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THE Morrigan Discussion and Research Thread *Infested with Bugs Yet Again!*


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#2126
bl00dsh0t

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Well this makes the second dlc in a row that I won't pick up. Two good ones, followed by 2 seemingly wtf moments. Had they at least had some sort of idea of what the community was doing and seen that something similar was being incorporated in a mod...I mean i was initially quite enthusiastic about this, but just seeing the clips made it seem rather completely uninteresting. I might grab it during the summer if Im reaalllyyy bored due to everyone going into world cup fever...or just download some mods ;D

And concerning the smokescreening thing: Yeah the odds are not exactly against them smokescreening, but as stated by brock in ME2 we pretty much knew that shepard was coming back, just that we thought he would die at the end of me2 IIRC. Concerning DA2 we yet know pretty much nothing except that it will be "super hot" and that something DA related is coming out in february. Sure we all hope its a smokescreen, but in the end all we can do is speculate. Then again they probably have some sort of non disclosure rule so they can not talk about da2 for a while at all so they can only give us bs about where DA might go in the future? meh I just don't know what to think anymore :crying:

Lets just hope the shape up and give us some story related dlc and some god damn info on DA2 so I can get on with my life damnit xD

@ blade : agreed ;D

Modifié par bl00dsh0t, 19 mai 2010 - 08:56 .


#2127
Master Shiori

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bl00dsh0t wrote...

Well this makes the second dlc in a row that I won't pick up. Two good ones, followed by 2 seemingly wtf moments. Had they at least had some sort of idea of what the community was doing and seen that something similar was being incorporated in a mod...I mean i was initially quite enthusiastic about this, but just seeing the clips made it seem rather completely uninteresting. I might grab it during the summer if Im reaalllyyy bored due to everyone going into world cup fever...or just download some mods ;D


Trust me, don't bother with Darkspawn Chronicles.

The weapon is just an ordinary looking darkspawn sword with nice stats, but nothing one cannot replace in either Origins or Awakening.

I already posted info about companions and what happened to them.

The whole dlc is something you might play once just to experience it, but afterwards the only reason to come back to it is to unlock remaining achievements.

Overall, the whole thing is just a replay of the battle of Denerim, except you're controlling 4 darkspawn instead of you normal party.

Modifié par Master Shiori, 19 mai 2010 - 09:13 .


#2128
bl00dsh0t

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That indeed did sound appealing at first, but as your list and brocks link to the cutscenes proved it to be mediocre I see little point in it. Trying to download the bloodworks mod atm, seems interesting but the link aint working xD Ahh well Ill make my decision once I know whether I want to waste my time on it in the summer when I have little to do or not.



Even so if you would have been able to fight sandal and get your ass handed to ya it would have been epic ;D

#2129
Master Shiori

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The dead scenes for Leliana and Morrigan were horrible.



Just watching Morri's broken body laying on the ground was sickening, especially considering she might have been pregnant..



Same goes for poor Leliana.



Now I'm not exactly a fan of Alistair, although I consider him a loyal companion and a friend, but the way he died in chronicles was just disgusting.

You'd think they'd at least allow him to die on his feet, sword in hand while fighting. Just as every other companion did.

Watching that scene, I half expected him to kiss the feet of that Hurlock Vanguard before getting scewered...

#2130
Brockololly

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*Darkspawn Chronicles Rant incoming*

My problem ultimately with the Darkspawn Chronicles isn't even with the idea itself- the whole play as darkspawn in an alternate reality could be really cool and unique. But from everything I've seen and read, its basically just a cheap re-skin of a warrior Warden with a hurlock and totally regurgitating the same levels in Denerim with some slight wrinkles. Hell, they re-used most of the cutscenes from Origins- I mean really, BioWare? You're telling me in this alternate reality where anything can happen, Riordan does the exact same stupid attack on the Archdemon? 

