him to.
We, as players, defined our Wardens and even if Bioware tried to piece together their personalities and outlook based on our actions in DA:O, Awakening and WH, it still wouldn't be a 100% match and therefore wouldn't really be my character.

I'd much rather they bring the Warden back as a protagonist if possible or not use him at all, than to have him turn into something I don't want. I don't think the chances of former happening are exactly great atm, but one can always hope and pray..


Terra_Ex wrote...

Has it occurred to you that the denizens of the Morri thread are (not so secretly) masochists? [smilie]http://social.bioware.com/images/forum/emoticons/joyful.png[/smilie]


Oh, I know. 

Still, I can't resist throwing in a bit of a reason and have it shot down by uncoditional love for Morri and the Warden. :P



Terra_Ex wrote...

My statement was made in reference to future titles, rather than a corrective action and I'd say they've already established another lead-in to whatever Morrigan is planning in WH. But if, theoretically a canon ending had been chosen, I'd expect they would go with that as it has darker connotations and potentially wider reaching implications than the others available, thereby enriching the dark fantasy backdrop, in much the same way that the Architect/Mother raises new questions and present new challenges after we thought the Blight was over and done with.


So would I, for better story potential if nothing else, but Bioware writers don't always think in the way I'd expect them to.

Terra_Ex wrote...

Sure, we've discussed as much in the past, it's just the numerous weak areas that we've identified in DA2 have given us cause to re-examine aspects of Morrigan's storyline which as a matter of course tends to lead to the expression of what we would like to see and what scenarios would be disappointing. We're not roving the forums demanding that BioWare make it so.


From what the writers have said, Morrigan has an important role to play. I'd imagine her part will be bigger then delivering a few lines befire turning into a dragon and flying off to candyland or wherever (thank you Flemeth.. At least she's a good tipper..)

I don't know.. I'd love for Morrigan to be a companion or at least an important npc you interact with on regular basis. Here's to hoping Bioware doesn't disappoint or turn her into another Anders (DA2 was a first case of a character that I loved return and turn into something so crazy I couldn't help but hate him. Quite an achievement there..).

#13607
Master Shiori

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Alex Kershaw wrote...

A question to Morri fans - which PC game should I buy - Oblivion, Fallout 3 or Fallout: New Vegas? Oblivion seems to be the best but is also the most out-of-date...


Neve played Oblivion, but I can recommend both Fallout 3 and Fallout: NV. Great games well worth the money.

#13608
Brockololly

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Alex Kershaw wrote...

A question to Morri fans - which PC game should I buy - Oblivion, Fallout 3 or Fallout: New Vegas? Oblivion seems to be the best but is also the most out-of-date...


Hmmm... Oblivion is good, especially if you can get it on PC with mods, as it can look very very nice. I guess it comes down to whether you want a fantasy setting or a post apocalyptic setting? I'd go for New Vegas though- it does a lot of the stuff Fallout 3 does, but adds a better story and companion characters. But they're all very good games- New Vegas being the best of the bunch I'd say.

Master Shiori wrote...
So would I, for better story potential if nothing else, but Bioware writers don't always think in the way I'd expect them to.


Ah, but the timeless retcon is their most powerful tool:
Image IPB

If they can bring Leliana back from the dead, they can surely handwave as needed for the Warden/Morrigan/OGB's sake:P


Oh, and if anyone has seen Ashley's new look in ME3 yet, it just furthers my suspicions that whenever Morrigan comes back she'll have gotten the BioWare standard issue sequel breast implants.:o

Master Shiori wrote...
Never played Oblivion...

WHAT!? Get on that Shiori!:wizard:

Modifié par Brockololly, 08 avril 2011 - 07:34 .


#13609
Giggles_Manically

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.... Shivering Isles and the Mages Guild quests were better then the main quest in Oblivion.

#13610
UFOash

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No implants for Morrigan! Image IPB

She is Perrrrrfect Image IPB

#13611
Fallstar

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Alex Kershaw wrote...

