Tirfan wrote...
Yeah, I have to agree a bit on TW2 to DA, atleast DA after DA2, for me DA:O was more about the RP in general, the writing wasn't the best part of it, but it laid some groundwork for better stories by introducing some major/minor players, which, then, weren't really utilized well. Comparing DA:O to TW2 for me at least is kind of hard, they are so different as far as experiences go, but I would have to say, without a shadow of doubt that the writing in TW2 is lightyears ahead of DA:Os, but DA:O gave me the "better"-RP experience (or more closely resembling to the RP-experience I usually look for)
Yea I can agree with that assement. The experience I had with both is very different. Origins engrossed me emotionally, but TW2 did so on a more intellectual level (which is ultimately what I prefer). The writing of TW2 makes all Bioware games I played look very...I don't know, simplistic in comparision.
In the end, yeah, TW2 and HR have made me realize even better than before how very much I find BW:s approach in certain things very unappealing, namely, how they do voiced protagonists, The Hawke/Shepard-mold just doesn't work for me, the Geralt/Jensen-mold does, clearly enough defined, but I can still have enough control that I can truly feel in control and have that satisfying 3rd person RP-experience instead of the 1st person experience of DA:O.
Exactly. I have played a little of DX, but I already care about Jensen more than I ever did with Hawke.I care about what seemingly happened with his lover, than I did with the death of Leandra, I am not even exagerrating. The awkward middle of Hawke and Shepard is not working for me, I find myself utterly oblivious to them and I can't rp them the way I want, which adds to the frustration.
Brockololly wrote...
Funny how Muzyka brings up "non linear
storytelling" and unique content for different choices/consequences,
seeing as those were the big phrases TW2 hammered on in their marketing
and yet recent BioWare games especially have done a pretty mediocre job
at best in providing unique consequences to player actions.
But
you should really give Baldur's Gate 2 a try before giving up on
BioWare. Their best game easily and puts their recent efforts to shame.
Mediocre is a nice way of putting it.
They are getting outclassed in a lot of aspects (barring VA and facial animations, things that I quite frankly do not put much importance to). The most important one for me is the writing. The Witcher removed the blindfold I had that Bioware held the monopoly on storytelling games (back home, I had difficulty accessing info). Heck, not only removed it, but slapped me across the face and showed me how what I personally want from games is not impossible to achieve at all.
And I might try it, but if it's good I doubt that they are going to go back to something similar. That just might make it more depressing.
Brockololly wrote...
And
just as a Morrigan related aside, in re-reading/watching Game of
Thrones (spoilers ahead), the end with Dany strikes similar notes to
Morrigan and the potential OGB. In that, its a potentially exciting
ending because the inclusion of dragons or the OGB is basically serving
to shake up the status quo. Which really annoys me when you go back to
quotes from Laidlaw on how Origins only served to restore the status quo
in the world and thus left the world in a boring state. Yet, if you
create the OGB or help the Architect, you've left the world in a pretty
different state.
Or Bhelen. And they can change the status quo all they want, if the PC I am forced to play had nothing to do with it and even required him to be a lazy good for nothing, then I wouldn't care. DA2's story might have been a good novel or tv series. But as a game, it's badly implemented imo.
And if their writing is very poor, which it was in DA2 in terms of conflict build up, then that's not exciting. It's annoying.
Modifié par KnightofPhoenix, 04 septembre 2011 - 09:50 .