Probably going to sound all elitist, but this sort of DLC caters to the lowest common denominator. Sure if you like the combat you may enjoy it- fine. But then you look around the forums and you've got people  loving it because you get to brutally wipe out  all the companions and just indulge in mindless killing of ever named character in Origins with no story and no consequences. Common reaction: "HUR DUR I kill Morrigan and Alistair!" Seriously, BioWare is just making a mindless snuff film not  a well conceived alternate reality. Again, if thats your thing then good for you.

If the exectution of DC had been a bit more story driven or the deaths treated with a bit more gravitas, then maybe it could have been emotionally engaging. As it is, it really just reminds me of some poster that kept posting images of a beheaded Morrigan he modded shortly after Origins came out. And he kept posting it over and over and posting vids of his PC decpaitating Morrigan.  I mean, I get it that some people like killing off the companions they didn't like, but I'd expect this stuff from a fan made mod, not BioWare. Its tripe like the Darkspawn Chronicles that causes me to lose faith in BioWare and any future stuff they churn out.

And I hate how I see people saying "Oh I didn't like it but I bought it only because I want them to keep making DLC." Now I'm not boycotting BioWare or anything, but come on people. BioWare has got you by the balls if you think they're going to make anything other than this sort of cash-grab DLC when you gleefully toss money at their face regardless of the quality of the DLC. By not buying DC , BioWare might get the message that "Hey! Maybe people don't want mindless hack-n-slash! Lets make something else!" BioWare will make DLC regardless, its turned into a core part of all games now. But to hope that they'll all of a sudden make some great story driven DLC when they can toss out mindless, storyless refuse like DC and get loads of money?

Sadly, my faith in BioWare is at an all time low. I'm totally with Barbarossa on this one- the only way BioWare stops making slop like DC is if people don't buy it, on principle if nothing else.*sigh* I am dissapoint BioWare, I am disappoint...:mellow:

Modifié par Brockololly, 19 mai 2010 - 03:30 .


#2131
Terra_Ex

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Wasn't going to rant, but what the hell,

Brockololly wrote...
If the exectution of DC had been a bit more story driven or the deaths treated with a bit more gravitas, then maybe it could have been emotionally engaging. As it is, it really just reminds me of some poster that kept posting images of a beheaded Morrigan he modded shortly after Origins came out. And he kept posting it over and over and posting vids of his PC decpaitating Morrigan.  I mean, I get it that some people like killing off the companions they didn't like, but I'd expect this stuff from a fan made mod, not BioWare. Its tripe like the Darkspawn Chronicles that causes me to lose faith in BioWare and any future stuff they churn out.


Thank you posting that Brock, it reminded me of that as well. If Bioware is now catering for idiots of that sort of mentality (and that's putting it nicely) then we truly have something to be concerned about. It's essentially an extension of that mod, which imo, appeals to a very immature audience, taken to its extreme.

I'd like to know if the original writers had *anything* to do with this DLC. To me it's just gratuitous violence, akin to a random massacre that happens about of the blue - utterly pointless. I fail to see the appeal of this product.

Brockololly wrote...
My problem ultimately with the Darkspawn Chronicles isn't even with the idea itself- the whole play as darkspawn in an alternate reality could be really cool and unique. But from everything I've seen and read, its basically just a cheap re-skin of a warrior Warden with a hurlock and totally regurgitating the same levels in Denerim with some slight wrinkles. Hell, they re-used most of the cutscenes from Origins- I mean really, BioWare? You're telling me in this alternate reality where anything can happen, Riordan does the exact same stupid attack on the Archdemon? 

This is my problem with alternate universe stuff - it just cheapens everything, forces everyone out of character to suit some contrived purpose - in 99% of cases it falls flat on its face.


Brockololly wrote...
Probably going to sound all elitist, but this sort of DLC caters to the lowest common denominator. Sure if you like the combat you may enjoy it- fine. But then you look around the forums and you've got people  loving it because you get to brutally wipe out  all the companions and just indulge in mindless killing of ever named character in Origins with no story and no consequences. Common reaction: "HUR DUR I kill Morrigan and Alistair!" Seriously, BioWare is just making a mindless snuff film not a well conceived alternate reality. Again, if thats your thing then good for you.

