Once in Ximena's livestream , we talked that if the Warden ever meets Hawke and with Morrigan there, the very first thing the Warden would do was to sucker punch the chamption of kirkwall and then I agree with the freezing finally to stone fisting for shattering.GSSAGE7 wrote...
If it makes you feel better, they both look pissed.KnightofPhoenix wrote...
I always knew this would ****** me off, but I am actually surprised at how much this pisses me off. I want the thread to move to the next page so I don't have to this this piece of ****.
More proof for my intrepretation of the picture.
THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*
#14001
Posté 28 mai 2011 - 05:21
#14002
Posté 28 mai 2011 - 05:31
Lord_Anthonior wrote...
I've just subscribed to tumblr...and while checking for Morrigan I found this:
by: YamaO
I don't know, who find this disturbing and who finds this to make sense?
I find it hilarious, since my Hawke is female so the above scenario cannot happen. Besides, it's not like she'd dump Isabela under any circumstance.
Lord_Anthonior wrote...
Personally, I prefer Morrigan with the Warden and Isabela (or Merrill) with Hawke
Ditto.
Lord_Anthonior wrote...
But considering of silent characters gone for good and who knows if the Warden will return, VO and all that at this early stage of wandering about DA3, would it be surprising to see that Morrigan and Hawke might end up "working" together?, afterall, Hawke went and screw things up for Morrigan and the Warden regarding Flemeth.
I doubt we'll be able to romance Morrigan when she comes back. That ship sailed with DA:O and I highly doubt Bioware would mess up a romance and draw fan outrage.
I mean Zevran, who likes flings as much as Isabela, refused to sleep with Izzy and Hawke if he was romanced in DA:O, so similar thing can easily be done for Morri.
#14003
Posté 28 mai 2011 - 09:18
And by the way, I interpreted this as confirmation that we'll never see Warden/Morri again, but maybe someone can correct me:
http://social.biowar...ex/7476853&lf=8
Modifié par Alex Kershaw, 28 mai 2011 - 09:19 .
#14004
Posté 28 mai 2011 - 09:48
As for the picture: chill. You'll be happy to know that chances are bigger you'll see the Warden again than have a chance to romance Morrigan as Hawke.
#14005
Posté 28 mai 2011 - 10:33
Master Shiori wrote...
As for the picture: chill. You'll be happy to know that chances are bigger you'll see the Warden again than have a chance to romance Morrigan as Hawke.
That's what I'm hoping for Master. I restarted again with Awakening just for the fun of playing Origins and its expansion again (I don't know why I keep playing this game over and over again and DA2 just a couple of times) and I've been noticing about some hints that were there that eventually happened in DA2, for example Nathaniel was squired in the Free Marches so he was there before and went back again, Anders keeps asking about not being a warden all the time. Then it came into play the "secret" allies for the Wardens and their present more important matters to focus on rather than helping a Qunari attack and the deep roads.
I hope these are also hints that the Wardens and Darkspawn are still an importnat issue so that the Warden could return WITH Morrigan along, yet I agree the chances so far are slim but by far more preferable.
As a PS3 player, I would rather have this relationship to continue together with their quests at hand.

#14006
Posté 29 mai 2011 - 05:02
Morrigan: You were expecting some sort of reward, hmm? Some token of affection in exchange of the sweat of your brow and completion of the task I set before you?
Hawke: Mmm, possibly. *wraps arm around her waist*
Morrigan: Ah, and I see you have something in mind already.
Hawke: *closes eyes and leans in*
Morrigan: *hissing*
Hawke: *opens his eyes* SPIDER!
#14007
Posté 29 mai 2011 - 05:10
Esbatty wrote...
I'm not actually upset about the Hawke picture. For all we know she's seducing him to turn into a Spider and eat him. I could see Morrigan manipulating Hawke like that.
Morrigan: You were expecting some sort of reward, hmm? Some token of affection in exchange of the sweat of your brow and completion of the task I set before you?
Hawke: Mmm, possibly. *wraps arm around her waist*
Interrupt

Morrigan: "How typical of the oh so mighty Warden. Can't ever imagine himself not spoiling my fun"
Arcturus: "It is no more fun than squashing a fly dear"
Morrigan: "Well....now you are going to have to make it up to me"
Arcturus: "Ha, anything my love"

Here, now I am happy.
Modifié par KnightofPhoenix, 29 mai 2011 - 05:10 .
