Crashing with 1.03? Try this.
#26
Posté 21 mars 2010 - 01:17
#27
Posté 21 mars 2010 - 03:00
Tried what another poster suggested of forcing DX9 and it just made the screen lag and crash almost instantly, however I have the Steam version of the games.
#28
Posté 21 mars 2010 - 06:39
Also, remember when you're trying to isolate a problem that you do one thing at a time. This gives you a clearer picture of what exactly you changed that caused a difference. That'll let you report better info back here, which will help Bioware correct the real cause of the problem so we don't have to keep using work-arounds.
For those having issues in combat especially around AoE spell results... have you tried shifting texture type? maybe there's an issue with the particular bit texture that you're using with your graphics card (this can happen even when your drivers are up to date and you have a high end card)... anti-aliasing level is another adjustment that you should try a couple settings on. Strangely enough, in some cases, I've actually had better results from a higher AA setting than a lower one (Age of Conan was like that for my system).
#29
Posté 21 mars 2010 - 09:22
#30
Posté 21 mars 2010 - 09:56
#31
Posté 22 mars 2010 - 01:20
I noticed a few people posting new topics on the front page whom are having the same problem.
#32
Posté 22 mars 2010 - 02:11
The crashes have always happened during a cut scene, for what it's worth. I've started to replay DAO with a second character and the crashes have happened in Ostagar and in the Elven areas before that.
#33
Posté 22 mars 2010 - 06:08
So... those of you who recently posted, have you tried disabling the recommended settings (Autosave and the Online Profile options)?
#34
Posté 22 mars 2010 - 06:14
IC_MCMXCII wrote...
try this http://social.biowar...8/index/1835264 you have nothing to lose
Actually, I disagree with you there. This is something that applies only to a very limited number of people for a commonly occuring problem. IF the crashes had anything to do with the difference between 64 and 32 bit architecture/programming, those of us who are running with older machines would not be experiencing the problem. Now... that doesn't mean there aren't issue that you can resolve with that fix... but you should be very clear up front that its a fix for a very particular sub-set of problems and users. Even if it does fix some type of crash... there's no guarantee they aren't also experiencing the crashes caused by problems that apply to many others.
#35
Posté 22 mars 2010 - 06:43
Quite frankly I do not understand what you disagree with...Jaesic wrote...
IC_MCMXCII wrote...
try this http://social.biowar...8/index/1835264 you have nothing to lose
Actually, I disagree with you there. This is something that applies only to a very limited number of people for a commonly occuring problem. IF the crashes had anything to do with the difference between 64 and 32 bit architecture/programming, those of us who are running with older machines would not be experiencing the problem. Now... that doesn't mean there aren't issue that you can resolve with that fix... but you should be very clear up front that its a fix for a very particular sub-set of problems and users. Even if it does fix some type of crash... there's no guarantee they aren't also experiencing the crashes caused by problems that apply to many others.
#36
Posté 22 mars 2010 - 07:57
Never had this issue before installing 1.03.. now it happens every 5 mins.. Its totally unacceptable that this problem has not been resolved since this patch of horrors was released.
#37
Posté 22 mars 2010 - 08:38
#38
Posté 22 mars 2010 - 08:43
#39
Posté 22 mars 2010 - 08:50
Jaesic wrote...
Yes, just a reminder that there ARE several potential fixes in this thread. If you're new to the thread please don't just announce that you have the same problem (especially if you're just going to complain about the programming or Bioware in general). This thread is not a bug reporting thread. Looking to get feedback on whether a work around that has worked for some of us, happens to work for you.
So... those of you who recently posted, have you tried disabling the recommended settings (Autosave and the Online Profile options)?
As a person who has suggested one of the said "fixes", I strongly suggest to simply wait for a fix from BioWare. The 1.03 patch is bugged, severely bugged. It is so bugged it resembles one of those new darkspawn cockroach monstrosities from Awakenings. So unless you feel like reinstalling the game without the 1.03 patch, my advice is to put this game on the shelf until BW removes their head from their anal cavity.