Completely agree, Brock. It fits within the mindset of those who ignore the sidequests/optional banters and just race to the end, killing anything that stands in their way.


Brockololly wrote...
And I hate how I see people saying "Oh I didn't like it but I bought it only because I want them to keep making DLC." Now I'm not boycotting BioWare or anything, but come on people. BioWare has got you by the balls if you think they're going to make anything other than this sort of cash-grab DLC when you gleefully toss money at their face regardless of the quality of the DLC. By not buying DC , BioWare might get the message that "Hey! Maybe people don't want mindless hack-n-slash! Lets make something else!" BioWare will make DLC regardless, its turned into a core part of all games now. But to hope that they'll all of a sudden make some great story driven DLC when they can toss out mindless, storyless refuse like DC and get loads of money?

Sadly, my faith in BioWare is at an all time low. I'm totally with Barbarossa on this one- the only way BioWare stops making slop like DC is if people don't buy it, on principle if nothing else.*sigh* I am dissapoint BioWare, I
am disappoint...[smilie]../../../images/forum/emoticons/pouty.png[/smilie]

I honestly would prefer NO dlc whatsoever, and for them to just focus all their resources on proper expansions/ DA2. Yes, I don't have to buy it, but collectively the community is forced to endure an influx of imaginatively titled threads regarding the Origins companions demise, which is somewhat annoying. Mindless hack'n'slash is done better elsewhere though, combat isn't exactly the defining aspect of DA imo, for me, even on nightmare mode it essentially plays itself once you've got the tactics set up nicely.

Modifié par Terra_Ex, 19 mai 2010 - 05:03 .


#2132
Addai

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Terra_Ex wrote...

I'd like to know if the original writers had *anything* to do with this DLC. 

I wonder this myself.

This is my problem with alternate universe stuff - it just cheapens everything, forces everyone out of character to suit some contrived purpose - in 99% of cases it falls flat on its face.

The analogy I used in the Alistair thread is that you're in the middle of a gripping movie and suddenly the actor turns to the camera and does a goofy product placement ad.  And not even a well-made one.  The first time that happens, you might be able to shake your head and get back into the story.  But after a few times you start to think it's the worst movie in history.

It cheapens the whole franchise to have this kind of OOC, shoddy crap added to it.  I even thought that about the Feastday stuff, though I could see it was a cute little gag.  Not my thing, immersion-breaking and not worth 5 dollars, so we never got it.  This DLC is even worse because despite its poor quality and irrelevance, it does subtly affect your view of the Origins world, and not in a good way.

Mindless hack'n'slash is done better elsewhere though, combat isn't exactly the defining aspect of DA imo, for me, even on nightmare mode it essentially plays itself once you've got the tactics set up nicely.

Yes, I think it was poorly done even for what it was.

I'm not even like Master Shiori in that the NPC companions' deaths did not move or outrage me at all.  It was too cartoonish and silly for that to happen.

#2133
bl00dsh0t

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I think at this point I can quite frankly say that whatever the devs can cook up gameplay wise the modders can do just as well. Just started fighting my way through "classic week" where the combat is bloody brilliant: Hard as hell. In one sidequest you face off against 8 yellows that pop up as you try to open a door. Forced me to drop from nightmare to hard, its just that hard :D

Long story short: Bioware = story, modders = gameplay

Thus i expect a whole lot more worthwhile mods to be coming out now that contain more interesting battles. These in terms of fights outclass whatever bioware puts out and for no cost gives us plenty of playtime with no connection to the lore or continuity.