#14008
Posté 29 mai 2011 - 05:16
A buddy of mine suggested to me that the lack of info in DA2 about the Wardens shows how the rest of Thedas sees the Wardens. If that is the case, maybe that is why we barely see them, because Thedas rarely does.Lord_Anthonior wrote...
Master Shiori wrote...
As for the picture: chill. You'll be happy to know that chances are bigger you'll see the Warden again than have a chance to romance Morrigan as Hawke.
That's what I'm hoping for Master. I restarted again with Awakening just for the fun of playing Origins and its expansion again (I don't know why I keep playing this game over and over again and DA2 just a couple of times) and I've been noticing about some hints that were there that eventually happened in DA2, for example Nathaniel was squired in the Free Marches so he was there before and went back again, Anders keeps asking about not being a warden all the time. Then it came into play the "secret" allies for the Wardens and their present more important matters to focus on rather than helping a Qunari attack and the deep roads.
I hope these are also hints that the Wardens and Darkspawn are still an importnat issue so that the Warden could return WITH Morrigan along, yet I agree the chances so far are slim but by far more preferable.
#14009
Posté 29 mai 2011 - 10:10
Lord_Anthonior wrote...
I hope these are also hints that the Wardens and Darkspawn are still an importnat issue so that the Warden could return WITH Morrigan along, yet I agree the chances so far are slim but by far more preferable.
Well, the Wardens are an important part of Thedas, just as darkspawn themselves. So chances are good we might play as a warden again at some point, just that it may not be our Warden from DA:O and Awakening.
As for Hawke, I can see him/her coming back as a protagonist more easily than the Warden. This is mostly due to the fact that DA2 had a generic ending as opposed to miriad of endings available in DA:O. It's kind of hard to continue the story of US Warden without retconning that choice.
What I don't see is anyone being able to romance Morrigan again. Not unless she wasn't romanced in DA:O to begin with. But I don't believe that Morrigan needs to be a potential LI for her to be an interesting character.
Not that I'd ever entertain the thought of romacing her with a new pc while my Warden may be alive and somewhere in Thedas.
#14010
Posté 29 mai 2011 - 03:39
KnightofPhoenix wrote...
Esbatty wrote...
I'm not actually upset about the Hawke picture. For all we know she's seducing him to turn into a Spider and eat him. I could see Morrigan manipulating Hawke like that.
Morrigan: You were expecting some sort of reward, hmm? Some token of affection in exchange of the sweat of your brow and completion of the task I set before you?
Hawke: Mmm, possibly. *wraps arm around her waist*
Interrupt
Morrigan: "How typical of the oh so mighty Warden. Can't ever imagine himself not spoiling my fun"
Arcturus: "It is no more fun than squashing a fly dear"
Morrigan: "Well....now you are going to have to make it up to me"
Arcturus: "Ha, anything my love"
Here, now I am happy.
KoP, I love you.
Your post just saved me from a bout of keyboard mashing and general rage. That's exactly how Edric would do it. *stamps seal of approval all over your post*
But yes. The first time I saw that picture at deviantART, I was like, "OHPLEASE. GIVE ME A **** BREAK."
Master Shiori said...
What I don't see is anyone being able to romance Morrigan again. Not
unless she wasn't romanced in DA:O to begin with. But I don't believe
that Morrigan needs to be a potential LI for her to be an interesting
character.
Not that I'd ever entertain the thought of romacing her with a new pc while my Warden may be alive and somewhere in Thedas.
This. I'd probably end up metagaming if Morrigan is an LI for a new protagonist.
"Go back to the warden. Now."
Now I feel the need to draw Morrigan and the warden doing kissy faces. Again.
Modifié par ximena, 29 mai 2011 - 03:42 .
#14011
Posté 29 mai 2011 - 08:15
#14012
Posté 29 mai 2011 - 09:51
I started a new playthrough last night (female city elf) and decided to finally try out the Morrigan Restoration mod with the equal love mod that comes with it so I could romance Morrigan with a female Warden. I have previously romanced her with male Wardens and I was able to get the kiss option at around 30-40 approval, if I recall correctly, and the sex option at 51 according to the wiki. Currently I have her approval at 54 (just got past Lothering, haven't done Redcliffe yet) and get no romance related options during dialogue. I was wondering if the romance changes with this mod and nothing occurs at this point, or if it is a bug, if so, does anyone know how to fix it?