I apologize for being crass, but this is quite possibly the worst release ever from BW from a technical standpoint. It's very disappointing to see a company of BioWare's standards roll out an expansion with such an unstable patch, especially AFTER they had a stable version of the original game to begin with.
Then again, this is what happens when you allow EA to put their hands on your product. Shameful.
#40
Posté 23 mars 2010 - 01:37
Surango wrote...
20thcenturyghost brought up an interesting point in a different thread. This game was originally deigned on DirectX 9. Yet Win7 and Vista run on DX10/11 have you tried installing the end user runtimes? www.microsoft.com/downloads/details.aspx
Instructions:
Make a folder and call it DX on your desktop.
Download the
file, when you run it, it asks for a destination path to extract the
files. Use the folder you just made.
Go into the DX folder and find
the setup utility and follow its instructions from there.
It doesn't say you have to restart afterward, but it's probably a good idea to do so either way. When you're done, you may delete the DX folder.
if you need to find out what version of DirextX is on your computer, go to Help and Support from your star menu and type in directx and you'll see a link that says. "What version of DirectX is on your computer?" Let this run a diagnostic and you'll know for sure. If you let it connect to the internet, it says it will also check your drivers.
I was having the CTD during battle problem after upgrading from WinXP 32-bit to Win7 64-bit. While playing on XP (even after patching the game to 1.03) I never had any problems whatsoever. Then, after installing Win7, reinstalling the game, and re-patching to 1.03 the game crashed mid-battle after only 30 minutes or so of playtime. This happened to me twice in a row during the same battle.
I followed Surango's above instructions and just got done playing for about 4 hours with no crashes or freezes. Hopefully (fingers crossed) this has resolved my problems. If you were having the same problem as me and haven't already tried this for yourself, I would definitely recommend giving it a shot. Thanks, Surango!
#41
Posté 23 mars 2010 - 09:24
What I disagreed with was the nonchalant attitude, that there was nothing to lose. There's a great deal of difference between toggling off ingame settings and changing external/OS settings or recompiling the executable version of the game. I've seen suggestions that involve changing the code of the game... neither of those things are good ideas to offer someone who's just looking for a quick solution. Even if they are perfectly accurate in being solutions (a good example of this is the fix that's been posted for lockpicking... completely logical and probably the exact change that BioWare will end up using... but not something I'd casually recommend to someone who isn't a programmer). You're not going to break your game (or computer) by changing the autosave setting... some of these other things CAN have an impact on far more than playability of one game... especially for someone who doesn't really understand what they're doing and just changing options because someone else said its a fix.Melisenta wrote...
Quite frankly I do not understand what you disagree with..
Fortunately, it WAS a fix for you. And you knew what you were doing in following it. Not every player reading this forum/thread is going to be in similar conditions.
#42
Posté 24 mars 2010 - 03:43
Thanks for the help. I'm keeping my fingers crossed... I'll report back if the crashes (full lockup, blank screen) re-occur.
#43
Posté 24 mars 2010 - 05:03
Modifié par Surango, 24 mars 2010 - 05:55 .
#44
Posté 24 mars 2010 - 08:14
#45
Posté 24 mars 2010 - 11:12
#46
Posté 24 mars 2010 - 11:16
#47
Posté 24 mars 2010 - 12:30
System specs
AMD Phenom II x3 720 BE (not overclocked)
Corsair DDR 2 800 8G
Sapphire 4850 512M
Creative XIFI xtremegamer
Windows 7 Pro 64
All drivers are up to date.
Never had any probelm with 1.00 except for loading time gradually increasing, yet Awakening is simply unplayble for me. Guess I'll just continue playing Supreme Commander 2 and DoW 2 Chaos Rising.
Modifié par sohryu621, 24 mars 2010 - 12:37 .
#48
Posté 24 mars 2010 - 08:46
#49
Posté 24 mars 2010 - 09:25
#50
Posté 25 mars 2010 - 11:02





Retour en haut