And therefore bioware should be focusing on bringing us something that adds to the story, not distracts from it the way the darkspawn chronicles appearantly does. I was sort of interested in it but to go back to what the devs stated in some interviews recently: if the dlc is well received, we will make more of the same kind. Therefore getting darkspawn chronicles might not exactly be the smartest move unless more of its kind is wanted. I believe the modders can more than fullfill my need for exciting and challanging battles, but they cannot continue the story in a way worthy of the dragon age saga since they do not have access to the resources or the va's and writers bioware has.

Thus more wk, more rto and for gods sake no more feastday xD DC had some interesting ideas but implemented them in something that seems like a mediocre fashion. Thus I won't grab it. Im not as touchy about getting under the skin of a darkspawn to eradicate my old party, it does not offend me or anything like that, but I would just soo much more prefer retaking castle cousland or help bann wolff retake his home from the spawn. There are so many potetial places to make some worthwhile additions to the game, and as stated previously in this thread, bioware should avoid wasting our cash and their time ;D

#2134
Brockololly

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[quote]Terra_Ex wrote...

Thank you posting that Brock, it reminded me of that as well. If Bioware is now catering for idiots of that sort of mentality (and that's putting it nicely) then we truly have something to be concerned about. It's essentially an extension of that mod, which imo, appeals to a very immature audience, taken to its extreme.
[/quote]

Seriously that was my 1st thought too- most of the comments you see in favor of DC boil down to "DUR, I kill Morrigan and Alistair! YEAH!"  I mean I get that you're a mindless killing machine darkspawn in DC, but BioWare is just pandering to the cro magnon crowd by having Alistair burst into a freakin' bloody firework at the end of DC. I've got no problem with blood and gore but so long as its given context. I just don't get it- on one hand you've got the devs of DC saying its meant to "tug at the heartstrings" by making you kill former companions, and yet they all die unceremoniously and Alistair just gets the walking bomb treatment.

I won't bother linking to the garbage of that thread I mentioned before but I quite agree with Gaider's comments that he made in it and given how unimaginative DC ended up I  think his comments fit with some of the people enjoying DC too:

[quote]David Gaider wrote...

This is an awful lot of time and energy to spend on a character that someone purportedly dislikes. I mean, you essentially create a mod where a figure that looks like her stands there placidly so you can kill it (without it fighting back) over and over and over again?

Perhaps you might want to consider some medical assistance. Seriously.[/quote]

[quote]David Gaider wrote...

[quote]Skellimancer wrote...
No sense of humor.
[/quote]
Which part of it is supposed to be funny?The part where you get off on repeatedly slaughtering a character modelthat stands there like a placid cow? Or the part that you put it to a soundtrack? I didn't realize we weren't only supposed to be impressed byyour prowess but we were supposed to find it HI-larious as well.[/quote]

[quote]David Gaider wrote...

[quote]th3warr1or wrote...
But isn't that the point of user created mods? So that players(assuming you have the PC version) can do anything they want to. Morrigan is a **** atpoints in the game, like in the end-game where you go "I should have killed you before." and she says "Now you won't get the chance to." and just walks off RIGHT BESIDE YOU and you stand there with arms folded.[/quote]

Er... if someone wants to create a mod where they slay Morrigan in that scene, then by all means go to it. I just don't see the point (or the humour) in dropping a Morrigan model (or any character's model that seems to annoy Skellimancer) into a mod to cut up as it stands there docile.

I imagine it must bring some level of satisfaction, but I just find it really odd that Skellimancer keeps posting this same trick again and again. It's an odd fixation. Someone can write it off as my being attached to Morrigan if they wish, but frankly I don't see that as Morrigan-- I just find it disturbingly deranged. Like someone creating a mock snuff film and giggling whenever they show it because it's supposed to be funny. ...Really? Well ooookay.

Anyhow,I'll leave you all to it.[/quote]

[quote]David Gaider wrote...