I appreciate any help. Thanks in advance.
#14013
Posté 29 mai 2011 - 10:00
Hoest wrote...
I'm not entirely sure where I should post this so I figured I might get the proper help in this thread, if I should post it somewhere else please let me know, thank you.
I started a new playthrough last night (female city elf) and decided to finally try out the Morrigan Restoration mod with the equal love mod that comes with it so I could romance Morrigan with a female Warden. I have previously romanced her with male Wardens and I was able to get the kiss option at around 30-40 approval, if I recall correctly, and the sex option at 51 according to the wiki. Currently I have her approval at 54 (just got past Lothering, haven't done Redcliffe yet) and get no romance related options during dialogue. I was wondering if the romance changes with this mod and nothing occurs at this point, or if it is a bug, if so, does anyone know how to fix it?
I appreciate any help. Thanks in advance.
Never tried romancing her as a female Warden. Where the flirt option available during dialogue? The first one is when you ask her about growing up in the Wilds. After her comment you should be able to choose "you can probe me anytime", which starts the romance for a male Warden.
Failing that you could try buying the mirror gift in Orzammar, giving it to Morrigan and selecting the line "It's a gift. For a beautiful woman". That always starts her romance.
#14014
Posté 29 mai 2011 - 10:33
You should also make sure the mod is properly installed.
#14015
Posté 29 mai 2011 - 11:14
Master Shiori wrote...
Hoest wrote...
I'm not entirely sure where I should post this so I figured I might get the proper help in this thread, if I should post it somewhere else please let me know, thank you.
I started a new playthrough last night (female city elf) and decided to finally try out the Morrigan Restoration mod with the equal love mod that comes with it so I could romance Morrigan with a female Warden. I have previously romanced her with male Wardens and I was able to get the kiss option at around 30-40 approval, if I recall correctly, and the sex option at 51 according to the wiki. Currently I have her approval at 54 (just got past Lothering, haven't done Redcliffe yet) and get no romance related options during dialogue. I was wondering if the romance changes with this mod and nothing occurs at this point, or if it is a bug, if so, does anyone know how to fix it?
I appreciate any help. Thanks in advance.
Never tried romancing her as a female Warden. Where the flirt option available during dialogue? The first one is when you ask her about growing up in the Wilds. After her comment you should be able to choose "you can probe me anytime", which starts the romance for a male Warden.
Failing that you could try buying the mirror gift in Orzammar, giving it to Morrigan and selecting the line "It's a gift. For a beautiful woman". That always starts her romance.
The other is right after killing Flemeth and giving her the real grimoire if the relationship was in friendship or building up, there's a dialogue where she actually asks if there could be more than just friends...wich is great!! :happy:
Those are the options I'm aware of regarding starting a romance with dear beloved Morrigan.
#14016
Posté 30 mai 2011 - 12:14
Thanks for the help.
And it worked. Thanks everyone.
Although, she did call my female warden, "little man."
Modifié par Hoest, 30 mai 2011 - 03:43 .
#14017
Posté 30 mai 2011 - 09:43
NOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!I DON'T WANT A WELSH ACCENT!!!!!!!!!!!!!!!!!!!!!!!!!!!Brockololly wrote...
And in case anyone was myopic enough to hold out hope of the Warden returning in the near future, Laidlaw confirmed the silent protagonist is officially dead to BioWare. So at most we'll likely get a terrible VO for the Warden or a voiceless cameo or more than likely Hawke crawling out from under some rock to come deal with Morrigan in the future.
Lovely. Truly.
#14018
Posté 30 mai 2011 - 09:59
Gah!! Blasphemy! It's strange but this picture (as good as it is) actually annoys me.Lord_Anthonior wrote...
I've just subscribed to tumblr...and while checking for Morrigan I found this:
by: YamaO
I don't know, who find this disturbing and who finds this to make sense?
Personally, I prefer Morrigan with the Warden and Isabela (or Merrill) with Hawke but considering of silent characters gone for good and who knows if the Warden will return, VO and all that at this early stage of wandering about DA3, would it be surprising to see that Morrigan and Hawke might end up "working" together?, afterall, Hawke went and screw things up for Morrigan and the Warden regarding Flemeth.
#14019
Posté 30 mai 2011 - 11:34
Shade of Wolf wrote...
