Addai67 wrote...
I have to say that, and the realization that they have no plans on doing anything with the Qunari in the next game (thus we are doomed to mage vs. templar for who knows how long)... both were pretty demoralizing. The idea that they just threw the DR into the game without any long-range plan for how it was going to fit into the series, that doesn't inspire a lot of confidence in the storytelling.
Yeah, I think I brought up that interview in the last couple of pages.
I just think that with DAO and DA2 things went like this: Brent Knowles and Dan Tudge left, putting Laidlaw and Darrah in charge. At that point, DAO was done and they had already started on Awakening and likely had significant plans or at least an outline of where they wanted to take the story. DA2 started out as Dragon Age:Exodus, possibly even as a side story type expansion pack which at some point was greenlighted to be turned into a full game. This is when they killed off the supposed 2 years post release support for DA2, of which I'm guessing Witch Hunt was supposed to be part of one last expack involving the Warden.
Basically, I think BioWare and Gaider maybe did have some plan for future events going forward at some point, but DA2 screwed up those plans. And now they're on some level maybe trying to go back to what those plans were but not quite able to due to certain things being set in stone with DA2 (fixed protagonists, voiced PCs, abandoning the Warden and Origins too early).
But yeah, I am so sick of the Mages/Templars thing. It was awful in DA2 and Asunder was only slightly better in terms of having it a conflict I can care about.
Jarlof Seoul wrote...
Believe it or not. I this post-TW2 and pre-DA3 dark age, I am fiddling with ME1. Its not DA but if its good I'll keep play and maybe get to ME2 and ME3 while awaiting more Morrigan related developments...
ME1 is a decent game with some nice moments. You should try Fallout: New Vegas too if you're looking for another RPG to play, if you haven't played it already.
Addai67 wrote...
That's a good summary of where I'm at, too. I have very little confidence in Bioware as a developer. Still
some small faith in Gaider and Kirby's instincts, but it sounds like they get steamrolled by the design and corporate people and what gets spat out as an end product is the button-awesome fiasco that was almost everything post-DAO.
Pretty much. I seem to recall Gaider saying flat out in one of the post DA2 interviews how the framed narrative idea, for instance, was completely Laidlaw's idea and really pushed that to get into the game. Especially with how BioWare keeps pushing the idea that they're all about making the best stories in games, they should give the writers a bit more weight in terms of overall design decisions in terms of trying to make the game a cohesive experience. I just question BioWare will ever be able to really get that together now that they seem dead set on EA's 2 year game cycle, with DA3 most likely releasing before March 2013.
Addai67 wrote...
And, you're playing ME1? If I have any advice to give on that franchise, it's try hard to like Liara. She's the darling of the series. There's no Morrigan except perhaps Jack, one of the ME2 romances, and that's a big "perhaps." Also, you may or may not want to check out the fan reviews in the ME3 board. You're likely to be spoilered just by the thread titles, but... it's brutal in there. If you thought the DA2 board was bad...
Hmmm... yeah. I"ve never been a big fan of most of the ME characters or romances really. I had my original Shepard romance Ash in ME1. Liara always seemed a bit touched in the head in ME1. In ME2, Miranda's romance was ok. I liked Jack's romance in ME2 and it seems Shep has a nice reunion with her in ME3 if you romanced her in ME2.
Modifié par Brockololly, 10 mars 2012 - 04:01 .