Brockololly wrote...
Terra_Ex wrote...
Oh, don't get me wrong, I'm not tarring everyone with the same brush or undermining the opinions of any newcomers - far from it. I just wanted to point out that even though Dragon Age is a lengthy title, the end of game doesn't necessarily have to mean that its the end of the Warden's story. BG2 had some fantastic and unforeseen twists, had the game ended at BG1 with Godchild "settling down" we would've missed out on all that. I suppose I'm just saying people should be prepared to give Bioware "some" leway as we transition across to DA2, I'm sure there could be some fantastic trials still in store for the PC.Addai67 wrote...
I'm a complete Bioware newcomer but I hope they continue the story. In fact, I'll be sorely disappointed if we don't- in some fashion- find out "the rest of the story." Even if it's in novel rather than game form.Terra_Ex wrote...
Well, DA has brought a lot of newcomers into the fold so to speak. Those who didn't play the BG series, as such they don't seem to appreciate the importance of a continuous plot thread and stamp their feet at the prospect of having a canon endng "imposed" upon them, as though they themselves are some sort of genius when it comes to crafting a narrative.
Its funny though, the danger with setting some sort of canon is that you run the risk of just pissing off everyone. If its in the interest of telling a better story, fine. Ultimately everyone is ok with canon until it craps all over a central choice you made from the 1st game. Its just a bit of a worst case scenario, but imagine they set the DR as canon so Morrigan gets her OGB but then Morrigan isn't a companion and not romanceable- would that fly with all of us Morrigan romancers? I guess its all in the explanation...
I guess its just my pesimissm but I'm totally expecting to get Gaidered on DA2 somehow. We'll probably be all "hooray!" if we learn we're back as the Warden but then they'll twist it so that they kill off Morrigan in the 1st five minutes of the game or something. I just get the feeling Gaider enjoys the tears of us fanboys/girls and as far as Morrigan goes, they might be dead set on thrusting the whole tragedy route on us no matter what. Thats not necessarily bad, its all in the execution. And given how poorly the DR was handled for the romancing/friendly Warden, I have my concerns on how Bioware will present future choices like that.
Certainly, Morri returning as non-party member or not acknowledging a romance would be disappointing. I can't imagine the ball being dropped there though, its the DR that's the bone of contention - how they handle that seems to the deciding factor for most of us.
As we've discussed here (and as many morri-haters will likely be unaware) us Morri fans have been subjected to some pretty horrible cuts, lack of romance closure (due to said cut), misrepresentaion of her personality through in-game bugs, the list goes on. In my mind, giving closure to Morri fans should be something of a priority considering the backstab+1 we were dealt via the abridged DR.
I think the best sidestep around this was someone who suggested she obtains the soul through some fade wizardry. It's been discussed before but I think Morrigan's proposal toward a female warden romancing Alistair in particular probably offends some to the point they'd rather have her never appear again. So, the scene as is annoys potentially annoys both genders.
Considering what's been said in that other thread - we're never all going to agree, but the writer in me dictates that its a no-brainer when it comes to enforcing plot threads like this - you don't drop an element that potentially world-changing in favour of well... nothing. You can't downplay Morri's importance - she obtains the soul of an old god, which has resided within the archdemon - the ultimate goal of the game.
The alternative is what - DA2 rolls in and we partake in another tedious blight, Morrigan gone and no Old God consequences. If you don't take the ritual - the soul is gone, the pc/Alistair/Loghain is dead and whatever would've happened with the soul will never be known (barring enforcing it through some canon means as suggested above) and the blights will continue unabated- I can't fathom why people would willingly rather lock themselves out of learning how this all pans out.
To be honest, I'm tired of debating with people about choices being "respected" regarding the DR, I'm sure its set in stone and well underway already - lets just hope the writers come up with something that can appease most people.
That said, I'll probably post some more thoughts a bit later today...
Completely agree - the importance of this cannot be overstated. It comes back to player agency, if the player can't affect the ulltimate outcome and has that power taken away you're left with - the DR, which is as Barbarossa has described - you're reduced to essentially a passive role within the scene. If they enforce a "dark" morrigan ending irrespective of player choice it similarly negates all the progress that the player makes getting to know her during the game- everytime they pull something like that you just end up sighing and thinking, "why did I bother."Brockololly wrote...
Barbarossa2010 wrote...
*You
know, Dark Fantasy can be immersion into evil and darkness and
overcoming it or sucumbing to it. It does not have to mean that the
player's personal experience in that story has to suck. I remember
Gaider saying they were considering going "darker." Okay, fine, maybe
BW doesn't need a larger consumer base. That's why I'm coming from the
position that I am. I just don't see how that is sustainable outside a
core base of fanatical nerds that haven't seen the sun in months.
Exactly-I think
the thing there again is having a choice in the matter. Its still a
game after all, and while I might be ok with a movie or book ending
tragically, those are passive mediums while in an RPG I'd at least like
the opportunity to avoid the tragic dark ending or at least some
adequate reasoning why it has to end in a tragic fashion. Thats not to
say they can't make a good tragic ending if thats where they want to go,
but if the way the DR was handled is any indication, the execution has
to be flawless and you can't just plop down a cookie cutter scene like
the DR.
Modifié par Terra_Ex, 10 mai 2010 - 03:15 .





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