Gah!! Blasphemy! It's strange but this picture (as good as it is) actually annoys me.
Trust me Shade, it does the same to me, I thought of posting it here so that we see what other people come up with regarding our Morrigan (for it was the first time that I saw it) and/or discuss it to bring some more talk to the thread. I did say that I personally prefer Morrigan and the Warden but the things people commented on the page at deviant art, it annoys me even more. I found that picture while I subscribed to tumblr and start a search on Morrigan (better to begin a search with someone worthy).
The good thing is that for a majority of fandom regaring Morrigan it is very very clear that Morrigan can only belong with the Warden and none other. Imaginations and ideas runs rampant and I can imagine there are pairings out there that could be really messed up as it is this one. Hopefully really hopefully bioware gets aware of this and avoids making Morrigan accessible for someone else and keep her just for the Warden.
#14020
Posté 30 mai 2011 - 01:48
@ Love you too ximena
#14021
Posté 30 mai 2011 - 02:23
Scantily clad Morrigan to cleanse one's mind:

By: thevampiredio
Now back to TW2 -still in Act 2 on first run
#14022
Posté 30 mai 2011 - 10:09
Terra_Ex wrote...
I'm putting angry Morri at the top here (though I'm not particularly annoyed atm.) Since we're discussing defined protagonists I decided to have a bit of a ramble.We knew this already really through Gaider's comments weeks ago on paraphrase improvement, if there can even be such a thing. In much the same way that Gaider's repeated statements regarding a toolset only benefitting PC users are a fairly clear indication of how that will pan out. If you expect anything on-screen re: the warden at this point I'd lower it to a single epilogue slide at most. It's interesting to see the route TW2 took, they seemingly ditched Shani as LI and made Triss the canon LI (I'll avoid spoilers since I know you've not finished it Brock). With the way things seem to going it seems they've taken elements/choices with the most plot potential and rolled with them, which seems the best move imo.Brockololly wrote...
And in case anyone was myopic enough to hold out hope of the Warden returning in the near future, Laidlaw confirmed the silent protagonist is officially dead to BioWare. So at most we'll likely get a terrible VO for the Warden or a voiceless cameo or more than likely Hawke crawling out from under some rock to come deal with Morrigan in the future.I've always been a fan of only voicing important scenes, that's what most of the better JRPGs do, thus allowing for the best use of resources; as many fluff conversations as you like and the pivotal stuff is fully voiced. Same thing with cinematics - they should be saved for the big moments in games rather than flung at the player at every opportunity which simply pulls you out of the experience as you're sat around watching for a variable length of time. I don't draw a distinction between a VO PC and a PC who "talks" via text in a completely unvoiced game as they're one and the same if the text appears without me needing to select something. Though one obviously costs more to use than the other.Brockololly wrote...
Well, I'm not necessarily opposed to player VO, but it depends on the game. Something like Origins where you have multiple different PC's would each require a different voice actor. And I think cost wise, thats not feasible for developers. Thats why I don't like player VO- it sucks up resources I think would be better spent elsewhere.If they want to create a protagonist that doesn't ostracise portions of their audience, they certainly will, though compared to the dismal failure that was Hawke, this might be a good thing. What Witcher 2 really underlined for me is that a PC voiceover only works with a properly defined PC, such as Geralt. You need to take away some of that customisation for it to work properly, which is why Hawke style characters (which are very rare imo) who reside in some bizarre middle ground of "it's your character, but its not" ultimately fail at providing the flexibility of silent PC and the traditional appeal of an interesting defined character. Or another way of looking at it is that they're writing their voiced PC in the manner they wrote their silent PCs, which doesn't work... at all. This explains why I have such a problem with BW's implementation of voiced PCs yet it has never bothered me in any other games, they tease with supposed freedom that is ultimately never really manifests itself or even matters in game.Brockololly wrote...
They will, I bet. I'd go so far as to wager that whatever game they come out with after ME3, hell, maybe even DA3, will have a more fixed protagonist, even more than before.Master Shiori wrote...
I also doubt they'll ever make a game where the protagonist will be as closely defined as Gerald is in TW. Bioware always aim to allow for some level of custiomization in their games, at very least things like gender, class and abilities.You need to finish TW2 Brock, you'll have something new to focus onBrockololly wrote...
*sigh* I have to stop reading Laidlaw threads as they always strike just the right note and put me in a foul mood when it comes to how DA as a franchise seems intent on slowly circling the toilet bowl of mediocrity.