[quote]doubledeviant wrote...
Giventhe characters and stories you write (screw morality, screw love, gottado my duty and be miserable for the rest of my life), I find it odd that you find anything disturbing.  ;-)

Not bashing your writing,btw.  Rather like it, just find your themes disturbing, myself.
[/quote]
I like disturbing stories. I like blood just fine, as well. If someone were to make a mod where they confront Morrigan or even duel her and kill her in the fight, I'd think that was sort of neat. What I find disturbing is not the content here, but the idea that repeatedly hacking apart a model that just stands there is supposed to be funny. Or interesting... especially interesting enough to devote one's time to posting it repeatedly and then making a movie about it.

But now I'm just drawing attention to it, aren't I? Oh well.
People are crazy. That's all I have to say. ../../../images/forum/emoticons/smile.png[/quote]


So yeah, IMO the DC doesn't offer any compelling "alternate reality" or "tug on the heartstrings"- its a re-hashed cash grab that appeals to the people who want to get off on their little torture porn fantasies of killing off the companions they didn't like in Origins....Come on BioWare you're better than this.

[quote]Terra_Ex wrote...
I'd like to know if the original writers had *anything* to do with this DLC. To me it's just gratuitous violence, akin to a random massacre that happens about of the blue - utterly pointless. I fail to see the appeal of this product.
[/quote]

Honestly, I don't think they really do. Outside of Warden's Keep and Shale I'm not so sure the original writers (Gaider, Chee and Kirby) really have done much at all with the DLC. I recall Chee mentioning somewhere on here how she was upset with Wynne's banter with Alistair in RtO as she didn't write it- which makes sense as I thought that bit was bizarre.

[quote]Addai67 wrote...
This DLC is even worse because despite its poor quality and irrelevance, it does subtly affect your view of the Origins world, and not in a good way.
[/quote]

Exactly- lord knows how many people will now be shrieking about how "ZOMG! Herren iz a dezire DemOn! WhoA!"


[quote]bl00dsh0t wrote..
Long story short: Bioware = story, modders = gameplay
[/quote]

Bingo- BioWare games are what they are because they've got awesome writers who do awesome dialogue , awesome stories and make awesome characters with awesome voice actors. Thats what separates BioWare games from the rest, IMO. The gameplay isn't bad, but its usually nothing remarkable.  Modders can make compelling gameplay, but they rarely get a BioWare quality story or dialogue.

Its just a worrisome trend is all; going back to the Marilyn Manson trailers last year, to this Kill 'Em All DLC, I don't know what the hell BioWare is up to with Dragon Age. Do they want it to be an emotionally engaging RPG with deep characters and an engaging story like Baldur's Gate? Or do they want to make it into a Diablo clone hack-n-slash aiming for the Halo crowd? Hopefully E3 gets things back on the right track...

Modifié par Brockololly, 19 mai 2010 - 06:26 .


#2135
Addai

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Egad, reading those David Gaider comments makes me embarrassed on behalf of Bioware. The writer mocked a mod (and rightly so), then his own company went on to make a DLC with the exact same appeal.



As I asked over in the Alistair thread, why are we supposed to respect their material when they obviously don't respect it themselves?

#2136
bl00dsh0t

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Well the dlc team and the main team are not the same people. I guess its a case of one hand not knowing what the other is doing. I don't think the idea in itself is that bad, its just that the execution is lacking.



Also it should be taken into consideration that david created morrigan and found it rather disturbing that someone was deliberately decapitating his creation for the sake of spamming the pictures for humor. Not quite the same thing they did with dc, but close enough for it to be a bit awkward ;D

#2137
Brockololly

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Addai67 wrote...

Egad, reading those David Gaider comments makes me embarrassed on behalf of Bioware. The writer mocked a mod (and rightly so), then his own company went on to make a DLC with the exact same appeal.

As I asked over in the Alistair thread, why are we supposed to respect their material when they obviously don't respect it themselves?


Its like a scary bit of foreshadowing. Its got to suck for the writers though- I'm convinced they don't have much to do with the DLC and then to see something like DC get released where it basically runs all over everything from Origins (even if its just supposed to be an "alternate universe")...