A question to Morri fans - which PC game should I buy - Oblivion, Fallout 3 or Fallout: New Vegas? Oblivion seems to be the best but is also the most out-of-date...


Oblivion was the defining rpg of the new generation of consoles, and was even better on the pc. It is awesome. However, Fallout 3 just has a unique atmosphere. There is nothing like walking around in the ruins of a vast city, and when you reach the top of the washington monument and look around... the feeling is impossible to describe Image IPB Fallout 3 and Origins are the only two games that have given me that feeling. New Vegas is good, but the atmosphere is so different, it feels completely inferior to FO:3 to me. (But is still a fantastic game). Kinda like my opinion on Origins and Da:2 tbh Image IPB

#13612
UFOash

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Why was my reply deleted? Image IPB

EDIT: wait it wasn't..never mind..
That was weird Image IPB

Modifié par UFOash, 08 avril 2011 - 08:06 .


#13613
MKDAWUSS

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Brockololly wrote...

If they can bring Leliana back from the dead, they can surely handwave as needed for the Warden/Morrigan/OGB's sake:P


If they do, they'll probably canonize the DR while handwaving the romance...


Oh, and if anyone has seen Ashley's new look in ME3 yet, it just furthers my suspicions that whenever Morrigan comes back she'll have gotten the BioWare standard issue sequel breast implants.:o


And they'll probably be made with lyrium and be used to fuel the plot... (OK, I don't think BioWare would head to THAT level)


But in regards to Morrigan's return, I don't know if I should be anticipating it or dreading it... Look forward to what's coming or just preserve what currently is.

#13614
Guest_Trust_*

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Giggles_Manically wrote...

What does Morrigan not disapprove of?

I love it when she disapproves. It's part of her charm.

#13615
UFOash

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AwesomeEffect2 wrote...

Giggles_Manically wrote...

What does Morrigan not disapprove of?

I love it when she disapproves. It's part of her charm.


Lol I did a load of bad things just to stop her disapproving.
She still disapproves Image IPB
...
Image IPB

Modifié par UFOash, 08 avril 2011 - 09:07 .


#13616
Barbarossa2010

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Alex Kershaw wrote...

A question to Morri fans - which PC game should I buy - Oblivion, Fallout 3 or Fallout: New Vegas? Oblivion seems to be the best but is also the most out-of-date...



Yes, yes and yes! Image IPB  You can't go wrong with any of these.  I played all three in the exact order you've listed at the behest and recommendation of the Morri-Nation last year.  I was not disappointed.  In fact, quite the opposite.  All three are just huge games. 

#13617
Guest_PureMethodActor_*

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Hey everyone. First off, to make sure my post has Morrigan in it, I have a pic that I meant to post in March as a St. Pattys Day celebration pic (since I want to show Morrigan wearing green), but completely forgot about it. Here you go:

Image IPB

Morrigan in the Vestments of the Seer. I liked that style, and that regretful glance she has at the Warden after he refuses the Ritual is fitting for the overall attitude and worry we have about the Dragon Age franchise.

I have something I want to partially retract from my previous statements. So I finished Act 2 yesterday and started Act 3, and I realized a few things while playing:

-After seeing Bethany again during the Qunari attack, I suddenly remembered that there was a particular moment I liked which I felt added MUCH NEEDED familial bond development. I'm talking about the quest involving that prostitute in the Blooming Rose who turns out to be a Blood Mage. I had Bethany with me in the final part, the confrontation with this blood mage, and when she forced Hawke to bring the murder knife to his neck, I picked the green designated talker option, and was pleased to see Hawke cry out to his sister for help, in a moment of weakness, and her, seeming legitimately worried and protective of her older brother, forcefully breaking whatever spell that prostitute had on him. I actually felt touched by that scene, and I'm not sure why I forgot it when making my earlier posts about DA2. Its one of my favorite, and few preferable, moments in the game so far