Hmmm, speaking generally a defined protagonist as I see it has little to do with their looks, race etc and more to do with their impetus in the story and character traits- basically what makes them who they are, they need a personality, journey and end goal that draws the player in and that was what was missing in DA2 for me. With silent protagonists you can define most of this yourself and it's easier to slip into the character and shape these things yourself, a well-defined character like Geralt does it differently, allowing you to assume that role for a period of time but you're under no illusion that the character is your own. Hawke (and to a lesser degree Shepard) do not fit either of these and thus enjoy none of the benefits due to the issues I noted above.Master Shiori wrote...
No, because they never ruled it out. Just because they decided to go with a more defined protagonist for DA2 doesn't mean they'll use this formula for every DA game from here on out. By folowing that logic one could say that NWN marked the end of party based combat in Bioware games or that ME marked the end of Bioware making fantasy rpgs.
...
Fixed protagonists like Geralt are only used when the character in question is from a novel, and therefore, so well defined that you simply cannot change anything. CDProjekt has to work under this restriction since simply replacing Geralt with a random Witcher wouldn't work for people who love the TW series.
I saw the same thing with 2 games based on Raymond E. Feists Riftwar series (recommended reading for anyone who likes fantasy, especially Daughter of the Empire series). All the characters there were, like Geralt and co, from a series of novels and you couldn't change their looks, class or personality in any way.
DA2 simply locked in your origin and race for story related reasons. Introducing further restrictions on potential classes or personality would destroy the very point of rpgs.
Witcher 2 has paraphrases but because we the player know who Geralt is within the game world, there is far less ambiguity and guesswork as to what Geralt is going to say because he is well-defined (similar to Shepard, we know he/she just "gets stuff done", that part is set in stone). We know Geralt is a witcher, we know he hunts monsters, has been around for a good many years, has a relationship with a sorceress, has lost his memory and has his own views on the world. This is apparent from the opening moments when he speaks to Triss. Thus we can focus on making important choices through Geralt instead of thinking "God, I wonder what Geralt is going to say this time?" We can experience and relate to his journey, trials & triumphs because these things form an interesting and defined character within the game world. Hawke by being semi-defined cannot be related to in the same way by the player, we don't know who Hawke is or what is really driving him because BioWare left these things up to the player to decide, which is part of what creates the frustration with the paraphrases/personality mismatches - because we don't know "who" Hawke is within the context of the game world, any paraphrased response will by definition be a guess. This pervades throughout the game as the player poses the question "why is Hawke still sticking around in Kirkwall?" (And that's rhetorical).
Imo, as I've said before the personality system is a waste of time and Hawke should have been more defined, shaped instead via the choices he made during major events (difficult choices that would have given meaning to being the Champion) - that would have been a better way to tell Hawke's story. Ultimately it matters little what personality you choose and because Hawke is essentially an onlooker to most events he doesn't grow or develop through them. I'd look to Growlanser 2 & Tactics Ogre protagonists as examples of how to develop a character through events, both of which feature talking protagonists (TO isn't voiced but the protagonist still talks at length which is essentially the same) whose views and interactions with characters change based on the choices you make in the game and they both branch into different stories multiple times. Thus we see the same character grow in different ways based on your choice, their personality and relations with allies/enemies changing based on meaningful choice. Witcher 2 is another good example of this, albeit with less branching. The point being, Geralt coming from a book has little to do with it, protagonists in most games are very well defined (across all genres, practically every JRPG has a defined protagonist and some of my favourite games fall into that genre) which is why we have little trouble becoming those characters during play and experiencing events through them. Hawke's lack of definition as a believable character before player involvement is what I feel causes BW's use of VO to fail. I will say that this affects Hawke more than Shepard though, Shepard is sufficiently defined that you can hit the male/female switch and they're still by and large the same character but both have sufficient backstory and definition that they're an interesting character and known quantity within the game world itself - before the player assumes control.