If the Darkspawn Chronicles was done well story wise and actually emotionally engaging, I'd be fine with that sort of alternate reality take. But from my impressions, the only "story" or insights you get into the alternate reality of DC are from bite sized codex entries that are skimpy at best. Its just disappointing to see something like this from BioWare...

bl00dsh0t wrote..

Also it should be taken into consideration that david created morrigan and found it rather disturbing that someone was deliberately decapitating his creation for the sake of spamming the pictures for humor. Not quite the same thing they did with dc, but close enough for it to be a bit awkward ;D


Yeah I mean sure the companions fight back in DC, but its embarassing in that it seems like its being marketed as basically appealing to the types of people that want to just revel in killing off the companions- the types that would get their chuckles out of slicing and dicing a character model and then plastering it all over the forums. Its just sad that BioWare went through the effort of trying to fancy this DLC up as actually being an alternate reality when its just an excuse to hack up any NPC from Origins.

Modifié par Brockololly, 19 mai 2010 - 07:07 .


#2138
Master Shiori

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I can understand people disliking a fictional character, but to actualy put in time and effort to create a mod where they slaughter her repeatedly because she didn't live up to their expectations is simply disturbing.

The person who came up with such an idea needs serious mental counseling.



I don't like a bunch of characters on Origins, yet I never took pleasure when killing any of them. For me killing someoen in the game is merely a means to get past the action so I can continue to enjoy the story and character interaction.

The battle of Denerim was quite frankly annoying for me since I felt more like playing a Diablo type game then a Bioware product. BY the time my party fought heir way to the Archdemon I was thinking "Oh just die already so I can move on to the epilogue!!"

LIstening to Alistairs speech at the coronation and talking to all my companions there (minus Morri) was a lot more satisfying then slaughtering hundreds of darkspawn.



I'm ashamed to say I did buy Darkspawn Chronicles out of sheer boredom, but also out of curiosity. Having played through it I can say it's not a mistake I'm willing to repeat in the future.

#2139
errant_knight

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Brockololly wrote...

Addai67 wrote...

Egad, reading those David Gaider comments makes me embarrassed on behalf of Bioware. The writer mocked a mod (and rightly so), then his own company went on to make a DLC with the exact same appeal.

As I asked over in the Alistair thread, why are we supposed to respect their material when they obviously don't respect it themselves?


Its like a scary bit of foreshadowing. Its got to suck for the writers though- I'm convinced they don't have much to do with the DLC and then to see something like DC get released where it basically runs all over everything from Origins (even if its just supposed to be an "alternate universe")...

If the Darkspawn Chronicles was done well story wise and actually emotionally engaging, I'd be fine with that sort of alternate reality take. But from my impressions, the only "story" or insights you get into the alternate reality of DC are from bite sized codex entries that are skimpy at best. Its just disappointing to see something like this from BioWare...

bl00dsh0t wrote..

Also it should be taken into consideration that david created morrigan and found it rather disturbing that someone was deliberately decapitating his creation for the sake of spamming the pictures for humor. Not quite the same thing they did with dc, but close enough for it to be a bit awkward ;D


Yeah I mean sure the companions fight back in DC, but its embarassing in that it seems like its being marketed as basically appealing to the types of people that want to just revel in killing off the companions- the types that would get their chuckles out of slicing and dicing a character model and then plastering it all over the forums. Its just sad that BioWare went through the effort of trying to fancy this DLC up as actually being an alternate reality when its just an excuse to hack up any NPC from Origins.


Not to mention that it ignores all the work that went into characterization of the companions--their likes, dislikes, and priorities. For a lot of them, it takes decisions that they were against and had had to be convinced of, and makes them do them with no explanation. It pretty much gives the middle finger to everything about Origins.