-After finishing the quest "All That Remains", I really have to say that there was some good writing there. I particularly liked male Hawke's voice actor's performance in that quest, as he sounded legitimately worried about his mother. I can only imagine Mark Meer making Shepard sound like a jerk if his mother was ever in danger :P. Plus that ending was pretty damn sad, as I found some good connection between Hawke and his mother (it's helped character development for the family that I've played my Hawke to be a good, nice-guy who respects law and family bonds). Adding to that, because I've been playing anti-mage overall, I felt a nice moment of connection between Hawke and Gamlen when they talk afterwards and the acting performance from both VOs was very believable, too. I believed Gamlen really felt hurt and saddened and had no way of knowing how to express it.

-I have to say, so far, that both Meredith and Orsino are cool, strong characters that stand out in the sea of mediocrity I'm seeing in DA2. Meredith I can see as not simply some templar who wants to exterminate all mages for the lulz. I really felt, with the end of act 2 and the beginning event in act 3, that she really feels she's doing whats right and that she is trying to be respectful of the law and she doesn't come across as overbearingly tyrannical or anything. She seems rather developed instead of being a stock character. Same goes for Orsino. He seems like a true badass (seeing what he does throughout when picking "we need a distraction" at the foot of the palace doors was awesome), and he seems believable as well in the VO's performance as well as the motivations of the character. Speaking of the voice actor, I have to say that Orsino's voice is my favorite in the game. I was afraid they'd give him an english accent, but the voice actor they picked (looked him up through IMDB, Jim Ward, I think) is perfect. I can't praise his voice enough. He sounds incredibly tough, and I forgot for a brief moment that he is an elf until I glanced at the ears one more time. Anyway probably my second-favorite voice in the Dragon Age series (first is obviously Morrigan [automatic swoon :wub:]. Now, as I've said, I've read the spoilers, and while I am weary of future character development and cynical because of how these two turn out in the final battle, for now both First Enchanter Orsino and Knight-Commander Meredith are well-developed and awesome.


As for all the arguments on what exactly we would (or should) be ok seeing in a future Dragon Age title: Regardless of what happens, I can only hope, and I sincerely wish, that the story with Morrigan, and the OGB and the Warden's connection to it all, is done justice. Even if there is a minimalist approach to it, as long as it gives this major story justice and has a well-thought-out conclusion that doesn't leave things too open, I'll consider myself satisfied.

Of course, I'm worried about all future Bioware titles in this new direction. While I don't mind too much things like Ashley's new look in ME3 (she's my favorite romance in the Mass Effect series, and I'm just glad they kept her face the same), I do mind the direction they're taking with interactive movies, extreme character makeovers, and the fact that they're looking at the GTA series for inspiration on gameplay mechanics (I have nothing against the GTA series, but I don't want that mixed into Bioware's RPG mechanics). Well, I guess I can take solace in the fact that they aren't looking at the SAINTS ROW series for inspiration, since while that series is entertaining as well to a degree, its too shallow and silly to take seriously <_<

P.S., one thing I have to add about Dragon Age 2: WHAT THE HELL IS UP WITH CULLEN'S AND ALISTAIR'S HAIR?? Why did Bioware feel it necessary to brighten their hair? Its not really a complaint, it just looks weird as hell, since I liked the more natural hair color better, and that particular color looks like both guys bleached their hair in the same salon.

#13618
Brockololly

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Some sneaky looking devious Morrigan:
Image IPB

Terra_Ex wrote...

Brockololly wrote...
Take this one for instance though- on Brent Knowles' blog from a couple weeks ago, somebody asked whether the Warden was intended to come back for DA2. Brent's response:

I was a bit surprised at the change of the character but given the shift to a human-only main character it was inevitable I guess. When I was at BioWare it wasn't 100% decided if the Grey Warden would remain the hero of the franchise but I had assumed this would probably be the case.

I had hoped at the very least that his mark on the world would have  carried over somehow to the sequel (are there statues or monuments of  the warden in the world? Or books?)