So as Brock commented on above, VO supports defined characters, BioWare is not writing sufficiently defined protagonists for DA to justify VO. I think in order for VO to be accepted by players like myself, some aspects of choice need to be removed from the protagonist, otherwise you end up with a character that spends the whole game reacting / working at the behest of others as we saw with DA2. A voiced PC can be just as effective as a silent but the onus is on the developer to make them as interesting as the rest of the companions, it all comes down to how they utilise it. I find it particularly annoying because when BW do get it right (on a game-wide level), the results are pretty damn good, however since BG2 I've found BW's quality is akin to a sine wave, now with EA's greater involvement in their titles I'm wondering if this latest dip into mediocrity will be permanent.Atlus' Shin Megami Tensei series and its many spin offs have always used silent PCs and continue to do so - spin offs Persona 3 & 4 met with considerable acclaim when released, Dragon Quest (arguably Japan's most popular rpg series), Obsidian's F:NV, From Software's Demon's Souls, numerous FPS titles, a large number of titles on portable consoles, the list goes on. But, the real point is, its not a matter of using/not using VO, if its going to be used it needs to be done properly. The argument of "everyone else is doing it, so we should too" leads to stagnation, so in saying "we won't be going back to xyz" BioWare essentially has two of its primary franchises cross-pollinating with a heavily cinematic focus, dialogue wheel and shorter playtimes rather than two distinct franchises that carve out their own respective paths. Of course, standing apart from the crowd by utilising a silent protagonist has its own benefits by providing a different experience than the plethora that rely on full VO. I think as with so much else, the cinematics/VO bandwagon will run its course in the same way the race for the best graphics will and it'll be time to re-evaluate and approach things differently.Master Shiori wrote...
I'm not sure which part of Laidlaw's post put you in a bad mood. Was it the fact they plan to keep the voiced PC, dialogue wheel and paraphrases? If so, I can see why you'd feel bad about it, especially if the such system really doesn't appeal to you. But Gaider did promise that they're going to improve the way paraphrases are written in order to reduce confussion in the future. As for voiced protagonist, who, besides Bethesda even uses a silent protagonist in their games anymore? I know CDProjekt always had Geralt as a voice pc. Not to say that silent pc is bad or anything, but it seems like it's stedily falling out of use in rpgs.
That was longer than expected, I've grumbled enough for today. [smilie]http://social.bioware.com/images/forum/emoticons/tongue.png[/smilie] A new Shogun 2 campaign awaits.
This... was absolutely fantastic. This is exactly how things are and everyone needs to read this. Especially Bioware.
#14023
Posté 30 mai 2011 - 10:48
Lelistair =
Reading on the Darkspawn Chronicles codex page about a rumoured romance between them made me so angry. Just, no. No. Alright? No.
I wish Leliana would stay dead in canon.
#14024
Posté 31 mai 2011 - 12:09
Master Shiori wrote...
Lord_Anthonior wrote...
I've just subscribed to tumblr...and while checking for Morrigan I found this:
by: YamaO
I don't know, who find this disturbing and who finds this to make sense?
I find it hilarious, since my Hawke is female so the above scenario cannot happen. Besides, it's not like she'd dump Isabela under any circumstance.Lord_Anthonior wrote...
Personally, I prefer Morrigan with the Warden and Isabela (or Merrill) with Hawke
Ditto.Lord_Anthonior wrote...
But considering of silent characters gone for good and who knows if the Warden will return, VO and all that at this early stage of wandering about DA3, would it be surprising to see that Morrigan and Hawke might end up "working" together?, afterall, Hawke went and screw things up for Morrigan and the Warden regarding Flemeth.
I doubt we'll be able to romance Morrigan when she comes back. That ship sailed with DA:O and I highly doubt Bioware would mess up a romance and draw fan outrage.
I mean Zevran, who likes flings as much as Isabela, refused to sleep with Izzy and Hawke if he was romanced in DA:O, so similar thing can easily be done for Morri.
When I saw the above drawing of Morri and Hawke I thought to myself "Neeeeveeer!" a la Luke Skywalker in ROTJ.
Morri is the Warden's Babe, period.
#14025
Posté 31 mai 2011 - 12:11
Brockololly wrote...
Bleh..Hawke....yeah, if they cast aside the Warden with a codex entry only to have a previously romanced Morrigan pull a Jaheira with Hawke or the New Super Epic Revolving Door Roster Change Hero of Thedas in DA3....well, I would normally say I'd nerd rage, but I fully expect BioWare to pull some stupid crap like that at this point.
Scantily clad Morrigan to cleanse one's mind:
By: thevampiredio
Now back to TW2 -still in Act 2 on first run
Arooooh! Arooooh! Arooooh!
A fine, hot Morrigan pic!
Love it!





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