#2140
bl00dsh0t

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Hehe well I don't know if it gives the finger to everything in origins, they had a neat idea to show the battle of denerim through the eyes of the darkspawn. In the end it did not turn out to be as good as it perhaps could have been.

And concerning the players having to do whats ahead of them and not having much choice: Well you are a darkspawn ;D The whole taint and archdemon thing does not lead to much democracy after all. At least it seems the emotional rollercoaster bit was to some degree achieved, just not that postitevely xD

Perhaps if they had used a disciple as the main character, that could think and act individually it could have been epic. Imagine controlling and intelligent darkspawn sent by the architekt to help take down urthemiel. Now THAT I wouldve gobbled up like a starving man a burger :D

Modifié par bl00dsh0t, 19 mai 2010 - 07:28 .


#2141
Maria13

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Yes DSC sort of messes all over DAO doesn't it?

#2142
Master Shiori

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It was supposed to show how things could have played out differently, but I'm not sure playing from a perspective of darkspawn was the right way to do it.

The whole thing turned into a giant slaughterfest, and although it has it's funny moments that hardly makes up for the lack of lore and character interaction.

#2143
errant_knight

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bl00dsh0t wrote...

Hehe well I don't know if it gives the finger to everything in origins, they had a neat idea to show the battle of denerim through the eyes of the darkspawn. In the end it did not turn out to be as good as it perhaps could have been.

And concerning the players having to do whats ahead of them and not having much choice: Well you are a darkspawn ;D The whole taint and archdemon thing does not lead to much democracy after all. At least it seems the emotional rollercoaster bit was to some degree achieved, just not that postitevely xD

Perhaps if they had used a disciple as the main character, that could think and act individually it could have been epic. Imagine controlling and intelligent darkspawn sent by the architekt to help take down urthemiel. Now THAT I wouldve gobbled up like a starving man a burger :D

That could have been very interesting, particularly since you'd have to be trying to affect the outcome, but go unnoticed as there were no such darkspawn in the battle. It could have been an interesting glimpse into what might have been. But hey, that would have involved actors, a story, pretty much everything they were trying to avoid here. ;)

#2144
errant_knight

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Master Shiori wrote...

It was supposed to show how things could have played out differently, but I'm not sure playing from a perspective of darkspawn was the right way to do it.
The whole thing turned into a giant slaughterfest, and although it has it's funny moments that hardly makes up for the lack of lore and character interaction.


And logical characterization, don't forget that part. I find that the most annoying part of all.

#2145
blademaster7

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You know what would have made this emotional and add some replayability as well? Seeing your Warden as an NPC leading the battle against the archdemon. You could load up your save and see the world the way he/she created it.

Why did they have to create a lame parallel universe where you died at your joining when you can have the same universe and just play as the darkspawn? I just don't get it.

Just imagine your LI getting killed by the archdemon and then your Warden digging down gathering his/her last ounce of strength to pull off a suicidal stunt - ala Duncan- and then dying alongside his/her love

I still wouldn't buy it, but hey, at least it's something..

Modifié par blademaster7, 19 mai 2010 - 07:43 .


#2146
Brockololly

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errant_knight wrote...

Not to mention that it ignores all the work that went into characterization of the companions--their likes, dislikes, and priorities. For a lot of them, it takes decisions that they were against and had had to be convinced of, and makes them do them with no explanation. It pretty much gives the middle finger to everything about Origins.


Right- I mean I'm not expecting any grand cinematics or anything in DC but if you're going to try and market it as an "alternate universe" at least try and make it make sense given what we know about the characters from Origins. As it is, it just seems like they went "Hey werewolves and golems are cool and tough, lets throw them in!" If they gave some rationale, even in the codex, for those sort of head scratching moments, I'd be ok. But they don't even try to make sense of this alternate world they created.