So, yeah, make of that what you will.....[smilie]http://social.bioware.com/images/forum/emoticons/angry.png[/smilie]

This deserves an epic post of it's own to fully convey my feelings regarding it.


Yeah....FWIW, Gaider had some things to say about actually resolving plot threads and *gasp* providing answers in this thread. Along with some stuff regarding the paraphrases (here to stay!:sick: Although maybe a full text option?).

It'll be interesting to  see where DA3 goes, not only plot wise but in terms of gameplay as well. I'd imagine the big thing Morrigan related is once again how far in the future would DA3 take place? If they don't do anything to move the timeline forward via DLC or an expack, I'd think they wouldn't move it forward very much at all. Or even start it at some time during the events of DA2, just from a different perspective. I was just thinking of this since I fired up Witch Hunt to get my Morri fix and looked at the map again, where it very clearly says its been 2 years since the attack on Vigil's Keep, which was about anywhere from probably 6 months to a year after Origins, making Witch Hunt take place ~3 years after Origins:
Image IPB


ximena wrote...

Hahaha. <3 Morrigan's glare of disapproval!

*snip*
by jubah at deviantART

P.S. Edric makes a cameo there. XD


Haha- Edric looks so desperate there. :D

I'll try to respond to some of the epic posts later this week:wizard:

Modifié par Brockololly, 10 avril 2011 - 03:28 .


#13619
KnightofPhoenix

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PureMethodActor wrote...
-I have to say, so far, that both Meredith and Orsino are cool, strong characters that stand out in the sea of mediocrity I'm seeing in DA2.


I think you'll change your mind later.

For me, they end up symbolising the mediocrity of DA2's character development (or vritual absence thereof).


@ Brock
Yea I noticed that too. I choose to RP that it's 3 years. Which means the Wardens dissapears by the end of ACt 1 in DA2. But of course since WH was not imported, we hear of the Warden, if king, in Act 3.

I personally wouldn't mind if it was 6 years befre Origins, In fact I'd prefer it. But for my own rping reasons :happy:
And it might make more sense to join Morrigan as the Warden might feel that Kirkwall is likely to explode and it may be part of "The Change".

#13620
Rheia

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I miss Morrigan :)

Hm. Apologies if this was showcased earlier, but I was hit by a bout of nostalgia and the picture is by one of my favorite deviant artists :)

Image IPB

Artist page here

#13621
Terra_Ex

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Brockololly wrote...
Yeah....FWIW, Gaider had some things to say about actually resolving plot threads and *gasp* providing answers in this thread. Along with some stuff regarding the paraphrases (here to stay![smilie]http://social.bioware.com/images/forum/emoticons/sick.png[/smilie] Although maybe a full text option?).

Yeah, I've been reading through that in between bouts of actually doing some work [smilie]http://social.bioware.com/images/forum/emoticons/happy.png[/smilie]. He was up to his usual  semantic shenanigans regarding cliffhanger endings at the start of that thread too [smilie]http://social.bioware.com/images/forum/emoticons/tongue.png[/smilie]. Gaider's comments on the paraphrases were pretty much what I'd come to expect, it's hardly the first time a series that I enjoy has been terraformed to accomodate the glorious mass market. Hopefully something more appealing will follow this disappointing sequel but I have my doubts at this point.

If bioware are so insistent on the VO + paraphrases thing I at least wish they'd do it properly, DA2's implementation just annoys me on numerous levels, most of which have been detailed at length on the relevant forums so I won't regurgitate it again here.

I actually did do a halfway hack on DA2's convo wheel scaleform GUI and talk table to display full text instead of the paraphrases. The issue with it is I *think* some of the full text responses would run over the edge of the screen. I managed to shift the responses so they were left aligned (tree-esque) but I was unable to reposition the wheel icon itself (might be possible though, just had very little to play around with it), since ideally I'd have liked to have placed the choices along the bottom the screen ala Origins without them running through the wheel itself. At that point I'd decided it was too much effort for a game I didn't particularly enjoy (and altering the GUI without the scaleform sources is a major pain) so I dropped it as a half-done project. Here's a early screen I took during my initial foray into the attempt a few weeks back:

Image IPB
I even inadvertently managed to make Hawke silent (though that also had the side effect of hiding the entire GUI inteface, which was not desirable [smilie]http://social.bioware.com/images/forum/emoticons/tongue.png[/smilie].)