Perhaps I'm just expecting too much out of this sort of DLC, but when you market something as being a big "what-if" story, even if I'm just playing as a mindless darkspawn, it would be nice to know the "why" behind the "what-if." Instead its just one big "HUR DUR! KILL KILL KILL!" And thats fine, just don't try and dress it up as being some emotionally engaging story meant to "tug at the heartstrings" when the final blow on Alistair turns him into a freakin' pinata blowing up with giblets.

Maybe I'm being MYOPIC here but it just seems like the expansions and DLC are being done by the second stringers at BioWare and they just don't get what made Origins so successful. I get that you're limited with budget and such working on DLC and ex-packs, but instead of making me more interested in Dragon Age, all the DLC and Awakening have done is made me more skeptical and less interested in the direction they are seemingly taking the Dragon Age franchise.

I'm sure there are people that love the DLC and Awakening, but with each passing DA product thats come out, I'm just left dumbstruck, thinking "WTF BioWare?!?"

#2147
Master Shiori

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Honestly, we won't see another great DA experience until the sequal comes out. Both expansions and dlc simply lack the resources to deliver this.

If the expansions were like Throne of Bhaal then it would be a different matter, but making such an expansion would be so expensive you could make a sequal for the same price.




#2148
errant_knight

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Brockololly wrote...

errant_knight wrote...

Not to mention that it ignores all the work that went into characterization of the companions--their likes, dislikes, and priorities. For a lot of them, it takes decisions that they were against and had had to be convinced of, and makes them do them with no explanation. It pretty much gives the middle finger to everything about Origins.


Right- I mean I'm not expecting any grand cinematics or anything in DC but if you're going to try and market it as an "alternate universe" at least try and make it make sense given what we know about the characters from Origins. As it is, it just seems like they went "Hey werewolves and golems are cool and tough, lets throw them in!" If they gave some rationale, even in the codex, for those sort of head scratching moments, I'd be ok. But they don't even try to make sense of this alternate world they created.

Perhaps I'm just expecting too much out of this sort of DLC, but when you market something as being a big "what-if" story, even if I'm just playing as a mindless darkspawn, it would be nice to know the "why" behind the "what-if." Instead its just one big "HUR DUR! KILL KILL KILL!" And thats fine, just don't try and dress it up as being some emotionally engaging story meant to "tug at the heartstrings" when the final blow on Alistair turns him into a freakin' pinata blowing up with giblets.

Maybe I'm being MYOPIC here but it just seems like the expansions and DLC are being done by the second stringers at BioWare and they just don't get what made Origins so successful. I get that you're limited with budget and such working on DLC and ex-packs, but instead of making me more interested in Dragon Age, all the DLC and Awakening have done is made me more skeptical and less interested in the direction they are seemingly taking the Dragon Age franchise.

I'm sure there are people that love the DLC and Awakening, but with each passing DA product thats come out, I'm just left dumbstruck, thinking "WTF BioWare?!?"



!00% agreement. That's exactly how I feel about it--confused and disappointed. Very disappointed. 

#2149
errant_knight

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blademaster7 wrote...

You know what would have made this emotional and add some replayability as well? Seeing your Warden as an NPC leading the battle against the archdemon. You could load up your save and see the world the way he/she created it.

Why did they have to create a lame parallel universe where you died at your joining when you can have the same universe and just play as the darkspawn? I just don't get it.

Just imagine your LI getting killed by the archdemon and then your Warden digging down gathering his/her last ounce of strength to pull off a suicidal stunt - ala Duncan- and then dying alongside his/her love

I still wouldn't buy it, but hey, at least it's something..


Yeah, that would have been just tragic. Instead, they turned it and the characters into a joke. At least part of the was an ego boo to the kind of players who need to be the center of the entire universe. These characters could barely function without the PC, never mind that they're something else entirely in Origins.

#2150
Master Shiori

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One thing I found interesting was the rumor that Alistair and Leliana were lovers.



Now I know this probably rubbed some of their fans the wrong way, but I always thought it strange that they don't try to start a relationship in Origins if neither of them are romancing the Warden.

They would make a decent couple.