Brockololly wrote...
It'll be interesting to  see where DA3 goes, not only plot wise but in terms of gameplay as well. I'd imagine the big thing Morrigan related is once again how far in the future would DA3 take place? If they don't do anything to move the timeline forward via DLC or an expack, I'd think they wouldn't move it forward very much at all. Or even start it at some time during the events of DA2, just from a different perspective. I was just thinking of this since I fired up Witch Hunt to get my Morri fix and looked at the map again, where it very clearly says its been 2 years since the attack on Vigil's Keep, which was about anywhere from probably 6 months to a year after Origins, making Witch Hunt take place ~3 years after Origins:

Well considering not much of note happens onscreen in DA2 till near the end I wouldn't be surprised if DA3 started somewhere in the middle. But then maybe they want to build on Not-Anders little stunt at the end of the game. Eh, seeing the wardens running about in Act 2 was one of the more interesting aspects of the game for me, at least we actually had some connection to that plotline. That timeline you've proposed seems to fit fairly well imo


Brockololly wrote...

ximena wrote...

Hahaha. <3 Morrigan's glare of disapproval!

*snip*
by jubah at deviantART

P.S. Edric makes a cameo there. XD


Haha- Edric looks so desperate there. [smilie]http://social.bioware.com/images/forum/emoticons/grin.png[/smilie]

Oh, I think we've all been there, fantastic pic though [smilie]http://social.bioware.com/images/forum/emoticons/joyful.png[/smilie]

KnightofPhoenix wrote...

PureMethodActor wrote...
-I
have to say, so far, that both Meredith and Orsino are cool, strong
characters that stand out in the sea of mediocrity I'm seeing in DA2.


I think you'll change your mind later.

For me, they end up symbolising the mediocrity of DA2's character development (or vritual absence thereof).

Well said.


KnightofPhoenix wrote...
Yea I noticed that too. I choose to RP that it's 3 years. Which
means the Wardens dissapears by the end of ACt 1 in DA2. But of course
since WH was not imported, we hear of the Warden, if king, in Act 3.

yeah, someone needs to pester Gaider about that (I nominate Brock since he seems adept at gaining his attention) and find out what the deal is there. 

Modifié par Terra_Ex, 10 avril 2011 - 05:57 .


#13622
Shade of Wolf

Shade of Wolf
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I don't really have anything relevant to say, so here you go!

*read from right to left in case you were wondering.
Image IPB

Modifié par Shade of Wolf, 10 avril 2011 - 08:54 .


#13623
MKDAWUSS

MKDAWUSS
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^ ummm.... WTFLOL?

#13624
Brockololly

Brockololly
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MKDAWUSS wrote...

^ ummm.... WTFLOL?


Well, its Flemeth aka Captain Janeway and the...uh, Morrigan Nebula? :lol: Seems like some surreal Monty Python sketch waiting to happen.

#13625
Guest_PureMethodActor_*

Guest_PureMethodActor_*
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KnightofPhoenix wrote...

PureMethodActor wrote...
-I have to say, so far, that both Meredith and Orsino are cool, strong characters that stand out in the sea of mediocrity I'm seeing in DA2.


I think you'll change your mind later.

For me, they end up symbolising the mediocrity of DA2's character development (or vritual absence thereof).


As I said, KoP, I did read the spoilers, so I'm well aware of how each of them turn out :lol:. I was just stating that I liked what I saw in Act 2.

Perhaps thats what I should have said instead, that in Act 2 and the beginning of Act 3 I think they're cool, and I'll see how I feel once I play more into it and see the eventual clusterf***s of stupid plot devices and actions I've heard so much about.